Mon, Mar 26, 2012 | 10:21 BST

Vigil: Wii U hardware “on par” with current-gen tech

The hardware for Wii U is currently “on par” with that of PS3 or 360, Darksiders II director Marvin Donald has said.

Donald admitted in a GameReactor interview (via EG) developer Vigil wouldn’t “up-rez” the game, but instead look at the unique capabilities of the tablet controller.

“We have limitations based on Nintendo’s progress,” he admitted. “But the only problem that’s been for us is not having an actual release date.

“But once we know when Nintendo has committed to a firm date, we will be able to commit to a date for Darksiders 2, but we’re planning on it being a launch title, and so far everything’s been smooth sailing.”

Donald continued: “We got the game running on their hardware pretty quickly, and the controller’s been great to work with. Now it’s just down to deciding what we really want to do to make it a unique experience on the Wii U; taking advantage of the extra screen and the touch capability and all that. So, we’ll have a few new features for sure, but I think visually, for the most part, it’ll be pretty much the same.

“So far the hardware’s been on par with what we have with the current generations. Based on what I understand, the resolution and textures and polycounts and all that stuff, we’re not going to being doing anything to up-rez the game, but we’ll take advantage of the controller for sure.”

As confirmed last week, and reiterated in the GameReactor interview by Donald, Darksiders II will be a launch title for Wii U. A specific launch date for the system hasn’t been confirmed, but it will be out in major regions by Christmas.

It’ll launch on PS3, 360 and PC beforehand on June 26 in the US and June 29 in the UK. Get new footage of it here.

19 comments

#1

The_Red
26/03/12, 10:26 am

Makes sense. They did the same thing last gen and it worked for them. Six year old graphics mean cheaper launch price.

#2

ManuOtaku
26/03/12, 12:43 pm

Well i think is because they have the kit number 4, and not the new one number five, and that one is still not the final one, therefore i think it is room from improvement.

If i dont recall wrong epic told the the wii U could run the Unreal Engine 3.9 version, that means it is at least more powerful than current gen, of course if rumors are to be believed at this point.

#3

Clupula
26/03/12, 1:07 pm

This isn’t news. Everything everyone outside of the internet Nintendo fanbase (who will insist that the Wii U is six times more powerful than a PS3) has been saying marks the Wii U as just another current gen system.

#4

Erthazus
26/03/12, 3:03 pm

@2,

“If i dont recall wrong epic told the the wii U could run the Unreal Engine 3.9 version”

Where he said that?

3.9 version is even powerful for current gen videocards.

#5

Phoenixblight
26/03/12, 3:22 pm

@4

http://www.zeldainformer.com/2012/03/rumor-nintendo-wii-u-tweaked-to-run-unreal-engine-4.html

I don’t believe it. 3.9 could only be ran with 3x 580s I doubt Nintendo is running that much power under the hood because that would be leaps and bounds better than current consoles.

#6

DrDamn
26/03/12, 3:43 pm

Just because a piece of hardware can run an engine it doesn’t mean it can use all it’s features in a practical way. 3x 580s was to run Samaritan – a particular demo on the engine – not the engine itself. A piece of hardware running an engine does not necessarily mean it can use all the features of the engine either.

#7

xxJPRACERxx
26/03/12, 4:18 pm

UE 3.9 don’t need 3x 580s. The Samaritain demo did. Big difference. And after optimisation it can run on one 680, wich is still less powerfull than 3x 580s.

edit: What DrDamn said.

#8

Phoenixblight
26/03/12, 4:22 pm

@7

My point still stands though since Wii U is using current gen card on par with the 360 and PS3.

#9

DrDamn
26/03/12, 4:26 pm

@8
My point is that UE 4.0 could run on a 360/PS3 though. They wouldn’t support all the features but I reckon they could stretch to a single cube spinning round couldn’t they? :) Therefore they can run it. Therefore WiiU could run it. It could well be WiiU supports more features in hardware but raw power wise can still be on par with 360/PS3 too.

#10

Erthazus
26/03/12, 4:48 pm

@6,7, have you seen effects in Samaritan demo?

If it is going to use that power than it is leaps and bounds better than current gen consoles for about X5-6 times.

Samaritan demo is almost Unreal Engine 4 which is a 3.975 version. There is APEX clothing for sake. Try to launch it with 360 or PS3, they won’t even launch a game with it… LOL

Also, 680 GTX is almost like 3 580 GTX and it’s faster and have better sync. It’s made on the KEPLER technology. There is a big difference between 580 and 680 arhitecture so comparison is ridiculous here.

If Wii U have a similar cards to 360 or PS3, saying stuff like “Wii U supports UE 4.0 is stupid.”

Ahh, you know guys, i have GTX 580 and it will definitely support UE 4.0 oh yeah.
My grandma’s PC with 6 series geforce will support it with drivers too. She is going to play Samaritan on her sexy PC. I just hope that her PC won’t burn by just launching something with UE 4. :D

#11

DrDamn
26/03/12, 4:59 pm

@10
The Samaritan demo is there to show off all the new features UE4 supports though, for something to run UE4 it doesn’t necessarily have to support all the features. You need a clear understanding of what an engine is, what a feature of the engine is and what “runs” means.

#12

Erthazus
26/03/12, 5:09 pm

@11, i know what is the engine, but we are speaking not just about numbers like 4.0 . We are speaking about it’s power.

Even Flash can run UE 3.0 right now. But that does not mean that it uses the full potential of that old engine.
Epic even said in GDC 2012 that they want to launch Samaritan demo in Flash but that does not mean it will use it’s full potential.

We are talking about it’s potential and if WII U uses the same cards like on the 360 and Ps3, there is no way it will be the true next gen system that can show the full potential of Ue 3.9 at least, not to mention about 4.0

As i said before, my Grandma 6 series can run UE 4.0 too you know.

#13

Maximum Payne
26/03/12, 5:17 pm

@10 GTX 680 is hardly 3 580
Its roughly faster 20 frames according to benchmarks but its lot more cooler/efficient.

#14

DrDamn
26/03/12, 5:18 pm

@12
No, we were talking about whether it can run it or not.

“If i dont recall wrong epic told the the wii U could run the Unreal Engine 3.9 version”

“I don’t believe it. 3.9 could only be ran with 3x 580s”

“My point is that UE 4.0 could run on a 360/PS3 though.”

What does the “power” of an engine actually mean? You can talk about the power of a chipset, what features it supports and how well it supports them as power. But and engine? How is an engine powerful? The engine is about features, it’s the hardware which runs it that has the power.

#15

Erthazus
26/03/12, 5:20 pm

@13, of course it’s not 3x 580. No way.

But it is based on a new technology “Codename: Kepler” which will be used in future series of Geforce.

780 GTX alone will run Samaritan demo in 50-55-60 frames per second, no doubt.

@Drdamn, We are talking about that: http://www.youtube.com/watch?v=xDlZh7u3K38

from 0:56 seconds.

If Wii U can’t support Bokeh and other great next gen stuff than there is no reason to brag about.

#16

OlderGamer
26/03/12, 6:33 pm

Funny, millions of fans, including myself won’t care. All I wanna do is play some Nintendo games. And I can’t wait to get my hands on that controler.

Scince when do the best graphics make the most fun games?

#17

manamana
26/03/12, 7:53 pm

^ this, a reasonable price and nintendo is back on top.

The graphical progress will be left to Sony and Microsoft, hoping that their next systems will support all that jazz and really makes the samaritan demo look like “a piece of crap”!

#18

xxJPRACERxx
26/03/12, 11:09 pm

Erthazus, we were talking different things. Like DrDamn I was talking whether Wii U could run the engine, not about its power. Of course Wii U is an underpowered console. And like you, when someone is saying it’s “next-gen” I think it’s almost a joke. The Wii is “last-gen” and the Wii U will be “current-gen”, ~8 years too late.

#19

Hybridpsycho
27/03/12, 2:22 pm

If they want go completely casual this is a good thing.

If they want to keep any of their more “hardcore” fans this is a bad move and I hate Nintendo. Anyone saying it’s a good move for anything but casual is stupid, end of discussion.

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