Wed, Nov 30, 2011 | 07:24 GMT
38 Studios “wouldn’t settle” for anything but a full-blown RPG
Kingdoms of Amalur: Reckoning isn’t an action game with some cut-and-paste XP features, but a genuine RPG experience built by fans, 38 Studios maintains.

“We have people working on this game that are huge RPG fans – I’m one myself, so we wouldn’t want to make a game that isn’t an awesome RPG and the best in the genre,” world designer Collin Campbell told Ausgamers.
“So we wouldn’t settle for anything less, is the really important message in there.
“Also, we’ve worked hard to implement all the crafting systems, the destiny system where you can choose your path. There’s abilities, there’s talent trees and of course there’s RPG combat – but it’s amazing RPG combat.
“It’s marrying a lot of fighting games into an RPG, it’s not an action game that has a few small RPG elements, it’s very much a cohesive experience that way.”
Kingdoms of Amalur: reckoning, which is being developed alongside an MMO set in the same universe, is expected on PC, PlayStation 3 and Xbox 360 in February.


6 comments
#1
Eregol
30/11/11, 9:27 am
I’m actually pretty stoked for this. Seems to be a great amount of depth to the customisation. Hopefully not too much.
It seems destined to be overlooked though, I mean, being launched in the same month as Final Fantasy XIII-2 and the month before Mass effect 3?
Ouch.
#2
viralshag
30/11/11, 9:47 am
I’m really looking forward to this game. I think when release date gets nearer it will be able to stand up on it’s own. I honestly don’t think FF will have much of an impact on any other games sales tbh, ME3 possibly will but it won’t stop me picking this up.
#3
OrbitMonkey
30/11/11, 10:04 am
What I really like about this is the fact it lets you respec your character. Say your halfway through and want to change it up? No problem (though you might have to visit a shrine or something).
Though I bet after less than 1 day of release, the internet will be full of dweebs claiming a talent tree/skill is OP & demanding a nerf
#4
CaptKillsteal
30/11/11, 1:45 pm
@3 Why would they demand a nerf? It’s a single player experience and people can build the way they want to. I cannot wait for this game. Have had mine preordered for a long time now.
#5
Eregol
30/11/11, 3:10 pm
The trailers for this make it look amazingly in depth. The customization options look to be incredibly extensive, and possibly bewildering.
I’m hoping that this will be good though.
#6
OrbitMonkey
30/11/11, 3:36 pm
@4, Oh trust me my friend, their will be dweebs who will call for nerfing on a particular skill/talent/power they feel is OP/unbalanced.
Simply not choosing it, is not a option.