David Jaffe has announced on the PS Blog that Twisted Metal will miss it’s October release, and has been delayed to early 2012.
Originally slated for an October 4 release, Jaffe said the game is “just not ready yet,” and Eat, Sleep, Play needs extra time to “polish our demented baby until it shines.”
“It sucks bad when games miss their announced launch dates,” he said. “We’re gamers too and we know how annoying it is. It’s disappointing and frustrating and it really takes the wind out of your sails if you’re a fan that has been looking forward to playing a title for a long time. Thing is, you gotta trust me when I tell you that – with this extra time for tuning and polish – the game is going to be so much better than it already is. And if you played Twisted Metal and liked it at E3 or Comic-Con, or if you get to play it (and you enjoy it) at one of the August shows, just imagine how much more fun the final game will be with some extra time, polish, and love.
“With Twisted Metal we plan to ship a multiplayer classic. We plan to ship the best Twisted Metal ever made. We plan to convert a lot of folks who think vehicle combat is a relic best left to 90′s nostalgia. And we plan to explode the belief that the only relevant kind of shooter is a first person one. Most importantly, we plan on treating you – the kind folks who play our game (and pay our bills) – like the VIPs that you are. You only deserve our best and we appreciate your understanding as we take a little more time to guarantee that our best is what we deliver.”
Jaffe went on to say that the development team is currently working to get a playable build of Twisted Metal ready for both gamescom and PAX Prime attendees to get their hands on.
Twisted Metal for PS3 will ship early 2012.
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