Eat, Sleep, Play co-founder David Jaffe has said that Twisted Metal was previously planned as a PSN title rather than a full-blown Blu-ray retail release.
Speaking to IGN at GDC two weeks ago, he admitted that the game was being touted for release in a similar way Warhawk and SOCOM Confrontation was.
It also would have been multiplayer-only.
“This Twisted Metal started as a PSN game,” said Jaffe. “Sony is the one that came to us and said they wanted more; they liked what they were seeing and wanted to make it into a full retail product.
“We actually went from PSN-only, and then we were going to be like Warhawk and SOCOM Confrontation in terms of it was going to be a $39 product that was multi-player only, and then Sony’s like, ‘No no, they want the stories’ and Marketing’s like, ‘Yeah, you guys don’t realize how many fans love the Twisted Metal universe, you gotta give us the stories.'”
Jaffe added: “We weren’t going back to Sony begging for more money to make this bigger. They wanted it bigger and of course we wanted to do that. Sony is a very smart company; they’ve done their market research to see if there are enough Twisted Metal fans to merit rolling the dice.
“It has a great legacy for Sony and SCEA, and I think everybody was on board.”
Twisted Metal is slated for release later this year for PS3.
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