There are 15 studios working on Assassin’s Creed Valhalla
Apparently there are a whopping 15 different studios working together on Ubisoft Montreal’s Assassin’s Creed Valhalla.
The news comes from Twitter, where the official Ubisoft Montreal account posted a tweet following on from yesterday’s eight-hour Assassin’s Creed Valhalla reveal stream. You can check out the tweet below.
“Exciting!” reads the tweet. “An immense congratulations to our studio warriors for all the good work and passion building to that reveal.”
“We’d also like to thank the 14 co-dev studios all around the world. You know who you are, and we’re thankful for your dedication! Skàl!”
As of right now, it’s unclear which other studios are collaborating with Ubisoft Montreal on Assassin’s Creed Valhalla, but the fact there are 14 of them is unprecedented (15 including Ubi Montreal). For the sake of comparison, seven studios worked on Odyssey, a game already recognized for pushing the envelope in open-world scale. And for added context, all nine of Rockstar’s studios worked on Red Dead Redemption 2. Ubisoft will be assigning exactly half of its 30 worldwide studios to Valhalla, which implies a massive amount of faith in the upcoming Viking sim.
The next Assassin’s Creed game will be called Valhalla
, which is miles better than the overused and plot-revealing Ragnarok, and far more suited to a Norse setting than the previous title of Kingdom, because Vikings didn’t build castles. In fact, they didn’t abide by any sort of feudalistic system whatsoever and were far more concerned with building wooden mead halls than stone structures. As a result, that castle in the concept art above likely implies that you will be raiding other civilizations from other countries, unless it’s reappropriated as one of only seven known Viking stone ring fortresses in the world. There’s some handy Viking lore for you. Skàl!