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First-party Stadia exclusives are last on the release list for Google's streaming service

Google plans to release exclusive games for its streaming platform Stadia every year - but it'll be a wait for original first-party games - according to recently appointed games boss Jade Raymond.

Stadia launches next month and has mainly made a big deal about how it will deliver games already available on other platforms - Red Dead Redemption 2, Assassin's Creed Odyssey - although it has signed a handful of indie exclusives.

Google has established its own internal studios too, one headed up by former Ubisoft creator Jade Raymond, and she's insistent that exclusive games for Stadia can get ahead of development that usually takes four years or more.

However, internally developed original games will be last on the release timetable; first up are the third-party releases, then the second-party titles through partnerships with indies. Then you can expect original games from Raymond and her teams.

"It won't be four years before gamers get to see the new exclusive, exciting content," she told GamesIndustry.biz. "There will be some coming out every year, and more and more each year."

One of the big questions that surrounds Stadia is whether Google will stick with a longterm plan or lose interest if it's not immediately successful. But Raymond reckons Google is prepared for the long haul.

"For a big bet and a huge new IP that's going to fully leverage the cloud, it may be several years," she admitted. "But we do have quite a few exclusive games in the works that will demonstrate some of the exciting things about the platform all along the path."

"Initially we're going to have some interesting indie-style titles we sign and they might look a little different, or take advantage of a YouTube integration, or have a different role for a streamer," Raymond said. "But they won't right away solve every problem or uncover every possibility of what cloud-native gaming is going to open up."

If you're wondering how Stadia shapes up in the real world, so are we. We've played it in a Google-controlled environment, but the real test comes November 19.

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