Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

By Stephany Nunneley, Saturday, 2 May 2015 15:14 GMT

The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms.

Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless the final Stretch Goal was met.

“We’d love to be able to guarantee a simultaneous, day-one release on all platforms in order to satisfy every Yooka-Laylee backer,” said Platonic. “In order to do this we’ll need to significantly expand our resources and budget, and if we can reach the funding number required we’d be excited to do so.”

Once the Kickstarter page went live, backers started throwing money at the project left and right, leaving zero doubt as to whether the final goal would be met.

Two new Stretch Goals have been added to the project: £1.1 million will add an N64 shader mode and a DK Rap from Grant Kirkhope for the endgame credits; and £1.2 million will allow the developers to release a Let’s Play developer walkthrough video.

The project still has 45 days left on the clock, and as of press time, 28,639 backers have pledged £1,020,500 to Yooka-Laylee.

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