Halo franchise creative director Josh Holmes told GDC audiences that 343 Industries toyed with the idea of a stasis gun or grapple harpoon for Halo 4. As reported by Shack News, Holmes said he was very keen to explore and elaborate on Halo’s science fiction themes, but testing revealed players didin’t respond to kooky weapons and enemies, preferring the more familiar toolbox of shotgun (scattershot), assault rifle and sniper rifle. This helped flatten Halo 4’s learning curve and make it more accessible to the mass market is commands despite being an Xbox 360 exclusive.
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