Tag Archives: peter molyneux
Fri, Oct 04, 2013 | 02:46 BST
Peter Molyneux’s god game Godus is in Steam’s Early Access program now, meaning it isn’t at 1.0 status yet and 22 Cans can and is drastically changing how the game works on a regular basis in response to feedback. Thus, he told Joystiq at EGX, the haters will have to come up with new reasons for hating each week.
Fri, Oct 04, 2013 | 01:22 BST
Peter Molyneux, formerly of Lionhead and currently running indie house 22 Cans (Godus), is still keeping an eye on the Fable franchise, but as a “fan” now. While he admits some things his old studio appear to be doing with the series now make him feel a little weird, he is “intrigued” by Legends, the next-gen co-op iteration of the series.
Fri, Aug 30, 2013 | 20:10 BST
Godus goes into beta starting September 13, 22cans has announced. The game will be downloadable through Steam Early Access for PC Windows and Mac for $19.99/£14.99/€18.99.
Fri, Aug 30, 2013 | 08:57 BST
Asked what direction he would have taken the Fable series in should he have stayed at Lionhead Studios, Peter Molyneux noted that he would definitely have kept the dog.
Mon, Aug 12, 2013 | 23:24 BST
The notion that Microsoft was trying to outright control the online habits of Xbox One gamers is unfair, according to 22 Cans founder Peter Molyneux.
Tue, Jul 02, 2013 | 00:01 BST
Bullfrog founder, 22 Cans lead and all-round games industry hero Peter Molyneux will open PAX Prime with one of the event’s famous Storytime sessions.
Wed, Jun 26, 2013 | 05:22 BST
This year’s Molyjam has a slightly different theme to last year’s, but it’s equally interesting.
Wed, Jun 19, 2013 | 08:57 BST
The Walking Dead lead writer Sean Vanaman and 22 Cans founder Peter Molyneux have interviewed each other on topics such as writing, character, story and emotion.
Tue, Jun 18, 2013 | 09:08 BST
Microsoft’s ecosystem across Windows and Xbox formats isn’t encouraging the influx of indie-to-small developments as it should, former Microsoft Game Studios exec Peter Molyneux has cautioned.
Mon, Jun 10, 2013 | 02:05 BST
A second Molyjam will be held next month, with professional and hobbyist developers worldwide invited to participate in this festival of creative game design.
Fri, May 31, 2013 | 14:28 BST
Curiosity has ended and winner Bryan Henderson will serve as god over 22 Can’s first full release Godus. VG247′s Dave Cook spoke with Peter Molyneux about Henderson’s impending reign.
Thu, May 30, 2013 | 16:20 BST
Godus mobile publisher DeNA has “no creative control, no influence on the PC version,” says Molyneux
Peter Molyneux has said Godus mobile publisher DeNA will have no creative control over the game, and have no influence on the PC version of the game which was backed by crowd funding on Kickstarter.
Tue, May 21, 2013 | 11:34 BST
22 Cans head Peter Molyneux has today discussed why he feels Microsoft won the current-generation console race, but has expressed caution over the next-generation and the increasing competition of PC, mobile, tablets and other platforms moving forward.
Thu, May 09, 2013 | 15:10 BST
Maxis legend Will Wright has spoken about his admiration for three particular figures in the gaming world: Shigeru Miyamoto, Peter Molyneux and Sid Meier.
Fri, May 03, 2013 | 12:37 BST
Fable as an MMO could do “reasonably well,” according to former Lionhead boss Peter Molyneux. The 22 Cans founder has shed light on the team’s brainstorming around the project while he was involved.
Thu, May 02, 2013 | 11:46 BST
Microsoft is gearing up to announce its Xbox 360 successor at an event on May 21, and former creative director at Microsoft Game Studios Peter Molyneux has suggested that while he “knew a lot” about the company’s next-gen plans, he’s fascinated to see which way the reveal will go.
Wed, May 01, 2013 | 16:36 BST
Peter Molyneux has said he will likely be present during the Next Xbox reveal on May 21, due to an “opportunity that’s come up” for him to be involved.
Wed, May 01, 2013 | 16:27 BST
Curiosity developer 22 Cans has released a new video for its experimental tap-a-thon. The time-lapsed clip shows the cube being obliterated and marks the ’50 layers left’ stage, confirming that the project is heading towards its end-game.
Fri, Apr 19, 2013 | 18:13 BST
An update for the Curiosity app is available, and it includes an option to “re-grow” cubes via in-app purchases.
Thu, Apr 18, 2013 | 21:09 BST
Peter Molyneux feels that free-to-play games should have the business model in mind from the start, and not be switched over to the model post release.