GDC 2013 headlines

GDC Europe 2013: talks from Ubisoft, Crytek added to schedule

GDC Europe 2013 organizers have announced Crytek executive producer Joshua Howard will provide a design session at the conference, as will Silent Hunter Online programmer Eugen Jiresch.

  • GDC Europe 2013: Blizzard, Epic, GoG talks added to schedule

    GDC Europe 2013 organizers have announced another round of talks for the August event. These include’s Trevor Longino, StarCraft 2: Heart of the Swarm’s Brian Kindregan, and Epic’s Chris Mielke.

  • "I could not be happier": Fargo on fans as publishers

    Free from the dictates of tradition-bound publishers, inXile boss Brian Fargo is answerable to at least 74,00 bosses, and as our huge GDC 2013 interview reveals, he wouldn’t have it any other way.

  • Knights of Pen & Paper +1 Edition: tabletop fun for your PC

    During GDC 2013, VG247’s Stephany Nunneley sat down with Behold Studios’ Ronaldo Nonato to discuss how the desktop version of Knights of Pen & Paper +1 Edition differs from the original.

  • Dragon's Prophet: dancing with draconis occidentalis

    Dragon’s Prophet is the latest MMO from Runes of Magic developer Runewaker Entertainment. SOE gives VG247’s resident MMO aficionado Stephany Nunneley the opportunity to test her lizard-taming skills.

  • Infinite Crisis: Turbine imagines an MOBA for everyone

    Infinite Crisis, the MOBA which has been secretly in the works at Turbine for the last two years, is coming to PC later this year. VG247 sent resident MOBA virgin Stephany Nunneley to have a look at it, and she walked away with a massive smile.

  • Distance: new gameplay footage smells like WipEout, TrackMania

    Distance is the Kickstarter-funded racing game from Refract Studios that sees futuristic cars racing around Tron-inspired worlds. It mixes WipEout’s velocity and TrackMania’s stunts into one lovely-looking mix. The team has released some GDC gameplay footage, and we’ve got it right here.

  • Magicka: Wizard Wars: prepare for more friendly fire

    Magicka: Wizard Wars is Magicka, but with a twist. How much of one? VG247’s Stephany Nunneley picked the brains of Paradox North EVP John Hargelid and lead designer David Nisshagen to find out what has changed, and what has stayed the same.

  • Hawken video: explosive action and a technician mech

    Hawken is under an ongoing development cycle much like all the latest free-to-play titles – the Minecraft model if you will. During GDC, Sam Clay saw first hand how explosive the Nvidia tech was and witnessed the new mech in action.

  • Super T.I.M.E Force gameplay video: retro shooter action

    Super T.I.M.E Force was featured at this year’s IGF during GDC 2013. During the event, VG247’s Sam Clay caught up with designer, Kenneth Young, who showed-off the retro shooter.

  • Injustice: Gods Among Us brings DC action to iOS

    Injustice: Gods Among Us is coming to iOS, and during GDC 2013, VG247’s Stephany Nunneley sat in on a demo session and bashed Solomon Grundy to bits with the iPad version.

  • Project Shield: hands-on with Tegra-4 powered goodness

    During GDC 2013, VG247’s Sam Clay was given hands-on time with Nvidia’s Project Shield, the Tegra-4 powered mobile console announced at CES earlier this year. Even better? The demo featured Skyrim streaming from PC, and looking rather lovely.

  • Rain screenshots and concept art released out of GDC

    Sony has released a set of screenshots and concept art for Rain, the single-player action-adventure title in the works at JAPAN Studio, PlayStation C.A.M.P., and Acquire Corp.

  • GameStick: bringing casual to the big screen

    PlayJam brought Android console Gamestick to an offsite event at GDC last week. If you’ve ever wanted to play your favorite smartphone games in your living room, this may just be the device for you. Stephany Nunneley reports.

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