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Dragon Age: Inquisition patch drops today, does not increase banter rate

Dragon Age: Inquisition will become a little more chatty when its first post-launch update drops later today.

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Dragon Age: Inquisition developer BioWare has outlined plans for supporting the RPG in the immediate future, starting with a major title update this week.

Patch 2 (the first patch was the day-one update) will launch when December 9 hits the US, on PC, PlayStation 3, PS4 and Xbox 360. Unfortunately, the Xbox One version has not been dated, but BioWare has promised it will release as soon as possible.

Full patch notes are not yet available, but the developer did provide the following guidance for its contents on the BioWare Blog:

  • Stability – Various crashes, freezes, audio/voice glitches, and many stability improvements.
  • Gameplay – Conversations, quests, plot states, combat, UI, camera, controls, follower/enemy AI and path finding, exploits, radar, and search.
  • Multiplayer – In addition to some of the gameplay improvements listed above, multiplayer fixes also cover areas such as animations, game mode bugs, stat reporting, and stability/crash fixes.
  • PC – Numerous control & UI fixes, fixes to some hitching, improved Mantle performance, graphical glitches.

Once this patch is out the door, BioWare plans to continue working on further patches - including one that increases the likelihood of hearing party banter. That said, BioWare did provide an explanation of how banter actually works, in order to smooth the ruffled feathers of players who just need to progress further in the story ("get out of the Hinterlands").

BioWare is also going to get back to work on features and content that didn't make the final cut of the game due to time constraints, and these will be released for free. Nice.

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Dragon Age: Inquisition

PS4, Xbox One, PS3, Xbox 360, PC

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Brenna Hillier avatar

Brenna Hillier

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Based in Australia and having come from a lengthy career in the Aussie games media, Brenna worked as VG247's remote Deputy Editor for several years, covering news and events from the other side of the planet to the rest of the team. After leaving VG247, Brenna retired from games media and crossed over to development, working as a writer on several video games.

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