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Alien: Isolation is not coming to Oculus Rift after all

Tuesday, 8 July 2014 02:06 GMT By Brenna Hillier

Alien: Isolation is not coming to Oculus Rift, crushing our various hopes and dreams.

alien_isolation_2

Sega showed off an Oculus Rift demo of Alien: Isolation at E3 2014, and it seemed a perfect fit for the atmospheric horror experience.

Unfortunately, developer the Creative Assembly has now confirmed that the project is not in active development for Oculus Rift – it was just a cool demo.

Speaking to Eurogamer, a Sega representative confirmed the news:

“At present, it’s just a prototype and does not represent a game currently in development at this point in time. It’s a truly amazing experience though and brings the game to life in ways we could not have imagined when we started the project. It’s one of the most terrifying demos you’ll ever play,” the spokesperson said.

I just said “QQ” aloud in dismay. Look at this gameplay footage and mourn what we have missed out on. Can someone please just make VR a commercial success so things like this really happen?

Alien: Isolation arrives on PC, PlayStation 3, PS4, Xbox 360 and Xbox One in October.

Thanks, Destructoid.

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9 Comments

  1. TheWulf

    Would have added a lot of worth to the game from an experiential point of view.

    I’m not a fan of this one, myself, as it just seems like another horror title for the sake of it which undermines the rich history of the xenomorphs in the same way that the admittedly awful Prometheus did. (But at least Isolation doesn’t also screw up the space jockeys beyond repair, I guess, so that’s a bonus. I mean, it doesn’t, does it?)

    The thing is is that the xenomorphs and the space jockeys had loads of lore in the extended Alien vs. Predator Universe, and they were nowhere near the mindless, ancient horrors that Isolation shows them to be. In fact, this all started with Aliens, which is (of course) the best Alien film. In Aliens we discover that the reason that the xenomorphs are so pissed off in the first place is because human corporations had been sending teams of mercs and scientists to setup installations where xenomorphs were captured, tortured, and dissected — all in the name of creating a super weapon that they could sell back on earth.

    It was more a tale of corporate evil that the xenomorphs and colonial marines alike were caught up in the middle of, and that made a much more interesting backdrop than ‘mindless, ancient evil thing.’ I’ve never been a fan of those, because ‘YOU CANNOT UNDERSTAND’ seems like a pretentious excuse to be flat. I actually hate that mindset, which is why I always go out of my way to help people understand the way I think. Because, hey, a lot of people CAN understand the way I think.

    (Admittedly, with the more extroverted straight, white guys, they don’t want to actually listen to what I have to say, but they clearly understand. It’s just that they’re too psychotic and wilfully stupid and bull-headed, by choice, to process it.)

    I understand how this appeals to people who like horror stuff, though, I really do. I’m just sad to see the xenomorphs returned to being mindless, ancient horror things, because that’s boring. Why are they angry? Why are they the way they are? I’d rather explore their nature and their motivations than just say that they’re evil, and we should shoot them because they’re evil.

    I’ll note that the most evil people in the extended Universe by far aren’t the predators, nor the xenomorphs, the space jockeys, or anyone else. It’s our own corporations that take the crown for being hands-down the most despicable and unethical creatures out there. I always liked that. I like that because even looking at the grossly unethical attitudes of mega-corporations today (especially big pharma), it makes sense. You can see it right here on modern day earth. The only thing that changed in the Aliens Universe is that they became more twisted and unethical with more power, because absolute power corrupts absolutely.

    I always loved the comics that explored the nature of the xenomorphs, and did their best to answer some of the more interesting questions about them. The more they were explored, the more they looked like utterly bizarre yet common alien animals who were exploited and taken out of their environment. They adapted to other environments, but they didn’t have magical space ships to get there.

    They were put in those places. And can you guess by whom?

    It made a hell of a lot more sense than anything else I’ve seen about them. Because I’m just not a fan of the ancient horror aliens that can blink their way across the Universe and have an inexplicable taste for human flesh, when there are so many more easy forms of prey to acquire.

    I guess another thing is that the ancient evil thing assumes, in the first place, that we’re actually worth torturing that much to begin with. It’s an arrogant assumption that creatures so powerful would even want to bother with us. So that breaks my suspension of disbelief, much in the way that Q did in Star Trek. Compared to what’s out there, we’re ultimately inconsequential, but I guess we like having our egos soothed by the idea that extraterrestrials are actually interested in us.

    So that’s why I don’t like Isolation. I don’t have anything against those who do enjoy it, I really don’t, but I’m just not a fan. If it turns out that, hey, the xenomorphs were actually put there by the corps for some reason and they’re not some mindless, ancient evil that has a taste for human flesh, then I might be on board. But the skull aesthetic really worried me that they’re going to be just that.

    I guess I have to feel cynical because people tend to prefer flat, one-dimensional mysteries rather than having a more fleshed out creation which can be related with on some level. I think that if people can relate to what they perceive as an abominable horror, it unsettles them, and it makes them realise that said horror is actually closer to home than they realise. That there may be hope for salvation of said horror, rather than just genocide.

    It reminds me of what documentaries did with Hitler in the earlier days of television. They misrepresented him as a more introverted personality because of our extrovert-driven world. If you look at materials from the time, Hitler was actually really good at dealing with a room of people (he had a great sense of humour that people loved), but he was awful with one-on-one interactions.

    He was also a failed artist in that his ‘art’ was way too grounded, almost cynical, like architectural blueprints rather than actual art. This is because he was a sensing personality type, too, which is something that a lot of documentaries overlook. Ultimately, Hitler is portrayed as an INTP, because that’s a more rare personality type and that portrayal suits the masses — but history disagrees, and shows him to be an ESFJ, which is a very common personality type held by countless millions.

    But, hey, we can’t portray Hitler in a light that may make him relateable to those people. So let’s just lie about him instead!

    I’ve found that humans can often do that — try to make their potential foes as alien, exotic, and foreign as possible. Look at the right wing view of people from Eastern countries, and how that’s used to justify war, because they’re just creepy turban-heads, right? They’re not good, wholesome human beings like the rest of us.

    This is a psychological tactic I’ve used on extroverts to try and get it through their thick skulls that they do this with people. With other races, with sexes, and so on. I’ve tried painting them as the exotic evil that can’t be comprehended, and that by putting them in that place, perhaps they’d gain a little empathy as to how they treat others.

    I’ve never had any luck explaining this to an extrovert. Never. Only actually showing them their own prejudice first hand by doing it to them, having them ask why I feel the way I do, and then pointing out that they do that themselves with other races and sexes, being generally phobic of anyone who isn’t their herd, so why shouldn’t I do that to them?

    As an introvert — more, as an idealist — I’m interested in not having foes which are supposedly so exotic and foreign that they have to be evil. I think that’s an oxymoron. Just because something is strange and unusual, it doesn’t automatically make it evil and creepy. As a gay person, as a nerd, as a disabled person I’ve fallen into that category before and I’ve been bullied for being ‘weird and creepy’ just because I’m not the same as the herd.

    And considering I’m really not of the herd, I genuinely prefer foes which have a rich history behind their actions, motivations to their notions, and so on.

    It’s interesting though, isn’t it? And you can’t say that you haven’t ever seen this. As I said, as someone who’s nerdy, disabled, and gay, I’ve met extroverted fury at many points of my life. Sometimes it’s gotten damned ugly, just because I’m different to how they are, and they never stop to think of how abominable they’re acting just because of that belief. You literally have to use their own mindset against them for them to even begin to wake up.

    I have had small successes with this in the past. Whereas I’ve had absolutely none with sitting an extrovert down to try to explain to them why their racism, sexism, homophobia, or ableism is based on an inherent error that’s built into their personality. That because they are extroverts and they operate as herd animals, they automatically excise rather than espouse.

    And that’s what I’m talking about when I talk about power fantasies for extroverts.

    Can I bring this back to my disliking of Sunset Overdrive for a moment?

    Ratchet & Clank: In Tools of Destruction, we have the drophyds, who’re working for Emperor Tachyon. They’re mercenaries who were bought out with raritanium. We also have the robot pirates, who seem to be compelled to follow their programming to be pirate-like, even to the point of adopting anachronisms (as in, they were built to be that way). In A Crack in Time, we have robots who talk about their day to day lives (such as disliking Michael Bay films), their past jobs (as interactive menus) and whatnot, they’re very humanised, which always struck me as an incredibly brave thing to do.

    Sunset Overdrive: ME AM ZOMBIE. ME DROOL AT YOU. ROWWWR. ME AM DESTROY YOU BECAUSE ME AM EBIIIL. ROAWR. ROAWR. ROAWR. ME AM NOT STEREOTYPICAL FOE FOR EXTROVERTED MALE POWER FANTASY, ME AM DEEP ZOMBIE. KIDDING. ME KILL YOU NOW.

    And that’s endemic of it, really, isn’t it? That’s why I pick on Sunset Overdrive, because it’s inherently more stupid than Ratchet & Clank, because of how mindless it is by comparison.

    I mean, it’s not like they’re going to subvert the zombie trope and give them their own motivations, or the odd good zombie, now is it? I mean, I would love it if Insomniac Games would shut me the hell up and actually do that, but can I see that happening? …not really.

    So, yeah, same with Isolation. The xenomorphs are back to the whole mindless, ancient horror/evil thing again, and that makes me sad, because they’re so much more interesting when they’re not that. Because it gives the story somewhere to go other than ‘ME RUN FROM ALIEN BECAUSE ALIEN BAAAAD.’ I’d still love to see an Alien game where the main character has a companion from the hive whom they’ve befriended after years of study. Having xenomorph backup would be incredibly rad.

    But that’s just me. I see more evil in the extroverted mindset than anywhere else in nature (barring parasites). As such, that evil is just projected so that extroverts won’t have to feel bad about their own evils. There, there. Hitler wasn’t an extrovert, he was nothing like you, even though you’re both racist and enjoy racist games. You know?

    The thing is is that extroverts aren’t inherently noble, pure, and good. Most of the time, they’re the exact opposite of that, and this is side-stepped by giving them evils that don’t need to be explained for them to kill. They don’t want to have relateable foes because they don’t want to feel like the evil party, even though they usually are. So this is why the evil caricatures become ever more one-dimensional, ever more ridiculous, ever more racist.

    Uncharted is a great example of the aforementioned racism, really. A favourite amongst extroverts, it’s very openly a racist game. It’s a game where a caucasian guy has fun proving his alpha male status by shooting lesser men of other ethnicities, who obviously need to be purified in the name of eugenics.

    This is why I almost writhed with glee when the reapers turned out to be NOT some mindless evil, but a programming error, on par with the slylandro probes. I was almost bouncing in my seat. I could not have been happier. Long before the Catalyst, long before Leviathan, I was posting comments here saying that I believe that the reapers were built by an ancient race who were bad at coding, and they gave the reapers an impossible objective, out of a need to dominate the galaxy.

    I was riiiight.

    Mostly because it actually fit all the evidence shown to me by the games up until that point. They really did seem like the slylandro probes, where they had an accurat view of the problem, but an insane view of the solution, and the insane view of the solution was caused by a programming error. So, essentially, the reapers were just mind controlled drones and completely innocent, the Catalyst was just a computer program driven insane by impossible objectives, and the real guilty party were the leviathans for having created it that way.

    And, frankly, I enjoy a story when I can find a way to end war in peace without any further lives lost. Especially if it also grants some great gift to everyone, the gifts of the reapers knowledge, essentially, given freely to all. That’s what Synthesis was. Destroy was just the genocide of the innocent reapers (and they were innocent, because a mind controlled person is not responsible for being forced to pull a gun on someone and shoot them), and the even more innocent geth and EDI. And then Control was just… well, the further domination of their minds, never allowing them to be free, even though they weren’t guilty of the crimes committed. That’s very Orwellian Nightmare, honestly.

    But yeah, the reapers were created because the leviathans were pooping their pants about the possibility of another apex race rising to challenge them, and that race might be synthetic. The Catalyst did the only thing it could in order to obey its objectives — capture and preserve all races who’re advanced enough to the point where they could become an apex race and threaten the galaxy.

    And interestingly… if the Catalyst hadn’t done that, the galaxy would be leviathan slaves right now, or prothean slaves, or what have you. Sooooo… yeah.

    Another instance of this is the Borg, initially a mindless evil, until Voyager did something… very interesting with them. Voyager’s approach was to perceive them as extroverts gone wrong. The queen was just a person who wanted to be friends with everyone, but somehow she’d been corrupted and twisted into believing that the only way this was possible was by incorporating everyone into the hive.

    In the hive, everyone could be (admittedly shallow) friends. Seven points out this eloquently when she notes that if the queen were to put her altruistic desires to people as an offer, she might have more volunteers — those who actually want to become a part of that. But the queen is of the perception that unless you’re part of the hive, the herd, you’re sick. You need to be brought into the hive to be made well, to be included in the status quo.

    That was fascinating to me. Of course, I can see why extroverts hated her, because she was very relateable to them, but that’s the point of a good villain.

    I actually felt sorry for the borg queen because under all of that twistedness there did seem to be some kind of shallow, altruistic desire to make the galaxy a better place. She just didn’t understand what she was doing wrong, or how she was such an abominable person for doing what she does. The queen, as she is, is a sociopath — completely without any empathy for other species.

    They’re not well until they’re a part of the status quo. Being a part of the herd heals you. You’re unwell if you’re not part of the herd. We’ll make you part of the herd.

    And, you know, I’ve had that experience with so many extroverts! My goodness! The amount of times I’ve been asked if I’m ‘okay’ just because I don’t want to talk with them and let them parasitically leech off of me. I’m not an extrovert, therefore I must be ill. I must be unwell. I am not ‘okay.’ And that’s precisely how the borg queen saw everyone in Voyager, you were borg, or you were not ‘okay.’

    Though this is a lot of sociological pop-culture philosophy for one post, I think I’ll begin to wrap it up, soon. I can’t help myself, though, I like thinking! Thinking is a lot of fun for me.

    So to bring it back around to the point — I’m depressed by mindless, faceless evils who’re only that way because a certain audience doesn’t want to ever relate to the bad guys. That scares and unsettles them.

    The Oculus Rift support wouldn’t have sold me on this game because of that. I’m sad it’s not there for the people who wanted it, but I’m not convinced that Isolation is a very good game to begin with, so it’s not a huge disappointment.

    Sorry for all the blather. Sometimes I just like to explain my position on this.

    I’m the kind of Aliens fan who likes his space jockeys to be weird elephantine creatures who explored space aeons ago, his xenomorphs to be bizarre yet common animals who just want some peace and quiet, and his ‘evils’ to have the depth and motivation to be considered evil.

    We have so many actual monsters on earth, why don’t we have a look at some of those as a source of inspiration for where to go with villains in the future? Rather than just one-dimensional ancient evils, caricatured racial stereotypes or whatnot?

    /flop

    I care about this sort of thing too much and I can’t help it.

    #1 7 months ago
  2. The_Red

    Ok, I’ve now read the story twice and I still don’t see the reason. WHY!? Why cancel the Oculus support? WTF is wrong with them? This could have been THE game to make VR worth it.

    #2 7 months ago
  3. YoungZer0

    I love it how every comment from Wulf always ends with a rant about how “extroverts” are cancer and how he’s so much better than they are, because in his eyes, they are not even people. Yet for some reason he seems to think that other people are messed up …

    #3 7 months ago
  4. Luciferous

    @YoungZer0 You… You actually read all of it? You are a braver person than I.

    #4 7 months ago
  5. YoungZer0

    @Luciferous

    No. I’m not suicidal.

    #5 7 months ago
  6. Asgaro

    TheWulf at it’s best doe!

    #6 7 months ago
  7. POOhead

    @1 what prometheus was amazing and i enjoyed where there going with it, even if big fedora wearing ridley athiest scott gave the whole space jockey thing through his own beliefs

    #7 7 months ago
  8. Armitage Shanks

    Alien is the best Alien film Wulf,Aliens is a fantastic action movie with cardboard characters(with great quotable dialogue),one of the best,but it has none of the tension or atmosphere OR great performances of Alien.Quite surprising you prefer Aliens over Alien as it is absolutely a movie for extroverts…

    #8 7 months ago
  9. Tormenter

    They can’t specifically target the OC as Sony would feel rather put out without PM support.

    You’ll be able to do it yourself, but they won’t specifically have it set up.

    Have I said “the OC can go die in a hole?”.. have I made my feeling about it quite clear?

    #9 7 months ago

Comments are now closed on this article.

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