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Alien: Isolation is not coming to Oculus Rift after all

Tuesday, 8 July 2014 02:06 GMT By Brenna Hillier

Alien: Isolation is not coming to Oculus Rift, crushing our various hopes and dreams.

alien_isolation_2

Sega showed off an Oculus Rift demo of Alien: Isolation at E3 2014, and it seemed a perfect fit for the atmospheric horror experience.

Unfortunately, developer the Creative Assembly has now confirmed that the project is not in active development for Oculus Rift – it was just a cool demo.

Speaking to Eurogamer, a Sega representative confirmed the news:

“At present, it’s just a prototype and does not represent a game currently in development at this point in time. It’s a truly amazing experience though and brings the game to life in ways we could not have imagined when we started the project. It’s one of the most terrifying demos you’ll ever play,” the spokesperson said.

I just said “QQ” aloud in dismay. Look at this gameplay footage and mourn what we have missed out on. Can someone please just make VR a commercial success so things like this really happen?

Alien: Isolation arrives on PC, PlayStation 3, PS4, Xbox 360 and Xbox One in October.

Thanks, Destructoid.

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9 Comments

  1. TheWulf

    Would have added a lot of worth to the game from an experiential point of view.

    I’m not a fan of this one, myself, as it just seems like another horror title for the sake of it which undermines the rich history of the xenomorphs in the same way that the admittedly awful Prometheus did. (But at least Isolation doesn’t also screw up the space jockeys beyond repair, I guess, so that’s a bonus. I mean, it doesn’t, does it?)

    The thing is is that the xenomorphs and the space jockeys had loads of lore in the extended Alien vs. Predator Universe, and they were nowhere near the mindless, ancient horrors that Isolation shows them to be. In fact, this all started with Aliens, which is (of course) the best Alien film. In Aliens we discover that the reason that the xenomorphs are so pissed off in the first place is because human corporations had been sending teams of mercs and scientists to setup installations where xenomorphs were captured, tortured, and dissected — all in the name of creating a super weapon that they could sell back on earth.

    It was more a tale of corporate evil that the xenomorphs and colonial marines alike were caught up in the middle of, and that made a much more interesting backdrop than ‘mindless, ancient evil thing.’ I’ve never been a fan of those, because ‘YOU CANNOT UNDERSTAND’ seems like a pretentious excuse to be flat. I actually hate that mindset, which is why I always go out of my way to help people understand the way I think. Because, hey, a lot of people CAN understand the way I think.

    (Admittedly, with the more extroverted straight, white guys, they don’t want to actually listen to what I have to say, but they clearly understand. It’s just that they’re too psychotic and wilfully stupid and bull-headed, by choice, to process it.)

    I understand how this appeals to people who like horror stuff, though, I really do. I’m just sad to see the xenomorphs returned to being mindless, ancient horror things, because that’s boring. Why are they angry? Why are they the way they are? I’d rather explore their nature and their motivations than just say that they’re evil, and we should shoot them because they’re evil.

    I’ll note that the most evil people in the extended Universe by far aren’t the predators, nor the xenomorphs, the space jockeys, or anyone else. It’s our own corporations that take the crown for being hands-down the most despicable and unethical creatures out there. I always liked that. I like that because even looking at the grossly unethical attitudes of mega-corporations today (especially big pharma), it makes sense. You can see it right here on modern day earth. The only thing that changed in the Aliens Universe is that they became more twisted and unethical with more power, because absolute power corrupts absolutely.

    I always loved the comics that explored the nature of the xenomorphs, and did their best to answer some of the more interesting questions about them. The more they were explored, the more they looked like utterly bizarre yet common alien animals who were exploited and taken out of their environment. They adapted to other environments, but they didn’t have magical space ships to get there.

    They were put in those places. And can you guess by whom?

    It made a hell of a lot more sense than anything else I’ve seen about them. Because I’m just not a fan of the ancient horror aliens that can blink their way across the Universe and have an inexplicable taste for human flesh, when there are so many more easy forms of prey to acquire.

    I guess another thing is that the ancient evil thing assumes, in the first place, that we’re actually worth torturing that much to begin with. It’s an arrogant assumption that creatures so powerful would even want to bother with us. So that breaks my suspension of disbelief, much in the way that Q did in Star Trek. Compared to what’s out there, we’re ultimately inconsequential, but I guess we like having our egos soothed by the idea that extraterrestrials are actually interested in us.

    So that’s why I don’t like Isolation. I don’t have anything against those who do enjoy it, I really don’t, but I’m just not a fan. If it turns out that, hey, the xenomorphs were actually put there by the corps for some reason and they’re not some mindless, ancient evil that has a taste for human flesh, then I might be on board. But the skull aesthetic really worried me that they’re going to be just that.

    I guess I have to feel cynical because people tend to prefer flat, one-dimensional mysteries rather than having a more fleshed out creation which can be related with on some level. I think that if people can relate to what they perceive as an abominable horror, it unsettles them, and it makes them realise that said horror is actually closer to home than they realise. That there may be hope for salvation of said horror, rather than just genocide.

    It reminds me of what documentaries did with Hitler in the earlier days of television. They misrepresented him as a more introverted personality because of our extrovert-driven world. If you look at materials from the time, Hitler was actually really good at dealing with a room of people (he had a great sense of humour that people loved), but he was awful with one-on-one interactions.

    He was also a failed artist in that his ‘art’ was way too grounded, almost cynical, like architectural blueprints rather than actual art. This is because he was a sensing personality type, too, which is something that a lot of documentaries overlook. Ultimately, Hitler is portrayed as an INTP, because that’s a more rare personality type and that portrayal suits the masses — but history disagrees, and shows him to be an ESFJ, which is a very common personality type held by countless millions.

    But, hey, we can’t portray Hitler in a light that may make him relateable to those people. So let’s just lie about him instead!

    I’ve found that humans can often do that — try to make their potential foes as alien, exotic, and foreign as possible. Look at the right wing view of people from Eastern countries, and how that’s used to justify war, because they’re just creepy turban-heads, right? They’re not good, wholesome human beings like the rest of us.

    This is a psychological tactic I’ve used on extroverts to try and get it through their thick skulls that they do this with people. With other races, with sexes, and so on. I’ve tried painting them as the exotic evil that can’t be comprehended, and that by putting them in that place, perhaps they’d gain a little empathy as to how they treat others.

    I’ve never had any luck explaining this to an extrovert. Never. Only actually showing them their own prejudice first hand by doing it to them, having them ask why I feel the way I do, and then pointing out that they do that themselves with other races and sexes, being generally phobic of anyone who isn’t their herd, so why shouldn’t I do that to them?

    As an introvert — more, as an idealist — I’m interested in not having foes which are supposedly so exotic and foreign that they have to be evil. I think that’s an oxymoron. Just because something is strange and unusual, it doesn’t automatically make it evil and creepy. As a gay person, as a nerd, as a disabled person I’ve fallen into that category before and I’ve been bullied for being ‘weird and creepy’ just because I’m not the same as the herd.

    And considering I’m really not of the herd, I genuinely prefer foes which have a rich history behind their actions, motivations to their notions, and so on.

    It’s interesting though, isn’t it? And you can’t say that you haven’t ever seen this. As I said, as someone who’s nerdy, disabled, and gay, I’ve met extroverted fury at many points of my life. Sometimes it’s gotten damned ugly, just because I’m different to how they are, and they never stop to think of how abominable they’re acting just because of that belief. You literally have to use their own mindset against them for them to even begin to wake up.

    I have had small successes with this in the past. Whereas I’ve had absolutely none with sitting an extrovert down to try to explain to them why their racism, sexism, homophobia, or ableism is based on an inherent error that’s built into their personality. That because they are extroverts and they operate as herd animals, they automatically excise rather than espouse.

    And that’s what I’m talking about when I talk about power fantasies for extroverts.

    Can I bring this back to my disliking of Sunset Overdrive for a moment?

    Ratchet & Clank: In Tools of Destruction, we have the drophyds, who’re working for Emperor Tachyon. They’re mercenaries who were bought out with raritanium. We also have the robot pirates, who seem to be compelled to follow their programming to be pirate-like, even to the point of adopting anachronisms (as in, they were built to be that way). In A Crack in Time, we have robots who talk about their day to day lives (such as disliking Michael Bay films), their past jobs (as interactive menus) and whatnot, they’re very humanised, which always struck me as an incredibly brave thing to do.

    Sunset Overdrive: ME AM ZOMBIE. ME DROOL AT YOU. ROWWWR. ME AM DESTROY YOU BECAUSE ME AM EBIIIL. ROAWR. ROAWR. ROAWR. ME AM NOT STEREOTYPICAL FOE FOR EXTROVERTED MALE POWER FANTASY, ME AM DEEP ZOMBIE. KIDDING. ME KILL YOU NOW.

    And that’s endemic of it, really, isn’t it? That’s why I pick on Sunset Overdrive, because it’s inherently more stupid than Ratchet & Clank, because of how mindless it is by comparison.

    I mean, it’s not like they’re going to subvert the zombie trope and give them their own motivations, or the odd good zombie, now is it? I mean, I would love it if Insomniac Games would shut me the hell up and actually do that, but can I see that happening? …not really.

    So, yeah, same with Isolation. The xenomorphs are back to the whole mindless, ancient horror/evil thing again, and that makes me sad, because they’re so much more interesting when they’re not that. Because it gives the story somewhere to go other than ‘ME RUN FROM ALIEN BECAUSE ALIEN BAAAAD.’ I’d still love to see an Alien game where the main character has a companion from the hive whom they’ve befriended after years of study. Having xenomorph backup would be incredibly rad.

    But that’s just me. I see more evil in the extroverted mindset than anywhere else in nature (barring parasites). As such, that evil is just projected so that extroverts won’t have to feel bad about their own evils. There, there. Hitler wasn’t an extrovert, he was nothing like you, even though you’re both racist and enjoy racist games. You know?

    The thing is is that extroverts aren’t inherently noble, pure, and good. Most of the time, they’re the exact opposite of that, and this is side-stepped by giving them evils that don’t need to be explained for them to kill. They don’t want to have relateable foes because they don’t want to feel like the evil party, even though they usually are. So this is why the evil caricatures become ever more one-dimensional, ever more ridiculous, ever more racist.

    Uncharted is a great example of the aforementioned racism, really. A favourite amongst extroverts, it’s very openly a racist game. It’s a game where a caucasian guy has fun proving his alpha male status by shooting lesser men of other ethnicities, who obviously need to be purified in the name of eugenics.

    This is why I almost writhed with glee when the reapers turned out to be NOT some mindless evil, but a programming error, on par with the slylandro probes. I was almost bouncing in my seat. I could not have been happier. Long before the Catalyst, long before Leviathan, I was posting comments here saying that I believe that the reapers were built by an ancient race who were bad at coding, and they gave the reapers an impossible objective, out of a need to dominate the galaxy.

    I was riiiight.

    Mostly because it actually fit all the evidence shown to me by the games up until that point. They really did seem like the slylandro probes, where they had an accurat view of the problem, but an insane view of the solution, and the insane view of the solution was caused by a programming error. So, essentially, the reapers were just mind controlled drones and completely innocent, the Catalyst was just a computer program driven insane by impossible objectives, and the real guilty party were the leviathans for having created it that way.

    And, frankly, I enjoy a story when I can find a way to end war in peace without any further lives lost. Especially if it also grants some great gift to everyone, the gifts of the reapers knowledge, essentially, given freely to all. That’s what Synthesis was. Destroy was just the genocide of the innocent reapers (and they were innocent, because a mind controlled person is not responsible for being forced to pull a gun on someone and shoot them), and the even more innocent geth and EDI. And then Control was just… well, the further domination of their minds, never allowing them to be free, even though they weren’t guilty of the crimes committed. That’s very Orwellian Nightmare, honestly.

    But yeah, the reapers were created because the leviathans were pooping their pants about the possibility of another apex race rising to challenge them, and that race might be synthetic. The Catalyst did the only thing it could in order to obey its objectives — capture and preserve all races who’re advanced enough to the point where they could become an apex race and threaten the galaxy.

    And interestingly… if the Catalyst hadn’t done that, the galaxy would be leviathan slaves right now, or prothean slaves, or what have you. Sooooo… yeah.

    Another instance of this is the Borg, initially a mindless evil, until Voyager did something… very interesting with them. Voyager’s approach was to perceive them as extroverts gone wrong. The queen was just a person who wanted to be friends with everyone, but somehow she’d been corrupted and twisted into believing that the only way this was possible was by incorporating everyone into the hive.

    In the hive, everyone could be (admittedly shallow) friends. Seven points out this eloquently when she notes that if the queen were to put her altruistic desires to people as an offer, she might have more volunteers — those who actually want to become a part of that. But the queen is of the perception that unless you’re part of the hive, the herd, you’re sick. You need to be brought into the hive to be made well, to be included in the status quo.

    That was fascinating to me. Of course, I can see why extroverts hated her, because she was very relateable to them, but that’s the point of a good villain.

    I actually felt sorry for the borg queen because under all of that twistedness there did seem to be some kind of shallow, altruistic desire to make the galaxy a better place. She just didn’t understand what she was doing wrong, or how she was such an abominable person for doing what she does. The queen, as she is, is a sociopath — completely without any empathy for other species.

    They’re not well until they’re a part of the status quo. Being a part of the herd heals you. You’re unwell if you’re not part of the herd. We’ll make you part of the herd.

    And, you know, I’ve had that experience with so many extroverts! My goodness! The amount of times I’ve been asked if I’m ‘okay’ just because I don’t want to talk with them and let them parasitically leech off of me. I’m not an extrovert, therefore I must be ill. I must be unwell. I am not ‘okay.’ And that’s precisely how the borg queen saw everyone in Voyager, you were borg, or you were not ‘okay.’

    Though this is a lot of sociological pop-culture philosophy for one post, I think I’ll begin to wrap it up, soon. I can’t help myself, though, I like thinking! Thinking is a lot of fun for me.

    So to bring it back around to the point — I’m depressed by mindless, faceless evils who’re only that way because a certain audience doesn’t want to ever relate to the bad guys. That scares and unsettles them.

    The Oculus Rift support wouldn’t have sold me on this game because of that. I’m sad it’s not there for the people who wanted it, but I’m not convinced that Isolation is a very good game to begin with, so it’s not a huge disappointment.

    Sorry for all the blather. Sometimes I just like to explain my position on this.

    I’m the kind of Aliens fan who likes his space jockeys to be weird elephantine creatures who explored space aeons ago, his xenomorphs to be bizarre yet common animals who just want some peace and quiet, and his ‘evils’ to have the depth and motivation to be considered evil.

    We have so many actual monsters on earth, why don’t we have a look at some of those as a source of inspiration for where to go with villains in the future? Rather than just one-dimensional ancient evils, caricatured racial stereotypes or whatnot?

    /flop

    I care about this sort of thing too much and I can’t help it.

    #1 10 months ago
  2. The_Red

    Ok, I’ve now read the story twice and I still don’t see the reason. WHY!? Why cancel the Oculus support? WTF is wrong with them? This could have been THE game to make VR worth it.

    #2 10 months ago
  3. YoungZer0

    I love it how every comment from Wulf always ends with a rant about how “extroverts” are cancer and how he’s so much better than they are, because in his eyes, they are not even people. Yet for some reason he seems to think that other people are messed up …

    #3 10 months ago
  4. Luciferous

    @YoungZer0 You… You actually read all of it? You are a braver person than I.

    #4 10 months ago
  5. YoungZer0

    @Luciferous

    No. I’m not suicidal.

    #5 10 months ago
  6. Asgaro

    TheWulf at it’s best doe!

    #6 10 months ago
  7. POOhead

    @1 what prometheus was amazing and i enjoyed where there going with it, even if big fedora wearing ridley athiest scott gave the whole space jockey thing through his own beliefs

    #7 10 months ago
  8. Armitage Shanks

    Alien is the best Alien film Wulf,Aliens is a fantastic action movie with cardboard characters(with great quotable dialogue),one of the best,but it has none of the tension or atmosphere OR great performances of Alien.Quite surprising you prefer Aliens over Alien as it is absolutely a movie for extroverts…

    #8 10 months ago
  9. Tormenter

    They can’t specifically target the OC as Sony would feel rather put out without PM support.

    You’ll be able to do it yourself, but they won’t specifically have it set up.

    Have I said “the OC can go die in a hole?”.. have I made my feeling about it quite clear?

    #9 10 months ago

Comments are now closed on this article.

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    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]

  • Free Dragon Age short stories fill us in on Corypheus’s followers

    Dragon Age: Inquisition developer BioWare invites you to learn more about the lore and characters that make up its beautiful role-playing setting. Dragon Age is set in Thedas, a world still only partially revealed by the three core games to date. BioWare puts a heck of a lot of work into its worldbuilding, employing a […]

  • Remember that gorgeous Luminous Engine tech demo? It now utilizes DirectX 12

    Remember the gorgeous Luminous Engine tech demo Square Enix showed off three years ago? The firm showed it again at Microsoft’s Build Conference, this time utilizing DirectX 12. The Witch Chapter 0 [cry] real-time tech demo was created from research Square conducted using real-time CG technology and DX12 in collaboration with Microsoft and Nvidia. The […]

  • Stealth Inc 2: A Game of Clones sneaks onto GOG and Steam services

    Stealth Inc 2: A Game of Clones can now be purchased through GOG and Steam. On both services it will run you £12.99/€14.99/$14.99. Links here and here. The game features: Fully explorable ‘Metroidvania’ style overworld, laying siege to a diabolical cloning facility with varied and detailed environments. A variety of special equipment to unlock new […]

  • Call of Duty: Advanced Warfare DLC Ascendance has arrived on PC, PlayStation consoles

    Call of Duty: Advanced Warfare players on PC and PlayStation consoles can now download the Ascendance DLC. The second content pack contains the OHM weapon, the OHM Werewolf custom variant, and the second entry in the Exo Zombies saga, Infection. Four new maps are also included: Perplex, Site 244, Climate, and Chop Shop. Ascendance was […]

  • Latest Xbox 360 system update is live, now supports 2TB hard drives

    Xbox 360 now supports 2TB hard drives via the latest system update for the console. Support for the drives was announced earlier this month and has been available for preview members. “In addition we will also no longer reserve space in advance on your hard drive,” said the firm. “If you are using 16GB of […]

  • Kickstarter for Banjo-Kazooie spiritual successor Yooka-Laylee launches tomorrow

    Playtonic Games has announced the Kickstarter campaign for its spiritual successor to the Banjo Kazooie series, Yooka-Laylee, will launch tomorrow. The title of the game was announced today along with the Kickstarter date. Formerly known as Project Ukulele, the 3D platformer is said to be “between the size of Banjo-Kazooie and Banjo-Tooie,” and stars Yooka […]

  • Console version of Mistwalker’s Terra Battle is in development

    Now that Mistwalker’s Terra Battle has surpassed 2 million downloads on mobile, the developer is now working on a console version of the tactical RPG. As part of the original Download Starter campaign, the 2 million milestone means the company will begin development on Terra Battle’s console version with details to be announced at a […]

  • Prison break game The Escapists is heading to PlayStation 4 from May 29

    The Escapists, Mouldy Toof’s prison break game originally released as a timed console exclusive Xbox One, has a release date for PlayStation 4. For those unfamiliar with the title, which is also a PC release, it tasks players’ time management skills as they do a bit of digging and crafting, and other prison-type stuff as […]

  • Dead Island 2 delayed into 2016 to ensure series is “taken to the next level”

    Dead Island 2 has been delayed into 2016 by Yager in order to ensure the sequel “takes Dead Island to the next level.” According to a tweet from the developer, it set “big goal” for the game, and in order to deliver what fans expect, the team needs more time to reach development goals. “We […]

  • Project Cars: here’s a list of all available cars at launch

    Project Cars will contain many, many cars and if we are counting correctly, there will be 74 total at launch. The standard edition contains 65 total, and when factoring the free car as well as the Modified and Limited Edition cars packs, you can add an additional nine cars to the mix. Comb through the […]

  • Competitive matchmaking support is coming to Team Fortress 2

    Team Fortress 2 will soon feature support for competitive matchmaking, which Valve says is a “high priority” project for it at the moment. According to a report from TeamFortress.tv, which visited Valve headquarters recently, Valve is looking into the possibility of 6v6 or 9v9 matches 9v9, a possible quick play option and it is also […]

  • GTA 5 PC patch fixes garage, Job crashes – full notes here

    Rockstar has pushed out a 353 MB patch for GTA 5 on PC The patch fixes a number of annoying bugs related to vehicles and garages, some deathmatch issues and purchase errors. It should also fix various freezing and crashing bugs, as well as a little issue with Steam. Time will tell if the patch […]

  • Fire Emblem If will come in White Kingdom and Black Kingdom versions with amiibo support

    We’ve finally got some juicy details on the next Fire Emblem game, but the most interesting aspect is that there will be two versions of the game. According to Siliconera, who translated an interview between Intelligent Systems and 4Gamer, there will a White Kingdom and a Black Kingdom version that offer different aspects of the […]

  • Deception 4: The Nightmare Princess heads west with “Golden Toilet” pre-order bonus

    Deception 4: The Nightmare Princess will debut on western PlayStation 4 systems this summer, Koei Tecmo has announced. It is also coming to PS3 and Vita. The game was produced by Keisuke Kikuchi of Fatal Frame fame and takes up where Deception 4: Blood Ties left off allowing players to relive Laegrinna’s pursuit to free […]

  • Nintendo US eShop update: Puzzle & Dragons Super Mario demo, Paper Mario, more

    Nintendo has updated the North American end of the eShop with a demo of Puzzle & Dragons Super Mario Bros. Edition, Paper Mario on Virtual Console, and amiibo Tap. The full update is below. eShop update amiibo Tap – free – Wii U Star Wars Pinball DLC – Wii U Paper Mario – Wii U […]

  • Deus Ex: Mankind Divided PC port handed off to Nixxes

    The PC port of the new Deus Ex has been handed over to Netherlands based studio, Nixxes software. After the initial reveal trailer at the beginning of April, we’ve only had a few morsels in the way of additional news. The most intriguing tidbit to date has got to be the fact that you’ll be […]

  • First-ever PC Gaming Show to take place at E3 2015 in June

    PC gaming will finally have its very own E3 press conference this year, thanks to PC Gamer and AMD. The PC Gaming Show will take place on June 16 at the Belasco Theater in Los Angeles and it will be livestreamed on Twitch. PC Gamer said speakers at the presentation will include representatives from Blizzard, […]

  • Majora’s Mask light available now on Club Nintendo for 6000 stars

    Club Nintendo shuts up shop on September 30 and members are being encouraged to spend accumulated stars before then. And what better to spend them on, than this adorable Majora’s Mask light? If you’re a member based in Europe you can nab it for 6000 stars. If you’re in Australia or New Zealand, it’ll only […]

  • Unity support announced for HoloLens, will work with Windows universal apps

    Microsoft is partnering with game engine developers Unity in order to make HoloLens compatible with apps and games which use the cross-platform engine. The partnership was announced yesterday during its Build Developer Conference. Universal apps for Windows 10 systems will also be available on Xbox One later this year, suggesting possible HoloLens functionality with the […]

  • Splatoon Nintendo Direct airs Thursday, May 7

    A Nintendo Direct focused on Splatoon, the Wii U multiplayer title, on May 7. It will kick off at 7am PDT/10am EDT/3pm UK and it can be watched via the Nintendo Direct website. You can also have a look at the game through Nintendo’s Twitch channel. The last game-specific presentation took place last week and […]

  • GTA 5 PC: clean up the streets as a member of the San Andreas PD with this new mod

    Remember the awesome mods for GTA 4 and San Andreas that let you run amok online as a member of the po-po? Well, dust off your taser and load up your gun, because it’s coming to GTA 5. The new mod for GTA 5 is currently in alpha and can be downloaded at palmbeachgames.com. You […]

  • Indie shoot ‘em up Project Root comes to Xbox One, PS4 and PSVita

    Project Root is a self-proclaimed rejig of the shoot ‘em up genre that was released on PC last year, and it’s finally coming to consoles. Combining free-roaming elements with the usual business of shooting things, Project Root was released this week for Xbox One, PS4 and the PSVita.