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Bayonetta 3 could happen under Nintendo

Thursday, 26th June 2014 11:02 GMT By Dave Cook

Bayonetta 2 is a Wii U exclusive, thanks to a partnership between developer Platinum Games and publisher Nintendo. The game’s director Yusuke Hashimoto has stated that he’d like to nurture the franchise further with Nintendo.

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It follows word that Bayonetta 1 & 2 will arrive as a double pack to Wii U in October. Check out the latest ass-kicking trailer here.

Speaking with CVG, Hasimoto said, “Should the opportunity arise I’d definitely like to keep nurturing this franchise.”

It seems that Hashimoto would be happy to continue the Bayonetta franchise in partnership with Nintendo. Speaking specifically about Bayonetta 2 development, he added, “In terms of nurturing the content of this game, there’s a lot that we learned from Nintendo and if possible we would love to do it again and keep nurturing our child.”

“I feel that it’s important to let your creativity flow and Nintendo has been able to provide us with the freedom to create what we had originally envisioned. We were able to have a lot of back-and-forth and they were able to provide objective feedback. I feel that was really good and helped push Bayonetta 2 to even higher quality.

“We started out with a fundamental freedom, with Nintendo telling us to go and create the game as we saw fit. But as the game started to take shape and we were starting to put all the pieces together, they were able to point out some things that we didn’t realise ourselves. That was really helpful for us.”

Would you like to see Bayonetta 3 happen, even though the second one isn’t out yet? Let us know below.

Via MCV.

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8 Comments

  1. Gekidami

    Considering how hard the game is going to fail in terms of sales, i’d say sticking with Nintendo will be their only choice.

    #1 3 months ago
  2. Legendaryboss

    Kamiya doesn’t want this to happen yet hes with Nintendo (known for creating so many sequels), strange.

    However, I doubt this partnership will continue. If its successful SEGA will get back in (if they wake up) or if it fails Nintendo will duck out.

    #2 3 months ago
  3. The_Red

    @Legendaryboss
    I doubt SEGA will do anything smart one way or another regarding Platinum.
    Don’t forget that they are currently spending 10s of millions dollars to destroy their biggest franchise and mascot (Sonic) in the eyes of both old fans and new generations via a two punch attack of an unwatchable show (Described as Adventure Time without fun, wit or entertainment) and an unplayable game (Wii U exclusive! Poor Wii U. It has to suffer both Sonic Boom and Devil’s Third).

    #3 3 months ago
  4. Samurai

    @Gekidami “i’d say sticking with Nintendo will be their only choice”
    Fine by me. Considering how poor of a port the PS3 version of Bayo1 was, I’d choose a WiiU version any day. They seem to have a focus on 60fps, which is a must for any character action game.

    #4 3 months ago
  5. polygem

    nintendo is a good choice because on their platforms are more gamers that actually care about good games rather than letting sales and marketing bubbles dictating them what to buy and what to enjoy.
    it´s just basically a much more mature audience on there.

    #5 3 months ago
  6. OmegaSlayer

    Nintendo can fund how much they want, but the property of the Bayonetta IP is still in the hands of SEGA.
    So, eventually, after a period of exclusiveness, SEGA could decide to publish the game on other hardware.
    Just like it happened for Mass Effect, Bioshock, Ninja Gaiden Sigma and is probably going to happen with Titanfall and Sunset Overdrive, and like it could have happened with Gears Of War.
    Publishing doesn’t mean anything over an IP.
    Publishing means that you PARTIALLY fund a part of the process which brings the game from the developers PCs to the customers’ houses.
    That part in the process might be paying for the development, but in most of the cases, the publisher pays for advertising, printing and distribution, which are costs that sometimes might be higher than the development costs.
    It’s worth to mention that one intellectual property, which might be a book, a game, a movie, a record, can have multiple publishing partners but only one owner.
    Latest big point is that every exclusive publishing partnership has expiration times and milestones set between the owner of the property and the publishers, so if the product doesn’t meet one of the milestone, the ip owner can end the exclusivity.
    One of those milestones is ALWAYS about a minimum sales over a set period.
    I know because for “reasons” in my life I have dealt with publishing contracts on international level.
    I was one of the guys who started the campaign to bring Mass Effect on PS3 because I had the certainty that it was possible, as it happened.
    There is a LOT of ignorance about how these things work, but they’re less shady than people think and they really makes lots of sense.

    Back to the point, the big part of the problem is that “what is SEGA today, what is their vision?”
    They seem to have become a PC publisher first, so would they spend money to port the game on other platforms?
    If Bayonetta was a game from a non-Japanese developer, it would have had a clear future.
    SEGA didn’t believed in the IP, which sold good enough to warrant a sequel that was in development for PS3 and 360 before SEGA cut the funds on some projects.
    Andy McNamara clearly stated on his twitter that he was pitched Bayo2 as game cover when it wasn’t a Nintendo exclusive.
    That means that SEGA already funded part of the development.
    I’m also inclined to think that SEGA gave 3 Sonic exclusives to Nintendo to free Bayonetta up after the backlash after going Nintendo exclusive.
    If you remember, the 3 Sonic exclusive news came some weeks after the backlash, food for thought.

    The only Japanese third publisher with a vision and money is Bandai-Namco, which grabbed even The Witcher (for EU) and The Lords Of The Fallen publishing rights; everyone else is without a focus on the market.

    Here it is as I mentioned…The Witcher, published in EU by Bandai-Namco and by Warner Bros in North America and Spike Chunsoft (not Bandai-Namco!!!) in Japan.

    Dave, it would be really interesting if someone from a game site would explain what developing, publishing, owning an IP and exclusivity work.
    You have a band, you know how those kind of contracts work ;)

    #6 3 months ago
  7. ManuOtaku

    I really hopes the second game do sell well in order third becomes a reality, knowing platinum, former clover, this game will deliver the goods, there is not a shadow of doubt in my mind.
    Bring 3 already, and i hope is another wiiu exclusive, or timed exclusive or whatever, just maje it happen. Wiiu owners do your part and buy the game, people that love batonetta also get it, this in order to have more of it.

    #7 3 months ago
  8. Clupula

    @polygem Hahaha. Even you can’t really believe that.

    #8 3 months ago

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