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Destiny budget could hit $500 million says Kotick, “the stakes for us are getting bigger”

Tuesday, 6 May 2014 08:30 GMT By Dave Cook

Destiny’s budget is on course to smash $500 million, according to Activision CEO Bobby Kotick, while analysts are apparently theorising that the game will need to sell a significant amount of units to break even.

destiny_19

It follows Bungie’s latest Destiny dev diary, which covers loot, armour and much more.

Now Reuters reports that at the Milken conference in Los Angeles last week, Kotick revealed the ballpark figure.

“If you’re making a $500 million bet you can’t take that chance with someone else’s IP,” he stated. “The stakes for us are getting bigger.”

Analyst have since said that the figure could set a record for the most spent on making a single game. Reuters was told that to break even Bungie and Activision would need to sell between 15 million to 16 million units.

Sterne Agee analyst Arvind Bhatia told the site that he expected Destiny to shift 8 million units and added, “It’s a head scratcher. For brand new IP, it’s tough but it could post a big surprise.”

By comparison, GTA 5′s budget came in at around $250 million and as of February it has sold some 32.5 million units.

Can it be done? Come the September 9 launch we’ll know.

Via MP1st.

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27 Comments

  1. mistermogul

    This game must be massive if it’s cost twice the amount of GTA 5. Either than or they haven’t budgeted very well!

    #1 10 months ago
  2. Dark

    It’s going to bomb so hard.

    #2 10 months ago
  3. Xbone

    This many money and they produced this? Oh boy, it will fail bigtime.

    #3 10 months ago
  4. Llewelyn_MT

    This has to include a marketing bugdet. The scope of this game is nowhere near GTA V. You don’t waste that much money on developement alone.

    #4 10 months ago
  5. dazedonthemoon

    Yeah thats gotta be a huge chunk of marketing. Tv spots everywhere. Would be cool if a lot of that is developement and the worlds are as big as they promised.

    #5 10 months ago
  6. undermyrules

    i sense fail big fail here

    #6 10 months ago
  7. Erthazus

    GTAV scope was not that big either. It’s an open world game but not a sandbox. GTAV is a very linear game with tons of actors and music license and of course level designers and art team.

    Destiny will have a huge server thing going on with raids and etc. but so far Bungie show nothing really at all. they promised RAIDS and other MMO stuff but no one saw it. No one even saw Player’s “Gear” system. All they are saying that other players will be jealous if they will see another 23 level with full set. Jesus.

    #7 10 months ago
  8. MrSec84

    This game could easily sell many times that, it’s one of the most anticipated games coming this year, basically a shooter with a bunch of huge, open world maps, set across our solar system created by the studio that created Halo & it’s a multiplat.

    Imagine how well Halo would have sold if it had launched on multiple platforms.
    If every version of that game had been on PS3, 360 & PC it could easily have sold 3X the numbers it did on 360 alone, only this game’s even larger in scope of the areas you get to play in, that will all be constantly updated with new content.

    IMO this selling 10 million units on each platform isn’t unlikely, it’s going to be one of the biggest system sellers this year for 8th gen consoles, I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.

    #8 10 months ago
  9. YoungZer0

    I bet Bungie didn’t even get half of that money.

    #9 10 months ago
  10. Erthazus

    @MrSec84 “The studio that created Halo.”

    And? They created mediocre Console shooter. We need to be proud of them?

    #10 10 months ago
  11. RickGames

    holy gaming god!
    Is this with the 10 year plan included? because then it can be profitable. i mean if they get 15 dollars out of every game sold. they need to sell at least the same amount as GTA5 has during the 10 year lifespam. with 160 million ps3 and xbox sold and 12 million next gen… hmm.. maybe
    but thats just me not knowing anything about the profits and a quick calculation hehe.

    #11 10 months ago
  12. bradk825

    I hope it does awesome. Seeing a AAA studio bet big on a new IP is refreshing, and I want to see it succeed. I also want it to be fun, since I’m buying it.

    #12 10 months ago
  13. bradk825

    @Erthazus They contributed to console FPS becoming mainstream, the series has been done to death, but that doesn’t change that when they were a much smaller studio they made gaming history. Being the creator of Halo certainly is something to be proud of.

    #13 10 months ago
  14. undermyrules

    @bradk825 Halo was breakthrough for console shooters not for gaming itsself…doom is a true breakthrough in fps genre…

    #14 10 months ago
  15. MrSec84

    @Erthazus Whether something’s mediocre is entirely subjective.

    My point was that Halo is a huge seller, created by Bungie, I doubt many of the repeated buyers of Halo games consider the series a mediocre one.

    #15 10 months ago
  16. Llewelyn_MT

    @MrSec84

    I doubt this game has half the hype of GTA V. While it may be one of the most anticipated games of 2014, GTA was the most anticipated game of the decade (2010 to date). Destiny is just a new IP from a studio that has some previous success, but whose name is not that big outside the Xbox community. Certainly not Rockstar-big.

    When you say that we will be constantly updated with new content I see a plethora of DLC. That is a no-buy for me. I only did it once with a shooter (Battlefield 3) and I don’t bother since. The fragmentation of the community is unbearable. I won’t force my gaming buddies to buy new content just so that they can play with me or force myself to get it if they bought it.

    10 million copies on each platform? You gotta be kidding me. If they sell 20 million total it will be a remarkable success.

    You care to elaborate how a cross-gen multi-platform game can be a system seller?

    You finish with the best definition of a game nobody should buy:
    “I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.”

    #16 10 months ago
  17. El_MUERkO

    Watching the videos I cannot see where the money has been spent, animation and gameplay from the Xbox 1 era with ‘ok’ graphics.

    #17 10 months ago
  18. ManuOtaku

    Now i have big concerns for bungie, i hope if this doesnt sell the targeted goal, it would not lead them to their closure. I love bungie, besides nintendo my favorite developer, i do love halo and the great experience it was playing combat evolved on 2000. One of my favorite moments gaming wise.
    But Having said that, being a multiplatform game, it can reach that goal, they made good games, gamers know this, and they will give this game a chance. Good luck bungie and success.

    #18 10 months ago
  19. Erthazus

    @MrSec84 Same goes to CoD crowd. Not sure that most of them thinks that the games are bad. Same goes to Mc Donalds junkies.
    At it’s core Halo was mediocre and it’s sales are a representation of a good PR from Microsoft + as a guy above said “They contributed to console FPS becoming mainstream” which is another reason of it’s hot selling.

    If you ask me about how I’m feeling about Bungie’s new game Destiny. I will tell you that I want it to succeed and I hope it’s going to be great because I always wanted a high budget tripple AAA MMOFPS/RPG hybrid with raids aka World of warcraft with Guns. I hope they will make a great game that I’m going to enjoy all this gen.

    oh and would be nice to have it on the PC too. Cheers.

    #19 10 months ago
  20. jmg24bad

    Well honestly… With Activision as their publisher. They might end up selling 32 million lol

    #20 10 months ago
  21. ij 44

    People bought Halo (originally) because it was a half-decent shooter, and basically the only good game on the original xbox at that time – and consequently people became “invested” in it to justify their own console purchase (like people do..)

    It wasn’t that good. Not $500 million good. Will be very suprised it Activision don’t get massively burnt on this.

    Haven’t seen anything in the Bungie releases except them selling something that isn’t Halo to a market (xbox Halo people) they haven’t got anymore. Ouch!

    #21 10 months ago
  22. MrSec84

    @Llewelyn_MT

    [QUOTE] I doubt this game has half the hype of GTA V. While it may be one of the most anticipated games of 2014, GTA was the most anticipated game of the decade (2010 to date). Destiny is just a new IP from a studio that has some previous success, but whose name is not that big outside the Xbox community. Certainly not Rockstar-big.” [/QUOTE]

    Halo as a franchise has sold incredibly well, very few exclusive games on any platform sold as well, which was the whole point of my comment.
    The game sells, Destiny has greater scope than Halo, so I extrapolated from there.
    What exactly is the point of stating the obvious bit in your comment about this being Bungie’s 1st 3rd party release since leaving Microsoft’s ownership?
    The point here is that Bungie is capable of making games that appeal to a large audience.

    [QUOTE]When you say that we will be constantly updated with new content I see a plethora of DLC. That is a no-buy for me. I only did it once with a shooter (Battlefield 3) and I don’t bother since. The fragmentation of the community is unbearable. I won’t force my gaming buddies to buy new content just so that they can play with me or force myself to get it if they bought it.[/QUOTE]

    According to IGN’s wiki for the game this is the case:
    Destiny will have four major DLC expansions spanning over multiple games, releasing in the Autumn of 2014, 2016, 2018 and 2020.

    [QUOTE]10 million copies on each platform? You gotta be kidding me. If they sell 20 million total it will be a remarkable success.[/QUOTE]

    It’s what I think is likely, my opinion, something I think is justifiably possible based on how well past games from Bungie have sold & my opinion/hype for the franchise.

    [QUOTE]You care to elaborate how a cross-gen multi-platform game can be a system seller?[/QUOTE]

    It could sell a decent number of consoles, though I did single out the “8th gen” platforms mainly for that.
    System seller’s kinda self explanatory.

    [QUOTE]You finish with the best definition of a game nobody should buy:
    “I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.”[/QUOTE]

    That wasn’t my definition for the game, the whole open world, multi world sci-fi shooter was my definition of the game.
    Being a cash cow, is kinda a belief of what the game means to Activision & Bungie.

    Nice way to try and undermine someone’s personal opinion.
    I have to remind you that anything could happen, I never said this was a certainty, nor did I claim to know the future, so we could both be right, hell an asteroid could hit the planet & wipe out the human race & the game will never release, so no one would know how well or badly it would do.

    #22 10 months ago
  23. zombizmo

    Sixteen million over 10 years is more than possible. The job they hired those 500 employees to work 24/7 will be to keep those day one Bungie fans interested and the rest of them will fall into place. I think as popular as it may be the drop off in population will probably be pretty huge, since the casual gamer doesn’t typically stick around for very long. Which makes me think there has to be some class of armor or upgrade material that is purchasable. A game this big and expensive doesn’t seem like it can’t live without it.

    #23 10 months ago
  24. fearmonkey

    If they need to sell that many copies then you would think it would be on PC the first day!
    I suspect that it will sell like hotcakes and they don’t have reason to be too worried though. It’s one of the most pre-ordered games on consoles and if its good, word of mouth is going to have it continue to gain sales.

    Unless it gets average or below average reviews, I think this game will do quite well.

    Erth calls halo an average shooter, but at the time no one had made a console shooter that was any good. Halo changed all that, and the original Halo was amazing, when you exited the ship and was on ring, that was amazing in it’s time.

    #24 10 months ago
  25. jmg24bad

    Fearmonkey that’s where your wrong lol. Rockstar said fuck Pc. And made 32 million sales on two consoles with a 200 million budget (including marketing. Etc…). Activision is going to market the fuck out of this game

    #25 10 months ago
  26. Vice

    Well, they’d better announce it for PC soon then, if they want their money back…

    #26 10 months ago
  27. Gheritt White

    Destiny will obviously deliver and deliver big time. The game has both broad and deep appeal and has enormous scope. I look forward to seeing egg on so many naysayers faces here – I can’t seriously believe you guys think you’re better forecasters than the guys in-house at Acti-Blizz and Bungie, FFS.

    As for Halo being mediocre, only somebody who wasn’t around at the time would say that (i.e. Erthazus, who is only like 24 IIRC).

    Halo introduced the following to the FPS genre:
    1. Motion tracking on the HUD
    2. Regenerating shields
    3. Limited weapon selection (only 2 can be carried at any one time)
    4. Grenades being integrated into combat as always-available secondary equipment
    5. Seamless integration of vehicular combat
    6. Friendly AI capable of driving a vehicle, allowing the player to mount a turret or ride shotgun
    7. Open-world environments allowing you to complete objectives in a non-linear order

    It’s also worth remembering that Cortana’s V/O and the ultra-responsive enemy AI were also considered big fucking deal at the time.

    If you don’t appreciate just how much Halo contributed to the FPS genre and the positive impact it had, you simply don’; know your videogames history. Fact.

    #27 10 months ago

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    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]

  • Trine 3: The Artifacts of Power sure is pretty

    FrozenByte Games has revealed Trine 3, due for release in 2015 And what better way to reveal a new side-scrolling adventure than with a very pretty trailer full of gameplay? The latest in a series that has already sold 7 million copies is earmarked for PC and “other” formats. Trine 2 released on PS3, PS3, […]

  • Dying Light takes UK number one

    A month since it was released on digital platforms, Dying Light’s physical release has topped the UK charts. Techland and Warner’s zombie survival game has proven to be one of the big hits of the year so far. It was released on digital formats a month ago but has only just been released on good-old […]

  • GTA 5: that’s some seriously accurate grenade throwing

    Think you can take down a jet plane with a grenade throw? This guy can. In fact, he can do it twice. This is in a variation on the player-created deathmatch “Stunters Versus Snipers” which seem to be all the rage in GTA Online at the moment. One team has a sniper rifle (and grenades) […]

  • Metal Gear Solid 5: Mother Base turns pink in the morning sun

    The Phantom Pain looks nice even when Kojima just takes a quick pic with his phone. Look at that beauty. We get nice reflection in pink at the first gray of dawn. pic.twitter.com/aERTBoZT9z — HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 2, 2015 The game doesn’t have a release date yet, which makes us a bit nervous for it […]

  • Dying Light: Underpant Gnomes and 9 other secrets you missed

    Dying Light still has legs – maybe because it’s crammed full of secret things to discover. Ten of those have been highlighted by TerraMantis’ latest YouTube video, including reference to the Underpant Gnomes, guitar lessons, farting zombies and well, we don’t want to spoil it for you. Even if you think you’ve seen everything in […]

  • Resident Evil: Revelations 2 Raid Mode dance gestures are deadly

    Why blind ‘em with science when you could kill ‘em with dance moves? revelations raid When I say Resident Evil: Revelations 2‘s Raid Mode dance gestures are deadly, I’m not being figurative. If you finish the first chapter of Revelations 2 you can unlock Gina for use in Raid Mode. All characters can use gestures […]

  • Dragon Age: Inquisition mod enables male Blackwall romance, terrific joke

    “Male Inquisitors can now scale the wall,” says a clever Redditor. A new Dragon Age: Inquisition mod removes Blackwall’s romantic restrictions, allowing male Inquisitors to chat up the fuzzy-faced warrior. Blackwall doesn’t have any race preferences, so you’re good to go there. Dragon Age: Inquisition romance mods are pretty common by now, and to be […]

  • Destiny: it is possible to solo the Weekly Heroic

    Destiny players willing to faff about with their system clock can solo the Weekly Nightfall if they prefer. The Weekly Heroic is one of Destiny‘s toughest challenges. Responding to player feedback Bungie implemented matchmaking for the Weekly Heroic, but there are players who genuinely prefer to go it alone. There’s now no legitimate way to […]

  • Clayfighter remaster on the way, says Interplay

    A Clayfighter remake is inbound, apparently. Interplay has announced a Clayfighter remaster, combining the content of all past games into one package. Features include: Characters such as Bad Mr. Frosty, Blue Suede Goo, Earthworm Jim, Hoppy, Boogerman, Tiny – and more with over 20 characters total Over 20 familiar environments from the series to duke […]

  • The quickest way to climb in Dying Light

    Dying Light players! Are you sick of picking your way carefully up the sides of tall towers? Have I got a trick for you. The parkour system in Dying Light is okay, but climbing anywhere especially high can be a bit tedious. Enter Jesse Lester, who took a look at the tools available and worked […]

  • Bungie “always” looking at Exotic changes for Destiny updates

    Destiny developer Bungie won’t stop tinkering with Exotic weapons. In Destiny, Exotic weapons are supposed to be the best of the best – and to feel unique. Guns like Ice Breaker and Gjallahorn definitely hit the mark there (although less so when everyone has one), but unfortunately, there are a few that just don’t strike […]

  • Is Uncharted 4′s first trailer a tribute to Crash Bandicoot?

    Uncharted 4′s first proper trailer bears some remarkable similarities to the opening moments of a much earlier Naughty Dog game. Uncharted 4: A Thief’s End has more in common with Crash Bandicoot than you might think. It’s Naughty Dog’s first game on a new console, yes – but if you compare Uncharted 4′s E3 2014 […]

  • Sonic console games will continue, says Iizuka

    Sonic Team leader Takashi Iizuka has said there are no plans to stop making Sonic games. Sonic hasn’t retired from the ranks just yet. “Please rest assured, I personally have no plans to stop making Sonic games for home consoles,” Iizuka told 4Gamer [Japanese]. The comment arose after the site asked if Sonic would become […]

  • Stealth Inc. 2 coming to PSN, apparently

    Stealth Inc. 2: A Game of Clones will soon be available on PlayStation platforms, if a trophy list is to be believed. Stealth Inc. 2 initially launched as a Wii U exclusive, disappointing fans of Curve Studios’ tough action game. We’ve heard nothing to contradict this, but Exophase, a generally reliable source, has dug up […]

  • Runescape developer has an “undisclosed MMO” in the works

    Runescape developer Jagex is working on something new. According to Jagex’s careers page, the developer has a new, unannounced game in the works. Its advertisement for a lead programmer makes explicit mention of an “undisclosed MMO”. The ad mentions the new title is in “the preliminary stages of redefining the cross platform MMORPG genre” and […]

  • Destiny PvP rewards system to be addressed

    Destiny developer Bungie has said it will change the way Crucible rewards work. Destiny players are always complaining about the perfidy of RNGesus, but there’s one area where it particularly hurts: the Crucible. PvP players often receive nothing at all for excellent performances, and sometimes Guardians receive the best drops merely for logging in as […]

  • Azure Striker Gunvolt 2 in the works for 3DS

    Azure Striker Gunvolt is getting a sequel. Azure Striker Gunvolt developer Inti Creates has confirmed that the sidescroller has been popular enough to warrant a second instalment. The sequel will also be released on 3DS, the team said on Facebook. Very little information is available at present, unfortunately. “As time goes on we will have […]

  • Life is Strange Episode 2 not delayed, says developer

    Life is Strange developer Dontnod Entertainment has said the second episode is on track for release this month. I guess it would know. Life is Strange Episode 2 has been expected on March 13, but late last week Square Enix told Destructoid it had been delayed. Dontnod has since denied this report, describing it as […]

  • First SteamVR game reveal is Job Simulator

    Job Simulator is the first game to be announced specifically for SteamVR, Valve’s virtual reality tech. Shoot Many Robots and Aaaaa! For the Awesome! developer Owlchemy Labs is the first team to put its hand up and say it’s worked with SteamVR. In a blog post, the studio unveiled Job Simulator, which will be playable […]

  • HTC, Valve partner for Vive VR headset

    The first SteamVR announce is a headset a manufactured by HTC, the Taiwanese mobile company revealed over the weekend. Valve told us last week it planned to unveil virtual reality hardware at GDC, calling it “SteamVR” at the time. Now HTC has pre-empted Valve by revealing Vive, a headset developed thanks to a collaboration between […]