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Destiny budget could hit $500 million says Kotick, “the stakes for us are getting bigger”

Tuesday, 6 May 2014 08:30 GMT By Dave Cook

Destiny’s budget is on course to smash $500 million, according to Activision CEO Bobby Kotick, while analysts are apparently theorising that the game will need to sell a significant amount of units to break even.

destiny_19

It follows Bungie’s latest Destiny dev diary, which covers loot, armour and much more.

Now Reuters reports that at the Milken conference in Los Angeles last week, Kotick revealed the ballpark figure.

“If you’re making a $500 million bet you can’t take that chance with someone else’s IP,” he stated. “The stakes for us are getting bigger.”

Analyst have since said that the figure could set a record for the most spent on making a single game. Reuters was told that to break even Bungie and Activision would need to sell between 15 million to 16 million units.

Sterne Agee analyst Arvind Bhatia told the site that he expected Destiny to shift 8 million units and added, “It’s a head scratcher. For brand new IP, it’s tough but it could post a big surprise.”

By comparison, GTA 5′s budget came in at around $250 million and as of February it has sold some 32.5 million units.

Can it be done? Come the September 9 launch we’ll know.

Via MP1st.

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27 Comments

  1. mistermogul

    This game must be massive if it’s cost twice the amount of GTA 5. Either than or they haven’t budgeted very well!

    #1 1 year ago
  2. Dark

    It’s going to bomb so hard.

    #2 1 year ago
  3. Xbone

    This many money and they produced this? Oh boy, it will fail bigtime.

    #3 1 year ago
  4. Llewelyn_MT

    This has to include a marketing bugdet. The scope of this game is nowhere near GTA V. You don’t waste that much money on developement alone.

    #4 1 year ago
  5. dazedonthemoon

    Yeah thats gotta be a huge chunk of marketing. Tv spots everywhere. Would be cool if a lot of that is developement and the worlds are as big as they promised.

    #5 1 year ago
  6. undermyrules

    i sense fail big fail here

    #6 1 year ago
  7. Erthazus

    GTAV scope was not that big either. It’s an open world game but not a sandbox. GTAV is a very linear game with tons of actors and music license and of course level designers and art team.

    Destiny will have a huge server thing going on with raids and etc. but so far Bungie show nothing really at all. they promised RAIDS and other MMO stuff but no one saw it. No one even saw Player’s “Gear” system. All they are saying that other players will be jealous if they will see another 23 level with full set. Jesus.

    #7 1 year ago
  8. MrSec84

    This game could easily sell many times that, it’s one of the most anticipated games coming this year, basically a shooter with a bunch of huge, open world maps, set across our solar system created by the studio that created Halo & it’s a multiplat.

    Imagine how well Halo would have sold if it had launched on multiple platforms.
    If every version of that game had been on PS3, 360 & PC it could easily have sold 3X the numbers it did on 360 alone, only this game’s even larger in scope of the areas you get to play in, that will all be constantly updated with new content.

    IMO this selling 10 million units on each platform isn’t unlikely, it’s going to be one of the biggest system sellers this year for 8th gen consoles, I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.

    #8 1 year ago
  9. YoungZer0

    I bet Bungie didn’t even get half of that money.

    #9 1 year ago
  10. Erthazus

    @MrSec84 “The studio that created Halo.”

    And? They created mediocre Console shooter. We need to be proud of them?

    #10 1 year ago
  11. RickGames

    holy gaming god!
    Is this with the 10 year plan included? because then it can be profitable. i mean if they get 15 dollars out of every game sold. they need to sell at least the same amount as GTA5 has during the 10 year lifespam. with 160 million ps3 and xbox sold and 12 million next gen… hmm.. maybe
    but thats just me not knowing anything about the profits and a quick calculation hehe.

    #11 1 year ago
  12. bradk825

    I hope it does awesome. Seeing a AAA studio bet big on a new IP is refreshing, and I want to see it succeed. I also want it to be fun, since I’m buying it.

    #12 1 year ago
  13. bradk825

    @Erthazus They contributed to console FPS becoming mainstream, the series has been done to death, but that doesn’t change that when they were a much smaller studio they made gaming history. Being the creator of Halo certainly is something to be proud of.

    #13 1 year ago
  14. undermyrules

    @bradk825 Halo was breakthrough for console shooters not for gaming itsself…doom is a true breakthrough in fps genre…

    #14 1 year ago
  15. MrSec84

    @Erthazus Whether something’s mediocre is entirely subjective.

    My point was that Halo is a huge seller, created by Bungie, I doubt many of the repeated buyers of Halo games consider the series a mediocre one.

    #15 1 year ago
  16. Llewelyn_MT

    @MrSec84

    I doubt this game has half the hype of GTA V. While it may be one of the most anticipated games of 2014, GTA was the most anticipated game of the decade (2010 to date). Destiny is just a new IP from a studio that has some previous success, but whose name is not that big outside the Xbox community. Certainly not Rockstar-big.

    When you say that we will be constantly updated with new content I see a plethora of DLC. That is a no-buy for me. I only did it once with a shooter (Battlefield 3) and I don’t bother since. The fragmentation of the community is unbearable. I won’t force my gaming buddies to buy new content just so that they can play with me or force myself to get it if they bought it.

    10 million copies on each platform? You gotta be kidding me. If they sell 20 million total it will be a remarkable success.

    You care to elaborate how a cross-gen multi-platform game can be a system seller?

    You finish with the best definition of a game nobody should buy:
    “I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.”

    #16 1 year ago
  17. El_MUERkO

    Watching the videos I cannot see where the money has been spent, animation and gameplay from the Xbox 1 era with ‘ok’ graphics.

    #17 1 year ago
  18. ManuOtaku

    Now i have big concerns for bungie, i hope if this doesnt sell the targeted goal, it would not lead them to their closure. I love bungie, besides nintendo my favorite developer, i do love halo and the great experience it was playing combat evolved on 2000. One of my favorite moments gaming wise.
    But Having said that, being a multiplatform game, it can reach that goal, they made good games, gamers know this, and they will give this game a chance. Good luck bungie and success.

    #18 1 year ago
  19. Erthazus

    @MrSec84 Same goes to CoD crowd. Not sure that most of them thinks that the games are bad. Same goes to Mc Donalds junkies.
    At it’s core Halo was mediocre and it’s sales are a representation of a good PR from Microsoft + as a guy above said “They contributed to console FPS becoming mainstream” which is another reason of it’s hot selling.

    If you ask me about how I’m feeling about Bungie’s new game Destiny. I will tell you that I want it to succeed and I hope it’s going to be great because I always wanted a high budget tripple AAA MMOFPS/RPG hybrid with raids aka World of warcraft with Guns. I hope they will make a great game that I’m going to enjoy all this gen.

    oh and would be nice to have it on the PC too. Cheers.

    #19 1 year ago
  20. jmg24bad

    Well honestly… With Activision as their publisher. They might end up selling 32 million lol

    #20 1 year ago
  21. ij 44

    People bought Halo (originally) because it was a half-decent shooter, and basically the only good game on the original xbox at that time – and consequently people became “invested” in it to justify their own console purchase (like people do..)

    It wasn’t that good. Not $500 million good. Will be very suprised it Activision don’t get massively burnt on this.

    Haven’t seen anything in the Bungie releases except them selling something that isn’t Halo to a market (xbox Halo people) they haven’t got anymore. Ouch!

    #21 1 year ago
  22. MrSec84

    @Llewelyn_MT

    [QUOTE] I doubt this game has half the hype of GTA V. While it may be one of the most anticipated games of 2014, GTA was the most anticipated game of the decade (2010 to date). Destiny is just a new IP from a studio that has some previous success, but whose name is not that big outside the Xbox community. Certainly not Rockstar-big.” [/QUOTE]

    Halo as a franchise has sold incredibly well, very few exclusive games on any platform sold as well, which was the whole point of my comment.
    The game sells, Destiny has greater scope than Halo, so I extrapolated from there.
    What exactly is the point of stating the obvious bit in your comment about this being Bungie’s 1st 3rd party release since leaving Microsoft’s ownership?
    The point here is that Bungie is capable of making games that appeal to a large audience.

    [QUOTE]When you say that we will be constantly updated with new content I see a plethora of DLC. That is a no-buy for me. I only did it once with a shooter (Battlefield 3) and I don’t bother since. The fragmentation of the community is unbearable. I won’t force my gaming buddies to buy new content just so that they can play with me or force myself to get it if they bought it.[/QUOTE]

    According to IGN’s wiki for the game this is the case:
    Destiny will have four major DLC expansions spanning over multiple games, releasing in the Autumn of 2014, 2016, 2018 and 2020.

    [QUOTE]10 million copies on each platform? You gotta be kidding me. If they sell 20 million total it will be a remarkable success.[/QUOTE]

    It’s what I think is likely, my opinion, something I think is justifiably possible based on how well past games from Bungie have sold & my opinion/hype for the franchise.

    [QUOTE]You care to elaborate how a cross-gen multi-platform game can be a system seller?[/QUOTE]

    It could sell a decent number of consoles, though I did single out the “8th gen” platforms mainly for that.
    System seller’s kinda self explanatory.

    [QUOTE]You finish with the best definition of a game nobody should buy:
    “I’m not shocked the developers were happy to lay out that much money developing the game, it’s gonna be a huge cash cow for them.”[/QUOTE]

    That wasn’t my definition for the game, the whole open world, multi world sci-fi shooter was my definition of the game.
    Being a cash cow, is kinda a belief of what the game means to Activision & Bungie.

    Nice way to try and undermine someone’s personal opinion.
    I have to remind you that anything could happen, I never said this was a certainty, nor did I claim to know the future, so we could both be right, hell an asteroid could hit the planet & wipe out the human race & the game will never release, so no one would know how well or badly it would do.

    #22 1 year ago
  23. zombizmo

    Sixteen million over 10 years is more than possible. The job they hired those 500 employees to work 24/7 will be to keep those day one Bungie fans interested and the rest of them will fall into place. I think as popular as it may be the drop off in population will probably be pretty huge, since the casual gamer doesn’t typically stick around for very long. Which makes me think there has to be some class of armor or upgrade material that is purchasable. A game this big and expensive doesn’t seem like it can’t live without it.

    #23 1 year ago
  24. fearmonkey

    If they need to sell that many copies then you would think it would be on PC the first day!
    I suspect that it will sell like hotcakes and they don’t have reason to be too worried though. It’s one of the most pre-ordered games on consoles and if its good, word of mouth is going to have it continue to gain sales.

    Unless it gets average or below average reviews, I think this game will do quite well.

    Erth calls halo an average shooter, but at the time no one had made a console shooter that was any good. Halo changed all that, and the original Halo was amazing, when you exited the ship and was on ring, that was amazing in it’s time.

    #24 1 year ago
  25. jmg24bad

    Fearmonkey that’s where your wrong lol. Rockstar said fuck Pc. And made 32 million sales on two consoles with a 200 million budget (including marketing. Etc…). Activision is going to market the fuck out of this game

    #25 1 year ago
  26. Vice

    Well, they’d better announce it for PC soon then, if they want their money back…

    #26 1 year ago
  27. Gheritt White

    Destiny will obviously deliver and deliver big time. The game has both broad and deep appeal and has enormous scope. I look forward to seeing egg on so many naysayers faces here – I can’t seriously believe you guys think you’re better forecasters than the guys in-house at Acti-Blizz and Bungie, FFS.

    As for Halo being mediocre, only somebody who wasn’t around at the time would say that (i.e. Erthazus, who is only like 24 IIRC).

    Halo introduced the following to the FPS genre:
    1. Motion tracking on the HUD
    2. Regenerating shields
    3. Limited weapon selection (only 2 can be carried at any one time)
    4. Grenades being integrated into combat as always-available secondary equipment
    5. Seamless integration of vehicular combat
    6. Friendly AI capable of driving a vehicle, allowing the player to mount a turret or ride shotgun
    7. Open-world environments allowing you to complete objectives in a non-linear order

    It’s also worth remembering that Cortana’s V/O and the ultra-responsive enemy AI were also considered big fucking deal at the time.

    If you don’t appreciate just how much Halo contributed to the FPS genre and the positive impact it had, you simply don’; know your videogames history. Fact.

    #27 1 year ago

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    Mass Effect boss Mike Gamble has shared a teaser image, which we’re more than happy to draw speculative conclusions from. The new Mass Effect game in the works at BioWare Edmonton is a mysterious beast. Judging by how long it’s been in development, it feels like we’re about due for a proper reveal, to clear […]

  • Watch almost a whole hour of Wolfenstein: The Old Blood

    Wolfenstein: The Old Blood is almost here. Are you ready for old-school shooter action? Wolfenstein: The Old Blood publisher Bethesda livestreamed almost an hour of the Machine Games shooter recently, and has now uploaded the archive to YouTube. Check it out below: Wolfenstein: The Old Blood launches digitally on PC, PS4 and Xbox One on […]

  • Splatoon lacks voice chat to promote a positive online experience

    Nintendo’s multiplayer game Splatoon will not contain a voice chat option in order to “focus on the positive aspects” of online gaming. Speaking in the latest issue of Edge magazine (thanks, GamesRadar), Splatoon co-director Yusuke Amano said personal experience with negativity in online voice chat was one of the main reasons for excluding the feature. […]

  • D4 on PC: differences from Xbox One version, system specs announced

    D4: Dark Dreams Don’t Die – Season 1 is coming to PC, and Access Games has provided a list of features different from the Xbox One version. We’ve pulled most of the changes off the game’s website and posted them below, along with the PC specs. D4 on PC Kinect gesture input controls replaced with […]

  • The Megalodon returns to Battlefield 4 with the latest CTE patch

    The Megalodon Easter Egg in Battlefield 4 may have been removed earlier this year from Naval Strike, but it has since resurfaced on the CTE with the latest patch. I’d make a Jaws reference, but it’s been done to death. The shark is shown in the video on the Paracel Storm map which was where […]

  • Survival horror game Kodoku has a new work-in-progress trailer

    Kodoku, the survival horror title from Carnivore Studio, has a new work-in-progress video available, showing you how the game is coming along. Announced for PlayStation 4 and Vita back in 2013, the game is slated for release sometime this year, and tasks the player with avoiding mythical Japanese ghosts using only magic and stealth. Thanks, […]

  • Current HoloLens prototype has noticeably “tighter” FoV compared to January build

    Microsoft’s augmented reality headset HoloLens is still very much in the prototype stage, according to various reports out of the Build Conference. Microsoft hasn’t discussed technical specs with the press yet as nothing is set in stone, but during a hands-on at Build, Ars Technica noticed the prototypes had a “x86 processor, 2GB RAM, 802.11ac […]

  • Silent Hills petition asking Konami to continue development has over 50,000 signatures

    A petition to save the Silent Hills game has been formed by fans in the hopes Konami will change its mind and bring the collaboration with Guillermo del Toro back from the dead. Konami confirmed on Monday the Silent Hill remake from film director Del Toro and Metal Gear’s Hideo Kojima had been cancelled, but […]

  • Attack on Titan has a US release date, title changed in EU over copyright claim

    Attack on Titan: Humanity in Chains will be released under a different title in Europe, according to the publisher, and while a release date has been set for North America, the same cannot be said for fans across the pond. According to Atlus, a copyright claim in Europe has forced the company to publish the […]

  • Yooka-Laylee meets final Kickstarter Stretch Goal in less than 24 hours

    The Kickstarter for Playtonic’s Yooka-Laylee sailed beyond its final £1 million ($1.5 million) Stretch Goal overnight, which will allow for a simultaneous release on all announced platforms. Once funded, Yooka-Laylee was slated for release on Linux, Mac, PC, PlayStation 4, Wii U, and Xbox One; however, a simultaneous release on all platforms wasn’t guaranteed unless […]

  • Not a Hero will miss its May 7 release date, but not by much

    Not a Hero will miss its May 7 release date, according to an announcement from Roll7. Not to worry though, it’s only by a week. According to the developer, the delay is due to “having undergone super-secret upgrades to crank shit up to 60fps.” The extra week will provide the additional time needed for tweaking […]

  • Assassin’s Creed, The Crew, Far Cry 4, other Ubisoft titles on sale through the Humble Store

    Ubisoft has put a number of its games on sale through the Humble Store. Franchises Assassin’s Creed and Far Cry are on discount as are single release titles. The list of games on sale are below. For pricing in your region, head over to the Humble Store. Anno 2070 Complete Edition Assassin’s Creed 3 Assassin’s […]

  • Payday 2: Repeater rifle, Peacemaker pistol introduced with The Butcher’s Western Pack

    Overkill Software released the 21st DLC pack for Payday 2 yesterday, titled The Butcher’s Western Pack. The pack will run you $4.99/€4.99 and other digital distribution channels. “For our 21st DLC we go back in time to visit the Wild West and the arsenal it was known for,” said the developers. “With it we’re introducing […]

  • The Yooka-Laylee Kickstarter just launched and has already met its funding goal

    Playtonic Games launched the Kickstarter campaign for Yooka-Laylee at 5pm UK, and in just over 30 minutes it already hit its $270,000 funding goal. You can watch the funding counter continue to roll over through the link. Yooka-Laylee is a 3D platformer where the characters use special moves such as Yooka’s tongue grapple and Laylee’s […]

  • Batch of hi-res Persona 5 screenshots released by PlayStation Japan

    A set of screenshots have been released for Persona 5, and while you’ve seen these before in magazines and on the official website, these are high-res versions. Some will even look familiar to those who watched the first gameplay trailer back in February. The shots were posted over on the PlayStation Japan Persona 5 game […]

  • Is Alien: Isolation getting HTC Vive support?

    Placeholder images for SteamVR icons have been found and it looks like there may be support for Alien: Isolation, so if you enjoy soiling yourself, get psyched! NeoGAF members found a thread on Reddit, where a little rooting around in a Steam directory unearthed the images. The list includes both games and apps, and as […]

  • Xbox Live multiplayer is free this weekend on Xbox 360

    Xbox 360 players in all Xbox Live regions can play multiplayer online for free this weekend. If you are a Silver member, this means you are Golden from May 1-3 and can play multiple games online with your buddies. All you have to do is log-in to Xbox Live.

  • Assassin’s Creed actor Michael Fassbender confirms film production starts September

    The Assassin’s Creed movie will start production this fall, actor Michael Fassbender (Prometheus, 300, X-Men:First Class) as confirmed. Speaking with ComingSoon.net, Fassbender said filming will start in September, which is inline with Ubisoft’s announcement in February. The actor will star in the film alongside Oscar-winning actress Marion Cotillard, both reuniting with their MacBeth director Justin […]

  • Eve Online boss states VR won’t be as big as we think next year

    I don’t think I’m the only one who wants VR to hurry up and manifest into a Sword Art Online-esque reality. Unfortunately, the chief executive officer at the studio behind Eve Online doesn’t think that will be happening any time soon. Talking to Venture Beat, Hilmar Veigar Pétursson touched on his excitement at the prospects […]

  • The Last of Us: Left Behind goes standalone in May on PS3, PS4

    Naughty Dog has announced that The Last of US DLC Left Behind will be released as a standalone experience next month. It can be purchased for both PlayStation 3 and PS4 through the PS Store and a two-hour demo of the Factions multiplayer will also be made available. “The Left Behind standalone game will have […]

  • EA’s annual E3 press conference takes place on June 15

    Electronic Arts has announced its annual E3 2015 press conference will take place the day before the show kicks off on June 15. EA, Microsoft, Sony and Ubisoft always hold press events the day before E3 officially starts, so this isn’t any surprise, really. The presser, dubbed “Live to Play”, will last one hour and […]

  • Steam exchange rate mix-up closes down community market

    The Steam community market was buggered up big time today after a mix-up with currency conversion had items selling from practically nothing, to millions of dollars. PC Gamer picked up on the news after a thread on Reddit appeared with screenshots depicting just how silly things were getting over there. The currency exchange rate data […]

  • Britney Spears signs five-year deal with Glu for new mobile game

    Pop star Britney Spears has signed a five-year deal with Glu mobile for a new, untitled game. The mobile game will feature her “voice, likeness, and creative influence,” and is due for release sometime next year. Glu also signed a deal with Katy Perry in February, so expect a game revolving around her to hit […]

  • Large Activision publisher sale on Steam discounts Call of Duty, Prototype, more

    Activision has put the majority of its library on sale through Steam this weekend, and if other titles weren’t included, it could be referred to as a Call of Duty sale. Below are a few standouts. Call of Duty: Advanced Warfare – Gold Edition 25% off Call of Duty: Ghosts 67% off Call of Duty: […]

  • The Dota 2 International Compendium is out, second Stretch Goal almost complete

    The International Compendium has been released for Dota 2 with the prize pool sitting at a lovely $1,917,155 as of press time. Valve said over the weekend to expect the International Compendium to drop sometime this week. As with previous years, those who purchase the Compendium can earn rewards by completing challenges, making predictions and by […]

  • If permadeath RTS games are up your alley, check out indie project XO

    The Square Enix Collective showcases projects for a limited time to help drum up community support and potential backers, and RTS title XO from Jumpdrive Studios is worth taking a look at. The teaser trailer is fairly brief, but if you visit the page for XO over at the Square Enix Collective, it’s understandable – […]

  • GTA 5 PC patch disables mods. Here’s how to get them working again

    A new patch for the PC version of GTA 5 was released yesterday and, as it turns out, has wiped the ability to use mods with the game. The wasn’t great news for some players, but YouTuber taltigolt has already figured out how to play the PC version with mods after installing the patch. Matt […]

  • Xbox One ad stealth launches a mysterious Halo 5 competition

    A new Xbox One advert released today isn’t as straightforward as it appears. The trailer has a couple of pretty conspicuous ‘glitches’ throughout, and members of NeoGAF wasted no time in breaking it down. The first item of interest is the screen from the hunt the signal site, which displays an error message when accessed […]

  • Battlefield 4 Jungle map improved with latest update

    DICE LA has updated the Battlefield 4 Jungle map, adding more foliage and a new route. As demonstrated by Westie in the video above, the map now has the kind of foliage you’d expect in the jungle, helping to conceal infantry players. The update also tweaks positions of objective points and has added a concealed […]

  • Monster Hunter 4 Ultimate free DLC pack for May includes Metroid and Mega Man armour

    The May DLC pack for Monster Hunter 4 Ultimate boasts some big ticket items, including Metroid, Street Fighter, and Mega Man gear. This big fat chunk of free DLC, detailed on the capcom unity blog, includes Hunter equipment: Metroid’s Varia Suit Metroid’s Zero Suit Metroid’s Arm Cannon Taiko Drum Master Hunting Horn USJ’s Star Rook […]

  • Destiny: Xur location and inventory for May 1, 2 – Hard Light edition

    Here he comes with his weird face, dealing goods and gear for Guardians. It’s Friday. Xur: Agent of the Nine is back in the Tower. Of Course he is. Got your Strange Coins? Here’s what’s in his bag this week: Ruin Wings [Exotic Titan gauntlets] – 13SC Don’t Touch Me [Exotic Hunter gauntlets] – 13SC […]

  • Dragon Age: Inquisition Jaws of Hakkon DLC drops for PS4 on May 26

    Dragon Age: Inquisition DLC has now been announced for May 26 for PS3, PS4 and Xbox 360. The announcement was made on Twitter via the official Dragon Age account. Mark your calendars! #DAIJawsOfHakkon pic.twitter.com/mU1WfkSrQV — Dragon Age (@dragonage) May 1, 2015 The DLC was released for PC and Xbox One back in March thanks to […]

  • New Witcher 3 screenshots highlight Geralt’s questionable fashion choices

    Even though The Witcher 3 release date is drawing closer, it still feels like a million year away. So here are some more screenshots to tide you over until then. We got to look at in-game shots yesterday, but these new screens show Geralt riding through some gorgeously vibrant mountains, in the midst of combat […]

  • Sims Gurus patch out pregnant men

    Say goodbye to The Sims 4 unique take on fatherhood, as The Sims Gurus confirm that male pregnancies are no more. The Sims 4 players have been reporting high numbers of alien abductions, leaving their male characters with sore bottoms and a bellyful of alien baby. Kotaku reports that not everyone was getting their knickers […]

  • Black Mesa countdown probably points to Half-life remake release date

    Half-life remake Black Mesa may have a release date at last. Black Mesa is a Source Engine remake of the original Half-life, which like everything related to Half-life feels like it’s taking forever to come out. The first part launched in September 2012, and it looks like we might have a release date for the […]

  • Spector puts down rumours of troubled Epic Mickey development

    Epic Mickey seemed like a surprising follow-up project from the man who made Deus Ex, but Warren Spector has put down rumours of a difficult relationship with Disney. Epic Mickey displays several qualities found in Spector’s other games and which he has always espoused in interviews – heck, this is the man whose dream it […]

  • Ubisoft makes good on Child of Light promise with free eBook

    Child of Light fans can check out a gorgeous new illustrated book set in the world of Lumeria. Earlier this month, creator Patrick Plourde confirmed that there were more Child of Light projects on the way. As we expected from the cagey wording, at least the first of these projects isn’t a game: it’s an […]

  • Half-life episode from Junction Point would have featured a magnet gun

    Half-life seems to be on near permanent hold, but at least we can glean some insight into what might once have been. Junction Point’s cancelled Half-life game came up in Warren Spector’s Reddit AMA overnight. Commenting that he isn’t sure whether he’ll get into legal trouble for discussing the project, Spector gave a few comments […]

  • Destiny: exclusive shader, emblem on offer with Nepal benefit shirt

    Destiny developer Bungie has asked Guardians to offer their aid, and they’ve already responded in troves. A new Destiny shirt added to the Bungie Store is the object of a fundraising drive to provide aid in Nepal following a devastating earthquake this week. Bungie popped the pretty stylish shirt on sale earlier today, offering an […]

  • What does the creator of Deus Ex think of Human Revolution and Mankind Divided?

    Deus Ex creator Warren Spector seems pretty positive about the direction the sci-fi series has followed under Square Enix’s hand. Deus Ex was created by Spector and his team at Ion Storm, and remained with Eidos after the developer shuttered. When Square Enix purchased the British publisher, it put new studio Eidos Montreal to work […]

  • Protest Goat secures future for Elite Dangerous destruction derbies

    One of the stranger and more beautiful stories to manifest in the gaming world this week, I think. Elite: Dangerous has given birth to an unintended, emergent style of gameplay; a destruction derby like affair where players gather in no combat areas to both race and gleefully smash into each other until a victor limps […]

  • Destiny’s stunning landscapes captured in panoramas

    Destiny has some beautiful environments, which screenshots don’t necessarily do justice to. Walking around Destiny exclaiming over the lighting effects and the tiny animated details is the best way to experience Bungie’s tremendous achievements, but these panorama images stitched together from in-game screenshots are a good second. Click to see them fullsize. Redditor CenturyEagle made […]

  • Star Wars Disney Infinity re-release on the cards – rumour

    Star Wars is a no-brainer for Disney Infinity, and at long last it looks like it’s happening. A Star Wars re-release called Disney Infinity 3.0 has reportedly leaked from German retailers. We have to lable this one a rumour as we haven’t seen the original source, but the story was originally reported by DisKingdom, which […]

  • Award-winning mobile indie Monument Valley out now on Windows Phone

    Windows Phone’s game selection can be a bit restrictive, but has expanded delightfully today: Monument Valley is now available. Monument Valley is one of those gorgeous, mind-bending puzzlers the indie scene produces on the regular, winning awards and consuming everyone’s lives for weeks on end. Developed by Ustwo Games, with beautiful, understated art from Ken […]

  • Old-school EverQuest servers safe from legal troubles thanks to Daybreak agreement

    EverQuest rights holder Daybreak Game Company given its blessing to the wonderful Project 1999. EverQuest: Project 1999 is one of those lovely ideas that it are all too often crushed by the realities of the games industry. An entirely fan-managed affair, it provides an emulated version of the classic EverQuest experience, which is no longer […]