The Sims 4 on show at E3 2014

Wednesday, 23rd April 2014 22:49 GMT By Brenna Hillier

The Sims 4 will definitely be on show at E3 2014, executive producer Rachel Franklin confirmed on Twitter.


The next entry from EA Maxis was revealed at gamescom 2013, so it’s not terribly surprising, but reassuring all the same. E3 2014 takes place in LA from June 10 through 12.

We’re expecting The Sims 4 in northern Autumn, after a delay from an intended March launch.

We don’t know a hell of a lot about the new entry, but it won’t require an always-on Internet connection like SimCity did, and hopes to evolve the series in emotional ways.



  1. jmg24bad

    Put it on ps4

    #1 6 months ago
  2. TheWulf

    It wouldn’t work on the PS4.

    It’d work on a tablet, mind you, but not a console, as you really need a mouse or a proper touch interface to play a game like this. That’s mandatory. I’ve seen console versions of The Sims in the past and they’re never pretty, they’re stripped down of all major features and their control systems are completely unwieldy. That’s why they’ve stuck to the PC, I think.

    And, no, the touch pad on the PS4 isn’t adequate for the same reason that the Wii-remote isn’t. It’s not big enough or accurate enough for the kind of granular control you’d want for a proper Sims game.

    Not only that?

    Nintendo is pretty much losing console presence at the moment because they make incredibly niche games. I like what Nintendo makes (I loved what they made back in the Gamecube days), but I understand that most people just want to play action adventures and military games. So EA wouldn’t make enough sales there to actually justify it.

    On Sony’s platform they might, since Sony is more open-minded when it comes to strange experiences, which is how we had flOwer and LittleBigPlanet on the PlayStation. However, the control systems just aren’t there for that. The Wii U would be suitable, but EA wouldn’t make enough money. There are obstacles in the way of bringing this to consoles that aren’t EA’s fault.

    I’d say that they should bring it to mobile devices for people who don’t have a computer, but the problem there is that mobile owners hate paying more than three quid for a game, and if you’re paying three quid then you should be expecting an AAA experience. That’s why the Sims on mobile platforms turned out to be freemium, same as the Dungeon Keeper remake. Freemium on the mobiles is as much the fault of herdlike consumerism as it is that of the companies. If people were willing to pay more for their games, perhaps freemium wouldn’t be a thing.

    And therein lies the rub.

    I think this would sell on the PS4 if it had a Wii U style touch interface, if it had a keyboard & mouse, or if it had a larger touch sensitive controller for granular movement, but without that? It’s not going to work.

    That’s why The Sims has found its niche with the PC. It’s just a very difficult kind of game to bring to consoles well, just like real-time strategy games and whatnot. It’s the nature of the beast.

    #2 6 months ago

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