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New BioShock game possible if Irrational falls in love with another idea, says Levine

BioShock: Infinite director Ken Levine has said that Irrational Games would make another entry to the series if it fell in love with the right idea. If not, he has suggested that another studio would probably have a crack.

The quotes come from this Reddit 'Ask Me Anything', in which Levine and lead level designer Andres Gonzalez answered fan questions about the game.

When quizzed about the possibility of another full BioShock title from Irrational and why he moved away from Rapture in Infinite, Levine replied, "I think it actually has a lot in common with the first game. I've said in a bunch of interviews that we had to step back when we started working on this game and say "What makes a BioShock game?". If it was Rapture, there would be no Irrational BioShock game coming out now.

"After a lot of soul searching, we determined it was a) The game takes place in a world that is both grounded in reality and fantastical at the same time. That world needs to be more detailed than any other game world out there. b) The combat has to have a strong improvisational nature, with a suite of player tools that lets everyone approach combat differently.

"In terms of more Irrational BioShock games, it's way too early to say. It will ALWAYS be dependent upon us having an idea that we're in love with and excites us. IF we don't have that, I suspect it would be another studio making one, if there was one to make. But I can't imagine doing it if we weren't in love with the idea.
I didn't work on Bio 2, so I wouldn't change anything."

Would you like to see more BioShock adventures? Would it have to be an Irrational joint or would you be keen to see what another studio could bring to the table? Let us know below.

Meanwhile, you can watch the first five minutes of BioShock: Infinite - Burial at Sea here. Beware spoilers though.

Via OXM.

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BioShock Infinite

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Dave Cook

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Dave worked on VG247 for an extended period manging much of the site's news output. As well as his experience in games media, he writes for comics, and now specializes in books about gaming history.

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