Killzone: Shadow Fall’s PS4 file size comes in at over 50GB, Sony UK’s Fergal Gara has confirmed. Good thing the PlayStation 4 has a 500GB hard drive then.
Speaking with Eurogamer, the site quizzed Gara on the rising popularity of downloads over physical releases. “First of all, [digital] is definitely going to grow as a means of consumption, “he replied. “And there are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download.
“The Play as you Download functionality, for example, means you don’t need the whole file before you go. This is a little bit counterbalanced by the fact the files themselves are getting bloody big. Killzone: Shadow Fall is an uber file–I think it’s cracking on for 50GB. It looks it, too, when you see it.”
On the PS4 download service, Gara admitted that it was not yet perfect. “It’s not perfect. It’s not seamless,” he continued. “The file version of the game versus the disc version of the game maybe needs to go through additional QA and additional testing. Some of the problems that have occurred have occurred on older machines, which of course when you go into the next-generation you at least get to reset and start again and everything’s the same age and new. That helps.”
Overall however, PS4’s download service will fare better than PS3’s. “The network will perform better on multiple levels, because it becomes not just a sales or gaming delivery but increasingly it becomes a social network,” he explained. “So it’s got to be a compelling experience on multiple levels. It’s going to be for no lack of investment, for no lack of effort and no lack of intention that things might fall a bit short. But we’re definitely moving in the right direction, and I’m confident when step on and understand its importance.”
What do you make of the old physical versus digital debate, especially when games like Killzone: Shadow Fall are breaking the 50GB point? Let us know below.