Destiny PS4 & Xbox One box art revealed, new trailer dropping October 1

Monday, 30th September 2013 14:16 GMT By Dave Cook

Destiny’s PlayStation 4, Xbox One and current-gen box art has been revealed. Check it out here.

The design was revealed over at PS Blog US today and shows off the game’s Titan, Hunter, and Warlock classes.

Sony also confirmed that a new Destiny trailer is coming tomorrow, October 1. We’ll post it up as soon as it drops.

What do you think of the art?



  1. GK


    #1 1 year ago
  2. Mr Tom

    Is that dude an owl? He appears to be able to turn his head 180 degrees.

    #2 1 year ago
  3. Crapgamer

    Sony sure is pushing this game like it’s an exclusive or something, I have it pre-ordered for Xbox One. Online driven games just don’t sound appealing on PSN. Like a bullet to the head.

    #3 1 year ago
  4. dsr

    @3 Yeah, its not like MS is pushing multiplatform game like Titanfall… Oh wait, they do.

    #4 1 year ago
  5. rama26285

    @3 I’ve never understood this opinion of online games being better on Live than PSN. This gen Xbox had cross-game chat which was useful for setting up and what not, but they both use P2P so they’ll be exactly the same. I guess it’s a way of justifying your purchase? Next gen they’ll both be paid for and both have cross chat so no reason to prefer one over the other? In theory they both do the same thing and should have the same performance

    #5 1 year ago
  6. _LarZen_

    People with armor and weapons, come on Bungie. You could do better then this.

    It’s “ok” but it’s like the other billion FPS covers out there. Nothing here stands out and screams “look at me”. It’s to cliche and it is not giving me any vibes to walk over to it and pick it up to see what it is.

    #6 1 year ago
  7. antraxsuicide

    @5 MS has got their 300K server farm doing dedicated servers next-gen, for any dev that wants to use them. Titanfall, iirc, is confirmed to use them, as will CoD.

    Sony hasn’t disclosed anything on their online infrastructure, which makes me skeptical about its quality. I certainly wouldn’t trust it for something like CoD or ES Online.

    #7 1 year ago
  8. TheBlackHole

    The back of that dude’s helmet looks like the front of Master Chief’s…

    Obscure nod to Halo? Can’t possibly be a coincidence.

    #8 1 year ago
  9. DrDamn

    You do know the devs/publishers have to pay for them too don’t you? They aren’t free. Cheaper than other cloud solutions probably, and linked nicely in to the Live network presumably, they aren’t there for everyone to use how they want gratis though.

    #9 1 year ago
  10. dsr

    @7 Maybe because Sony decided to tone down bullshit this gen?
    MS touting dedicated servers like something new, using all those fancy buzzwords this gen is laughable, and anyone buying into it should feel like a total fool because we already had dedicated servers for games on PS3 and 360 already.

    #10 1 year ago
  11. rama26285

    @7 Next gen looks promising for Xbox One with potential dedicated servers. I just don’t fall for their cloud marketing though. I’d be shocked if Sony don’t respond with dedicated servers of its own.

    I still don’t understand why you wouldn’t trust it for CoD of ES Online though? Is it non-confirmed dedicated servers? What if they confirm dedicated servers? I just don’t understand this reputation they seem to have gotten for bad online….

    #11 1 year ago
  12. antraxsuicide

    @9 I know they’re not free, but if the major online games are using them, then I’d rather play those games there. Especially if I’m already paying for MP on both systems.

    @10 Dedicated servers aren’t new, but they weren’t cheap. MS is offering their servers at a cheaper rate, which has already gotten Activision and EA to buy into them, which is new for their games.

    @11 It’s just word of mouth, but PSN is the big complaint that my PS3 friends have about the system. Really long downloads, clunky interface, and a perceived poor connection are some common anecdotal complaints. And in my opinion, Sony have only reassured me on the interface (which looks leaps and bounds better on PS4).

    #12 1 year ago
  13. DrDamn

    I wonder if EA/Titanfall and Acti/CoD are paying very much at all. Which is great if you want to play those games, but no so much if you are also paying a Live sub and don’t want to play those games.

    I tend to agree network wise MS is likely to have an edge – and that’s a good reason to go X1 if that greatly impacts the games you want to play. I think it will be a lot closer this time though and Sony will close the gap a lot quicker too.

    #13 1 year ago
  14. rama26285

    @12 I would agree with the long downloads and clunky interface on PS3 – but none of that effects gaming multiplayer. It’s something I see people saying quite often and just writing off the PSN for multiplayer games all the time and I’ve never understood the misconception. The only thing that would give either console an edge over the other is dedicated servers, but otherwise it’s just P2P and the game code so they should be exactly the same regardless of console.

    #14 1 year ago
  15. DrDamn

    I have a 60Mb/s connection. I get ~40Mb/s from Live and ~30-40Mb/s from PSN. It was slower years ago, but hasn’t been drastically/notably slower for quite some time. The bigger problem now is how downloads and patches are actually handled in terms use. Download and then install, lots of patches individually downloaded and applied rather than one single patch etc. These problems are also addressed by PS4.

    #15 1 year ago
  16. antraxsuicide

    I agree that it’s gotten better, but reputation takes longer to change. RROD hasn’t been a thing for 5 years, but MS is still going to hear about that until 2020.

    #16 1 year ago
  17. Hcw87

    The biggest problems i have with PSN is the maintenance (which is nonexistant on Xbox Live) and the fact that they update their PSN so late that they have to wait a day or two longer than those on Xbox Live. Hopefully they will fix this, since people are actually paying for it this time.

    #17 1 year ago
  18. antraxsuicide

    @17 That’s my hope as well. It’s much easier to get executives to approve updates and research when you’ve got a clear figure for what your network is worth. In the past, Sony’s always had to say, “The free online brings people in!”

    Executive: “How many people, and how much are these people worth?”

    Sony: “Can’t say, but I’m sure it’s a lot!”

    Now they can just say, “PSN made $14 million this month.” That sways executives.

    #18 1 year ago
  19. VibraniumSpork

    PSN is also a bit of a quiet place at times…now everyone’s getting a free headset with PS4 it should liven up a bit. Of course, most of that will be kids calling each other ‘fags’, but still. Ambience and all that.

    #19 1 year ago
  20. Lengendaryboss

    Uh fuzzy, again :( Anyway like i have said this game is on my watch list, which is good because i’m not looking too much into it.

    I noticed that too, same developers an all: i have been hearing it has that Halo spirit, whatever that means.

    #20 1 year ago
  21. bojack

    @12 everyone know that xbone is using an is that’s better suited for phones and tablets. I don’t see how it’s leaps and bounds better than ps4

    #21 1 year ago
  22. antraxsuicide

    @21 I said that the PS4′s interface is leaps and bounds better than PS3′s. I didn’t mention the X1. But X1′s interface is slightly better than the 360′s, which is vastly superior to the PS3′s (in my opinion.)

    #22 1 year ago
  23. Kreion


    Well interface preference at this stage is generally down to preference I feel. The PS4′s UI seems more organised than the X1′s in terms of lists and such, but it seems like it’d be quicker to use the X1′s when you know where everything is…but I can’t really say. Not that it matters all that much, but you can’t write of UI as being unimportant either.

    After all, at some point or another you’re going to have to flick through it, so if you find it unintuative it might irritate you. Which isn’t ideal really xD This applies to all UI designs, I mean there’s a reason people are hired to design them and not just leave them all as a set of lists.

    As for PSN vs Xbox Live…hmm well I’d say Live has a better infrastructure already in place and MS has more money to throw behind it to keep it from collapsing. PSN works and isn’t slow or anything, but they’ve had a fair amount of security leaks and such :/ At least more than XBL (to my knowledge, I may be wrong :)) Then again since Sony are charging for PS+ now I’d hope the service improves haha.

    #23 1 year ago
  24. DrDamn

    Very good point.

    Pure interface wise I much prefer XMB. Under the bonnet the Live Dashboard is much better designed, but using the UI XMB is better for me. On the XMB, even with a load of PS+ games, I can get to the game I want to play much quicker and organise them at the top level how I want too.

    For PS4 they’ve talked about personalisation. I really hope that translates to being able to group and organise the look of the interfaces – think phones, hell even PSV.

    #24 1 year ago
  25. BrahManDude

    it looks really boring and generic plus the colors are so washed out

    #25 1 year ago
  26. DSB

    Expecting good box art in 2013 is like going to the zoo expecting to see a wooly mammoth. We’re waaaay past that.

    #26 1 year ago
  27. wildBoar

    Can’t tell what way his head is facing.. And Why is this box art soo bad?
    Didn’t you have 500 dudes working on this Bungie?

    #27 1 year ago
  28. fearmonkey

    It looks like a Desert Spartan on the cover, like the Halo Xbone video that appeared at E3.

    #28 1 year ago
  29. Pitts

    Looks like a Halo game starring Master Chief, Hip Hop Master Chief, and Kung Fu Master Chief.

    #29 1 year ago
  30. Lengendaryboss

    Sounds cool, would definitely get that game ;)

    #30 1 year ago

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