Dragon Quest 10, the Wii MMORPG heading to Wii U and PC, may eventually make its way westward, however when it eventually releases in the overseas market it may not be in “the Dragon Quest style,” according to executive producer Yuu Miyake.
“As for whether it’ll be run in the Dragon Quest style in the overseas market, every nation has its own play style and sensibilities, so I don’t think it’ll be a single game worldwide like with Final Fantasy 11,” Miyake said.
“Different countries consume their games at different speeds and the way the communities are run also differ,” added producer Yosuke Saito. “Even the way people enjoy seasonal events is different, so I think we need to divide the running of it by country or region. So we’re thinking about having separate servers for each country.”
Saito went on to say he was sure people were surprised by the PC announcement back in June, but the team wanted to release DQ10 on PC “from the start” of development.
“The biggest reason was that, when thinking about which platform was most likely to be connected to a network, the PC was the first that popped into our minds,” he said. “We also live in an era where there’s nearly one PC for every household, and for people who grew up with Dragon Quest, PCs have been a natural part of their entire lives. We figured it wouldn’t seem unnatural.”
“Looking across the series from DQ8 onward, is that the business model of creating a retail package and releasing it exclusively on a single platform has become difficult to execute,” added Miyake. “Gamers’ play styles and tastes are getting segmented, and we can’t settle on a single platform. We’re also in an era where trying to make back development costs on a title good enough to be part of the main story is getting more difficult with the traditional business model.
“We have to build a new business model, one that doesn’t end with a retail package being purchased. So, when we decided to have DQ10 be an MMORPG, it was decided it’d be available for a monthly rate. Our direction was to center the game on a console that anyone can pick up and play, then gradually expand out to other platforms.”
The ultimate goal for Dragon Quest 10, according to both men, is to continue adding new stories to tell and new bosses to defeat as well as place where Dragon Quest fans can come together and “be comfortable”.
“I’m sure we’ll have DQ11 and DQ12 going into the future, but in parallel with that, I’d like to have a world within DQ10 where we can tell stories from DQ11 and DQ12,” said Saito. “I think it’d be great if we could keep DQ10 going for even ten or twenty years.”
Dragon Quest 10 arrives on Wii U in Japan in March and Square is currently taking beta applications for the PC version.