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Deciphering Dark Souls 2′s ‘accessibility’

Friday, 24 May 2013 08:29 GMT By Stace Harman

Dark Souls 2′s very existence has Stace Harman rather delighted, but he questions whether making the game more accessible might rob it of its appeal.

Dark Souls 2

Unlike its predecessor, Dark Souls 2 is being developed simultaneously for PS3, 360 and PC, which should help avoid the criticisms levelled at Dark Souls somewhat lacklustre PC port.

Dragons are once again set to play a large role throughout the game. From the gameplay so far, we’ve seen a tentatively titled Mansion of Dragons and around a dozen dragons featured during a bridge-crossing segment.

The decision to keep Dark Souls 2 on the current generation of machines was made partly for the sake of expediency .

Despite the series offering an infamous degree of challenge and my own personal first play-through of Dark Souls clocking in at 100+ hours, this super-human individual was able to complete it in just 86 minutes.

There are many stories that offer an insight into the mind of Hidetaka Miyazaki, the creative driving force behind Demon’s Souls and Dark Souls. There’s one about a digital photo frame that displayed varied feedback to Demon’s Souls, which the director kept on his desk throughout the development of its follow-up.

There’s another about Miyazaki watching tapes of dedicated Demon’s Souls players completing the game with the weakest character class, so that he might better understand the level of devotion that the game was capable of inspiring.

My personal favourite tells of how the air of ambiguity that surrounds series features like World Tendency and Covenants is a considered and deliberate choice on Miyazaki’s part.

It is the director’s attempt to recreate the mix of awe and incomprehension that he himself experienced during childhood as he struggled to understand the foreign language of western fantasy literature.

By not providing all of the answers and leaving some mysteries unexplained, Miyazaki hoped to encourage players to invest themselves in the fiction of his Souls series and to engage their imagination to fill in the blanks.

It’s these stories that go some way to helping us understand what Miyazaki has brought to From Software’s celebrated series, in terms of both mechanical design and emotional impact. It’s these same stories that make it difficult for fans to not be concerned by the fact that Miyazaki’s involvement in Dark Souls 2 is at a supervisory level only.

What’s more, his replacement, Tomohiro Shibuya, has stated that Dark Souls 2 will be less obtuse and easier to understand, while on a recent trip to Namco Bandai’s UK HQ I was told that the game’s narrative will be clearer and its story more structured.

Of course, there’s nothing inherently wrong with wanting to make something easier to understand and many will feel that the secrets of series should, at the very least, be decipherable through exploration of the game, rather than an online wiki. However, all of this makes me wary of the direction that Dark Souls 2 could take if pursuit of these notions is not expertly managed.

A more structured story suggests a clearer idea of where to go and what to do next, which risks depriving players of having to make their own exploratory journeys to figure it out for themselves. To be denied this joy because a wider audience might be disorientated by too many paths or frustrated by the lack of obvious direction is one of my biggest fears for Dark Souls 2.

Say what you see

Watching a Namco Bandai rep playing 20-minutes of the sequel cannot hope to address these concerns but it does reveal a number of clues concerning other key elements of the game.

The gameplay that we’re shown is that which was revealed last month, so rather than give a blow-by-blow account of it it’s more useful to focus on some of the finer details. In this vertical slice of gameplay, an armoured knight is depicted entering a ruined keep, lighting a bonfire and descending a ladder into the depths below.

The bonfires are amongst a number of features to make a return from Dark Souls. In this pre-alpha gameplay there’s much that is yet to be pinned down, but nonetheless the basic form and function of the HUD appears familiar. The health and stamina bars are the same as before, although there’s what appears to be a sun and moon icon where the humanity counter was previously.

There’s no word on whether this is indicative of a shifting day/night cycle, although it doesn’t appear to be the case from what I observe. It could be an emblem that depicts covenant allegiance or is linked to the character class; similarly, it might just be a placeholder at this point. Humanity was one of the core concepts of Dark Souls, affecting numerous game factors and so it wouldn’t be surprising for it to feature in the sequel in one form or another.

The HUD in the bottom-left of the screen looks largely familiar. One key difference is the ability to assign three weapons to the right-hand weapon-slot compared to Dark Souls’ two. There are also smaller item slots next to the main cardinal-point display that suggest an expanded number of secondary items will be accessible without having to dip into the inventory system.

The inventory system itself is currently implemented in only its most basic form. It still takes up most of the screen but is offset to give you a view of your character. While this affords a vanity view of your avatar as you swap armour and equipment it has the more important function of allowing you to see if you’re about to be attacked; it’s unknown at this stage whether you’re able to pause the game.

Aesthetically, Dark Souls 2 shares the ruined beauty of its predecessors. The art direction once again lends personality to crumbling grandiose structures and harsh natural landscapes. A new engine has been developed in order to address the frame rate issues of Dark Souls and with the new engine come a handful of new tricks. The lighting effects are excellent and also serve a gameplay function.

It’s now possible to carry a torch to illuminate those dark corners but doing so deprives you of the ability to equip a shield and so it may be a case of sacrificing the ability to effectively defend against that which is trying to kill you for the relative luxury of being able to see it.

Outside, wind rustles clothing and, in one dangerous sequence, slows movement across a bridge to a crawl as dragons circle overhead. It looks likely that we’ll see more varied weather conditions that we have before.

In truth, there is nothing on show here that offers any cause for alarm. No wholesale changes, recharging health or ill-advised cover mechanics to sully the series’ pure roots and challenging gameplay.

Instead, there is just that one nagging worry that without Miyazaki’s constant presence, the rest of the team might be tempted to tip the balance further in the player’s favour or face publisher pressure to chase a bigger audience by relaxing the firm hand that the first two titles maintained throughout.

Perhaps it’s unfair to be concerned or maybe it’s the unavoidable by-product being so invested in the franchise. I keep coming back to the idea that Miyazaki’s show-not-tell approach is completely at odds with so many other high-profile titles. Without him, will damaging sacrifices be made in a bid for mass-market acceptance?

Of course, neither Dark Souls nor Demon’s Souls were made by just one man. Therefore, I can only hope that those who worked alongside Miyazaki paid close attention to his methods and share his passion for treating players like intelligent adults. Ultimately, I want some of the mystery to remain intact so that I might savour the experience of figuring it out for myself.

Dark Souls 2 will be released on PS3, 360 and PC either later this year or early next.

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12 Comments

  1. The_Red

    This is exactly how I felt about the DS2 gameplay reveal. I was worried about a lot of things. Then saw the footage and everything felt good (Regarding how there haven’t been any major bad changes and how there wasn’t a real cause for alarm).

    Yet… those words about more “accessibility” and more streamline approach to storytelling are still there :(

    #1 2 years ago
  2. Kieran

    @1

    exactly its difficulty is what made it popular in thee first place im all for more people playing it but i would like it add a difficulty mode but lose the accessibility part

    #2 2 years ago
  3. polygem

    i just finished demon´s souls 2 weeks ago or so and started it the week before. this game is unbelieveably good. i haven´t played the game before because all the press and fans made it much harder than it actually is imho. i always thought the game will be great but frustrate me too much. well it didn´t, if anything it motivated me to start and finish it in about a week and after 46 hours i realised that i killed every demon in the game (cannot wait for my ng+) just wishing to go on and on and on.
    i just started dark souls now, i am only 12 hours or so in and i really enjoy this game but i think i found demon´s more accessible which is strange because having played demon´s really helps to understand how dark souls works. i think it is the design of the gaming world, the nexus vs. the more open worldish approach in dark. i think i really preferred the nexus more. it was more streamlined, more accessible, it gave me the option to browse through the levels in the nexus, planning my ride through the game a little more…you can still plan what to do next in dark souls and you freaking have to but it feels different. i never thought of needing a guide in demon´s but for dark i am getting the feeling that i absolutely need one, like it is even esential to have a guide to play the game properly. right now i am a a bit lost in dark. most bosses i encountered feel too hard yet, i travelled to many locations but i do not make much progress in any of them right now…i know, this is part of the game, i must think for a way out of this, this is exactly what makes this game feel so depressing, dangerous and fun at the same time, but all this was there in demon´s too but it encouraged me to press further in the game more. i returned to the nexus, felt save for a while, skilled my char, might go somewhere to grind if i wasn´nt making progress, instantly hopped into another world later..tried to survive longer…it felt better to me. not saying dark is a bad game. the opposite is true, i love some of the levels, some of the enemy animations are outstanding, the atmosphere is great….but yeah, i think demon´s was more accessible.

    BTW : FANTASTIC ARTICLE!

    #3 2 years ago
  4. Stace Harman

    @1+2 I’m really looking forward to seeing more and being able to go hands-on for a few hours in order to play a chunk of the game and get a feel for how it’s set-up. I’m positive about it in general, I just have one or two concerns that I’d like to be cleared up sooner rather than later!

    @3 I agree that some elements of Demon’s are actually more accessible; the level structure is a big part of that. Having distinct worlds makes it easier to tackle, but that’s why I prefer the coherence of Dark Souls’ world and having to figure out where to go next rather than going from A to B.

    Thanks for the feedback, folks.

    #4 2 years ago
  5. Mineral4r7s

    What I love about Dark Souls is the fact that you have one wide open world. Filled with tons of shortcuts. Every shortcut found for the first time blows your mind. Everything is connected everything is easy to reach. Its such a small world that seems so hugh because of all the possibilities. If you look closely you can see where you will be next and if you reach that spot and you look back you can see from where you came and it always, still, after 250 hours of dark souls, blows my mind.

    The world design is simply genious.

    Even after having played so long, watched so many videos I still encounter things I did not know about previously. Each playthrough is partially a new game, a new playstyle, a new world. If you know how you can approach the game from all directions its just astounding. Game is too easy for you? Choose Deprived at start and play naked the whole game and try to remain human for added pvp difficulty.

    Beating a specialized PvP character with a greenhorn character you just created feels just so good. I really do love this game. Not many games have moved me like this one. This games story made me cry, jump in joy and tremble from fear.

    I have heard about the rumous regarding Dark Souls 2, I have not watched a single piece of gameplay as I want to see it all for myself. I hope they do it right and if they don’t I can still play Dark Souls 1. They don’t need to make a better game, I don’t know if they even can, just a game like this that gives me hundreds of hours of joy.

    Did you know that you can see the Asylum Stray Demon, the first boss you encounter as you enter the fighting room? Its standing on the roof and watching you, and as you approeach he jumps down.

    You can see the Moonlight Butterfly, outside of the fog, clinging to the wall if you look closely.

    There are so many details I can’t write it all down.

    I have to go now so I stop here.

    I believe in you From Software, don’t screw up.

    #5 2 years ago
  6. TheBlackHole

    I’ve had many an argument over this with people at work.

    IMHO, I’m all for keeping the game tough at its core and not shifting on that vision, but there’s no reason why you shouldn’t add a different/easier/harder/more accessible mode.

    People who don’t like trial & error or unreasonable difficulty are never going to play the game anyway, but making some concessions on one aspect of the gameplay still allows people to experience an incredible world full of depth, character, combat and exploration.

    I really feel the focus on difficulty being this game’s USP does it a disservice.

    #6 2 years ago
  7. redwood

    I am happy with where ds2 is going. but what is miyazaki doing? what’s his secret project. I just hope he doesn’t go the path of fumito Ueda, i.e fade away.. I want him to keep making games (for as long as he likes)

    #7 2 years ago
  8. MFBB

    There will be little changes, just like from Demons Souls to Dark Souls.

    But in the end, all fans of the first two games will enjoy it for sure :)

    I hope they do a better job on the technical side of the game.

    A bit concerned about the Playstation version since they use the PC as lead… ports to the PS3 from Xbox/PC tend to be the worst version with the most issues.

    Even so all those 3 games would not be possible without the Playstation fans who made this series successfully, so dont force me to buy the PC version…wanne play this on the couch again :)

    #8 2 years ago
  9. Mineral4r7s

    @8 PC version is the superior version. You can mod the game, it looks way better, DSCfix enables easy coop with friends or duels with friends. PC version is the recommended version, imho.

    #9 2 years ago
  10. Rafa_L

    @9 I don’t know, I’m put off by the many videos of hackers, I play on ps3 and aside the flickering graphics glitch and some lag, I love it.

    I do like mods, but at this point the multiplayer is all there is to me, though some appearance mods are cool, many people hack and make pvp horrible.

    #10 2 years ago
  11. Mineral4r7s

    @10 I can tell you from my experience that hackers exist but they are rare. Most of the time you have fair duels, I invade constantly with my slvl 40 char other players in the forest while running through the world of dark souls, killing bosses and I always have fair 1n1s. I also happened to invade a world with 2 players. One cosplayed Smough the other one Ornstein :D, I invaded together with another player and we both had fair 1n1 fights. Its hella fun. If you somehow get your hands on dark souls for PC, I am pretty sure it will soon be reduced on steam in the summer sale give it a try, its like a whole new game.

    ps:
    pvp lvl on PC is 100

    greetings
    my name

    #11 2 years ago
  12. HighWindXIX

    For what it’s worth, I’m excited about a little more transparency to the setting and the story. On one hand, it is cool to notice little things linking an item to a story event while reading it’s description but the fact that I didn’t pick up on it till my third play through is also kind of a bummer. As much as I like the joy of discovery, realizing that there’s probably way more to the story that I won’t enjoy unless I scour every item description or read a wiki is also a little disheartening. I know several people who didn’t even know what the choice they were making at the end of the game meant. So if Dark Souls is a 2 out of 10 on a scale of clarity and explanation, how about we make Dark Souls 2 a 3 out of 10.

    #12 2 years ago

Comments are now closed on this article.

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  • Gears of War Remaster in the works for Xbox One, according to testers – report

    Overnight, a rumor surfaced claiming a remastered version of the original Gears of War was coming to Xbox One. According to playtesters, it isn’t a rumor at all. Polygon first broke the story, citing a source who showed the site sreencaps of the Locust invasion with updated visuals. Screenshots of the multiplayer showing improved lighting […]

  • GameStop promo outs Call of Duty: Black Ops 3 for November, pre-order for access to beta

    Call of Duty: Black Ops 3 will be released in November, according to what appears to be a leaked GameStop store promo posted on Kotaku. The exact date is November 6, which isn’t a surprise to anyone. On the promo, it notes that those who pre-order will be granted beta access for PC, PlayStation 4 […]

  • Call of Duty: Advanced Warfare Double XP and Elite Bonus weekend has kicked off

    Call of Duty: Advanced Warfare players can earn Double XP along with Elite Bonus on all platforms. There is even Double XP and Double Weapon XP on offer for Black Ops 2. The dry run is over. Prep for the Sunday reveal of #BlackOps3 begins now. 2XP/2XweapXP is live. pic.twitter.com/rn6SVtVJbY — Treyarch Studios (@Treyarch) April […]

  • Atlus makes “minor edits” to Dungeon Travelers 2 in order to avoid AO rating

    Atlus has announced it has made “minor edits” to four in-game images contained in Dungeon Travelers 2 to avoid an AO rating by the ESRB. According to a press release from the company, localization sometimes require changes to content in order for it to be “understood en masse,” which is why it worked closely with […]

  • Battlefield Hardline is 40% off through Origin this weekend

    The standard edition of Battlefield Hardline on PC is 40% off this weekend through EA’s Origin service. The Digital Deluxe Edition is also 40% off and includes various Battlepacks unavailable in the standard version. You can also pick up the Battlefield Hardline Ultimate edition for 23% off, which comes with all four planned expansions through […]

  • Submerged is an exploration-adventure game coming to multiple platforms

    Submerged is the latest title in development from Uppercut Games, and the exploration-adventure game is coming to PlayStation 4 and other platforms this year. The game takes place in a flooded city which Miku and her wounded brother Taku have reached by boat. Miku needs to find a safe place for her brother to rest […]

  • These screenshots for The Witcher 3: Wild Hunt show superb attention to detail

    Some gorgeous new screenshots for The Witcher 3: Wild Hunt have surfaced, and a couple are wallpaper worthy. Especially the one with the horse, but as you’re well aware, I’m horse crazed. The images below in the gallery have been scaled to fit properly, but if you head over to NeoGAF you can bask in […]

  • Namco kicks off Humble Store partnership with Dark Souls 2: Scholar of the First Sin

    Namco Bandai has started offering its PC titles on Humble Store, and this includes the recently released Dark Souls 2: Scholar of the First Sin. Other titles include Dragon Ball Xenoverse, and Project Cars. “In Japan, the Bandai Namco Group companies are known for supporting different charity programs and we are very happy to be […]

  • World of Tanks: 2,000 Bonus codes to give away

    Already have a World of Tanks account? We’ve got 2,000 codes for players to top up their Gold and Premium days. This weekend sees the World of Tanks Grand Finals take place in Poland, and we’ve got a bunch of game codes to give away to celebrate. Each Bonus PC code offers 150 Gold and […]

  • Mad Max contains Top Dog camps with boss fights

    Mad Max will have bases which vary in difficulty, some of which are considered a “finale” for a particular region and feature a boss fight. Speaking in the latest issue of GamesMaster via GamesRadar, the game’s producer John Fuller said this allows players to tailor their experience by deciding how much of a challenge they […]

  • Just Cause 3 gameplay trailer reveal coming next week

    Mark your calendars for Tuesday, April 28, because you won’t want to miss the gameplay reveal of Just Cause 3. Avalanche tweeted the date along with a teaser, as seen below. The box art has also made an appearance. Keep an eye on the game’s YouTube page, and we’ll be sure to post the video […]

  • First paid Skyrim Steam Workshop mod has been pulled

    Valve’s new incentive which allows modders to charge for their creations hasn’t been live for 24 hours yet, and already, one mod has been pulled. The mod in question was Chesko’s Fishing Mod for Skyrim, which the creator pulled after a community member questioned whether Chesko had permission from the creator of the character-idle animations […]

  • Resident Evil HD Remaster has sold over one million copies worldwide

    The HD remaster of Resident Evil has sold over one million copies worldwide since its January 20 release, Capcom has announced. The company attributed the sales milestone to producing a “great product” along with excellent word of mouth and praise from fans. In February, Capcom said Resident Evil HD Remaster was its fastest-selling digital title […]

  • The Crew: the Raid Car Pack and Raid Live Update now available for download

    The Crew players can now download the Raid Car Pack which is the last of four themes car packs. The Raid Live Update is also available, and it contains six new tuning specs. The car pack contains three new cars: the 2012 Cadillac Escalade, the off-road 2011 Volkswagen Touareg NF and the McLaren F1 supercar. […]

  • Geralt is very professional in the latest Witcher 3: Wild Hunt TV spot

    The Witcher 3: Wild Hunt has a new TV spot that’s short and to the point. The latest Witcher 3 trailer comes in the form of TV spot. It’s all CGI, and it looks good. If you’re more into gameplay trailers, the latest one will serve you well. The Witcher 3: Wild Hunt is out […]

  • Steam roguelike sale is live, offers deep discounts on a stellar collection of titles

    If you’re into challenging, procedurally-generated, and infinitely-replayable games, Steam’s current sale will hook you up. Steam is hosting a sale on roguelike games. Plenty of titles in the genre are on sale for upwards of 75% off. Highlights include Risk of Rain at 75% off, Don’t Starve at 66% off, Spelunky at 75% off, FTL: […]

  • Resident Evil: Revelations 2 finally gets online co-op in Raid Mode on Xbox One

    Resident Evil: Revelations 2 has been patched to support online play in Raid Mode on Xbox One. The Xbox One version of Resident Evil: Revelations 2 lacked online support in Raid Mode for a long time. Until today. A new patch has been released to bring that version in line with the rest of them. […]

  • A section in Killing Floor 2′s EULA about cyberbullying is riling up some fans

    Killing Floor 2 has recently got into a bit of trouble with some fans due to a clause in its EULA that gives the developer the right to revoke a user’s license without prior notice. The Killing Floor 2 EULA – just like many others found in modern games, has a section dedicated to cheating […]

  • World of Tanks: 2,000 free tanks and in-game cash to giveaway

    To celebrate the World of Tanks grand finals this weekend we’ve got some great freebies to give away to new players. We have 2,000 PC invite codes to giveaway, with each one offering new accounts a T2 Light Tank, 100 Gold and 1 Days Premium worth around €8.00. All you need to do is enter […]

  • Marvel announces partnership with Telltale, first game due in 2017

    Marvel and Telltale have entered into a partnership that will allow the developer to work on a new game series, due in 2017. Telltale has announced that it has partnered with Marvel Games, Marvel Entertainment’s video games division, for the development of a new game series. No indication was given as to what the new […]

  • Destiny: Bungie is not saying no to a player trading system

    Bungie has not completely ruled out the idea of bringing a trading system to Destiny. Destiny does not offer any way for players to trade items amongst themselves. But ever since the game’s release, players have never stopped asking Bungie to add one in. While the developer does not have a satisfying answer, it’s still […]

  • Destiny: Xur location and inventory for April 24, 25 – MIDA Multi-Tool edition

    The weekend Exotics market run by Xur: Agent of the Nine is now open for business. Destiny’s bizarre vendor, Xur, has arrived at the Tower. Xur is your man if you’re looking for Exotic armour or weapons. Not only that, but he will also let you exchange your old Exotic gear for new, upgraded versions. […]

  • Warcraft movie delayed yet again

    The Warcraft movie will no longer hit theatres in March 2016. The release date of the Warcraft movie has been pushed back by three months. The movie was expected in March 2016, but Legendary Pictures announced yesterday that it is now due on June 10, 2016. No reason was given for the delay. This is […]

  • Destiny: Iron Banner returns on April 28

    Destiny’s Iron Banner PvP event will return this Tuesday. Bungie has announced that the Iron Banner, it’s once-every-few-weeks PvP event, will make a return with next week’s weekly reset. It was initially due this week, but because of the recent Crucible changes that were implemented with patch 1.1.2, Bungie wanted to wait and see. That […]

  • Deus Ex devs take the piss out of Black Ops 3

    Deus Ex developers have been having a bit of a laugh at the expense of Call of Duty’s official Twitter account. You would be forgiven to think that yesterday’s Call of Duty: Black Ops 3 ‘Ember’ teaser was part of an ad campaign for a Deus Ex game, with all the biohacking, wearable tech, augmentation, […]

  • Bungie weekly update: Commendations begone

    Destiny’s weekly update is here to determine the fate of all those Commendations you’ve been earning in the past few months. Bungie started off this week’s update with a recap of the details revealed during the recent livestream. There wasn’t really anything on this front that they haven’t talked about already. With the exception of […]

  • This GTA 5 trainer lets you play as almost anything and it’s the best thing ever

    Want to play GTA 5 as a monkey, a cat, a fish, a deer or some other non-human thing that we eat or keep as a pet? ScriptHook has you covered. Not only can you play as critters, it change other game values, according to an explanation from PC Gamer. These values include making changes […]

  • EA Sports moves Rory McIlroy PGA TOUR release date to July

    EA Sports has announced Rory McIlroy PGA TOUR will be released in July. Originally announced for June, the golf game will now release the same week as the Open Championship at St. Andrews, on July 14. EA also provided some more color on gameplay features such as the ability to customize the game by borrowing […]

  • Jason Voorhees joins Mortal Kombat X in May, Kombat Pack owners get first dibs

    Jason Voorhees will arrive for Mortal Kombat X players in May, NetherRealm Studios announced today during the latest Kombat Kast. Jason will be shown for the first time on Monday, May 4 during a special Kombat Kast. According to EventHub which watched the livestream, the developer will also show off the character’s move and Variations. […]

  • The Witcher 3: Nvidia heads to Poland for a behind-the-scenes look – video

    A video for The Witcher 3: Wild Hunt has been released, taking you behind-the-scenes with CD Projekt RED. Nvidia’s GeForce crew went to the firm’s studio in Poland to talk with the game’s executive producer John Mamais, who provides a look at the PC version of the upcoming RPG. CD Projekt, according to the video […]

  • Microsoft notes decline in Xbox unit sales for Q3 FY15 to 1.6 million

    Microsoft reported its Q3 FY15 earnings today, citing growth in Xbox Live usage as one of the contributing factors to the firm’s reported revenue. However, the firm noted a decline in units sales for its Xbox consoles during the quarter. Microsoft Q3 2014 (yoy comparison) Microsoft Q1 fiscal 2015 Microsoft Q2 fiscal 2015 The firm […]

  • Powerplay is a new feature included in the Elite: Dangerous May update

    The next update for Elite: Dangerous is coming next month and it includes a new feature called Powerplay. According to Frontier Developments, Powerplay allows players to participate in an ongoing battle that “enhances every aspect” of the game. Players can become allies with a number of galactic Powers and guide their strategy, pursue objectives in […]

  • Facebook says it’s “too early” to discuss large-scale shipments of Oculus Rift

    Facebook has said it is “too early” to discuss large-scale shipments of Oculus Rift as the VR headset is still in the development stages. Speaking during a call to investors, Facebook CFO David Wehner said the company had nothing to announce regarding the amount of stock it expected to ship. “We have not announced any […]

  • Battlefield Hardline’s first patch and rental server program hits next week

    Battlefield Hardline’s first patch has a release date for both consoles and PC. PC & Console patch and RSP for Consoles coming April 28th. Fixes include TDM spawns and more: http://t.co/BZYJeomPlr pic.twitter.com/27TCiY8hmf — Battlefield (@Battlefield) April 23, 2015 The update will include fixes to Punkbuster, Nvidia DirectX drivers, TDM spawns, contains weapon balance tweaks and […]

  • Modders can now earn money through Steam Workshop starting today with Skyrim

    Valve has introduced a new functionality within Steam Workshop which will allow mod makers to earn money for their creations, starting with Skyrim. The update will allow content such as mods, items, or maps to be sold through Steam Workshop for titles which have the feature enabled. A new “streamlined process for listing” has been […]

  • Play Skyrim for free this weekend on Steam and take 75% off while you’re at it

    Skyrim is free this weekend on Steam providing wanna-be Dragonborns who have procrastinated on wetting their blades with Stormcloak blood the perfect opportunity to give the RPG a try. Head over to Steam and download the game and play for free until April 26 at 1am PDT. The game is also 75% off if you […]

  • Call of Duty: Black Ops 3 “Ember” teaser video released ahead of full reveal

    Activision has released a Call of Duty: Black Ops 3 teaser video titled “Ember” and you can watch it right here. Here’s the video blurb: “In the next 50 years, technological advancements will lead us into a world where only those who risk going too far, will find out how far we can actually go.” […]

  • Dragon Age Keep update includes more customizability and control

    Bioware has updated Dragon Age Keep after listening to community feedback. The update includes more customization and control over heroes, world states, career and more. Players can now customize hero portraits or delete Dragon Age: Inquisition heroes from the Hero section. They can also remove playthrough states from the World State Manager and keep up […]

  • Here’s a look at some Conker community creations in Project Spark

    Conker’s Bug Reunion releases today, and below is a video showing some of the community creations you will be able to download using the creation pack. Project Spark is a free download on Xbox One and Windows 8.1, and you can download the Conker Creation Pack today. It contains 350 assets in order for users […]

  • Rainbow Six: Siege video shines spotlight on the British Counter Terrorist Unit

    Ubisoft has released a Rainbow Six: Siege video which gives you a look at the British Counter Terrorist Unit which features “the best of the Army, Navy, and Air Force.” The firm said that over the next few weeks it will introduce the public to each of the units in the game. Rainbow Six Siege […]

  • Mario Kart 8 DLC and Mewtwo for Super Smash Bros. headline eShop update in North America

    Nintendo has updated the North American end of the eShop with an update and new DLC for Mario Kart 8 and the Mewtwo DLC for Super Smash Bros. Other highlights include Mario Kart DS on Wii U Virtual Console, the continuation of International StreetPass Week and more. Full update is below. Nintendo eShop Mario Kart […]

  • Square Enix host E3 2015 conference this year on June 16

    With Final Fantasy 15, Rise of the Tomb Raider and Deus Ex: Mankind Divided on the horizon, it should come as no surprise to learn that Square Enix will be hosting a dedicated E3 2015 conference this year. The presentation will take place Tuesday, June 16 at 9am PDT/12pm EDT/5pm UK. It will be broadcast […]

  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]