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Kojima on Metal Gear Rising: “I didn’t think we’d have it go this well”

Wednesday, 20 February 2013 13:05 GMT By Dave Cook

Metal Gear Rising: Revengeance has surprised series creator Hideo Kojima, shattering his cautious view of collaborations. He revealed that the experience of teaming up with Platinum Games worked perfectly. I can’t blame him, as the game received a string of high review scores yesterday.

Speaking in this week’s issue of Famitsu, Kojima said of Rising’s joint development, “To be honest, I didn’t think we’d have it go this well. When I first asked Platinum Games for help, it was a pretty forced request, in that I felt if I couldn’t get them to take it then the project would be cancelled.

“I’ve worked on collaborative efforts in the past, but they didn’t go well, and that became a sort of trauma for me. Getting real results from this one was a really good case study, I think. MGR wouldn’t have been born if it were us alone, and I don’t think Platinum could have made it by themselves, either.

“In that way, the word ‘collaboration’ doesn’t seem like enough. My impression is that it really was a new style of development. Now we just have to start selling this project, and that’s our role.”

As you can see in my Metal Gear Rising: Revengeance appraisal, I agree with Kojima that it’s an experience that feels both like a Platinum Games joint, and equally like a classic Kojima Productions title. It’s impressive, even if it’s not as deep as Platinum’s opus Bayonetta.

Are you hyped for the game? let us know below.

Thanks Polygon.

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22 Comments

  1. ShowUsYourLunch

    I hope going in to next-gen more developers do stuff like this, if only to cut dev time in half. can’t wait to get my hands on this :)

    #1 2 years ago
  2. YoungZer0

    I’m gonna be honest here; I had plans to buy this game, but there is simply no way I’m going to spend 60 Euros on a game that last around 4-5 hours. It is too short.

    I’ll try to rent it this weekend, but my plans to buy it disappeared.

    btw. I heard a lot of stuff about the voiceacting being inconsistent.

    #2 2 years ago
  3. LuLshuck

    4-5 hours including cut scenes?

    #3 2 years ago
  4. YoungZer0

    @3: Nope.

    #4 2 years ago
  5. MadFingerz

    From the trailers I’ve seen the english voice acting does sound a bit meh :/

    Is there an option to change to japanese voice acting (with en subs)?

    #5 2 years ago
  6. zoopdeloop

    @2 Actually it’s a standard MG game length wise.
    It all depends of how you will play it.Going straight through for the action is 4-5 hours including cutscenes.But if you want to collect enemy files,ID’s from soldiers and other titles(all these to acquire some special items) as well as going stealth here and there it will clock between 8-10
    Also play it on hard difficulty from the start.
    On Normal the action gets boring after a while and enemies fall like leafs

    I’ve played 3 hours(listened to some codec conversations) and i’m only halfway chapter 2

    #6 2 years ago
  7. YoungZer0

    @6: We’ll see. I don’t trust Platinum as much as other people do, so I’ll rent it first. I also thought that the last few MGS games weren’t that good. They didn’t have that much weird and fun stuff in it.

    There was always something new and interesting to be found in MGS 1, 2 and 3. I think the gameplay in Revengeance doesn’t give you that many options. So I’m cautious.

    #7 2 years ago
  8. Clupula

    I can’t wait to play this game. It’s being given to me as a late Christmas gift, so I have to wait until Sunday to play it. In the meantime, I’ve been torturing myself with anticipation by listening to the theme of someone (I assume a boss) named Mistral. I hated the music in the demo (probably the only part I did hate about it) but that song is awesome.

    #8 2 years ago
  9. FrayJoker

    Vanquish was much the same way in terms of length, but I’ve clocked an easy 50 hours just because the gameplay is so much damn fun. There’s no other game I’ve played with quite the same pacing or flow.

    Bayonetta was a quite a bit longer, but going back to tougher difficulty levels just made the game feel even more rewarding.

    I feel like I’m going to be clocking very similar hours with Anarchy Reigns, especially if I can convince a few friends to dedicate themselves to the multiplayer.

    Platinum put out quality, games may be short but they have a certain kinetic and aesthetic that always seems to bring me back for more.

    #9 2 years ago
  10. YoungZer0

    I am so massively disappointed by the music. It feels as out of place as the art-direction.

    There’s some mediocre commerce rock music and the rest seems to be as memorable as the Vanquish soundtrack. I remember they even used some Mexican guitar strings in the cutscene before the boss fight in the demo. What’s up with that? Is the cyborg chainsaw dog from Mexico or what’s going on here?

    I was hoping for something more fitting, like techno stuff. Norihiko Hibino always had a very unique touch. So sad to see that they didn’t use him.

    Would’ve loved to hear something like this in the game:

    http://youtu.be/Ihx2I5D0zgU

    http://youtu.be/jumsnCo4r7E

    Instead we have this:

    http://youtu.be/EvwBxScgf6o?t=2m40s

    Which might be fine on its own, but rock music in a videogame about a Cyborg Ninja? So lazy and uninspired. Naw dawg, just naw.

    btw. can anyone tell me how many costumes there are? Apart from the DLC ones I mean. Is there more than just the Mexican outfit and the Black Ninja Suit with some red highlights.

    @9: Yeah, I don’t share that. I completed Vanquish once and never went back.

    #10 2 years ago
  11. MadFingerz

    ^”Yeah, I don’t share that. I completed Vanquish once and never went back.”

    Same here, that’s why I’m really not sure about this game although I much prefer a hack & slash game over a TPS one.

    #11 2 years ago
  12. FeaturePreacher

    I think the game is a fabulous collaboration. It just shows what happens when you get a developer like P* that respects the fans of a series. And the music is probably the best I’ve ever heard in a video game. It’s so good that I can’t wait to put the soundtrack on my phone. Hopefully Capcom can see how good P* is and let them fix the atrocious mess that was the recent DMC. DMC 5 made by P* would be an instant buy.

    #12 2 years ago
  13. stalepie

    You can get the soundtrack here:

    http://www.emusic.com/album/-/-/13865082/

    What song is it that plays during the multi-armed boss here?
    http://youtu.be/pdhZGOCY3Qg?t=1m9s
    Thanks

    A blog entry about the music:
    http://platinumgames.com/2013/02/14/geared-up-for-metal-and-some-dubstep/

    #13 2 years ago
  14. YoungZer0

    @12: Yeah, but do us all a favor and don’t play that music in public, unless you want to embarrass yourself.

    Respect the Fans? Give me a fucking break. I still remember the outrage after the first trailer by Platinum Games, after people saw how Raiden threw a MGR through the air like it was nothing.

    But they calmed down. Seems to be the Fans of MGS are just less entitled brats or the more realistic theory: Hideo already broke MGS. There’s simply nothing you can’t do in the MGS franchise that would destroy it further. It’s a mess beyond repair. There’s nothing to lose.

    And there is no way Platinum Games is ever going to make a DMC 5. A. Old DMC is dead. B. Most of the people working there left Capcom for a reason.

    #14 2 years ago
  15. Hellhound30x

    @14 YoungZer0 “It’s a mess beyond repair?” (MGS franchise.)

    I don’t get why you would say that… I mean its not like you created the franchise. Its not like you were some co-director/writer in anything having to do with the MGS universe. MGS is Hideo’s baby. Always has been… always will be. You kinda remind me of the Star wars fans crying over George Lucas making Episodes 1,2,&3….

    either way just wanted to say METAL GEAR RISING IS A BEASTLY GAME!!!

    #15 2 years ago
  16. YoungZer0

    Er, what?

    I don’t understand how you’d come to this conclusion.

    I said it’s a mess beyond repair because it really is a mess beyond repair. The story had so many twists and turns and fanservice for the depraved that in the end there is nothing holding it together anymore. He can’t fix that anymore.

    We had A.I.’s being programmed during the cold war with the personality of a war hero. People hypnotizing themselves so they could believe to be the doppelganger of someone else just to fool the La-Le-Lu-Le-Lo. We had people with powers but not really who were still able to repel rockets with their thought. Vamps who can’t die because of nanomachines. Women who can’t climb choppers on their own. People who get shot mutliple times in their arms and legs, still able to shoot back.

    He could announce Metal Gear Solid 5 tomorrow with a younger Snake in the main role and use some kind of Nanomachines explanation and people would eat it up without any problems.

    As a fan you had to swallow so much bullshit that he can basically do anything he wants now and it wouldn’t change a damn thing.

    I’m not ‘crying’ because it is a mess. I’m stating a fact. I’m not sad or mad about it either. I’m not emotionally invested in this franchise, because of reasons stated above. He pulled way too much bullshit.

    #16 2 years ago
  17. Armitage Shanks

    @16 Yeah except its not fact,it is just your opinion which you cant resist from posting on any thread Metal Gear related.You dont like MGS anymore,we all get it believe me….move on.

    #17 2 years ago
  18. YoungZer0

    Of course it’s a fact, how can you even argue about that? You must care little about a games story if you can eat up all that bullshit without even asking questions.

    Because this is where all the games fall apart. The moment you question something, you won’t be able to stop and then you’ll see just how big the mess is he created.

    #18 2 years ago
  19. MadFingerz

    I agree with Zero here and all that nonsense was almost entirely brought in by MGS4 alone, which is why it is my least favorite from the series. I mean, the game still has some awesome parts but the whole “nanomachines explain everything!” bullshit is just…ugh.

    I wish I was one of you that likes the story, but I am not, so yeah…It would be best if for the next games Hideo just used the MGS formula but with a different story that was entirely thought up from the start. Or telling us how the MGS story would be without nanomachines. That would work for me, I guess.

    #19 2 years ago
  20. Hellhound30x

    @#18 YoungZer0, “I’m not ‘crying’ because it is a mess. I’m stating a fact. I’m not sad or mad about it either. I’m not emotionally invested in this franchise, because of reasons stated above. He pulled way too much bullshit.”
    Oh… you mean Japanese story telling then??

    I’m not ‘hating’ on you because of your’e opinion, I’m simply pointing out that its not your creation. Kojima’s vision of MGS is what it is… did he write himself into a corner in many instances? Sure he did… did he use “nano machines” as a scapegoat? Yep. In the end its his story to tell. You call it a “mess.” I call it Kojima’s opus!

    Now if you’re looking for a certain type of ‘realism’ then go with Splinter Cell…

    #20 2 years ago
  21. Clupula

    The only game in the franchise that I think is a mess is MGS2. MGS4 has a couple questionable “let’s throw some unnecessary scientific explanations for everything” parts too, but most of those are Ryan Peyton’s influence. Peace Walker’s story made up for the things I was questioning about MGS4 and MGS4 made up for MGS2. In fact, I usually encourage people to play them in chronological order, instead of release order, since the story makes much more sense when you play it that way. MGS2 is not as awful if you know all the things that Peace Walker and MGS3 have in them.

    #21 2 years ago
  22. Hex

    @14 “Yeah, but do us all a favor and don’t play that music in public, unless you want to embarrass yourself.”

    Really? How pathetic do you have to be to think that playing a particular music in public will be an embarrassment, for the sole reason of it being intended to be background music for a game. Such a bland and dry mind, but then what would you expect from a creature that thinks of its opinions as logical conclusions and facts.

    #22 2 years ago

Comments are now closed on this article.

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    Bungie has reset the weekly cap of Crucible and Vanguard marks and added new Heroic and Nightfall strikes, now with burn. From now until next Tuesday, the weekly Heroic strike will be The Devil’s Lair with Heroic and Lightswitch modifiers. As for the Nightfall, you’ll be fighting Sepiks Prime with the help of Arc burn. […]

  • Few Mass Effect FemShep cosplays are as elaborate as this one

    The internet is full of Female Commander Shepard cosplay from Mass Effect, but very few are as terrific as this one. Visual artist Freya Willia has spent over two years painstakingly creating the perfect suit of armour and the best weapons to make her cosplay of Female Shepard as authentic as possible, Omni tool and […]

  • Deals with Gold: Assassin’s Creed Unity, Red Dead Redemption and more discounted

    This week’s Deals with Gold titles for Xbox Live subscribers is a good mix of modern games and old favourites. The list of discounted games through this week’s Deals with Gold is live with discounts on Assassin’s Creed Unity, Amazing Spider-Man 2, Red Dead Redemption, Max Payne 3, and more. The deals are live now […]

  • Destiny guide: how to maximise your Grimoire Points

    Destiny players regularly compare the size of their Grimoire Points. Learn how to make yours the biggest. Destiny guide: how to earn Grimoire Points In Destiny, earning most Grimoire cards is just a matter of playing the game, maybe a little more attentively than usual. You’ll either need to complete a certain number of actions […]

  • Shovel Knight: Plague of Shadows will let you play as a baddie

    Shovel Knight owners will benefit from the generosity of Kickstarter backers quite soon. Because Shovel Knight was overfunded during its Kickstarter campaign, developer Yacht Club Games committed to releasing free content updates. The first of these, Plague of Shadows, has now been detailed. The expansion stars baddy Plague Knight, who turns on his former allies, […]

  • GTA controversies, from Hot Coffee to PR manipulation

    GTA has a long history of controversy. The latest Did You Know Gaming tells the full stories behind the sensational headlines. Grand Theft Auto is such a byword for controversy that it’s easy to forget the full context of what actually happened to bring mainstream press, politicians and interest group awareness to the Rockstar series. […]

  • Infamous 2 one of five new PlayStation Now additions for March

    PlayStation Now will expand to the tune of five new games this month. The March PS Now additions are Infamous 2, Twisted Metal, R-Type Dimensions, Alone in the Dark: Inferno and Operation Flashpoint: Red River. PS Now will set you back $20 per month or $45 for a three month subscription. It offers all you […]

  • Final Fantasy 10/10-2 HD Remaster gets PS4 release date

    Final Fantasy 10/10-2 HD Remaster hits PS4 in May. The PS4 release date for Final Fantasy 10/10-2 HD Remaster is May 12 in North America and May 15 in Europe. Gematsu reports a special pre-order bonus calendar with art by Yoshitaka Amano is available through the Square Enix Store and participating retailers. In Europe, pre-ordering […]

  • Call of Duty: Advanced Warfare getting 15 new Prestige levels

    Call of Duty: Advanced Warfare players can now aspire to the ranks of Grand Master Prestige. Advanced Warfare developer Sledgehammer Games will add 15 more Prestige levels to the latest Call of Duty, giving players at max XP a chance to grow even further. According to the Sledgehammer Games blog, when you enter Master level […]

  • Destiny: Crota’s End recreated in Minecraft

    Destiny’s toughest challenge gets even nastier if you throw Creepers into the mix. The ultimate Destiny challenge – for now – is the Crota’s End raid. Taking place in an alternate dimension accessed through the Hellmouth on the Moon, the Raid takes Guardians through a pit of darkness to the resting place of Crota himself. […]

  • Xenoblade Chronicles 3D trailer introduces the Heir to the Monado

    Xenoblade Chronicles 3D protagonist Shulk is the Heir to the Monado, his distinctive red sword. Let this trailer fill you in on what that means. Xenoblade Chronicles 3D releases for New 3DS on April 2 in Europe and April 10 in North America. As well as all the content of the Wii original, it has […]

  • The Elder Scrolls: Total War mod covers Morrowind, Oblivion and more

    The Elder Scrolls: Total War is a terrific mod allowing you get get intimately involved with the history of Bethesda’s detailed fantasy universe. The first release of The Elder Scrolls: Total War dropped on the weekend, giving players their first chance to try out LoRdNazgu1‘s creation. This version runs from 3E 427 to 4E 45, […]

  • Five Nights at Freddy’s 3 out now on Steam

    Five Nights at Freddy’s 3 is out now. Yes, we’re surprised too. You can grab Five Nights at Freddy’s 3 on Steam for $8. Developer Scott Cawthon really doesn’t mess about; the game was only announced in early January. Here’s the blurb: Thirty years after Freddy Fazbear’s Pizza closed it’s doors, the events that took […]

  • EVE Online heister makes off with $13,000 worth of goods

    EVE Online is a hotbed of villainy, espionage and backstabbing, but one intrepid corporate thief has made waves even in this setting. The thing about EVE Online is that it’s a true sandbox: the game’s rules are very loose, and allow players to make careers out of theft, piracy, assassination and espionage in addition to […]

  • Marth Amiibo getting a stock refresh in North America

    Nintendo of America has announced a fresh supply of the difficult to find Marth Amiibo. The Marth Amiibo will be back in stock in the US in late April, the platform holder said on Twitter today. Planning to pick up Code Name: S.T.E.A.M. and don’t have a Marth amiibo? More are headed to stores in […]

  • Skyrim beta update upgrades creation kit file size

    Skyrim has been granted a new beta update – more than three years after launch! – to improve the experience for modders and those who use them. The Elder Scrolls V: Skyrim released in November 2011. I think that’s worth noting before we discuss the beta update that dropped today, even as Bethesda is working […]

  • Paradox’s next epic RPG is, uh, Knights of Pen & Paper 2

    Knights of Pen & Paper 2 is very serious business so please enjoy this very serious trailer. “Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-laywering GM in a fully customizable […]

  • Amplitude looks amazing in new gameplay trailer, has a team multiplayer mode

    Amplitude may have been delayed but we still get something this March: a fine new gameplay trailer. Amplitude is coming to PlayStation 3 and PS4 sometime in northern summer. It’s a reprisal of Harmonix’s classic rhythm action game, a forerunner to its later efforts with Guitar Hero and Rock Band, and was crowdfunded. Update: Turns […]

  • DayZ creator’s “crazy”, “esoteric” next game developed with Improbable

    DayZ creator Dean “Rocket” Hall has dropped the first vague details of his new game project. “I do not want to make safe games. I do not want to make games the way we have been making them. What if the most experienced video game staff in the world collaborated on the most esoteric and […]

  • Battlefield Hardline will support AMD’s Mantle

    AMD has confirmed what most Battlefield fans thought. Battlefield Hardline will indeed support Mantle. Battlefield Hardline will support Mantle, AMD has confirmed. Some players weren’t sure whether the retail version of the game will support AMD’s API, due to its absence from the recent PC beta. AMD did not say whether the feature will be […]

  • Unreal Engine 4 GDC 2015 sizzle reel shows what the tech can do

    Unreal Engine 4 is a pretty versatile bit of tech, as this new sizzle reel shows. As one of the more ubiquitous engines, Unreal will be on show at GDC this week. Developer Epic produced the following sizzle reel to quickly demonstrate what it can do – cutting edge graphics (there are very few games […]

  • Survarium’s latest patch removes limit on battle ammo, rebalances experience gain

    The latest Survarium patch has readjusted the value of experience and reputation points gained and removed the limit to the maximum amount of ammo you can use in combat. Survarium developer Vostok Games has released patch 0.27a to the public, having recently finished testing it. The patch is a major one and covers changes to […]

  • The Hunt Begins in new Bloodborne TV spot

    Bloodborne is so close you can almost smell its coppery tang on the wind – and also you can watch commercials for it. Bloodborne arrives on PS4 at the end of this month (March 24 North America, March 25 Europe, March 27 UK) so excitement is starting to build. Sony isn’t helping keep us calm […]

  • World of Warcraft: you’ll soon be able to buy game time with gold

    Blizzard will soon allow World of Warcraft players to exchange in-game gold for game time and vice versa. Blizzard has announced a new system that will launch soon for World of Warcraft. The system is called WoW Token. Using this system, players will be able to buy game time using in-game gold. Here’s how it […]

  • 3D Realms’ Bombshell returns with the first gameplay trailer

    Remember 3D Realms’ Bombshell? The isometric ARPG that was announced last year? Well, it’s back, and we get to see gameplay footage. The game stars Shelly “Bombshell” Harrison, a bomb technician turned mercenary with a mechanical arm. She will embark on a quest to rescue the president and save Earth, all while shooting aliens. The […]

  • Unreal Engine 4 is now free for everyone to use

    Epic Games has made Unreal Engine 4 available for anyone to download and use, for free. Unreal Engine 4 is now free. Anyone can download it and start using it, the developer announced today in a blog post. The download features the the full set of tools used by Epic, and includes 100% of the […]

  • Call of Duty European Championship winner announced

    The winner of the European round of the Call of Duty Championship has been announced. This past weekend, 28 teams representing UK, France, Germany, Spain, Italy, Netherlands, Sweden, Finland, the rest of Europe and Middle East attended the final of the European round of the Call of Duty Championship. UK team Epsilon eSports was crowned […]

  • GOG brings back Insomnia sale with discounts up to 90% off

    GOG.com is bringing back its Insomnia sale event with even more games. GOG’s Insomnia sale is back with double the amount of games. This year, there will be two sets of games available at once. The sets are seasoned classics and fresh new titles. Each set will feature games with discounts up to 90% off, […]

  • 2K is shutting down NBA 2K14 online servers, won’t affect career save files

    2K will be shutting down the servers for NBA 2K14 this month. The publisher revealed yesterday that online servers for NBA 2K14 will be turned offline on March 31. “You will no longer be able to play ranked games/online association,” reads the announcement. NBA 2K14 relied on online servers to store save files for MyCareer […]

  • One Dead or Alive tournament organiser is proposing ban of “over-sexualised” costumes

    A Dead or Alive tournament organiser has suggested a soft ban on some of the game’s “over-sexualised” costumes, and not everyone is happy. Tournament organiser “The HuBBs” took to the FreeStepDodge forums to suggest a list of rules that other offline tournaments can follow. The list goes over stages, characters, moves, which is certainly in […]

  • Destiny: all the news from Bungie’s open house Q&A

    Bungie hosted an open house Q&A session with the community last week and lots of exciting news have come out of it. Arekkz Gaming has gathered all the information that came out of Bungie’s open house Q&A in one handy video. The list is massive, going over Exotic weapon balance, upcoming events, PVE, Crucible rewards, […]

  • Elite: Dangerous and Star Citizen to honour Nimoy with in-game memorials

    Developers behind space exploration games Elite: Dangerous and Star Citizen will honour the memory of Leonard Nimoy through in-game memorials. The develops of both games have confirmed separately that in-game memorials will be established to honour the memory of the late Star Trek actor, Leonard Nimoy, famous for playing Spock. Elite: Dangerous executive producer Michael […]

  • Deal: get a PlayStation 4 + three exclusives for $399

    Amazon’s latest PlayStation 4 deal is not one to miss. With purchase of a PlayStation 4 console from Amazon in the US, the online retailer will throw in digital codes for Infamous Second Son, Killzone Shadow Fall and The Last of Us: Remastered, all for the same MSRP of $399. The Last of Us Remastered […]

  • Destiny: this is how one player predicted House of Wolves details and Xur’s inventory

    The method one Redditor possibly used to leak some details from Destiny’s House of Wolves was the same one he used to predict the inventory of Xur: Agent of the Nine. Last week, Reddit user Megamanexe4 leaked a few pieces of House of Wolves expansion content. The leaks included strikes, new Crucible mode, and a […]

  • Mortal Kombat X is coming to iOS… as a card-battler

    Mortal Kombat X will be releasing on mobile devices in some form, just not the one you except. Mortal Kombat X is coming to Android and iOS devices as an extension of the main game. It will launch in April alongside the console versions. The mobile game will be part card collecting and part fighting […]

  • Metal Gear Solid 5: The Phantom Pain announcement coming this Wednesday

    Kojima Productions will unveil something about Metal Gear Solid 5: The Phantom Pain this Wednesday. Metal Gear Solid fans should standby for a Phantom Pain-related announcement on Wednesday, March 4. According to developer Kojima Productions’ Twitter, there’s going to be an announcement at 2pm GMT on Wednesday. The developer posted the following image. The image […]

  • Reader survey: time to let us get to know you better!

    We’d really appreciate it if you could fill in this survey about the websites you read and the games you buy. It massively helps! You can fill out the survey right here and obviously all the information you supply is confidential. It helps us build a better picture of the people who read our site […]

  • Battlefield Hardline Premium: here’s everything you get for $50

    Battlefield Hardline’s Premium membership will give players access to 4 new features, early access to expansion packs and more. EA detailed the offer today – it costs $50 in total (£40 in the UK) and gives players a whole bundle of new gear and content. Check it all out in handy list form below: Masks […]

  • Hayter’s gonna hate: the voice of Solid Snake wouldn’t answer my Metal Gear question

    Voice actor and Hollywood writer David Hayter discusses the differences between movies and games. And politely declines my leading question. “It might be fun to do a crazy, over-the-top film version of Saint’s Row.” Yeah, that headline is a bit cheap but you’re reading the work of a man who once asked the maker of […]

  • Xbox One bundle gets £100 price cut in UK

    Microsoft has knocked up to £100 off Xbox One bundles in the UK. The Xbox One with Kinect Assassin’s Creed bundle is now £100 cheaper and comes with a free £20 voucher to be spent on the official Microsoft online store. Over on the Xbox online store there’s a £70 price cut on the white […]

  • Pokemon Shuffle downloaded 1m times, free stuff given out to celebrate

    Free-to-play 3DS title Pokemon Shuffle has been downloaded over 1 million times. As a reward for playing the match-3 puzzle game Nintendo has gifted players a Complexity -1 item for free. The item reduces the difficulty of a level, according to Eurogamer. By all accounts Pokemon Shuffle is a cynical game with poorly implemented microtransactions. […]