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Producer letter reveals target date for major Final Fantasy XIV patch

Thursday, 22nd September 2011 14:08 GMT By Alex Donaldson

Final Fantasy XIV’s new producer Naoki Yoshida has had the unenviable task of fixing the thoroughly broken MMO, and has given a tentative date for a major patch in his latest letter to the community.


In the letter Yoshida reveals that his team is shooting for a September 30th release of the next major patch which will bring all-new content, Chocobos and major front-and-back end system updates to the MMO in an attempt to bring it closer to the product Yoshida has in the past admitted it should have been at launch.

Yoshida’s letter also reveals that characters and their retainers will get an upgrade to their storage capacity, allowing players to hold and store more items long-term.

Yoshida took over as Producer from Hiromichi Tanaka after Tanaka was forced to step down after negative reception from fans and critics alike when a properly broken Final Fantasy XIV first launched. He’s been writing regular public letters to the fans ever since taking over, keeping them abreast of changes he and his team are making or intending to make.

The PlayStation 3 version of Final Fantasy XIV has been indefinitely delayed until the PC version is improved significantly.

Thanks, Massively.

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2 Comments

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  1. deadstoned

    Theres no a patch big enough to fix that game.

    #1 3 years ago
  2. grimahri

    I have to agree with deadstoned. After sticking with this game becuase of my RL friends who insist on playing it, it still feels broken and like a chore to play. SE doesn’t “get it” and never will.

    My biggest gripe is still the interface, where in any current gen MMO you can simply click a button or letter on your keyboard to do things like open your inventory, FFXIV still feels the need to make you to go through 2 or 3 menu’s to do the same.

    The environment still feels like an empty wasteland that only monsters roam in. there are no wandering npc’s that talk with or interact with you. quests still suck and feel like a chore to do. I have not played one leve or quest that didnt feel boring or chore-like.

    SE also feels the need to stick with massive walls of text for everything. there are no streamlined quest objectives or bullet points like games like WoW, Guild wars or AION. instead you have to trudge through menu’s and skim through the novel of a quest log to see what the next step is in any task.

    A big part of me hopes they wake up and changes things, but after FFVII it seems like all square cares about is making a quick buck regardless or not if the product is a huge turd or not.

    #2 3 years ago