Itagaki: TGS too early to show Devil’s Third

Monday, 19th September 2011 12:54 GMT By Johnny Cullen

Tomonobu Itagaki has said Devil’s Third’s no show from Tokyo Game Show was because it was too early to show the game.

Itagaki had previously promised an update on the game, which is Valhalla Game Studios first title in development, for TGS in a small developer’s diary that was released around E3.

But speaking to Impress Watch, he said the decision was made in meetings earlier this month to not show the game in Tokyo, but insisted that it was not delayed.

Itagaki also forecasted that a closed beta for hardcore fans could take place around fall 2012, with it opening up to the general public afterwards.

Third’s story is mainly focussed on Kessler Syndrome, which is where the “density of objects in low Earth orbit (LEO) is high enough that collisions between objects could cause a cascade,” according to our friend Mr. Wiki.

While Itagaki wouldn’t say what exactly caused the Kessler effect within the game – only saying the game starts as Kessler begins to take hold – once it starts, the military would be unable to use its weapons, with commercial flights and IT also affected as well.

Devil’s Third launches in early 2013 for PS3 and 360.

Thanks, Andriasang.



  1. The_Red

    “Too early to show Devil’s Third”!? Really? This year’s TGS was too early but 2010′s E3 wasn’t? (Where the gameplay trailer was shown and there was a multiplayer session)

    #1 3 years ago
  2. Joe Musashi

    @1 Clearly Itagaki means his product wasn’t ready to be demonstrated but he’s shifting blame on the timing of TGS rather than the readiness of his own product.


    #2 3 years ago
  3. The_Red

    I know but I still think 2010 was beyond too early. I mean even now the game is only 20-30 percent complete according to latest interviews.

    #3 3 years ago

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