IO: Past Hitman games sometimes “just failed”

Monday, 22nd August 2011 06:35 GMT By Brenna Hillier

IO Interactive sees the new engine powering Hitman: Absolution as a chance to live up to the franchise’s potential in ares it has failed in the past.

“We have improved all the stuff that Hitman can do,” gameplay director Christian Elverdam told Gamespot.

“We were a little bit sad about the fidgety moves you could do in the old game. I think a lot of people knew sometimes it just failed. So we really wanted to make all that stuff super tight.”

Elverdam discussed the game’s new Instinct system as empowering players to pursue alternate strategies rather than suffer a trial-and-error approach to passing obstacles.

Speaking to VG247 last week, game director Tore Blystad said the company wouldn’t be “dictated” to by fans, but Elverdam insisted the team is listening – and likes what it hears.

“We have a very, very strong fanbase. They are following us very closely and they’ve been [doing] so for a long time,” he said.

“Now that we are here at this stage we can really sense it. We get a lot of positive feedback that we hear back with this game, and we are super happy to be here with an engine that allowed us to build exactly what we wanted this time.”

Hitman: Absolution is due on PC, PlayStation 3 and Xbox 360 next year. See the full interview below.



  1. rrw

    that’s kinda ironic

    #1 3 years ago
  2. JimFear-666

    This studio is a miserable failure. They did kane and lynch 1 who was horrible and then they came out with kane and lynch 2 who was worst than the 1st one. It just prove how this studio sucks!

    They should probably hear a little more what people say, maybe io games would be better.

    #2 3 years ago
  3. cgalla2000

    I’d like to know what happened to IO Interactive after Blood Money. Before that they had only released good games.

    Now to come out with things like…”We won’t be dictated by the fans”…is just a silly way to alienate everyone. While Absolution could be a good game in it’s own right…I didn’t really want Hitman Conviction :(

    #3 3 years ago
  4. YoungZer0

    @3: But he’s telling the truth. The Fans are Fans because they like the product. If you listen to what Fans say, you’ll hear the same thing over and over again. If you continue to deliver the same product over and over again, you’re doomed to fail.

    In order to stay relevant you’ll have to change, you’ll have to adapt.

    @2: Who? Kane & Lynch is one person? btw. both games were Love or Hate thing. I loved the first one, disliked the second one. If you look at the numbers, it sold pretty well.

    #4 3 years ago
  5. cgalla2000

    @4 While that is true, there’s adapting to compete and then there’s completely changing the product and annoying a sizeable chunk of the fanbase that are your only following left after a couple of disappointing games (not bad…just disappointing).

    “If you continue to deliver the same product over and over again, you’re doomed to fail.”

    Also true, but only in some cases. Like Pokemon for example, Game Freak have been putting out the same game for almost 15 years with only minor edits and it still sells rather well. I think you can deliver the same product with minor changes successfully but only if your time scale is right. Take Gears and Uncharted as well, basically the same game released each time but with 2/3 year cycle. Absolution could have been an updated addition of Blood Money and people would have loved it.

    But saying that the previous titles “..just failed..” is bonkers :(

    #5 3 years ago
  6. AHA-Lambda

    omg no no no no no no no!!! ;_;
    wtf has happened to this franchise?! =(

    #6 3 years ago
  7. Talkar

    What do you mean? This is one of the only Assassin games that are being made. Assassin’s Creed for example isn’t an Assassin game, but rather a action run&gun game, with a lot of quick time events. I don’t think the Hitman Franchise is taking a step in the wrong direction, as long as i get to actually utilize stealth, i don’t care if it makes the level take 90 minutes longer to complete, it is just great to be able to sneak past everyone, and everything and finally getting to gut your target.

    #7 3 years ago
  8. DSB

    I’d love Hitman if it became less of a trial and error game, and more of a puzzle assassination game. Basically style the whole game after the assassination at the hotel in the first one. It’s never gotten better than that for me.

    I don’t see why you’d have to cater to the action crowd by letting them shoot their way out, if the gameplay is solid enough that they’ll never have to.

    @4 Nail on the head.

    #8 3 years ago
  9. YoungZer0

    @5: So how is the new Hitman annoying the fan-base? Ever heard of Death to Spies? Play that if you want to stay in the last generation of games.

    #9 3 years ago

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