Forza producer Dan Greenawalt has said in about two years we’ll see the results of Kinect’s effect on games development.
“We’re two years away from having entirely new genres that are born out of this kind of thinking,” Greenawalt told GamesIndustry at E3.
“Getting an idea to market, especially on a big title, takes years. So it’s not a matter of seeing something in a game that you think is cool and six months later you throw it into your game – that’s really not the case.”
Describing Kinect development as “a new country” and “a brand new frontier to explore”, Greenawalt said developers had to “start from square one” with the motion-tracking device, and we’re waiting to see that pay off.
Not that developers have been beavering away on this revolutionary new genres since the device’s genesis.
“If I’m honest, I still think the development community is just getting started,” Greenawalt confessed.
“Three years from now, four years from now we’re going to look back at the types of games that were originally launched and the types of games you’re going to see coming forward and we’re going to say ‘that was the start of something big.’
“I can’t tell you what those big things are. Some of them are secret but most I just don’t know about.”
Forza Motorosport 4 is due on Xbox 360 in October, and features Kinect-powered head tracking.
Thanks, That VideoGame Blog.
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