Mon, May 16, 2011 | 07:58 BST
BioWare: Mass Effect 3 combat to be “quite different”
Mass Effect 3 producer Casey Hudson has said that combat in Mass Effect 3 will be “quite different” compared to past games in the series.
“It’s quite different, that’s where we’re putting a lot of our fun new special activities, around these new abilities that they have,” Hudson told PC Gamer.
“So we’re giving them heavier melee stuff that they might do, or one of them is able to suck back the health of the enemies you’ve killed around it. So as you’re killing enemies next to it, your squadmates are working on this character, and it’s able to suck in the health.”
Hudson also went into detail on how some fights in the game will play out specifically, such as how a Ceberus enemy will take you on if the mech it controls is destroyed or kill it whilst it controls the mech and bring down both at once.
“One of them is the Atlas that you saw, so it’s the big kind of mech thing. The cool thing about that is obviously once you see it moving, you get more of an idea of what it’s about – it’s a massive, heavy thing that’s got a huge cannon on it,” he said when asked about specific damage on other enemies.
“But it’s piloted by a Cerberus trooper that’s on the inside – you can actually see him in there, and if you concentrate on the little glass shield that he’s behind, if you can take that shield out. Then you can damage the guy that’s in there, and then you kill the guy and the machine’s dead. Or likewise if you kill the machine, then the guy can hop out and you fight him. So there’s some fun stuff in there in terms of fighting a machine that’s actually piloted by a guy.”
Mass Effect 3, which will now come with “wider options” for your love interests, was recently pushed into Q1 2012 by EA. It’ll launch for PS3, 360 and PC.



12 comments
#1
Blerk
16/05/11, 8:36 am
All this talk of melee combat is making me nervous.
#2
karma
16/05/11, 8:56 am
combat to be “quite different”
I’m sceptical this will retain any of its original CRPG appeal, since they always talk about combat.
I’m not really interested in a BioWare third person shooter. There are tons more games that are a much better fit for shooting like Halo and Kill Zone. The weapons tech and design of ME just doesn’t seem to lend itself to a visceral shooter imo. The shootin in ME2 feels really forced.
#3
ASBI
16/05/11, 9:26 am
good different ? I remember they said the same thing about DAII xD
#4
TheWulf
16/05/11, 11:14 am
So the combat is going to be Fallout 3-ish, eh? And Bioware continues on their post-Origins downward spiral! About the only good they’ve done in forever from my perspective is Mass Effect 2, and that’s only because of a few characters (Legion especially) and a couple of nice plot points.
I wouldn’t be surprised if ME3 gets caught up in Mediocreware’s downward spiral. There are better RPGs out there than what they make. Hell, I’m having more fun with an indie RPG I’ve picked up on Gamer’s Gate than I’ve had with any Bioware game in years (again, barring some of the fun I had with ME2).
#5
James Mac
16/05/11, 12:29 pm
Have we seen a Mech?
#6
ManuOtaku
16/05/11, 12:34 pm
Heres hoping that will means this game is going to be closer to ME 1 gameplya mechanics rather than ME 2***fingers crossed*****
#7
LOLshock94
16/05/11, 4:37 pm
it sounds good but i want to know if its EA LA who are making the combat they did such a good job in mass effect 2
#8
YoungZer0
16/05/11, 4:38 pm
roflcopter. EA LA made the Combat in Mass Effect 2? I think you’re a little bit confused.
#9
LOLshock94
16/05/11, 4:52 pm
ermmmm im pretty sure they did
#10
YoungZer0
16/05/11, 5:07 pm
EA was just the publisher, the developer on the game was Bioware, EA was not involved in the development of the game.
#11
LOLshock94
16/05/11, 5:13 pm
you sure? im sure i read in an interview on mass effect 2 that the team behind army of 2 were helping into the development
#12
YoungZer0
16/05/11, 5:24 pm
You mean EA Montreal then. It is true, some members of EA Montreal went on to help Bioware, but they weren’t just used for the Combat alone.