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GDC in Crysis: Crytek’s Zala on leaks and love for PC

Wednesday, 2 March 2011 12:16 GMT By Nathan Grayson

Between trying to take on Call of Duty and plugging an unfortunate leak, Crytek’s got a lot on its plate. Fortunately, senior producer Hasit Zala took some time out of his busy schedule to talk with little old us at GDC today.

Crysis 2

Developed by Crytek Frankfurt and Crytek UK (formerly Free Radical).

Releasing on PC, Xbox 360, and PS3.

Launching on March 22 in North America and March 25 in the UK.

For most games, the blink-and-you’ll-miss-it moment just before launch is a victory lap. After all, the game’s a known quantity. The lines are drawn. Everybody knows where everyone else stands. All that’s left is to shove your latest hatchling out of the nest and pop open some celebratory champagne. Crytek – for better or worse – hasn’t quite had that luxury.

Between prepping a multiplayer mode with the aim of taking down the industry’s 800lb gorillas and attempting to clean up a messy leak, senior producer Hasit Zala’s been front-and-center for all of Crytek’s recent trials and tribulations. And while other men in his position might be jaded and worn down at the end of such a bumpy ride, Zala’s anything but. His product, he believes, is more than capable of besting any multiplayer shooter on the market. And if that shooter happens to be Call of Duty? So be it.

“We have a team of over 70 developers dedicated to the multiplayer side of Crysis 2. And I think the key thing is that it’s a big, big operation. The idea is really that multiplayer is a big part of first-person shooters. One of the key things that we wanted to establish was multiplayer that’d go toe-to-toe with the top games out there. And yeah, that’s something we’re hoping to do,” he told VG247 during EA’s GDC showcase on Tuesday.

Of course, it’s one thing to make such a bold proclamation, but it’s something else entirely to actually pull it off. For Zala and co, that meant going back to the drawing board and developing something capable of standing on its own two feet – a stark contrast to the obligatory multiplayer components so many modern shooters are guilty of supporting.

“One of the key things that we wanted to establish was multiplayer that’d go toe-to-toe with the top games out there.”

“It’s probably fair to say that one of the things we did when we came on board was to just re-write the whole of the multiplayer. So we didn’t really look at either of the [Crysis] games before that. And when you get to play it, you’ll see that it is a completely different multiplayer design,” Zala explained.

“One of the key things we tried to address was how we could really make the nanosuit experience stand out in a modern day multiplayer arena. We tried to make something that was more immediate, faster-paced, and visceral. The action’s tighter. The arenas are much more in-your-face. And all of that is enhanced by the nanosuit and its behaviors.”

While the jury’s still out on the success of that endeavor, it’s certainly led Crysis 2 down some interesting avenues. We had the chance to try out a mode in which one side was given full nanosuit abilities and a very limited selection of weak weapons while the other’s ordinances packed more of a punch, but they themselves were nanosuit-less and squishy. The result, then, was an interesting contrast, as the suit’s abilities made its wearers formidable foes for multiple opponents – even with their pitiful pea shooter guns. And while we’re not entirely sold on it just yet – the mode’s balance seemed a bit skewed in favor of non-nanosuit wearers – we’re still definitely interested in seeing more.

When it leaks, it pours

Unfortunately, we don’t live in a world where games live or die solely based on relative quality. There’s a constant tug-of-war among outside factors, and, on the PC, the burly armed rope-tugging champ is none other than piracy. But even piracy’s status as a predictable occupational hazard doesn’t dull the sting of seeing your unfinished, unpolished mixture of blood, sweat, and tears haphazardly tossed into the internet’s soup of bile and venom. You’d think, then, that Zala would’ve been devastated by the recent Crysis 2 leak. And he was – but not for long.

“You know, we just finished a critical stage in development, and we were on a real high,” he told us. “Then we heard about the leak, and our immediate reaction was that we were quite despondent about it – as you can imagine. But what emerged from that straight away was the community, the people out there, and the support – the overwhelming support – that they gave, it just blew us away.

“Guys were out there saying, ‘Well, I’m not gonna download this. I’m gonna support Crytek. I’m gonna support Crysis 2. And I’m going out to buy it straight away.’ And we were just blown away by it. The leak was something that was very disappointing for us. It just sort of galvanized the community. To be honest with you, we just really thank the PC community for that. For Crytek, it’s an important platform for us, and we will always continue to support it.”

A video of Crysis 2′s tech-tastic
multiplayer in action.

The numbers, of course, reflected that, with early stats showing only 10,000 completed downloads of the Crysis 2 leak. So then, is that it? Does Crytek have piracy’s number? Is it really that simple? Zala – for the time being – isn’t ready to make the nanosuit-powered leap to such conclusions.

“I don’t know,” he said. “It’s too early to really make any kind of analysis of that. I think that, as time goes on, we’ll be able to talk about it with a bit more clarity. For right now, we’re focusing on bringing the game out to the public and seeing how they’re gonna receive it.”

The road ahead

Crysis 2′s nearly out the door, but while other companies might take a few months to pat themselves on the back until there’s nothing left of them but a hand-shaped crater in the ground, Crytek’s pushing forward. The company, Zala explained, wants to be at the forefront of gaming industry tech, so that whenever, say, a new generation of consoles comes along, it’ll be ready.

“We’re always researching. We’re always looking at what’s coming out next. We’re always exploring. So, you know, it’s not really there for me to talk about what’s coming out next, but we’re always looking to be one step ahead,” Zala said.

New platform launches definitely haven’t gone away entirely. For the time being, they’ve just gotten, well, smaller. Case in point: Sony’s upcoming NGP, which – according to a recent compatibility listing – is a perfect fit for CryEngine. So then, the ball’s in Crytek’s court. For now, however, the developer’s choosing to study said ball and make its next move after long and thoughtful consideration. Terrible ball players, sure, but very good game developers.

“The overwhelming support that [the community] gave, it just blew us away.”

“I think, really, Crytek looks at all platforms, and we look at all technology bases. We’re forever evolving, and we look at whatever’s out there to see if it’s appropriate to our business model. So it’ll be something that we’re looking at,” Zala explained.

Which is all well and good, but it’s hardly an earth-shattering shock to Crytek’s core business. That honor, however, could very well belong to a rapidly changing gaming industry climate, which has seen many triple-A development studios end up crushed under tremendous monetary pressures. Is it only a matter of time, then, before Crytek and its fellow triple-A brethren suffer a similar fate? Unlike many people in this industry – or people in general dealing with any sort of major change, for that matter – Zala approached the problem realistically.

“I don’t think [triple-A's] going away,” he began. “I think it’s a harder market because of the production values and expenses. You’re kind of elevated to an ever more demanding standard. But it is something people want, so I don’t think it’ll go away. But I do think there will be fewer players in the market.

“You look at the top releases and they make a lot of money. It’s one of those cases where the middle market is kind of falling away. You have to be one of the big players. And for a lot of the publishers, what you’re seeing is that they’re being more selective with their portfolios in terms of what they push for with their big-budget titles.”

“We have a team of over 70 developers dedicated to the multiplayer side of Crysis 2.”

Unfortunately, the line between selectivity and over-cautiousness is all too thin, and with so much money on the table, one could be forgiven for declaring the triple-A portion of the gaming industry creatively bankrupt. Zala, however, doesn’t think the situation’s so grim.

“There’s always the school of thought going that smaller portfolios are maybe going to be less creative with the risks that they take,” he said. “But the games industry is a creative industry, and I think it goes in cycles. Eventually, something breaks through, and people want something different as well. So I still think there will be innovations. I think it’s a difficult one, because smaller portfolios will have an impact, but people crave for differences and innovation.”

The customer’s always right, after all. And for now, the customer has an almost disturbing obsession with shooting things. Incredibly high-fidelity, graphically advanced things. Just a hunch, but we think Crytek might have this whole game development thing figured out pretty well.

Crysis 2 releases on March 22 in North America and March 25 in the UK.

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11 Comments

  1. Maximum Payne

    Wall of text and nothing smart to say.I still think SP is going to be superb just like in Crysis 1.Crysis 1 MP have good idea but poorly execute if you ask me.And with Crysis 2 they didnt want to experiment

    #1 4 years ago
  2. razvan2you

    Crysis 2 SP as well as the MP is crap…..those 70 developers should be fired…..!

    #2 4 years ago
  3. YoungZer0

    I played the multiplayer demo yesterday. Not going to buy the game for PC, that’s for sure.

    Listen you maggots, the reason why so few people bought your first game is because it was a massive cunt that could not be fed. Instead of investing time to fix that, to work really hard on delivering something that even people with a low-end machine could play, you decided to skip it and do the same mistake again.

    What the fuck is this? Only three settings in the option menu? Gamer, Advanced, Hardcore? What the fuck is this shit? The game is fucking unplayable. I want to lower motion blur. Let me do it. Give me advanced options. Not this shit.

    #3 4 years ago
  4. StolenGlory

    @3

    “Listen you maggots, the reason why so few people bought your first game is because it was a massive cunt that could not be fed.”

    And…

    “What the fuck is this? Only three settings in the option menu? Gamer, Advanced, Hardcore? What the fuck is this shit? The game is fucking unplayable. I want to lower motion blur. Let me do it. Give me advanced options. Not this shit.”

    Makes you my hero :)

    +10000000.

    #4 4 years ago
  5. DSB

    I enjoyed the demo more than I thought I would. But did I enjoy it enough to shell out 49 euro before Brink comes out? I just don’t know.

    I like the whole idea of a bunch of supersoldiers slugging it out on small maps, but at the same time the weapons aren’t very impressive. I would love a game where a shotgun could actually shoot further than 5 yards, but I guess that sort of thing is only feasible in Medal of Honor.

    I would’ve liked to see a lot more weapons and get a feel for what it really had to offer, but right now it just feels pretty standard fare aside from the nifty movement system and the abilities.

    And the website is total shit. Why would anyone want to work with Gamespy in 2011? Mindboggling.

    Still, interested I am.

    #5 4 years ago
  6. KBST

    “Listen you maggots, the reason why so few people bought your first game is because it was a massive cunt that could not be fed. Instead of investing time to fix that, to work really hard on delivering something that even people with a low-end machine could play, you decided to skip it and do the same mistake again.”

    Your point being? Crysis 2 will run on every low-end system, and it still looks better than similar games. They released a benchmark, and no one bought it. Now they are going were the money is and people are complaining that they won’t get their “beloved” benchmark. Measured against Crytek’s aspirations, Crysis was a gigantic flop. The sales during the launching-period were underwhelming and no one was interested in their engine, although it was the best looking on the market (even at medium-settings). Who can blame them for going down a different road after that?

    #6 4 years ago
  7. YoungZer0

    @6: No. I could play Crysis one on middle to high without problems. Until the last levels of course.

    Tried the Crysis 2 demo yesterday and the fps was very low.

    Read my comment again, it’s absolutely clear that they aren’t going a different road, they made it even worse.

    #7 4 years ago
  8. Overdos3

    They love PC gamers that much that they gave them a “Press Start to begin” in the demo. Thanks Crytek thats what we deserve a console port we’re dumb because we’ve supported you.

    #8 4 years ago
  9. blackdreamhunk

    yea pc gaming destroys consoles

    http://www.youtube.com/watch?v=j-yncJ98ZRc

    #9 4 years ago
  10. YoungZer0

    @8: Exactly.

    #10 4 years ago
  11. mathare92

    Good read, that.

    #11 4 years ago

Comments are now closed on this article.

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    Final Fantasy 15 doesn’t just have “open world gameplay”, it has a true open world – one continuous stretch of environment. “The world is connected by continuous land,” director Hajime Tabata told Gamespot. “If those areas were disconnected, it would feel distant from reality. You’ll find that you’ll be able to walk or drive or […]

  • Suikoden, Suikoden 2 EU PSN release date locked down

    Suikoden and its first sequel will be available via the European PlayStation Network soon. Suikoden publisher Konami has confirmed a February 4 release date for the two RPG classics. CONFIRMED! #Suikoden I & II EU #PSN release date is FEB 4TH! http://t.co/ObOIvZDJAK pic.twitter.com/aM760R2Gez — Konami UK (@KonamiUK) January 22, 2015 It’s been a long wait […]

  • Dying Light physical release set for February 20, says Gamestop Italy

    Dying Light’s physical release has been delayed, but at least one European retailer thinks it knows what’s going on. Dying Light’s physical release date is February 20, according to Gamestop Italy. According to Tmag (Italian, via Google Translate), there’s been no response from local representatives of publisher Warner Bros. Although the digital release will take […]

  • Free online multiplayer update now available for Trials Fusion

    Online multiplayer is now available as a free update to Trials Fusion. The online component includes three new four to eight player multiplayer modes on PC, PS4 and Xbox One and up to four players on Xbox 360. These are the three new gameplay modes included with the update can be found through a previous […]

  • This video for indie survival horror Monstrum features all in-game footage

    Monstrum launches on Steam Early Access January 29 and today, you can have a look at a video for it featuring all in-game footage. Developed by Team Junkfish the survival horror game set on a derelict cargo ship which combines roguelike elements, such as procedurally generated levels and permadeath thanks to AI driven predators. Monstrum […]

  • Here’s quick look at Dead Rising: Watchtower starring Rob Riggle

    A short look at the film adaptation of Dead Rising has surfaced. Transformers director Lorenzo di Bonaventura headed the project and it was directed by Zach Lipovsky. It stars comedy actor Rob Riggle as Frank West, along with Academy Awards nominated actress Virginia Madsen (Candyman, Sideways), Dennis Haysbert (24), Meghan Ory (Once Upon a Time), and […]

  • A Kickstarter for Underworld Ascendant will launch next month

    OtherSide Entertainment, an independent games studio fronted by Paul Neurath, has announced it’s developing Underworld Ascendant. Neurath is the founder and CEO of the new studio ad his resume includes franchises such as Thief, System Shock and 1992′s Underworld Underworld. The studio hopes Underworld Ascendant will “innovate and revitalize” the fantasy genre. More details will […]

  • APB Reloaded heading to PS4 and Xbox One during Q2 2015

    APB Reloaded will indeed be heading to PlayStation 4 and Xbox One during late Q2 this year, which puts its release sometime around the end of June. Reloaded Productions announced in September 2014 it was working on bringing the free-to-play PC title to consoles during the Digital Media Wire event in New York City. The […]

  • Game of Thrones: Episode 2 -The Lost Lords arrives in February – video

    Release dates for Game of Thrones: A Telltale Games Series have been announced. A new video offering a “first look” has also appeared. Below is the story synopsis, which you may want to skip if you haven’t played Episode One. House Forrester is in disarray. Their liege lord and his heir are dead, and Ironrath […]

  • The open beta for Nosgoth has gone live

    Consider this a friendly reminder: the Nosgoth open beta has started. Announced last week, the open beta can be accessed through the official website. Once you link your Steam account, just log into the service and start downloading the client. Everyone that plays the tester will receive double XP through January 28. More information is […]

  • First gameplay footage of Homeworld Remastered Collection being shown this weekend

    Homeworld Remastered Collection news and the first gameplay footage of Gearbox Software’s remake will be revealed at PAX South this weekend. The news and video will be shown during the Inside Gearbox Software panel at 10.30am CST on Sunday. It will also be streamed on Twitch. Gearbox is hoping to have Homeworld Remastered released by […]

  • Latest Final Fantasy Type-0 HD video delves more into combat

    Square Enix has released its latest Orience News video for Final Fantasy Type-0 HD, and it provides insight into character combat styles and techniques. In the video you will see the elite combat force of Class Zero going deeper into battle to improve their skills. Combat is party-based and each of the three characters in […]

  • Something really cool happens when you finish Resident Evil HD *spoiler*

    Those who finish Resident Evil HD will be met with a really nice surprise at the end. If you wish to find out what it is on your own, DO NOT head below the break. You have been warned. According to images posted by Reddit user omeganemesis28, a thank you message from Resident Evil creator […]

  • Metal Gear Solid 5: The Phantom Pain release date “should be” announced soon

    A release date for Metal Gear Solid 5: The Phantom Pain “should be able” to be announced soon, according to the latest Kojima Station webcast. New information on the game will also be announced at the Taipei Game Show on January 31, per Game Spark (thanks, Gemtasu). “I know you’ve all been eagerly await for […]

  • Punch-Out!!, more Throwback offerings arrive on Nintendo US eShop

    Nintendo has updated the North American end of the eShop with Punch-Out!!, Citizens of Earth and Part Two of the Throwback Sale. Here’s the entire update: Nintendo eShop releases Punch-Out!! (originally for Wii) – also 50% off until January 29 Citizens of Earth – introductory price of $11.99 until January 27 Breezeblox (Wii) Midnight (Wii […]

  • The Witcher Battle Arena has arrived on the App Store and Google Play

    The Witcher Battle Arena, CD Projekt RED and Fuero Games’ mobile MOBA, has been released. In Battle Arena, two three-hero teams fight it out as they try to capture and hold conquest points. The game features “no pay-to-win elements”, instead it contains a “player-friendly monetization system.” Every item and functionality can be unlocked entirely through […]

  • Second wave of Star Wars titles arrive on GOG, third wave next week

    The second wave of Star Wars titles will arrive on GOG.com today with more coming January 27. Today you can pick up the following: Star Wars: Rogue Squadron 3D (digital distribution premiere) Star Wars Rebellion (digital distribution premiere) Star Wars Empire at War: Gold Pack On January 27, the final three games of this wave […]

  • If Microsoft is serious about PC games, Xbox One should be the real Steam Machine

    Forget the magic space goggles. Maybe Valve doesn’t have the wherewithal to realise PC gaming’s TV dream, but Microsoft holds all the keys. If Microsoft really wants to get into PC gaming full-time, it needs to get around the table with Mr Newell and its platinum chequebook. “It’s time for us to talk about gaming […]

  • Hyperdimension Neptunia Re;Birth 1 releases on Steam next week

    Hyperdimension Neptunia Re;Birth 1 will be released on Steam for PC next week. The PC version of the was announced earlier this month and contains upgraded graphics, runs in 1080p, and has both Japanese and English audio. It will release on January 28 for $14.99. Fairy Fencer F and Hyperdimension Neptunia Re;Birth 2 also coming […]

  • Take a look at the controls and special abilities in The Order: 1886

    The Order: 1886 has a new trailer available that highlights the game’s controls and reveals the two special abilities the main protagonist has at his disposal. The game uses a similar control scheme to other shooters, but just in case you wanted to see more gameplay, we’ve got just the thing. The most interesting parts […]

  • These elderly people are better at GTA 5 than you’d expect

    Do old people get video games? Namely something known for its violence like GTA? Well, you’re about to find out. The latest REACT production sits a few elderly men and women in a room and lets them play GTA 5. The results are not what you’d expect, they start off getting a feel for the […]

  • More major Microsoft titles will be coming to PC

    Microsoft will bring more of its franchises to PC. Following on from yesterday’s big Windows stream, Microsoft has released a full recap on Xbox Wire. In the blog post, the firm hid a small bit of news revealing that Fable Legends will not be the only title to come to PC. “Today we announced that […]

  • Someone is attempting to recreate Dark Souls’ Lordran in Minecraft

    Lordran, the land of the ancient lords will soon be explorable in Minecraft thanks to a passionate modder. Davweed is a talented modder attempting to recreate the entire world of Lordran in Minecraft. Lordran is the land where the entire Dark Souls game is set. The goal is to make it a 1:1 scale of […]

  • Elite: Dangerous is getting Community Goals with update 1.1 – all the details

    Patch 1.1 is Elite: Dangerous’ first major update. Developer Frontier has detailed Community Goals, the big change coming with the patch, and more. We were told last week that big additions are coming with patch 1.1, due in February. Today, we learn in more detail what those features are. Namely, what the developer is calling […]

  • Sunset Overdrive, Skyrim and Dead Rising 3 highlight this week’s Deals with Gold

    A new week, a new set of deals for Xbox Live Gold subscribers and we’ve got the full list. Major Nelson posted the deals which are live now and run through Monday, January 26. Highlights include Sunset Overdrive, Dead Rising 3, Skyrim, Final Fantasy 13-2 and more. Check the full list below. Xbox One Dead […]

  • Survarium: 10,000 FREE Premium account keys to give away

    We have 10,000 codes to give away for MMOFPS Survarium, granting the player a Premium account for 24 hours along with 5,000 Silver coins. Each key gives the player a Premium account for 24 hours along with 5,000 Silver in-game currency. A Premium account gives you 50 percent more experience, income and reputation for 24 […]

  • “I don’t like people thinking we’re doing underhanded, dirty shit,” says Evolve dev

    Despite what it looks like, Evolve developers did not intend to give out the wrong signals when it comes to the game’s DLC plan. Evolve creative director Phil Robb spoke to Destructoid in an interview that was conducted late last year about the studio’s approach to DLC, map packs and more. Robb’s idea is that […]

  • Clock Tower spiritual successor Night Cry gets first screens

    Night Cry is coming along nicely and today we get our first look at it. Ever since the announcement of Project Scissors (at the time) last September, and then the name change to Night Cry, we’ve been waiting to see what the game looks like, especially since it’s developed with mobile platforms in mind. Today, […]

  • Tekken X Street Fighter is still happening, 40 people working on it

    Tekken X Street Fighter is definitely not vaporware. A team of 40 developers is currently working on it, according to director Katushiro Harada. Harada was interviewed by Polygon. In the interview, he touched on many topics, one of which is the status of the seemingly-never-coming-out Tekken X Street Fighter. “It’s very difficult to talk about,” […]

  • From Game of Thrones to Borderlands: all of Telltale’s adventure games rated

    Telltale Games has an impressive back catalogue of licensed adventure games to its name, and we have opinions about all of them. Note that this rundown doesn’t include bundles, the non-adventure games or games published by Telltale but created by other developers. It’s also got a fair bit of speculation in it, since at least […]

  • There is probably a new Battletoads game coming

    If you’ve watched last night’s Windows presentation you knew you recognised that logo on Phil Spencer’s t-shirt. Wearing a t-shirt with a logo of an upcoming game is an antic we’ve come to expect from Xbox boss Phil Spencer now. Based on that, we wouldn’t be alone in predicting that a new Battletoads game is […]

  • Here’s a short, 60fps trailer for DmC: Definitive Edition

    DmC: Definitive Edition has a new video available that shows the game running at 60 frames-per-second. Capcom has put out a short new trailer for the Definitive Edition of DmC: Devil May Cry that takes a look at different stages and boss fights. The video begs to watched in 1080p60 quality, if your connection can […]

  • Xbox One to PC streaming targeting 1080p, 60fps

    Microsoft has revealed that it’s looking to achieve 1080p resolution at 60 frames-per-second when the Xbox One game streaming launches later this year. The question of what final resolution and framerate Xbox One game streaming will operate at was on a lot of people’s minds when the demo was shown. Thankfully, Microsoft’s Mike Ybarra has […]

  • Microsoft is looking at offering PC to Xbox streaming

    Having announced Xbox One to PC streaming as part of its Windows event last night, Microsoft said that making the process a two-way street is on the cards. Microsoft’s Phil Spencer sat down to do a group interview following the Windows event and talked a little bit about the firm’s plans for streaming, including a […]

  • Watch John Romero play Doom

    John Romero made DOOM, and now you can watch him play it, dropping many a delightful gem of insight regarding one of the most important shooters of all time. This video was organised by Double Fine as part of its Devs Play series, a thing I only just discovered and now want to marathon all […]

  • World of Speed has gotten fairly pretty over the past year

    World of Speed has produced a new trailer, showing off the racing MMO’s progress over the past year. Announced one year ago, World of Speed is looking pretty damn shiny now. Check it out in this trailer, which introduces the Mountain Spiral Road location and teases several yet to be revealed. World of Speed comes […]

  • Minecraft user data leaked in plain text – change your passwords

    Minecraft users should change their passwords and those of any accounts using the same log-in details. Minecraft’s user data servers have apparently been compromised, with user names and passwords leaked online in plain text. 1,800 Mojang accounts were affected. The news comes via German source Heise and The Guardian and has been treated quite seriously […]

  • Resident Evil: The Final Chapter will commence filming in August

    The sixth Resident Evil movie is back on track. Resident Evil: The Final Chapter will begin filming in August, having been delayed to accomodate star Milla Jovovich’s pregnancy. In a Facebook post, Jovovich said she’s currently being very mindful of gaining enough weight to ensure a healthy birth for her second child, without the risk […]

  • Nintendo bosses “do not really understand modern gaming”, says former executive

    Former Nintendo executive Dan Adelman has provided frank insight into the Japanese platform holder’s inner workings. Adelman, who was one of Nintendo’s most important developer liaisons, left in August 2014. One of the first things he did was say that Nintendo had issued a gag order on his social media use, and shortly thereafter called […]

  • Sony’s 10% apology discount doesn’t apply to pre-orders

    Sony has updated the terms and conditions of its apology discount to exclude pre-orders. PSN members have been offered a 10% discount voucher as an apology for downtime over the holidays due to DDoS attacks. In an update to the PlayStation Blog announcement post, Sony clarified that you can’t use this for pre-orders. So. That […]

  • 343 to beta test Halo: The Master Chief Collection matchmaking fix

    Halo: The Master Chief Collection is still broken, believe it or not. The next Halo: The Master Chief Collection update is, like most of the others so far, designed to resolve the shooter collection’s ongoing matchmaking woes. 343 Industries is determined to get it right, apparently, as it’s gone so far as to elect to […]

  • Here’s the release schedule for Star Citizen’s story and first-person modules

    Star Citizen lead Chris Roberts has shared release windows for several modules of the space simulation sandbox. Star Citizen was the focus of a BAFTA Masterclass presentation yesterday, during which Roberts outlined the game’s current development milestone goals. Polygon captured the details. The first person shooter, planetside and social elements on the game are expected […]

  • Destiny: Crota’s End Hard Mode has already been beaten

    Destiny’s toughest challenge got extra tough today, but a troop of willing Guardians stepped up to the line of duty. Destiny developer Bungie has verified the identities of the first Guardians to beat hard mode for the Crota’s End raid, which launched earlier today. Bungie User Research has confirmed the World First finishers for the […]

  • All maps and modes for Battlefield Hardline detailed

    A third map and mode has been announced for Battlefield Hardline which means all modes and maps have been revealed. The new mode is Crosshair, a second competitive mode in which a former criminal “turned state’s witness” is on the run. His former buddies, who are criminals, are trying to kill him and the cops […]

  • Alien: Isolation has sold over 1 million copies

    Alien: Isolation has sold over 1 million copies, Creative Assembly and SEGA announced today, and probably in joyous fashion, although PR mails never denote the writer’s mood. The quote included from creative lead, Alistair Hope does sound as though he is super pleased with the milestone. “It has been fantastic to watch the reviews come […]

  • Fable Legends launching on PC alongside Xbox One with cross-platform play

    Fable Legends was announced for PC today during Microsoft’s Windows 10 event, along with the news it would contain cross-platform play with Xbox One. The game will allow you to play with up to four of your friends online across both platforms. A video from the team at Lionhead, which goes into more detail, was […]