Polyphony confirms GT5 online update for this weekend

Thursday, 25th November 2010 15:01 GMT By Johnny Cullen

GT5 2

Polyphony boss Kazunori Yamauchi has confirmed an update to Gran Turismo 5′s online will go live this weekend.

Speaking to Eurogamer, following the game’s online segment stuffing up with massive launch traffic last night, Yamauchi said the update will go live this Saturday, and will ”refine the usability of the game to make it a better experience.”

“We received a lot of demands for having more regulations placed on the online play. We’re going to perform an update on the 27th that will include things like max power restrictions and weight restrictions,” Yamauchi said.

“It’s like a living creature, dynamically growing as we speak. I think it’s going to be hard to find an end to that process.”

On yesterday’s problems, Yamauchi said: “The data centre was set up to handle 500,000 connections but the number of connections we received greatly exceeded that amount and there was a high chance of experiencing problems as a result.

“The design of the GT game really integrates the online and offline parts. So the problems online actually affected the offline play as well.

“Right now we’ve changed the number of simultaneous connections that are possible to one million, doubling the number, and we’re trying to gauge what will happen, but we don’t know at this point in time.”

Gran Turismo 5 is out now.




    Half a million…?

    What kind of stupid estimate was that??

    #1 4 years ago
  2. Razor

    500,000? What the hell?

    This is why Polyphony need to be less autonomous, especially when it comes to online.

    Sony need to change that studio a little bit.

    #2 4 years ago
  3. cookiejar

    Maybe they weren’t sure it was actually going to launch everywhere :D

    #3 4 years ago
  4. jevonski

    500,000? they had low expectations then?

    #4 4 years ago
  5. varsas

    Is 500,000 really too low for people playing the game simultaneously?

    #5 4 years ago
  6. Freek

    When it requires a connection even in singleplayer to update leaderboards, yes that is way too low.

    #6 4 years ago
  7. WetSnake

    Damn 500,000 is pretty much for a racing game, but it’s GT anyway.
    I REALLY hope they will keep supporting this game like there is no tomorrow, I’d buy every DLC anyway.

    #7 4 years ago
  8. Tallon 4

    Let’s hope they’ll patch the graphics too. Tearing, shadows and framerate are very bad sometimes :(

    #8 4 years ago
  9. Kuwabara

    For a game with 5 years worth of work and content, i’m sure we can put up with a few quirks. Besides this game will last us forever, well till gt6 :)

    #9 4 years ago
  10. revolting

    Maybe I’m being terribly naive here, but should the number of discs printed not have been a bit of a tip off to the potential number gamers they needed to prepare for?

    #10 4 years ago
  11. freedoms_stain

    @10, not with any great degree of accuracy.

    Just because you print x million discs doesn’t mean you’ll sell them.

    #11 4 years ago
  12. revolting

    No, indeed, hence “potential”. It gives you an idea of the upper cap though. Printing a million discs* and only preparing for half that seems somewhat ridiculous.

    * I have no idea how many they actually printed, but there must be a finite number, surely. Expecting only a portion of your product to sell seems very odd.

    #12 4 years ago

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