PlayerUnknown’s Battlegrounds creator on modding: “I want to find the next PlayerUnknown”

By Sherif Saed, Monday, 31 July 2017 20:39 GMT

PlayerUnknown’s Battlegrounds evolved from a mod into a fully-fledged, incredibly successful game.

So it’s heartwarming to see its creator, Brendan Greene aka PlayerUnknown, have a positive stance towards others modding his game. Speaking to CNET, Greene said that he definitely wants to see mods for his game.

“I’ve said this before: I want to find the next PlayerUnknown,” Greene said. “I want to try to find someone who creates a game mode or a mod for my game that propels them to fame, and gets them to make their own game too.”

That said, enabling modding in PUBG isn’t as easy as it may seem. There’s a number of challenges that’ll need to be worked out first before this could happen, and piracy is chief among them.

“We want to [let people mod PUBG], but we have to do it carefully because we’re very protective of our server files,” Greene pointed out. PUBG does not currently allow users to host their own servers, meaning everything has to go through developer Bluehole.

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“Allowing people to run their own dedicated servers would mean releasing the server files and that could lead to piracy.

“It’s something we want to do, but it might take us a bit of time to actually implement it, because we really have to figure out the best way to do it so the game still stays secure.”

If Bluehole plans to one day allow modding, it’ll open the doors for anyone with a game mode idea to implement and run it. Genres evolve over time, and who knows, maybe there’s a better version of the current setup we’ve yet to play.

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