More and more people are getting sucked into PlayerUnknown’s Battlegrounds.
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PlayerUnknown’s Battlegrounds explosive success continues to impress even the most cynical. Just two weeks ago, the game reached 3 million sales.
And today, creator Brendan ‘PlayerUnknown’ Greene announced that four million copies have now been sold. Greene revealed the milestone to his Twitter followers earlier, and thanked players for their continued support.
3 months… 4 million copies of @PUBATTLEGROUNDS sold… Thank you all again for your continuing support <3
— PLAYERUNKNOWN (@BattleRoyaleMod) June 22, 2017
PlayerUnknown’s Battlegrounds was only released at the end of March, but has since become nothing short of a phenomenon. During its 13 weeks on the market, the game has now generated over $100 million in revenue.
It’s been on Steam’s top sellers list almost every day since, but more crucially, it’s pulling in concurrent player numbers that topple every other game on Steam – save for Dota 2, and Counter-Strike: Global Offensive.
Concurrent users on Steam peaked at 230,000 with more than 100,000 sessions being played daily. On Twitch, the game as seen more than 350,000 peak concurrent viewers, and 15% (or over 120,000) of all Twitch users watch PlayerUnknown’s Battlegrounds from the platform daily.
According to more stats sent over by Bluehole, 24% of player are based in the US, 19% in China, 6% in Germany, 6% in Russia and 4% in the UK. In Eastern Asia, 5.5% of players are located in South Korea and 4.3% in Japan.
For its part, developer Bluehole has been steadily releasing patches for the game every week, with the most recent one having been released yesterday. There are also bigger, monthly updates designed to add new content and address long-standing issues.