GTA 5 continues to print money while 1 million new players flock to Evolve free-to-play

By Stephany Nunneley
4 August 2016 21:59 GMT

Grand Theft Auto 5 and Grand Theft Auto Online did the business for Take-Two during the company’s first quarter of fiscal year 2017.


The beta version of Evolve Stage 2, which allows folks to play Evolve for free on PC via Steam, saw one million new players join up in its first week.

The company also reiterated, again, that Rockstar Games “is hard at work” on future projects that will be revealed soon.

Bad news for folks looking forward to XCOM 2 on PS4 and Xbox One, though: the game will be delayed a few weeks. Instead of arriving on September 6, it will be released on September 27. Not a huge delay, but still a delay.

Take-Two Q1 2017


XCOM 2 delayed on PS4, Xbox One to Sept. 27.

Rockstar “still hard at work” on upcoming projects.

Evolve gained 1 million new players going F2P.

Largest contributors to revenue: GTA 5, GTA Online, NBA 2K16, Battleborn.

Digital revenue: $172M, company revenue up 13% to $311.6M

Take-Two Q1 2016

Take-Two Q1 2015

Take-Two Q1 2014

For its first fiscal quarter of 2017, ended June 30, 2016, net revenue grew 13% to $311.6 million, as compared to $275.3 million year-over-year (yoy).

The largest contributors to net revenue for the quarter were Grand Theft Auto 5 and Grand Theft Auto Online, NBA 2K16 and Battleborn.

Digitally-delivered net revenue grew to $172.1 million, compared to $154 million for Q1 2016.

Consumer spending on virtual currency, downloadable add-on content and online games grew 18% yoy and accounted for 57% of digitally-delivered net revenue, or 31% of total net revenue.

The largest contributors to digitally-delivered revenue were Grand Theft Auto 5 and Grand Theft Auto Online, and NBA 2K16.

Cost of goods sold was $191.4 million, as compared to $202.6 million for Q1 2016.

“Fiscal 2017 is off to a solid start, with first quarter net revenue up 13% year-over-year,” said Take-Two chairman and CEO Strauss Zelnick. “Our results were driven by the continued strong performance of Grand Theft Auto 5 and NBA 2K, coupled with growth in revenue and bookings from recurrent consumer spending, including record bookings from Grand Theft Auto Online.

“We anticipate a robust holiday season for Take-Two, anchored by the upcoming launches of Mafia 3, Sid Meier’s Civilization 6, NBA 2K17 and WWE 2K17. We plan to continue to support our titles with an array of innovative offerings designed to promote ongoing engagement and drive recurrent consumer spending, including additional free content for Grand Theft Auto Online.

“Looking ahead, our exciting development pipeline extends well beyond the current fiscal year.”

A call to investors is going on now, and there usually isn’t much that comes out of it. Should the call today prove any different, we’ll post the news separately.

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