10 things you need to know about what it’s like to play the Battlefield 1 closed alpha, straight from the horse’s mouth

By Brenna Hillier, Monday, 27 June 2016 03:01 GMT

There’s a lot of misinformation going around about Battlefield 1. Here’s what’s actually going on in there – and some fresh gameplay footage.

Battlefield 1 is one of the most anticipated games of the year after an explosive multiplayer reveal at E3 2016. Everybody wants to get in on the closed alpha testing, but it’s locked down pretty damn tightly.

Luckily, Battlefield expert Westie is in on the action, and in a new EA-sponsored video, has ten bits of info to share from behind that tantalising locked door. With a communications channel direct to DICE, he’s able to clear up some of the confusion that rose in the wake of a recent livestream, and share intel not available elsewhere. The lucky fellow.

You should watch the whole video for all the details, but here’s what’s on offer.

  1. Battlefield 1 will support high tick rate servers on release. Servers for the PC version will run at 60Hz minimum.
  2. Tank takedowns are not included in Battlefield 1 multiplayer. Sorry.
  3. Battlefield 4’s visual recoil effects will not be returning. All recoil effects in Battlefield 1 are gameplay-dependent.
  4. Attack planes can only use timed explosive bombs, but bombers have impact explosive ordnance.
  5. Weather affects scope glint, so you can stealth during rain and fog.
  6. 3D spotting returns.
  7. Passive spotting won’t be included in Battlefield 1.
  8. There are no cross-class weapons. All classes have a unique load out.
  9. Parachutes make a return.
  10. You can’t block melee attacks.

Battlefield 1 releases in October for PC, PS4 and Xbox One.

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