Halo: The Master Chief Collection gets a surprise weekend matchmaking patch

By Brenna Hillier, Monday, 8 December 2014 00:47 GMT

I have to believe that one of these Halo: The Master Chief Collection matchmaking patch stories will be the last one. I have to.

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Halo: The Master Chief Collection has received yet another patch, and this one’s release on a Sunday US time suggests 343 Industries and Microsoft are still working overtime to try and fix the bundle’s problems.

Despite following close on the heels of last week’s matchmaking patch, it looks like this title update’s core intent is, yet again, to get players into multiplayer.

We’re very close to the one month anniversary of the collection’s launch, which is awkward. Here are the full patch notes, via Halo Waypoint:

    Matchmaking and Parties

  • Made improvements to matchmaking team balance
  • Made an update to improve matchmaking search times and success rates, specifically expediting the “Players Found” and “Connecting Session” search phases
  • Made improvements to prevent a player’s rank from resetting unexpectedly
  • Made an update to resolve an issue that allowed players to be placed into an incorrect lobby after a matchmaking game
  • Made improvements to prevent the party from being disbanded upon returning to lobby
  • Made an update to ensure that players are sorted by team in the “Match Found” screen
  • Resolved an issue where Team Slayer matches in Halo 3 could separate players onto individual teams
  • Resolved an issue where players could be placed into a group of 7 players and unable to find more
  • Made improvements to ensure that the party-leader is prompted to “Bring Party” when leaving a lobby
  • Made an update to ensure that split-screen players cannot be divided onto different teams
  • Made improvements to ensure that clients are not kicked from parties at the end of matchmaking games with a “failed to connect” error
  • Made an update to ensure that Halo 2: Anniversary matches do not continue indefinitely after entire opposing team quits
  • Made an update to ensure that parties are not separated when the party leader navigates through multiple titles
    Custom Games

  • Made improvements to prevent manual team selection from getting reset after a Custom Game match
  • Made an update to ensure that the “Make Party Leader” command functions correctly
    Achievements

  • Made an update to ensure that the “Too Close to the Sun” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “Monopolized” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “Devastating” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “You’re Joking” achievement unlocks when prerequisites are met
    Game Specific

  • Made improvements to Halo 2: Anniversary objective pickup, specifically in regards to objective “juggling”
  • Made an update to Halo 3’s movement input, specifically to resolve a deadzone issue which affected moving in a straight line
  • Made additional improvements to Halo: CE fall damage scenarios
  • Made an update to resolve a Halo 2 Classic campaign issue where a black screen could overlay the gameplay screen
    Stability

  • Made a variety of stability improvements across the following areas:
    – Matchmaking
    – Custom Games
    – Halo 4 Campaign
    Miscellaneous

  • Made an update to ensure that clan tags appear in the post-game carnage report for all players
  • Made an update to ensure that players are sorted by team in the post-game carnage report
  • Made an update to ensure that emblems are displayed correctly in the post-game carnage report

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