Thief screenshots and concept art show the game’s first mission Lockdown

By Stephany Nunneley
13 November 2013 18:26 GMT

Thief screenshots and concept art taken from a mission at the beginning of the game called Lockdown have been released by Square Enix and Eidos-Montréal. Plus, if you are curious as to how DualShock 4 features have been implemented, there’s news on that as well.

According to the level’s description: “Baron Northcrest has enforced a ruthless lockdown on the population of the City to control the uprising and quell the spread of a mysterious sickness that spreads through the streets, gripping people’s minds with crippling nightmares and terrible voices in their heads. Nobody feels safe from the sickness that the people on the streets call ‘The Gloom’.”

Garrett must reach his hideout on the other side of the lockdown, however, during the process of getting there, he overhears that some valuable items have been placed in a nearby jewelry store. Therefore, he chooses to infiltrate the store on the way to his hideout.

Over on Game Informer, there’s a post regarding Eidos’ implementation of DualShock 4 features pertaining to the PS4 version of the game.

According to the post, the light bar serves to extend the user interface so that when the player is in the shadows, the controller will glow with a color determined by the console and profile. When the player steps Garrett out into the light, the bar on the controller will turn bright white.

There’s more to it than that, though, and you can head through the link to read up on touch-pad integration and more.

Thief is due for release on February 28 2014 on PC, PS3, PS4, Xbox 360 and Xbox One.

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