The first proper Prey 2 info has emerged from GameReactor magazine, confirming it’ll be a single-player only experience that takes cues from DICE’s Mirror’s Edge.
Prey 2 removes Tommy as the main character and lets you step into the shoes of Killian Samuels, a sheriff and a prison guard. You may have already seen him in the live-action trailer Bethesda released last week.
The game kicks off with you playing the first level from the original Prey, but only as Killian, not Tommy.
Human Head said the game has been in development for three years, with Xbox 360 being the lead platform.
3D, Move and Kinect support won’t be featured.
There’s to be no multiplayer, but there will be DLC after release.
“Who would pick the MP mode of Prey 2 ahead of the one in, for example, Halo Reach? We’d rather to a really good SP adventure,” said the studio to the mag.
The game will have an open structure. Said the mag: “Go wherever you want, talk to whoever you want, do the missions you want.”
You’ll also be able to use your surroundings and shadows to sneak up on enemies.
The game’s producer said the sequel will take its inspirations from Mass Effect, Riddick and Blade Runner, with another key inspiration being DICE’s Mirror’s Edge. This will be shown in-game with parkour moments.
The magazine notes that Killian is “as flexible and limber as Faith of ME, leaping over hights, hanging by arms from pipes, balancing on thin boards and jumping like a cat upwards structures,” adding it has “the moving scheme from Mirror’s Edge, the freedom of Mass Effect and the fire fights of Killzone 2.”
More details on GAF.
Prey 2 releases in 2012 for PS3, 360 and PC.