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Bulletstorm's armies began with one bald bloke

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The latest Bulletstorm blog explains how People Can Fly has approached the eternal problem of endlessly identical enemies - by morphing one bald guy into hundreds of variations.

People Can Fly artists are using a paper-doll approach to enemy creation, building one generic character model and then accessorizing it.

Variables include hair style and colour; a number of discrete clothing sets; tattoos; face paint; skin tone; jewellery; piercings; and armour.

Additionally, enemy body shape and size can be tweaked, resulting in less of a cookie-cutter effect.

Check out the example video of the process below.

Thanks, BigDownload.

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