Tag Archives: SimCity
Thu, May 16, 2013 | 19:37 BST
Fri, May 10, 2013 | 10:05 BST
SimCity developer Maxis has rolled out a new 3.0 patch for its world-building title, tweaking traffic, hotels and much more. It’s a biggie.
Tue, May 07, 2013 | 04:00 BST
Maxis has prepared a slew of new SimCity fixes, once more hoping to correct the sandbox game’s transport woes.
Tue, May 07, 2013 | 03:29 BST
Will Wright, the original creator of SimCity, is not at all impressed with the launch woes which plagued the most recent release, although he did have praise for the game itself.
Sat, Apr 27, 2013 | 19:10 BST
Maxis is in the process of fixing issues stemming from SimCity update 2.0 which upon applying, causes some cities to experience overflowing sewers, and other hilarious – though rage inducing- bugs which weren’t there before. The developer has listed several items it intends to fix in the coming weeks, such as a reducing the “need for rollbacks,” higher than expected regional air pollution, High School buses stuck in neighboring cities and more. A list is through here. Thanks, PCgamesN.
Tue, Apr 23, 2013 | 20:41 BST
Maxis released SimCity update 2.0 yesterday, and various users are reporting bugs which run the gambit of: sewage overflow, trees honking like a car horn, hundreds of taxis flooding the streets, loading screen freezes and buildings which cannot have construction completed. The list of issues is rather large, and can be found the SimCity Subreddit and the EA Forums. Thanks, PCgamesN.
Fri, Apr 19, 2013 | 19:28 BST
An update for SimCity, which fixes a significant number of issues will be released on Monday. According to the extensive patch notes, new additions with the patch include a Mayors Mansion allowing mayors to “drive their fancy cars to work, or take their helicopter, limo, or sports car if the modules are present.” The HUD now color-corrects when in colorblind mode, and data maps will show the filtered color when a color filter is enabled. Casinos, education, and transit fixes were also noted. Head through the link for the patch notes. Expect it to go live on April 22.
Wed, Apr 17, 2013 | 02:46 BST
EA has bundled a piece of SimCity DLC with specially-marked Crest and Oral-B products.
Tue, Apr 16, 2013 | 08:09 BST
The Mac and PC versions of SimCity are multiplayer compatible, according to PCGamesN. Since anybody who owns the PC version will also have free access to a Mac copy, this means you can merrily migrate your account back and forth between the two platforms, which just goes to show there’s at least one upside to this always-on cloud stuff. The Mac version is due on June 11.
Fri, Apr 12, 2013 | 11:28 BST
Tomb Raider and BioShock Infinite were the best-selling boxed games across the UK in March, and helped physical sales in Britain jump over previous months.
Wed, Apr 10, 2013 | 15:45 BST
SimCity will be released for Mac in June, and players of the PC version will be able to play with one another across servers. Players who have previously purchased SimCity for PC, either as a physical or a digital copy will receive the Mac version as a free digital download on Origin. It arrives on the digital distribution service June 11.
Wed, Apr 10, 2013 | 03:28 BST
The SimCity Facebook page confirms that cheetah speed is now available in-game. Some servers have been lucky enough to have the fastest speed available for quite some time, but even those of you in the busiest regions should now have access. Maxis also noted that update 2.0 is on the way.
Thanks, Blue’s News.
Wed, Apr 03, 2013 | 00:13 BST
If you can stomach looking at the word “Nissan” from time to time, head over to Origin to grab the Leaf Station, a free piece of DLC bearing the car manufacturer’s brand. The charging station gives a one-time boost to business happiness in surrounding areas, boosts happiness for each sim that uses it, requires no water, power or workers, and produces no waste or pollution. The DLC will be available for just six months.
Wed, Mar 27, 2013 | 22:57 GMT
EA Labels boss Frank Gibeau says DRM isn’t something EA is interested in anymore, and therefore not the reason SimCity has an always-on Internet requirement.
Sat, Mar 23, 2013 | 14:31 GMT
Maxis has patched SimCity to version 1.8, which is available the moment you fire it up. Improvements have been made to text, roads and general fixes such as police stations no longer being able to hold more prisoners than the max capacity, and more. The full patch notes are below. Thanks, Blue.
Tue, Mar 19, 2013 | 22:01 GMT
Maxis has issued a new patch for SimCity with some much-discussed fixes for traffic congestion. As well as helping clear your streets, the patch helps emergency vehicles make it to their targets, ensures all buildings can be demolished, and adds some performance improvements for ageing rigs. Plus, a new server – Asia 2 – launches today. Full patch notes are available on the EA forums. Despite its troubled launch, SimCity made 1.1 million sales.
Tue, Mar 19, 2013 | 11:06 GMT
Super Meat Boy developer Tommy Refenes has published a thought-provoking blog post on the impact of DRM as an effective measure against piracy. He argued that the cost going into DRM does little to offset losses suffered by piracy, and that the controversial security measure makes people more likely to pirate a game.
Mon, Mar 18, 2013 | 16:55 GMT
SimCity buyers who register their copy before March 25 can get one of eight free EA titles on Origin as compensation for the game’s shaky launch issues.
Sat, Mar 16, 2013 | 18:30 GMT
Maxis GM Lucdy Bradshaw has taken to EA’s The Beat blog to touch upon SimCity’s online components along with “straight answers” regarding the always-connected topic.
Fri, Mar 15, 2013 | 05:22 GMT