Tag Archives: Ray Muzyka
Sat, Feb 09, 2013 | 21:01 GMT
Obsidian’s Feargus Urquhart and Bioware co-founder Ray Muzyka gave a joint talk during DICE 2013 this week, in which they discussed the future of RPGs. In the space of 20 minutes, the industry vets touched upon how to engage players, game monetization, and other tidbits. You can watch the talk, aptly named “A Conversation About The Future of The RPG Genre,” below courtesy of Variety.
Wed, Sep 19, 2012 | 09:15 BST
Thu, Mar 22, 2012 | 08:01 GMT
Fri, Mar 09, 2012 | 15:32 GMT
EA’s announced, following today’s European release, that Mass Effect 3 has shipped 3.5 million units worldwide.
Tue, Feb 28, 2012 | 21:43 GMT
BioWare co-founders Greg Zeschuk and Ray Muzyka have said the developer isn’t making political statements with Mass Effect 3, reiterating that its games simply offer players choices.
Mon, Feb 27, 2012 | 23:57 GMT
With The Old Republic under its belt, BioWare has been giving the idea of a Mass Effect MMO serious – if speculative – thought.
Thu, Dec 22, 2011 | 15:19 GMT
“You’re seeing how we’re doing that in The Old Republic. We’re merging story in in a really seamless way. It doesn’t feel tacked on or added, it’s actually there from the ground floor. It’s actually adding to the experience and increasing that emotional engagement, which, you go back to our vision, that’s what it’s all about. Building that emotional engagement.” – BioWare boss Ray Muzyka, speaking to Joystiq on keeping true to its values and roots in the company’s 16 year history.
Wed, Dec 21, 2011 | 16:19 GMT
BAFTA’s gone up with its annual yearly video games lecture, this time given by BioWare doctors Ray Muzyka and Greg Zeschuk. The pair talk for half an hour before opening up to a half-hour Q&A, chaired by Eurogamer’s Johnny Minkley. The full thing’s over on BAFTA’s site, but there’s a small preview below.
Wed, Nov 16, 2011 | 19:36 GMT
Tue, Nov 15, 2011 | 23:27 GMT
Tue, Oct 18, 2011 | 05:42 BST
“People seem to find it hard to go back to other MMOs once they play The Old Republic; because there’s a real sense of purpose to everything. We have real choice for the game. But because there’s personal choice, there is always personal consequences – there’s no going back you know? You can’t simply load up a previous save game and see ‘what if’. That’s really exciting from a moral perspective, because it’s personally impactful. We’ve found a way to integrate group combat, with group exploration, group stories and explorations – yet, there’s still a great sense of a personal story. People couldn’t imagine how you could pull that off in the MMO space – and we did that.”
BioWare co-founder Ray Muzyka telling The Gaming Liberty what makes Star Wars: The Old Republic different. The PC exclusive MMORPG is due in December.
Tue, Oct 04, 2011 | 02:46 BST
Despite turning BioWare into a label all of its own, EA isn’t holding the leash very tightly.
Fri, Sep 30, 2011 | 20:35 BST
Bioware heads Ray Muzyka and Greg Zeschuk have said they are open to the possibility of maybe, someday, creating a Mass Effect MMO.
Fri, Sep 30, 2011 | 13:58 BST
Thu, Sep 29, 2011 | 07:15 BST
While flattered by the suggestion, BioWare doesn’t believe Star Wars: The Old Republic will be the last major MMORPG to succeed with a subscription business model.
Tue, Sep 27, 2011 | 18:43 BST
Bioware co-founders Ray Muzyka and Greg Zeschuk have emphasized that the firm has no plans just to sit back and relax after it launches Star Wars: The Old Republic, reassuringly stating that an MMO is itself a long-term commitment.
Tue, Sep 27, 2011 | 07:14 BST
BioWare’s martial-arts RPG Jade Empire is on the cards for a revival.
Mon, Sep 26, 2011 | 14:31 BST
Sat, Sep 24, 2011 | 16:33 BST
This will be the big developer session to be at from Eurogamer Expo this year. The Doctors are in the house, and are giving you your prescription of all things BioWare, from Mass Effect 3 to The Old Republic.
Wed, Aug 31, 2011 | 10:01 BST
BioShock chief Ken Levine’s interviewed BioWare bosses Ray Muzyka and Greg Zeschuk for the studio’s Irrational Interviews podcast. We’re only five minutes in so far, but the pair discuss making an MMO with The Old Republic and how the pair have tried to handle its business and creative sides within the company. You can get the podcast here.