Tag Archives: Keiji Inafune
Sat, May 11, 2013 | 19:36 BST
Soul Sacrifice’s “excruciating decisions” are there to evoke an emotional response, says Inafune
Keiji Inafune said one of the reasons he incorporated such tough decisions into Soul Sacrifice was to evoke an emotional response from the player.
Wed, May 01, 2013 | 11:09 BST
DeNa shutters five Mobage games in Japan, Infinity Blade Cross among casualties
DeNa has closed five titles hosted on its Mobage social hub in Japan, including Epic Games’ localised version of Infinity Blade Cross.
Wed, May 01, 2013 | 09:53 BST
Soul Sacrifice reviews are go, all the scores here
Soul Sacrifice is out on PS Vita this week. Is Keiji Inafune’s action-RPG romp worth getting Sony’s handheld for? Find out in our score round-up.
Tue, Apr 30, 2013 | 17:01 BST
Soul Sacrifice: can it help Sony sell Vita?
Soul Sacrifice is out today in the States. Dave Cook plays the final PS Vita code and asks whether or not it’s the system seller Sony’s handheld has been crying out for.
Tue, Apr 30, 2013 | 03:49 BST
Kaio: King of Pirates eschews Chinese theme to attract western fans
Keiji Inafune has said that by distancing Kaio: King of Pirates from its Chinese source material he hopes to overcome western disinterest.
Thu, Apr 25, 2013 | 13:24 BST
Soul Sacrifice 2: Inafune in active talks with Sony over PS Vita sequel
Soul Sacrifice isn’t even out here yet, but Comcept’s Keiji Inafune is already talking with Sony about a sequel to his PS Vita action-RPG romp.
Wed, Apr 17, 2013 | 20:09 BST
Guild02 assets: Bugs vs Tanks!, Attack of the Friday Monsters: A Tokyo Tale, The Starship Damrey
Screenshots a video for games included in Level-5′s Guild02 will be heading to 3DS this year. Have a look below at The Starship Damrey from Kazuya Asano and Takemaru Abiko; Bugs vs Tanks! from Mega Man creator and Comcept boss Keiji Inafune; and Kaz Ayabe’s Attack of the Friday Monsters: A Tokyo Tale.
Wed, Apr 17, 2013 | 14:22 BST
Soul Sacrifice screenshots get you prepped for today’s beefy demo
The demo for Soul Sacrifice lands on the European end of the PS Store today, once the update goes live. To keep you sated until then, have a look at some screenshots below. You can find out all about the demo, and how your time with it transfers over to the full game through a previous post on the matter. The Vita exclusive arrived in the US on April 30 and in Europe on May 1.
Tue, Apr 16, 2013 | 17:04 BST
Soul Sacrifice demo saves transfer to full game
The demo for Soul Sacrifice lands on the North American PS Store today, and tomorrow in Europe. Those who try the game out on their Vita will be able to save the data over to the full game when it releases. The demo includes the entire first chapter and is playable with up to three other friends via online or through ad-hoc multiplayer. If the demo save data is carried over to the full game, players will also receive an exclusive bonus item called “Spirits’ Heart” which summons a powerful stone golem to help you in battle. It’s only available through the demo, which will be pulled from the store on April 30 in NA when the game launches – you can still play it offline though, just not with any friends. The demo will be pulled from the EU end when the full game launches May 1.
Fri, Apr 12, 2013 | 16:22 BST
Soul Sacrifice demo lands on PSN next week
A demo for Soul Sacrifice will land on PSN next week, it was announced on the PS Blog. You can pick it up off the store on April 16 in North America and on April 17 in Europe. You start off in the demo as a slave who is owned by a ruthless mage, and is to be sacrificed. The event is interrupted by a mysterious tome which gives you the ability to think and speak, and it goes from there. try it out yourself. The game is out on Vita April 30. Below, there’s also a video interview with the game’s developer Keiji Inafune. Watch it.
Tue, Apr 09, 2013 | 16:58 BST
Cancelled Mega Man FPS reboot Maverick Hunter detailed
The cancelled Mega Man shooter which was in the works Armature Studio has been revealed by sources close to Polygon. If you head on through the link, you will become privy to some screenshots and videos showing the “proof of concept build”. The game was purportedly canned once Keiji Inafune left Capcom in 2010, and neither Armature nor Capcom have yet to comment on the report. Go have a look at what might have been.
Thu, Apr 04, 2013 | 09:08 BST
The Japanese industry’s doing fine? “Wishful thinking” says Inafune
Soul Sacrifice designer Keiji Inafune has expressed concern over the state of the Japanese games industry, and has called on studios in the country to break through their stagnation and achieve greatness once more.
Tue, Apr 02, 2013 | 19:23 BST
Inafune feels domestic brand loyalty may have been 360′s downfall in Japan
Keiji Inafune has a theory on why Xbox 360 hasn’t been much of a hit in Japan.
Tue, Apr 02, 2013 | 09:09 BST
Ninja Gaiden: Inafune reflects on franchise history, rivalry with Team Ninja
Yaiba: Ninja Gaiden Z creator Keiji Inafune, and long-time developer of the series, Team Ninja’s Yosuke Hayashi have discussed their memories of the series since it began on NES, right through to current day. There’s also a little bit of friendly rivalry at play too. Pistols at 20 paces gentlemen.
Thu, Mar 28, 2013 | 00:48 GMT
Yaiba: Ninja Gaiden Z – new screens, Unreal 3 deal, Inafune Q&A
Loads of new details regarding upcoming spin-off Yaiba: Ninja Gaiden Z have dropped today.
Mon, Feb 18, 2013 | 11:57 GMT
Soul Sacrifice: new trailer shows off a ton of combat
Soul Sacrifice received a new trailer during Sony’s PS Vita web-stream this morning. The Keiji Inafune and Sony Japan Studio joint features many gruesome beasts just waiting to batter you silly, and the clip shows off plenty of them.
Tue, Dec 04, 2012 | 01:18 GMT
Soul Sacrifice’s Leviathan monster, Ghost Mode detailed
Soul Sacrifice’s enemies are all that remains of humans who used magic to further their own goals, but as the trade off is turning into a badass giant snake thing I’m not sure what the downside is here.
Sat, Nov 17, 2012 | 22:10 GMT
Yaiba won’t just be Ninja Gaiden with a coat of zombie paint, says Hayashi
Yaiba: Ninja Gaiden Z is being developed by three developmental entities: Comcept, Spark Unlimited, and Team Ninja. While it sounds as though there may be too many cooks making this bloody stew, Team Ninja boss Yosuke Hayashi said everyone is functioning as one team.
Sat, Oct 20, 2012 | 15:07 BST
Yaiba: Ninja Gaiden Z job listings state the game is headed to next-gen consoles
Yaiba: Ninja Gaiden Z may be heading to next-gen consoles, if a job listing posted by developer Spark Unlimited is any indication.



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