Tag Archives: david perry
Thu, Sep 06, 2012 | 10:08 BST
Gaiaki founder and CEO David Perry has explained the power of cloud-based gaming services as a way of getting non-gaming companies a footing in the market. Perry also explains that companies missing out on big game launches like Call of Duty may now have a solution.
Fri, Jul 20, 2012 | 13:42 BST
David Perry has said game publishers are going to very happy over the Gaikai deal with Sony, because it solves not only the controller issue with games on the service, but the console issue as well.
Thu, Jul 12, 2012 | 22:14 BST
David Perry has said he regrets selling Shiny Entertainment to Atari in 2002.
Thu, Jul 12, 2012 | 17:51 BST
Mon, Jul 02, 2012 | 11:09 BST
It’s been confirmed that Sony has bought Gaikai, David Perry’s cloud gaming service, for $380 million.
Sat, Jun 30, 2012 | 19:07 BST
During Google I/O 2012 this week, Gaikai presented a look at the service using Google’s Native Client (NaCL) which will allow games to start streaming without the need for downloading or updating Java. In fact, it won’t require any downloads at all or permissions from Java – something Gaikai CEO David Perry mentioned he was previously trying to eliminate. Using NaCL, Gaikai can run at 60fps, and to show how well it runs, the firm demoed Bulletstorm – posted below – running on a Samsung Chromebox during its stage demonstration. No date on when we can expect the full version for Chrome to release, but it’s apparently coming “soon.” Thanks, Polygon.
Thu, Jun 28, 2012 | 10:39 BST
Responding to speculation that a possible buyout of cloud gaming provider Gaikai is looming, CEO David Perry has admitted that the company has reached the point where money is not a subject of concern, as interest in the company reaches an all time high.
Thu, Jun 07, 2012 | 04:04 BST
Tue, Jun 05, 2012 | 16:38 BST
Samsung has announced a deal with Gaikai which launch its Samsung Cloud Gaming service on its Smart TVs.
Mon, May 28, 2012 | 12:35 BST
Develop organisers have announced the inclusion of Gaikai founder David Perry, Eidos life-president Ian Livingstone, Blitz’s Phillip Oliver and Frontier’s David Braben to the event’s Visionaries Track.
Tue, May 15, 2012 | 15:15 BST
Industry veteran David Perry will be handed the Development Legend award during the Develop Industry Excellence Awards on July 11. He is to receive the award for the contributions he’s made to the games industry over the last three decades. The Gaikai boss has helped create over 100 titles across 29 platforms, and formed Shiny Entertainment which brought the world Earthworm Jim. “I’m incredibly flattered by this award,” said Perry in response to Develop. “I’m from Great Britain and have incredible respect for the people that have been recognized in previous years. My mother is going to be blown away; she thought she was buying me that first Sinclair ZX81 to do homework on.” [image]
Tue, Feb 07, 2012 | 15:49 GMT
“Digital TVs are including all of that media stuff. I think the mistake that the console companies are making is not a mistake of their choice – it’s the evolution they have to go through. Once the other media hubs can have games – and I don’t mean Checkers, but things like Call of Duty – the public will get confused. With that in mind, who is able to make a TV? Sony is already making them, so it will have to take all that stuff into its TVs. So: my prediction is that Microsoft will have to make a TV. What choice do they have? There have been lots of reports that Apple has bought out a large LCD panel-making company. It’s pretty obvious that they’re on the trail too.” – David Perry to CVG.
Fri, Sep 16, 2011 | 21:55 BST
Gaikai CEO David Perry has said the firm is targeting 100 million users by the end of 2012.
Wed, Nov 17, 2010 | 09:16 GMT
David Perry’s confirmed that Cloud gaming service Gaikai has now entered open beta, with an initial round of 11,000 invites having been already sent out.
Wed, Nov 03, 2010 | 20:55 GMT
David Perry, founder of Gaikai, has said he is close to landing a deal with a “major” US gaming site which wants to host the North American beta for the cloud service.
Fri, Oct 08, 2010 | 10:31 BST
OnLive’s been going through some growing pains, but awkward teenager or not, it’s still available for all to try. Its main competitor Gaikai, however, has definitely subscribed to the mantra of “slow and steady wins the race.” When, though, will it finally cross the finish line?
Speaking with VG247 during an interview at GDC Online in Austin, David Perry said that the cloud gaming service is on track to go live in mid-December.
Sat, Aug 28, 2010 | 18:09 BST
Acclaim has shut down most of its client-based online games on August 26, and is offering a reimbursement of it’s virtual currency Acclaim Coins to customers made in the last 30-days.
The shutdown comes on the heels of a buyout by Playdom in May, which in turn was purchased by Disney for $563 million a couple months later.
Tue, Aug 24, 2010 | 15:30 BST
THQ CEO Brian Farrell is a proponent of Cloud gaming, and believes it has the potential to lower the “entry barrier” into gaming for consumers who don’t wish to spend the cash on a console.
Tue, Mar 16, 2010 | 16:47 GMT
Wed, Aug 05, 2009 | 19:01 BST
David Perry has spoken out about his multi-million dollar title which Atari dropped three years ago.
“It was going to be called Plague,” Perry told Eurogamer. “It was a really big idea: lots of new hooks – kind of me. I wanted to get back to old Shiny where it was always a surprise and lots of new hooks and things you’d never seen before.
“The idea was you could fire nano-weapons into things that would actually generate objects and delete objects in real-time. It was pretty neat. I was working with a book author, and we were going to get a movie made. It was a big deal.
“But it was a little too big for Atari. They weren’t ready for that.”
Perry stated that his idea for the game is “nowhere near done yet”.
“Am I done with big games? Hell no. But I’m way too busy to do one right now,” he said.
More through the link.