22 minutes of Devil’s Third content shown off by Itagaki and Bilson

Wednesday, 11th June 2014 21:51 GMT By Stephany Nunneley

Devil’s Third creator Tomonobu Itagaki announced this week he is bringing the long-in-development hack-and-slash fighter to Wii U as an exclusive. Now, finally, you can see how the gameplay has fared after all this time.

Danny Bilson from Valhalla Games, also THQ’s former bossman, is also featured in the video alongside shade-wearing Itagaki.

Expect melee, gun fights, and plenty of brawling. The game is coming in 2015 to Wii U.

Via Gamespot.

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  1. Erthazus

    This is horrible and not funny. Shows how Japanese industry is “”good”" at shooters.
    It looks like a launch Xbox 360 game without physics and horrible graphics with 16 player multiplayer with singleplayer campaign where Soviet Union collapsed and random mercenaries formed a group called SOD – School of Democracy and for some reason they attack the whole world.

    Yeah… Stay on WiiU please.

    #1 1 month ago
  2. BrokenSpline

    THis looks absolutely horrible. There are plenty of far better hack and slash game than this noise.

    #2 1 month ago
  3. stockops3

    I think this looks interesting the multiplayer looks hilarious, the gameplay seems solid to me, the graphics are OK but again gameplay > graphics, I hope to be pleasantly surprised by this!

    #3 1 month ago
  4. Rosseu

    ^I hope you’re kidding. Gameplay is generic, the crappy type of generic.

    #4 1 month ago
  5. ManuOtaku

    I did like binary domain and vanquish, and it seems it has some similarities with those games, i think i will get it

    #5 1 month ago
  6. The_Red

    No. Just no. You don’t get to use the “gameplay > graphics” excuse here.

    Seriously, what is it with people defending games with terrible visual presentations? Would Avengers (movie) looked so good and end up so awesome if the visual effects / production values were in the same level as your YouTube reviewer (Angry Joe for example)? No.

    Games are a mixed form of art, combining many elements like graphics, music, writing / story, sound design and add them to its 2 unique elements: gameplay and computer programming. A game should focus on all of them rather than using the old “only gameplay matters” excuse.

    #6 1 month ago