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EverQuest Next: gamers should want all their MMOs to be free, says Georgeson

Thursday, 3 April 2014 11:40 GMT By Dave Cook

EverQuest Next development director David Georgeson has stressed that gamers should want all of their MMOs to be free in a new interview. His belief is that free-to-play models force developers to raise the quality of their products.

It follows Georgeson’s statement that he’s “hugely interested” in VR tech. That’s not to say that the MMO will feature some form of VR control, but you never know.

Speaking with IGN, Georgeson said, “There’s nothing wrong with the subscription model. I have personal opinions, which I’ll go ahead and share because I’m just that cocksure of myself. I think that free-to-play is the way that gamers should want their MMOs to be, and the reason I think that is that if we don’t do a really good job and we don’t entertain the player, we don’t make a dime.

“We’re effectively street performers: we go out there and sing and dance and if we do a good job, people throw coins into the hat. And I think that’s the way games should be, because paying $60 up front to take a gamble on whether the game is good or not? You don’t get that money back.

“So if you buy a turkey, you’ve just wasted your money. With free-to-play you get to go in, take a look at it and find out. It’s entirely our responsibility to make sure you’re entertained. That’s the way things should be in my opinion with free-to-play.”

We’ll have more on EverQuest Next as it comes. Stay tuned.

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6 Comments

  1. silkvg247

    Well though it’s not EQN, I’m pretty blown away by landmark so far, already thrown some money at it just out of appreciation. At first I thought.. hmm dig dig dig, chop chop chop.. it’s just minecraft. With pretty voxels.

    Once I got to owning my own plot and building, and researching advanced building techniques.. wow.. this stuff is just crazy fun. I’m currently building some ruins. It really feels like I can build anything I want. And it isn’t just that.. it’s experimental.. like what if I make this big pixellated shape and now use the smoothing tool? What if I smooth it like 20 times.. omg look I ended up with a funky smooth metallic lightbulb shape.. awesome.. I’m so keeping that for a future template.

    It feels like a game, with a product inside it, such is the exhaustiveness of the building. Copy, paste, cut, “colour” pick a texture with an eye drop, select, delete, add, do what you want.

    If anything the gameplay part of it kind of takes second part to the building, for you must mine dirt, stone, gems etc to be able to build.

    Anyway I’m stoked so far with just the building and gathering. When they add gameplay features like combat and danger it’ll be interesting to see where it goes.

    #1 1 year ago
  2. TheWulf

    Honestly, I’d be fine with a time/content limited demo, and once I’m done with that, I have to pay a one-off price for the game. We used to have something called shareware that was great for that. My ethos is based upon ethical economics, as opposed to exploitative. I don’t want providers to feel that they actually have to give me things for free, they don’t. I’m a firm believer in quid pro quo. As an intellectually minded person, equivalent trade appeals to me.

    If you give me something I enjoy, I pay for it, and I get to keep it. Games were like that for decades, and I’m quite unsure of what it needed to change. I remember when we had covertapes for the home computers, which always had such a cornucopia of demos. Those were lovely days.

    So I’ve no trouble paying a one-off price for something if I get to try it first. He’s right about there being a risk, there always is, but on the other hand I don’t want a free meal, either. I’m not expecting that. The thing is is that if I like it, I’m going to ‘pay for hte game’ by buying a bunch of cosmetics anyway, that’s just my way. I did that with The Secret World. TSW was so weird, it even gave me in-game cash shop money for just playing it. I didn’t understand.

    But it felt like a heartfelt sentiment because Funcom really wanted me to play this amazing game they’d made for people like me, so completely sans any form of exploitation. So earnest, so naive even, that they gave me money to keep playing it. And it didn’t force me to grind, it didn’t try any tricks to compel me to play it, it was just fun. It had so many things that were unique to MMOs, including research missions, puzzle missions, stealth missions, and substantially more. It was unique.

    And I felt that I wanted to pay them, anyway. I got some in-shop money and I didn’t even really spend it on anything, I just wanted to give them my money for providing me with such a thoroughly enjoyable experience. This is why TSW overtook Champions Online as my favourite MMO, because they genuinely wore their heart on their sleeve. And you could tell that the subscription it once had was a mistake, and they were guiltfully repentant. I felt for them.

    TSW, right now, is hands down one of the best MMOs you can play. It doesn’t have a box price, nor a subscription, and it’ll give you cash shop money for playing it, which is completely ridiculous. But I didn’t need that, all I needed to do was test it, and I would’ve paid them. The same is true of Everquest Next. There’s this cancerous, toxic idea going around (perpetrated mostly by obnoxious herdies that like to gabble rather than talk) that F2P gamers want MMOs to be that way because they’re cheap.

    What a wholly bizarre idea.

    So, back when I had a PC in the ’90s, I was cheap for downloading a demo of a game first, to see whether I’d like it, before actually buying the game? I wouldn’t call that cheap, I’d call that not stupid. The great thing about the arrangement with that is that I get to be satisfied with my purchase, and I’ll praise the developers for making something I like.

    Another problem is… well… dopamine.

    Being an introvert, my brain exists in a low dopamine state, this is common for introverts and it makes us damn near impossible to condition in any meaningful way. What this means is that we find happiness in soul-searching and identity building rather than habitual lifestyles. An introvert won’t last long in WoW because the reward schedules won’t work for them, they won’t be waiting for that next dopamine hit. Instead, they’ll just be asking why they aren’t doing something more fun ore creative. So they’ll stop playing, and they’ll go do something that’s more fun or creative.

    The introvert market is growing all the time, this is why there’s also a growing discontent with the state of MMOs. See, it works like this. The extrovert has life habits which are reaffirming for them. They never have to seek identity or soul-search for meaning in life because they’re happy on dopamine. Just doing boring tasks provides them with satisfaction and fulfilment. You did the thing, now you’re rewarded. And MMOs feed into that.

    In an MMO, you get loot drops. So you’re doing the thing, and at some point, you’re going to get a reward. That reward, for extroverts, is a dopamine hit. And not just the loot drops, but the level ups. The ‘ding’ is a massive dopamine hit, through this habitual game playing style, they find worth. And they give themselves to the game because they’re addicted to these dopamine hits in the same way that someone who does extreme sports is addicted to adrenaline rushes. Habits are formed through dopamine hits.

    The thing is is that dopamine is training wheels for the brain, it should lessen once the mind enters into maturity, because then they can handle their dopamine rewards manually (caffeine et al), rather than having it continue to be automatically driven. As children, we’re automatically driven because we don’t know better, so we’re basically little automatons. But if the dopamine hits continue into mature life where we can become addicted to it, then we continue to be automatons. This is what creates the distinction of either being a herd-runner, or a creative.

    Creativity isn’t something you’re born with. A lack of dopamine is. And a lack of dopamine gives you the ability to explore yourself for inspiration to actually be truly creative, to make things that have meaning and aren’t at all shallow.

    See, an extrovert will do something they think of as ‘nice’ without having the empathy to think of another person, this isn’t driven by generosity, altruism, or love, but the desire for the reward. They’ll buy a gift without thinking about it, like they’ll buy a shirt without checking the size they need and hand it over to someone as a gift. They’ll expect to be thanked, and they get to feel good because that’s a dopamine hit. Whereas an introvert will try to seek out a gift that will actually have some semblance of personal meaning.

    The more I research into the human mind, the more it all makes sense. So you have habitual extroverts that love games like WoW because they provide so many dopamine hits, if you have a brain that’s that dopamine happy, that brain is easy to brainwash. But then you have people like me who seek out more intellectually or emotionally meaningful and enriching funsies.

    That’s why TSW clicked with me. It challenged my mind, then it rewarded me with good writing and clues for me to speculate over. I find that satisfying. However, an extrovert would have absolutely no desire to play detective in that way. And that’s another thing, I can guarantee you that any half decent detective is an introvert because they’re good at that, they enjoy that. They find people tiring to be around but they’re insightful enough to read them. An extrovert could never truly make a good detective.

    So that’s the difference in how introverts and extroverts operate. Introverts can seem understimulated, but that’s only because certain things don’t stimulate them, their brains don’t force them to be stimulated in the way that an extrovert’s brain forces an extrovert to be stimulated. It doesn’t work like that. This is why an introvert in a public setting will seem overly analytical and dour, just as I do now, because you’ve not met the real me that I like to show to the half-dozen people that really matter to me.

    And I’ve been trying to figure out that mess for years.

    So, yeah. I don’t want a game that’s going to have me subscribe just to attempt to addict me with reward schedules, levels, and other tactics. It won’t work. I’ll just be mad at them for trying. A free to play game I see as immediately less exploitative because at least I can try before I buy. Give me a week and I can decide whether I can tolerate the game mechanics enough to actually get to the bits I enjoy (the story, the lore, and so on). If I can’t, or if what I like isn’t there, I can just drop it like a bad habit.

    I’d love to see gaming go back to shareware, because that way you can always be assured that what you’re buying is right for you. And even if the rest of the game doesn’t turn out quite as good as the free episode, that’s fine, because you’ll probably have enjoyed that so much that you’ll have wanted to pay them anyway. I certainly remember that that was the dealio back in the day.

    So, yeah. I’m not looking for a free meal. I’m more than happy to give them the price of a game based upon my enjoyment.

    Also…

    Funnily enough, talking about this, I now understand why some people believe that time is a worthy metric for value, whilst others (like me) believe that the quality of the experience is a proper metric for value. It’s introverts versus extroverts again. If you fill a game with fetch quests and padding like that, it’s going to mean lots of dopamine hits for the extroverts. But if you make a game engaging, intelligent, well written, and fun, it’s going to draw in the introverts.

    I feel that marketing would work better if it understood this. And there’s an underserved demographic of introverts out there right now who simply aren’t part of the herd, who’re looking for more meaningful entertainment. That used to be supplied by even the big companies, because back in the day the introverts were the ones they courted without even realising it. Mostly because even for those with big publishers, games were passion projects made by introverts, rather than dopamine fests made by marketing.

    Quite a lot of indies are getting that, these days, and they’re appealing to the introverted creatives rather than the extroverts. The extroverts are always going to support the biggest names for the dopamine hits, anyway. They’re addicted to the brands because brands are dopamine hits. Buy the thing, habitualise the thing, ritualise the thing, discuss the thing… DOPAMINE!

    It’s just all coming together for me, really. I spend a lot of time thinking about people, and why some are intellectually/emotionally driven, and why others seem to be little more than automatons, barely intelligent (emotionally or intellectually), let alone capable of abstract thinking (like self awareness). I mean, there are crows that understand water displacement better than most extroverts would.

    So human intelligence across the vastness of humanity is overrated.

    Essentially, it boils down to this: Give us introverts a game which is fun and enriching, and we’ll give you our money. Otherwise, bugger off.

    #2 1 year ago
  3. Hcw87

    He couldn’t be more wrong.

    ”if we don’t do a really good job and we don’t entertain the player, we don’t make a dime.”

    This is what describes a subscription based MMO. If people aren’t entertained, they won’t subscribe for long. An MMO with lots of subscribers can be categorized as a successful MMO.

    F2P MMO’s with cash shops is a blight on the genre, and i very much doubt EQNext will have a long life because of this. People will spend a few weeks leveling up, and be turned off when they discover its got no endgame content (except for the few people who actually enjoy building stuff for example). If this had a subscription model i’d be way more optimistic about it.

    #3 1 year ago
  4. TheWulf

    #1

    Yeah. It’s for creative people, so naturally it’s going to have things that they find enriching. And I agree with your consensus. I love the lightbulb example because that’s such a good one. I’m also fond of how they’re not limiting people to fantasy, in that you can head to space, too.

    I think the only mistake they made with Landmark is not including the other races. Creatively inclined people often find humans to be a bit boring, they don’t need the crutch of familiarity to enjoy their game, so they’re just bored by it. And this was confirmed on the forums where I saw someone begging for even just having non-human skin colours as something to allow them to self-identify.

    So that’s a mistake, and I hope they think about fixing it.

    But other than that, man, Landmark is such a joy. I’ve only been poking it since the beta but it’s absolutely fascinating. What boggles the mind is that it’s so much more complicated (not in a bad way) than the dev blogs actually made it look, which meant that I always wondered just how much you could actually do with it with the tools. And it’s fun to explore, too. I find just sauntering around the creations of others to be enriching, just as I did in Minecraft.

    I’m hoping to get time to poke it more, soon, but from what I’ve seen it’s very, very promising. But more than that, it’s very emergent in even a way that Minecraft never was.

    #4 1 year ago
  5. jmg24bad

    Come on wulf. Don’t type whole articles

    #5 1 year ago
  6. lookingglass

    This guys a knob.

    People should want free MMOs!…

    …with $100-60 alphas, $20 betas and a credit card by their side to swipe for in-game resources.

    /facepalm

    #6 1 year ago

Comments are now closed on this article.

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  • Final Fantasy 4: The After Years 3D remake releasing on Steam next month

    Final Fantasy 4: The After Years has been given a makeover and will be released on Steam of PC next month. You can now pre-order it on Steam and take 10% off for the time being. The game will be released on the digital service May 12 and will include trading cards and achievements. Thanks, […]

  • This Project Cars video shows off the racer’s multiplayer

    Project Cars developer Slightly Mad has released a new video giving you a look at the game’s multiplayer. The game is out next month, and if you would like to refresh yourself on the tracks included,  give this a look. While you are clicking links, here’s the minimum and recommended PC specifications which dropped last […]

  • Looks like Logitech is getting out of OEM mouse production business [Clarification]

    Logitech will no longer produce “low-end” mice, citing a decline in PC accessories. This story has been updated to include a clarification. According to a Reuters report, per MCV, the firm will instead focus on video accessories and streaming music, as its wireless Bluetooth speakers are now its best-selling product rage. This will help offset […]

  • Win! We have 1,000 Heroes of the Storm beta keys to give away

    Must have more MOBA? Win one of our 1,000 Heroes of the Storm beta keys and see if you’re more Blizzard than LoL. Can’t wait for June 2? Of course you can’t. We have 1,000 closed beta keys for Heroes of the Storm to give away this week, allowing you access before Blizzard’s MOBA goes […]

  • Xenoblade Chronicles X Nintendo Direct airs tomorrow, April 24

    A Nintendo Direct devoted entirely to Xenoblade Chronicles X will air this Friday, April 24. The video showcase will start at 11am PDT/2pm EDT/7pm UK. After the showcase, a new Nintendo Treehouse: Live presentation featuring the game will air. This is the second Xenoblace Chronicles X Nintendo Direct, but the first in English. The first […]

  • Blizzard will have 500 game stations set up at gamescom 2015

    Blizzard is heading to gamescom 2015 in August and it will have 500 game stations set up for attendees to get their hands on five of its titles. The developer will be set up in Hall 7 and those who stop by will be able to get hands-on with the latest content for Heroes of […]

  • PS4 price cut to £299 in UK

    Sony has dropped the price of the PS4 in the UK. For a limited time only, you can grab the console for £299.99 from Argos, Game, Tesco and Very. Go to Amazon.co.uk and you’ll get it for £289. You’ve only got until April 28, then it goes back up to £349. Go, go, go. For […]

  • Mad Max: first ever gameplay footage revealed

    Today, we get to finally take our first look at gameplay from Mad Max. Avalanche and Warner Bros. have shown off the first gameplay trailer for Mad Max today. The trailer below offers a look at melee combat, car combat, customisation and much more. Give it a watch below: There are a few new screenshots […]

  • Overlord: Fellowship of Evil has four-player co-op like we figured

    Codemasters has pulled the veil back on the next Overlord game, and its a four-player co-op game called Overlord: Fellowship of Evil. Rhianna Pratchett is back to write the story. The game may be co-op at its core, but it can still be played single-player. Each of the four playable character have strengths and weaknesses, […]

  • Update now available for Pokemon Omega Ruby and Alpha Sapphire, Pokemon X and Y

    Pokemon Omega Ruby and Alpha Sapphire along with Pokemon X and Y are being updated by Nintendo to fix a few bugs and in-game text. There’s also the possibility of a few hacks and exploits being fixed. Per Nintendo Life (via Serebii), both patches are 250-270 blocks in size, and it’s a mandatory update which […]

  • Side-scrolling cover shooter Not a Hero gets a demo

    Not a Hero, the upcoming game from OlliOlli developer Roll7, has received a demo. The demo for Not a Hero was made available today on Steam. In the game, you play as Steve, the campaign manager for BunnyLord. A time-travelling rabbit who’s running for mayor of London. Think this is an absurd premise? This trailer […]

  • You have until April 30 to export your Green Day: Rock Band tracks to Rock Band 3

    Harmonix has announced that those looking to export their song collection from Green Day: Rock Band into Rock Band 3 can only do so until the end of the month. April 30 will be the cutoff date for anyone who wants to export tracks from Green Day: Rock Band into their Rock Band 3 library, […]

  • Batman: Arkham Knight minimum, recommended, and ultra PC specs revealed

    Batman: Arkham Knight is looking like it’s going to be quite a taxing game. Nvidia has released a list of the minimum, recommended, and ultra PC requirements for Batman: Arkham Knight. Here’s the full thing: Minimum OS: Win 7 SP1, Win 8.1 (64-bit Operating System Required) Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom […]

  • Bloodborne patch 1.03 is live, reduces loading times, fixes suspend/resume bugs, more

    Patch 1.03 is now live for Bloodborne. The patch reduces loading times, adds item descriptions to loading screens, and fixes other various bugs. From Software has pushed update 1.03 live to all Bloodborne owners. As promised, it reduces loading times by approximately 5 to 15 seconds. Another new addition is showing item descriptions instead of […]

  • Battlefield 4: first look at Community Map in action

    Get your first look at the map designed by the community of Battlefield 4. Battlefield 4′s community-designed map is a reality. DICE has recently updated CTE to include an early version of the map. It’s not fully textured as Westie is about to show you, but the layout is nearly finalised. Westie goes over the […]

  • Microsoft apologises for uploading misleading Witcher 3: Wild Hunt footage

    Xbox’s YouTube channel uploaded a video of The Witcher 3: Wild Hunt yesterday that was captured from the PC build. The most recent gameplay video for the The Witcher 3: Wild Hunt appeared on the Xbox YouTube channel and showed a quest from the game’s opening section. A few minutes after it had gone live, […]

  • Assassin’s Creed creator’s new game is Ancestors: The Humankind Odyssey

    Ancestors: The Humankind Odyssey is the game Assassin’s Creed creator Patrice Desilets has been working on. Patrice Desilets has just announced that the next game his indie studio Panache Digital Games is making is called Ancestors: The Humankind Odyssey. The announcement comes from Desilets’s keynote at the Reboot Develop event in Croatia. The trailer started […]

  • Bloodborne: Cathedral Ward closed door mystery solved

    The mystery of the locked door at the bottom of the Cathedral Ward in Bloodborne has been solved. Bloodborne, like earlier From Software games, is filled with doors that don’t open the first time you try them. Some will give you “locked” messages, others “does not open from this side”. Some of these will open […]

  • Assassin’s Creed creator Patrice Desilets is revealing his next game now [UPDATE: ended]

    Patrice Desilets, one of the original creators of Assassin’s Creed is hosting a presentation where he’s expected to talk about his next project. Patrice Desilets has emerged once again. This time he’s attending development conference in Croatia. Desilets is giving a live keynote and there’s a good chance we’re going to hear about his next […]

  • Destiny House of Wolves: everything you need to know about gear upgrades & The Reef

    Bungie revealed plenty of important details in last night’s Destiny stream. Let’s go over everything. Alex wants to make sure you don’t miss any of the information revealed yesterday. Most of it affects all Destiny players too, even those who don’t intend on buying House of Wolves. During the first stream, Bungie explained the armour […]

  • Mod-friendly Galactic Civilizations 3 will leave Steam Early Access in May

    Galactic Civilizations 3 will leave Steam Early Access next month for a full release, Stardok has announced. The developer called the game the “largest and most diverse strategy sandbox to date,” as players have a variety of tools such as diplomatic treaties to resource exchanges, and United Planets resolutions to hundreds of research directions for […]

  • Ys 6: The Ark of Napishtim is out next week on PC – here’s the pre-order trailer

    Ys 6: The Ark of Napishtim will be released next week on PC, and today, we have a pre-order trailer for you. The game will be made available on April 28 for $19.99/€17.99/£13.99 on GOG, the Humble Store and Steam. Along with improvements over the original PSP version, it will contain less backtracking, controller support […]

  • Destiny: House of Wolves – full gear set up to level 34 in PvP and PvE, upgrades, more

    The Destiny: House of Wolves livestream this afternoon was chock full of information. Read onward for our full report. According to Bungie, Petra Venj, who serves the Queen, is the main story agent who leads the player through the main series of quests. Players who complete bounties will be able to level up in her […]

  • Destiny: House of Wolves – watch the livestream right here

    Bungie will host a Destiny: House of Wolves livestream at 2pm EDT today, and you can watch it right here. Watch live video from Bungie on www.twitch.tv The stream will introduce the new social space, The Reef, as well as gear upgrade paths. House of Wolves contains new Strike missions, The Prison of Elders three-player […]

  • FIFA Ultimate Team: week of April 22 team includes Barcelona, Chelsea players

    This week’s FIFA 15 Team of the Week is now available for FIFA Ultimate Team players. Each team member, as with previous weeks, is selected base on the previous weekend’s matches. Here’s the list of players now available: Starting GK: Claudio Bravo – FC Barcelona (Spain) CB: Leonardo Bonucci – Juventus (Italy) CB: Ömer Toprak […]

  • Sony’s Spring Fever Sale winds down with Shovel Knight and Call of Duty discounts

    It’s the final week of Sony’s Spring Fever Sale which means more games have been added to the mix. Shovel Knight, which launches today is one offer, and the rest are all Cal of Duty titles. The Taken movie series is on sale as well. With Shovel Knight available today on PlayStation 3, PS4 and […]

  • Drivers for Xbox controllers, voice messages, more features available in Xbox One preview

    Microsoft has announced new features coming to Xbox One and the Xbox App on Windows 10 through the preview program this month. Some of the new features have been requested by the community for both Xbox One and Xbox One SmartGlass. Here’s what to expect, straight from the horse’s mouth: Xbox on Windows 10 Game […]

  • Total War: Warhammer has been announced for PC, Mac, SteamOS

    Total War: Warhammer has been announced after previous teases from The Creative Assembly touched upon it. The game will contain “gigantic monsters, flying creatures, legendary heroes and storms of magical power.” It is also the first in a trilogy which includes two additional standalone titles and extra content packs. It will feature thousands of warriors […]

  • This video for The Witcher 3: Wild Hunt features a quest from the prologue

    A new video for The Witcher 3: Wild Hunt has been released, showing off the Precious Cargo quest contained in the game’s prologue. The quest tasks Geralt with helping a merchant retrieve a mysterious box from the swamps. The scene looks familiar, but we’ve seen so many videos for the game it’s hard to tell […]

  • Limited public beta for The Elder Scrolls Online kicks off tomorrow on consoles

    The limited public beta for The Elder Scrolls Online: Tamriel Unlimited will launch on PlayStation 4 and Xbox One tomorrow, and Sony has provided details on the tester for those who’ve been invited to participate. The beta test contains the full version of the game and will run from April 23-27, and will start and […]

  • Dying Light debuts in second place on Media Create charts

    Techland’s Dying Light made its debut in Japan lats week, coming in a respectable second place behind Nintendo’s Girls Mode 3: Kirakira Code. The zombie shooter sold 25,530 units on PlayStation 4, while the top earner for the week moved a little over 55,000 units on 3DS. Another western release when landed on the chart, […]

  • Lord of Magna: Maiden Heaven will release in the west this June

    Lord of Magna: Maiden Heaven has been given a release date by XSEED Games, which announced the localization back in February. The title will launch for 3DS in North America on June 2 digitally and through retail. It will be an eShop only title in Europe and Australia when it releases on June 4. A […]

  • This Overlord video teases four new faces of evil

    A new Overlord game is in the works, going by the previous teasing and this video – which teases the possibility of four-payer co-op. Or just four characters to choose from. We don’t know just yet – all we know is the team is asking you to “join the fellowship.” A new entry in the […]

  • GTA movie will star Daniel Radcliffe as Rockstar’s Sam Houser, the BBC confirms

    The GTA movie Game Changer will star Daniel Radcliffe as Rockstar co-founder and president Sam Houser, theBBC has confirmed. The BBC also confirmed Bill Paxton will play Jack Thompson, a role Paxton already confirmed last week when speaking with Deadline. Here’s the synopsis per the BBC: “Conceived for an adult audience, this special 90-minute drama […]

  • Take a look at Etrian Odyssey 2 Untold’s Classic Mode

    Etrian Odyssey 2 Untold’s Classic Mode has received a trailer today. Etrian Odyssey 2 Untold will come with two modes, Classic and Story. Classic Mode was trailered today and in it, you’ll get to make your party by choosing from 13 classes. You’ll be able to customise them too using the character creation tool. Revamped […]

  • Shovel Knight: Plague of Shadows to come with new challenge mode

    Shovel Knight’s upcoming expansion Plague of Shadows will bring with it a new challenge mode. Shovel Knight developer Yacht Club Games has revealed the challenge mode, one of the new additions coming to the game with the free Plague of Shadows expansion. “Are you more into digging than distillation? Already have your Feats book long […]

  • Nvidia releases complete graphical guide for GTA 5

    Those with GeForce cards will be happy to know that Nvidia has released a comprehensive graphical tweaks guide for GTA 5. Nvidia usually produces graphical guides for the big AAA games, and GTA 5 is no different. Their guides offer in-depth coverage of each in-game setting, how much they affect framerate, if they can be […]

  • Cthulhu voodoo: why Bloodborne is the best Lovecraftian game

    Sherif Said tackles Bloodborne’s links to Lovecraftian horror, explaining why you should face the madness and immerse yourself in its lore. Spoilers inside. No other game could commit to its themes so religiously without feeling the need to compromise its vision and veer towards accessibility. Bloodborne stands tall above any game that dares attach itself […]

  • WWE 2K15 is coming to PC this year

    WWE 2K15 will make its way to PC this spring. WWE announced that WWE 2K15 will make its debut on PC in the spring. The game will be based on the PlayStation 4 and Xbox One versions, both of which came out in November. MyCareer and 2K Showaces modes are included, as well as all […]

  • GTA 5 PC: new mod adds snow to GTA Online

    If you’re looking to get some snow in your GTA Online, someone figured out a way. Modder ECB2 created a mod that works with GTA Online on PC. The mod is called “Snow in GTA Online” and it does what it says on the tin. YouTube channel imperfectplayers captured a video showing it in action. […]

  • Deals with Gold: Call of Duty edition

    Xbox Live Deals with Gold for the week of April 20 are now live with mostly Call of Duty games. Various Call of Duty games are on sale on Xbox One and Xbox 360 through Xbox Live this week. Indie games Never Alone and We Are Doomed managed to sneak in as well. With the […]

  • Mortal Kombat X: PSN sign in problems fixed in new patch

    Patch 1.03 is now live for Mortal Kombat X and it brings an end to the aggravating sing in issue encountered by some users on PS4. Mortal Kombat X 1.03 patch has been released. The patch fixes bug CE-34878-0, which affected the PlayStation 4 version. The bug caused users to have to log in and […]

  • GTA 5 PC: new patch fixes Windows Media Player issue, getting stuck in the clouds

    GTA 5 has received a new patch on PC to fix issues caused by the lack of Windows Media Player and getting stuck between online matches. Patch 335.1 is now available to all owners of GTA 5 on PC. The strange issue that affected those who didn’t have Windows Media Player installed, has been fixed. […]

  • Halo 3: ODST and Relic remake come to The Master Chief Collection in May

    Halo 3: ODST and Halo 2′s Relic map remake are coming to Halo: The Master Chief Collection next month. 343 Industries has announced that Halo: The Master Chief Collection owners will get Halo 3: ODST campaign and the Relic remake in the next content update, due in May. And as promised, the April update has […]

  • Rockstar says Social Club wasn’t hacked, account details leaked from other websites

    Following a number of reports from users who had their Social Club accounts hijacked, Rockstar has confirmed that the service has not been hacked. Over the last couple of days, a few users on Reddit and Rockstar Twitter support started reporting getting kicked out of their GTA Online sessions and seeing an error telling them […]

  • That Destiny: House of Wolves teaser is packed with new intel, Reef reveal at 11.00am PST today

    The new Destiny: House of Wolves social space was revealed more fully than you might believe in today’s teaser. A teaser for a Destiny: House of Wolves’ new social space went live earlier to advertise today’s full reveal. But resident Destiny expert Arekkz went over the teaser with his very fine-toothed comb and turned up […]

  • Star Wars Battlefront content not shaped by DLC plans, says producer

    Star Wars Battlefront may have DLC on the cards already, but DICE hasn’t built the game with extra content in mind, apparently. Star Wars Battlefront releases on November 17, and then on December 8, before the launch of the new movie, it’ll receive a slab of tie-in DLC. This early, pre-meditated content drop is a […]