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The Amazing Spider-Man 2 trailer is full of web-slinging action

Thursday, 23 January 2014 13:38 GMT By Stephany Nunneley

The Amazing Spider-Man 2 has a new trailer available showing the superhero title in development at Beenox.

The game builds on the story of the previous game with an alternative take on the events of the upcoming movie.

Like the previous version, it contains a free-roaming mechanic and will make use of a “Hero or Menace” system, which incentivizes Super Hero behavior by rewarding the player for fighting crime. Alternatively, if you let crime in the city get out of hand, there will be consequences.

The Amazing Spider-Man 2 video game releases alongside the feature film this spring for 3DS, PC, PS3, PS4, Wii U, Xbox One and Xbox 360.

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14 Comments

  1. Gheritt White

    Chances of this being any good?

    (please be good)

    #1 1 year ago
  2. Tormenter

    Wow.. Deja-vu.

    #2 1 year ago
  3. Ireland Michael

    @1 Its a movie license game published by Activision that is being developed on a shoestring budget and based on a brand that they’ve already ditched the rights to.

    So no, probably not.

    #3 1 year ago
  4. Panthro

    @4

    Meh, the last Amazing Spiderman movie game wasn’t all that bad in comparison to other movie licensed games.

    I actually managed to finish it.

    #4 1 year ago
  5. melonbuster1

    @5 I liked it as well. . Very good. So I will try out this one

    #5 1 year ago
  6. Spider Law

    @1 I hope to God that it is. The other entries were playable but nothing Amazing, as a really true Spider-Man game could be when done with TLC.
    I enjoyed Amazing Spider-Man enough to complete the trophies/achievement list. So, hopefully this is as good at very least, but my hopes are for better.

    @4,5 Me too.

    #6 1 year ago
  7. yeoung

    looks like a proper update to Spiderman The Movie: The Game 2, which frankly I’m totally okay with.

    One please.

    #7 1 year ago
  8. YoungZer0

    It’s supposed to have the web-swinging mechanic from the second Spider-Man movie game. Which is totally awesome.

    #8 1 year ago
  9. Spider Law

    @8 Really? That would be glorious!

    #9 1 year ago
  10. TheWulf

    I think it’s outdated at this point to think of movie licenses as being automatically bad. The first game was hands-down the best Spider-Man game I’ve had the joy of playing since Ultimate Spider-Man.

    And not only that, but they did clever things with the control system. It was the perfect marriage of actually being enjoyable to play and not swinging on clouds. Though I have heard of console owners complaining of that, so… platform differences, maybe? I don’t know. Still, when I got to central park, I couldn’t swing higher than the trees, and I could only swing as high as the tallest nearby building.

    And unlike certain prior Spider-Man games, it wasn’t an exercise in masochism, it didn’t make me want to stab forks into my controller (and I rarely get that irritated by games unless they’re truly masochistic). I like actually playing the game, not playing the controls, so to speak. It’s the same problem I have with WoW. If I’m sitting there staring at a spreadsheet of names, healthbars, metres, and whatnot then I’m playing an interface. That’s not enjoyable to me. I like playing games.

    I still agree though that the cloud swinging was immersion breaking. I didn’t really have a solution to suggest to create the perfect middle-ground until Beenox came up with one themselves. And the parkour in it is simply joyous. It’s up there with the best superhero games, including the likes of Crackdown, LEGO Marvel Super Heroes, Saints Row IV, Hulk: Ultimate Carnage, and so on.

    In fact, if there is one sole caveat, it’s that the petty crime missions weren’t very varied. They needed to concentrate more on that side of things. Not too much, just a little more. And I wouldn’t even want to see more, either, as I feel that the content balance was perfect and the shorter length of the game avoided that sensation of grinding that’s become so unwelcome in modern games. So… more variety.

    But other than that? No complaints. And… the feel of it. It’s sublime.

    It’s hard to describe and you won’t understand unless you play it yourself, but it caught the fantastic element of it, what it is to be Spider-Man. The bizarre angles of view when climbing on a building, or speeding towards the ground only to zip away with a web at the last moment. It was divine. I don’t know that a Spider-Man experience could be perfected much beyond that — so now I just want more variety and more story. And I want them to do it as well as they did with the original.

    I’m looking forward to this.

    #10 1 year ago
  11. TheWulf

    @8

    I very much hope you’re wrong, for the reasons I’ve stated, or at the very least that it’s an option. I won’t go into why, as I’ve covered that above, but it would ruin the game for me if that was the only way to play it. I don’t want a fantastic experience to feel like a sadomasochistic chore.

    #11 1 year ago
  12. TheWulf

    Oh, and I will add that I’m definitely not advocating Assassin’s Creed style gameplay, here. That’s just the opposite extreme. I find both extremes to be… extremely off-putting.

    Try holding one button in Spider-Man to run into a battle with anything other than the most basic foes, and using one button to defeat them. You won’t get very far. It requires timing, observational skills, and using the right moves at the right time. It also requires an understanding of how stealth systems work. If you’re good at that, the game is actually pretty easy, but still, you can’t ‘one butan’ it like you can with Assassin’s Creed.

    That’s my problem, really. People tend to go for extremes, I prefer moderation. I don’t want to have to snipe every web shot to swing, I don’t want that. I also don’t want it to be like Assassin’s Creed. As I said, I think that the first Amazing Spider-Man really struck the perfect balance between the two.

    I wish more games could do that, it’d help them be fun rather than annoyingly hand-holdy or masochistic.

    Everything in moderation.

    #12 1 year ago
  13. YoungZer0

    @9: Yep!

    http://www.polygon.com/2013/10/12/4831670/spider-man-2-expands-manhattan-improves-web-slinging

    @10: Pretty sure you mean The Incredible Hulk: Ultimate Destruction, not Carnage, which is quite frankly the best superhero game ever made.

    #13 1 year ago
  14. Takeshi

    @13 Uh, that article gives me a bit of hope. Seems like they have some idea of what things to improve on. :)

    #14 1 year ago

Comments are now closed on this article.

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    EA has been setting up the Battlefront booth at Star Wars Celebration, and one leaked picture shows what could be the game’s main art. Someone on Reddit posted a picture of the game banner at EA’s booth. Here it is: Lots of things happening here. There’s a Star Destroyer in the distance, TIE Fighters and […]

  • Get GTA 5 working with Oculus Rift using this tool

    There’s a way you can play GTA 5 in VR if you own an Oculus Rift Dev Kit and have a bit of cash to spare. VorpX, the go-to program for adding VR support to games has received an update recently to support GTA 5. This is far from perfect, as it only translates the […]

  • FIFA Ultimate Team: week of April 15 team revealed

    This week’s Team of the Week is now available for anyone to challenge in FIFA Ultimate Team. The team members get selected each week based on their performance during the weekend matches. You can fire up FIFA Ultimate Team on any platform and challenge this squad. You’ll also find some Team of the Week items […]

  • Deus Ex: Mankind Divided will let you stealth all encounters, including bosses

    Deus Ex: Mankind Divided will bring back one of the original game’s major features. Deus Ex: Human Revolution is considered by many to be a great game and worthy of bearing the franchise name. One of its grating issues though was its boss fights. You only had one way to fight them: be confrontational. The […]

  • Project Cars PC specs and supported wheels announced

    The release date of Project Cars is inching ever closer and more details have been revealed to answer all your burning questions. Project Cars developer Slightly Mad Studios has revealed the full list of supported steering wheels on all platforms, as well as the minimum and recommended PC specs. Minimum specs CPU – 2.66 GHz […]

  • GTA 5 gets custom FOV mod on PC

    Those not satisfied with GTA 5′s built-in field of view slider can use a new mod to push the number even further. The PC versions of GTA 5 – just like its PS4 and Xbox One counterparts – lets you switch between third and first-person view in shooting and driving. The game has an FOV […]

  • Win! GTA 5 on PC!

    Want to win a Steam key for Grand Theft Auto 5 on PC? Just enter here. GTA 5 released on PC this week and is going down a storm. We like it a lot, which is why we’re giving away a Steam code for Rockstar’s latest. All you need to do is enter your email […]

  • GTA 5 topples Skyrim’s record for highest concurrent players on Steam

    Not factoring in Valve games, GTA 5 is the new king of concurrent player numbers on Steam. GTA 5 is very popular on PC, even more popular than games like Skyrim in its heyday. The number of concurrent players for GTA 5 has peaked today at 301,246. This makes it the only non-Valve game to […]

  • Mortal Kombat X: what does a modern fighting game look like?

    Mortal Kombat continues to evolve as NetherRealm adds RPG systems and daily challenges to a solid fighting game, says Sherif Saed. “Mortal Kombat X takes many cues from games like Destiny, Call of Duty, and GTA Online with hourly, daily and weekly events.” For as many of its familiar facets, Mortal Kombat X has enough […]

  • J-Stars Victory VS+ coming west in June – new trailer

    J-Stars Victory VS+ will make the jump (see what I did there) to the west after all. J-Stars Victory VS+ is the western title for the fighting game which stars characters from a variety of Shonen Jump-published manga. Bandai Namco has announced the fighter will release in Europe on June 26 and in the Americas […]

  • Codemasters F1 license good through 2016

    Codemasters has at least one more F1 game in it. F1 2015 isn’t out yet, so Codemasters is naturally not talking about what it might get up to in the future. We do know what it can get up to, though; Codemasters’ Steven Embling told Videogamer has the option to continue the series. “We have […]

  • Project Cars has pretty deep graphics options on consoles

    Project Cars offers players a wide variety of ways to customise their graphic settings on PS4 and Xbox One. Project Cars is a graphics showcase and all early indications suggest it’s going to be one of the best-looking games out there. Slightly Mad’s commitment to graphics seems to go deeper than making things pretty, though: […]

  • Super Smash Bros. patch nerfs Diddy Kong – report

    Super Smash Bros. 3DS and Wii U is great but Diddy Kong is a beast and must be stopped. The latest Super Smash Bros. 3Ds and Wii U patch seems to have nerfed Diddy Kong, a character so over-powered that serious tournament players generate controversy by choosing to use him. Nintendo doesn’t publish patch notes, […]

  • Borderlands: The Pre-Sequel developer shuttered

    Borderlands: The Pre-Sequel developer 2K Australia has been closed down. Kotaku broke the news, and also had word from an anonymous source, who said that all staff have been let go. 2K responded to our request for comment with the following statement: We can confirm we have taken steps to begin the studio closure process […]

  • Samorost 3 trailer shows Amanita still in fine form

    Samorost 3 looks as delicately beautiful as its siblings. Samarost 3 developer Amanita Design has a reputation for gorgeous, slightly surreal world building. This new trailer for its latest adventure looks just as if not more lovely than the previous Samarost games and Botanicula. Samarost 3 is coming to Mac and PC later this year, […]

  • Amnesia dev’s new project SOMA now in beta

    SOMA is nearly here and I am torn between excitement and horrified dread. SOMA is the latest horror project from Frictional, the team behind Amnesia: The Dark Descent. We’re pretty excited to see what Frictional comes up with next, and we won’t have too long to wait, apparently; the developer has announced that SOMA is […]

  • Steam Guard mobile authenticator now in beta testing

    Steam is now testing its latest security measure. Steam helps you protect your account by offering two-factor authentication, a solution so beautifully elegant and effective that it’s astounding every gaming network doesn’t do the same (looking at you, Sony). Valve’s version is called Steam Guard, and it works via email. This isn’t always super convenient, […]

  • Godzilla battles Mothra in new trailer

    Godzilla lets you stomp around cities and battle classic kaiju. I’m in. Godzilla is coming to PlayStation 3 and PS4 in early July, but we haven’t seen a great deal of it since its December reveal. The new trailer below gives you an idea of just what Natsume has done with one of the biggest […]

  • Tales of Zestiria to launch this year – new trailer

    Tales of Zestiria continues Bandai Namco’s delightful new habit of bringing the popular JRPG series to the west before the shine wears off. Tales of Zestiria is coming west in northern autumn, the publisher has announced. That’s not a bad turnaround, given it first hit Japan in January, and localisation of text-heavy titles is expensive […]

  • Project Cars release date locked down, new trailer released

    Project Cars finally has a release date. Project Cars will release on May 8, Bandai Namco UK has announced. We haven’t yet had an update from Namco Bandai’s other regional offices, but its probably safe to bet the racer will release around the same time in the Americas, Europe and ANZ region. We can now […]

  • Attack on Titan: Humanity in Chains trailer shows combat, online multiplayer

    Attack on Titan: Humanity in Chains has plenty to offer fans of the anime. Previously known as Attack on Titan: The Last Wings of Mankind, the Spike Chunsoft action game is coming west thanks to Atlus. Gematsu reports it’s due in both Europe and North America in May, via the 3DS eShop. The trailer below […]

  • Bloodborne stamina recovery rate affected by equip weight

    Bloodborne players have unearthed an important gameplay detail not mentioned in the game’s menus or manual. In Bloodborne, players need to manage their stamina carefully for best results. A far more aggressively-tuned affair than past Souls games, Bloodborne does away with equip weight limits, and items have no listed weight details. As far as players […]

  • Street Fighter’s Ryu, Fire Emblem’s Roy spotted in Super Smash Bros. patch – rumour

    Street Fighter’s Ryu is rumoured for future Super Smash bros DLC following datamining of the latest patch. Super Smash Bros. 3DS and Wii U were updated recently, and hacker shinyquagsire23 claims to have found some interesting files while poking around in the 3DS patch data. As detailed on Reddit, the audio files included a new […]

  • Suikoden 3 PEGI rating suggests PS2 Classic re-release

    Suikoden. Suikoden 2. And now: Suikoden 3. Suikoden 3 has been rated by PEGI for PlayStation 3, presumably ahead of an upcoming re-release. Gematsu turned up the rating, and although we have no further information at this time, it’s not much a leap to assume the RPG will turn up as a PS2 Classic on […]