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Call of Duty: Ghosts DLC map names leaked, Dome returning – report

Tuesday, 12 November 2013 11:04 GMT By Dave Cook

Call of Duty: Ghosts’ first DLC pack will feature new multiplayer maps, and if this recent slip-up is to be believed, Modern Warfare 3 map Dome will return.

The leak comes from the PC edition of Ghosts, as spotted by Denkirson. It saw unreleased map names appearing in the multiplayer’s Moshpit playlist.

According to this screen grab, the map names appeared in a sub-playlist called ‘IW6 Daily Test’, and are Boneyard, Dome, LUA_MENU_GAZA, Red River and Swamp. One of these is rumoured to be a new Extinction mode map.

Here’s a grab of the map names from the lobby:

MP1st adds that the playlist was nuked shortly after its discovery.

What do you make of the above? Would you happily see Dome return? Let us know below.

Meanwhile, why not check out our Call of Duty: Ghosts multiplayer opinion through the link.

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57 Comments

  1. KineticCalvaria

    Now you CoD fans get to play the same map layout twice in the same game, oh you lucky beggars you!

    #1 1 year ago
  2. Bam007

    @1 And the same would apply to Battlefield too, but of course you already knew that.

    Face it sweetheart, the industry is its own enemy. As long as EA and Activision are turning over hundreds of millions of dollars in profits year after year, this rehashing will continue.

    #2 1 year ago
  3. Max Payne

    @2 When BF3 had maps from BF2 it was completely redesignes in terms of textures,effects,destruction…
    Caspian Border in BF4 will now have better destruction + levolution for example.

    #3 1 year ago
  4. KineticCalvaria

    @2, Uh no darling, http://www.vg247.com/forum/topic.php?id=49236.

    2 different maps, same layout.

    Battlefield uses old maps but does what @3 says and they at least tell us it’s a remake, not just do 2 supposedly unrelated maps with the same layout and put them into the same game.

    #4 1 year ago
  5. soltan2

    @4 yup. Dome will be the exact shi* it was .
    Players at the damn building will be slaughtered all over again.
    One does not simply make new maps….
    BTW…who votes for this stupid map to be here again?? god dam those people.

    #5 1 year ago
  6. fengato

    Well at least these maps will be a break from the tedium of all the ruined american urban environments. Argh.

    #6 1 year ago
  7. Hcw87

    Oh look, more copy paste.

    WHICH PEOPLE WILL PAY FOR. This world is going downhill.

    #7 1 year ago
  8. Dave Cook

    @7 Why is the world going downhill?

    People are paying for what they like. It’s not hurting you.

    #8 1 year ago
  9. KineticCalvaria

    @8, It is… mentally.

    Call of Duty was awesome once upon a time, now it’s shit.

    #9 1 year ago
  10. G1GAHURTZ

    Don’t play it or read about it, then.

    #10 1 year ago
  11. Hcw87

    @8
    It is hurting me when CoD continues to influence the genre. Battlefield 4 is starting to get heavily influenced by the CoD crowd.

    Kill this franchise allready.

    #11 1 year ago
  12. Dave Cook

    @11 It’s not influencing anything any more. That’s utter guff.

    Look at how many franchises are coming out that have moved away from that template. When CoD 4 broke everyone was doing military shooters. Now? Well, there’s not that many, and if there are then they’re your ARMA 3s and your Spec Ops. Games trying to do different things to CoD.

    Destiny and Titanfall again, very different. Anyone who says Titanfall is a CoD clone either hasn’t played it or is just being a massive cock.

    #12 1 year ago
  13. G1GAHURTZ

    “It is hurting me…”

    Be serious.

    #13 1 year ago
  14. G1GAHURTZ

    @12:

    I don’t think it’s the first one…

    #14 1 year ago
  15. Hcw87

    I love Titanfall actually. But promoting lazy dev cycles and rehashing the same game every year is not a good thing for the industry.

    Anyone who says differently is either naive or is just being a massive cock.

    #15 1 year ago
  16. KineticCalvaria

    Yeah don’t read about the biggest gaming franchise in the world, gee that’s easy!

    Not like it’s fucking everywhere.

    Still my point stands I used to love it, I just want it to reinvent itself in a big way again ala CoD4.

    Go away for a few years, come back with a relaunch and a proper new engine this time ffs.

    #16 1 year ago
  17. G1GAHURTZ

    Bringing billions of dollars into the industry isn’t good for the industry?

    #17 1 year ago
  18. Dave Cook

    @15 ‘Lazy?’ Do you realise how hard those coders must have to work to get hose games done in time? Copy-paste accusations or not.

    #18 1 year ago
  19. KineticCalvaria

    @17, Yeah sure it is, because clearly it’s sending the right message to other devs.

    Just annualise your games and don’t make any meaningful changes but still charge your customers £40 every year with another £40 for rehashed maps! (Yes I’m not just talking about CoD here).

    @18, are you really that naive, Dave? Wow’zers.

    #19 1 year ago
  20. Dave Cook

    @16 What do you think Sledgehammer Games has been doing the last three years?

    #20 1 year ago
  21. Dave Cook

    @19 Name as many annualised franchises as you can and then compare them to non-annualised. You’ll see that CoD and it’s yearly neighbours haven’t influenced all that much at all.

    #21 1 year ago
  22. KineticCalvaria

    @20, Well I’ll tell you that when they show it, what do you think they’ve been doing?

    #22 1 year ago
  23. G1GAHURTZ

    I’ve hardly read a single thing about GTAV, if anything at all.

    It’s not difficult.

    There are many other games and many other stories. Since release, CoD articles probably make up a tiny fraction of the news on this website.

    CoD4 also had a map called Chinatown, which was an exact copy of Carenton from CoD2. http://callofduty.wikia.com/wiki/Chinatown

    Did that hurt you mentally, too?

    #23 1 year ago
  24. KineticCalvaria

    @23, No because that was an official remake. Did you actually read my comment Giga?

    There’s a difference between a remake and using the same layout in 2 seperate maps in one game.

    *talks to brick wall*

    #24 1 year ago
  25. G1GAHURTZ

    @19:

    So all FPSs currently have re-hashed maps because of CoD, and the indsutry would be better off with a lower turnover, fewer consoles sold, and less profits?

    #25 1 year ago
  26. KineticCalvaria

    @25, well avoided.

    *golf clap*.

    #26 1 year ago
  27. Hcw87

    @18
    They only worked that hard because they were pressurized by their overlords to spew out a new title every year.

    Imagine what games they could create if they had 2-3 years to do it. Atleast.

    I WANT CoD to become good again, but it will never happen unless they take a few years off to build the hype again.

    #27 1 year ago
  28. KineticCalvaria

    @27, They don’t seem to understand we aren’t hating on CoD here, we just remember a time when it was fun and want that to come around again.

    I give up with the naivety, I bow out gracefully.

    #28 1 year ago
  29. G1GAHURTZ

    @24:

    Oh, so that makes a huge difference, does it? Be serious, please.

    ‘Hey guys, you know this map we made before? The one you’ve already played hundreds of hours on? We’ve ‘made’ it again, but don’t worry… It’s an official remake.’

    And that’s better than a downloadable map that you don’t have to buy, because…?

    Secondly, it’s not the same layout in the two games. Forget the nicely edited video that highlights what it wants to and ignores what it wants to. Until you’ve played both maps, you are in no position to comment on if the layout is the same or not.

    Edit:

    Have some patience, will you…

    #29 1 year ago
  30. KineticCalvaria

    @29, brainwashed. :)

    Okay, you like it, I don’t.

    I’ve made my point, all I was saying is that I wish CoD would bugger off and come back a bit different. End of for me.

    #30 1 year ago
  31. G1GAHURTZ

    “Kill this franchise allready.”

    “I WANT CoD to become good again”

    lolwut?

    #31 1 year ago
  32. monkeygourmet

    I feel COD and the COD mentality of companies / dev cycles has done far more harm than good within the industry.

    It’s not about what people enjoy, alot of people are idiots… The fact is, COD’s dev cycle and popularity spike has shaped the landscape in many ways, and not in a positive way IMO.

    When people buy things en masse, it sends out a clear message to marketting departments that ‘this is what people want’… Thing is, thats only ever half of the story. A lot of people don’t know there are alternatives and a lot just ‘do what they are told’…

    Advertising does work on a profound level you know, we’ve got very good at it. COD, like all mass produced media wheels turns so smoothly now even a shit entry in the series sells buy the bucket load and good games get ignored.

    Anyone who doesn’t think that is a problem needs to get their head checked.

    Awww… Boo Hoo at the poor COD devs having to meet a deadline…

    What about Boo fucking Hoo to the poor bastards who try to make different and unique games that sell like shit because brainwashed people would rather slap the next COD / FIFA into their sex box 720…

    Oh, I forgot, aslong as they are enjoying it, it doesn’t matter…

    #32 1 year ago
  33. KineticCalvaria

    @32, well said. Nice to see some people with intellect and not stupid comments like ‘lolwut’. :P

    #33 1 year ago
  34. G1GAHURTZ

    Yeah, maybe I’ve been brainwashed by…

    Bobby Kotick?

    A Superbowl ad?

    Subliminal messaging?

    IGN?

    …or maybe I just don’t enjoy hating on something to make me feel better.

    #34 1 year ago
  35. KineticCalvaria

    @34, I feel so good right now, hating on this game. Oh it’s so orgasmic.

    Hmm… course, I tried to make a point, you were very defensive because I dislike a game that you love, who’s the immature one here…?

    Edit: This whole ‘oh you think your so cool because your hating on CoD, ooh such a hipster’ mentality has to stop, some of us just don’t like it, get over yourselves.

    #35 1 year ago
  36. Hcw87

    @31
    ”I WANT CoD to become good again, but it will never happen”

    Therefore kill it and stop trying.

    #36 1 year ago
  37. G1GAHURTZ

    Oh, I see your logic now!

    Like if you “want” your pet cat, that you used to really love, to be healthy again after it got sick, instead of taking it to the vet, you just kill it.

    Right…

    #37 1 year ago
  38. G1GAHURTZ

    @35:

    No, I’m just being sensible, and not hating on something to make me feel better.

    I clearly pointed out two things to you, in that Chinatown was in CoD4, but you don’t have a problem with that, so you’re just being a hypocrite. And secondly, that you don’t appear to have played both maps, so you are in no position to comment on their similarity.

    If you really were interested in genuine discussion, you would have responded to those points instead of running away from them.

    #38 1 year ago
  39. DrDamn

    I think the influence of CoD is overstated now – certainly the negative influences. It had a very positive influence post CoD4:MW. Now I think people have realised they shouldn’t try to directly compete with it so much and try harder to distinguish themselves (Destiny, Titanfall).

    Yearly franchise wise, years down the line have we really got that many new ones because of CoD? Not really. The main competitor (BF) isn’t even yearly.

    Maybe just play and support the games you do like and leave people to have the obvious fun they do with CoD. It got where it is by doing a hell of a lot of things right. Does it need a reboot of sorts? Yes I think it does, and I think it’ll get one in the next couple of years.

    #39 1 year ago
  40. Hcw87

    @37
    Yeah, my pet cat that didn’t get any better after 5 years of treatment and medical bills.

    I wouldn’t let it suffer any longer.

    #40 1 year ago
  41. G1GAHURTZ

    What if little puss-puss was loved by tens of millions, and it didn’t look sick to them?

    #41 1 year ago
  42. monkeygourmet

    @40

    The analogy is worse than that…

    It should be:

    Your cat is ill and dying, yet you still get income from letting people come over and fuck it, so you let the cat suffer because, hey… Cha Ching!!!

    #42 1 year ago
  43. G1GAHURTZ

    ^ You’re a sicko.

    #43 1 year ago
  44. KineticCalvaria

    @38, there wasn’t a map with the same layout as Chinatown which was also in CoD4. Answered, debunked.

    No I haven’t played them I’m not interested in Ghosts at all, but just because the maps play differently makes it okay to use an identical layout? Twice. Strikezone and Dome, in a single game?

    #44 1 year ago
  45. KineticCalvaria

    @41, kill the fucker anyway! Mwahahaha!

    (I do not condone killing animals).

    #45 1 year ago
  46. G1GAHURTZ

    @44:

    You haven’t played them. Other than a suspect YouTube video, you have no way of knowing if the layout is the same. (“identical”)

    It isn’t.

    I’ve probably played more hours on Dome than you’ve played on most games in their entirety.

    The layout is quite LITERALLY not the same.

    Similar? Yes.

    “identical”? No.

    There will not be maps with the same (“identical”) layout in the same game. (One being optional DLC, anyway)

    Your “debunking” fails.

    It fails in a number of ways, too, since your ‘The industry suffers because of remade maps’ theory has obviously (and I’d say quite intentionally) been ignored.

    #46 1 year ago
  47. bradk825

    As long as they do what they did with Terminal and bring it back for free, I’m happy about it. That’s how all “fan favourite” returns should be. We should not have to pay twice for the same map.

    #47 1 year ago
  48. KineticCalvaria

    @46, never said the industry fails, I said CoD fails because it’s lazy.

    HCW said that. Christ.

    #48 1 year ago
  49. G1GAHURTZ

    So who typed this, then?

    @17, Yeah sure it is, because clearly it’s sending the right message to other devs.

    Just annualise your games and don’t make any meaningful changes but still charge your customers £40 every year with another £40 for rehashed maps!

    #49 1 year ago
  50. KineticCalvaria

    @49, Exactly they’re being lazy, precisely what I just said.

    Point?

    #50 1 year ago
  51. Xbone

    THATS IMPOSSIBLE! THE DOME IS ALREADY IN THE GAME!
    http://www.youtube.com/watch?v=Kq-z10w2FRw
    Look at this.

    #51 1 year ago
  52. G1GAHURTZ

    @50:

    “Your “debunking” fails.

    It fails in a number of ways, too, since your ‘The industry suffers because of remade maps’ theory has obviously (and I’d say quite intentionally) been ignored.”

    #52 1 year ago
  53. KineticCalvaria

    @52, ‘don’t make any meaningful changes but still charge your customers £40 every year’.

    Lazy devs… the industry suffering was a minor point I was making. Main point is they’re lazy which you have “obviously (and I’d say quite intentionally) ignored.”

    #53 1 year ago
  54. G1GAHURTZ

    Yeah, sure…

    It was the entire point that you tried to make, since you actually responded to my comment #17…

    Bringing billions of dollars into the industry isn’t good for the industry?

    …which wasn’t even a comment directed at you, with that remark.

    Be serious. The proof is there. You made a point, and now you’re running from it, because you can clearly see your own hypocrisy.

    #54 1 year ago
  55. KineticCalvaria

    @54, personal insults will get you nowhere.

    Believe what you will, enjoy Black Ops 3 next year with all your favourite map layouts!

    #55 1 year ago
  56. monkeygourmet

    You can be billions of $$$ into the industry with Advertising, product placement, merchandise, subscriptions etc…

    You can do all those things, doesn’t mean it’s a good idea…

    All that happens is products / IP’s get diluted and quality tends to get worse / worn out.

    Look at any genre of anything. Music, Films whatever. When things get more popular, yay! more money comes in… But what generally happens is that money has to also come back out again for investors to be happy.

    I liken it to the difference between a small fishing village compared to a massive trawler ripping the ocean floor to peices to harvest every last bit of goodness they can.

    When the bubble burst, they move on to the next medium / scheme. The real problem lies with what they leave behind in their wake.

    People need to be accountable and understand how operate with integrity and fairly when new mediums become money earners or popular. Most companies don’t even register words / ideas like that though.

    #56 1 year ago
  57. Djoenz

    I fell for BO2, but I wont fall for Ghosts. Im done with this pathetic series. Its the same and the same and even same engine.

    Too bad BF4 has no partymaking en not an easy select button to check out scoreboard.

    BF4 now thats warfare. Im quite done with fps alltogether tbh. I need me some emotional rollercoasters!

    #57 1 year ago

Comments are now closed on this article.

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    Madden 15 is now included in EA’s all-you-can-eat subscriber service. Madden 15 is the ninth game to be added to the EA Vault, a stash of games available on demand for EA Access subscribers. It's still Madden Season for EA Access members – Madden NFL 15 is now in The Vault for all members. Go […]

  • Source Engine 2 doesn’t have hidden costs or royalties – but is Steam exclusive

    Three major engines went free at GDC 2015, and each of them is monetising in a different way. There’s been a heck of a lot of discussion about development tools and the costs associated with them during GDC 2015. First Epic announced that Unreal Engine 4 would be free, bar royalities on successful releases. Then […]

  • Final Fantasy creator hates sequels

    Final Fantasy, a byword in prolific franchises, was created by a man who hates sequel. Final Fantasy games are famous for being reinvented with each core release, and it was not until series creator Hironobu Sakaguchi began to withdraw from the franchise after Final Fantasy 9 that we started seeing regular sequels and spin-offs. Speaking […]

  • Guardian complaints led to the closure of Destiny’s Loot Cave

    Destiny players are to blame for the shuttering of the much loved Loot Cave. Early in Destiny‘s history, many players got hugely excited about the “Loot Cave”. Accessible shortly after starting the game for the first time, this high-volume spawn point allowed players to stand in one place, taking out waves and waves of low-level […]

  • Xbox and PC games boss Phil Harrison to leave Microsoft – rumour

    Microsoft Interactive Entertainment Business VP and EMEA head of games Phil Harrison is rumoured to have thrown in the towel. Microsoft has not issued a statement on Harrison’s alleged departure, despite repeated questioning by press at GDC 2015. Instead, word comes via multiple sources speaking to GamesIndustry at the show. According to the rumours, Harrison […]

  • Metal Gear Online commentated trailer explains stuffed dog – but not invisibility

    Metal Gear Online developer Kojima Productions has provided significantly more insight into how the multiplayer side of The Phantom Pain works. Metal Gear Online is the online multiplayer component of Metal Gear Solid 5: The Phantom Pain. Konami hasn’t shared a great deal about it yet, but we did see a very cool Metal Gear […]

  • Elite: Dangerous Xbox One trailer shows off space MMO

    If Elite: Dangerous looks this good on Xbox One we have nothing to complain about. Microsoft revealed Elite: Dangerous is coming to Xbox One this year during its GDC presentations today. We don’t know very much about the port, but I suppose we ought to have expected it; Frontier Developments has a very close relationship […]

  • Battletoads to appear in Shovel Knight Xbox One

    A Battletoads remake must be on the horizon. Right? Right?? The Battletoads will appear in the upcoming Xbox One version of Shovel Knight, Yacht Club Games revealed today. The Battletoads drop in for a fight! Shovel Knight is headed to Xbox One and meets up with @RareLtd brawling trio! pic.twitter.com/OCQIuWbH3W — Yacht Club Games (@YachtClubGames) […]

  • The Division pre-alpha footage leaks, Ubisoft says it’s well out of date

    The Division fans finally got a look at Ubisoft’s MMO this week, but the publisher has said the footage is not in any way representative. Pre-alpha footage of the The Division was leaked this week, but has since been thoroughly smacked down by takedown notices. All that remains are a few screenshots and a GIF: […]

  • Microsoft HoloLens designer killed in hit and run accident

    Very sad news out of Redmond this week, as Mike Ey was killed in a tragic accident. Ey, 30, was one of the key project designers on Microsoft’s HoloLens AR headset. He was killed on Saturday morning in a rear-end collision. The driver of the second vehicle fled the scene but was tracked down by […]

  • AMD throws support behind VR with new low-latency anti-nausea tech

    GPU manufacturer AMD has released a new SDK compatible with “a broad set of VR devices”. Called LiquidVR, the tech is designed to “bring better content, comfort, and compatibility to VR applications” including games, simulation, entertainment, education, social media, travel, medicine, real estate and ecommerce, apparently. AMD said maintaining comfort and realism in VR environments […]

  • Danganronpa 3 in the works, but a long way off yet

    A new Danganronpa is happening. Danganronpa 3 is in the very, very early production stages, writer Kodaka Kazutaka has confirmed. Nothing about the project is “set in stone”, Kazutaka told Polygon, so there are no details to share yet; the characters and story may change several times before being finalised. The writer said he’s weighing […]

  • Call of Duty: Advanced Warfare MLG Pro League 2015 schedule announced

    Major League Gaming has announced the full schedule for the 2015 Call of Duty: Advanced Warfare MLG Pro League. The eSpots firm revealed two more seasons of Pro League, a live Relegation tournament for Season Three, and a season ending World Championship with $250,000 up for grabs You can watch all the action on MLG.tv […]

  • Happy Birthday PlayStation 2, you are almost old enough to drive

    Amidst all the GDC 2015 hoopla today, we forgot to wish PlayStation 2 a Happy Birthday. The system turned 15 years old today, going by its March 4, 2000 launch date in Japan. It was released in the west that autumn, and had shipped 100 million units in less than six years post launch. PS2 […]

  • Here’s what the final version of Valve’s Steam Controller looks like

    A look at the updated Steam Controller has surfaced via a hands-on post from Polygon. Valve said what you see in the images below is the final version of the controller. The controller has gone through numerous revisions since it was first revealed, but it seems Valve has decided on two touch pads which work […]

  • The Sims, SimCity developer closed down

    The Sims 4 developer Maxis has been shuttered, EA has confirmed. The Sims, SimCity and the rest of the Sim franchise has traditionally been helmed by Maxis, which had its flagship studio in Emeryville, California. Now EA has confirmed with Kotaku that this studio is being closed. “Today we are consolidating Maxis IP development to […]

  • Gigantic MOBA coming to Windows 10 and Xbox One with cross-play

    Today during GDC 2015, Microsoft announced that the new IP from Motiga called Gigantic will be cross-play enabled. Slated for Windows 10 and Xbox One, the five-on-five third-person battle arena game allows the player to select from an array of heroes with distinctive powers and play styles. Players will then make their way through areas […]

  • Here’s a look at Unreal Tournament DirectX 12 gameplay

    Epic Games is creating Unreal Tournament using Unreal Engine 4 running on DirectX 12, which Microsoft says “sets a new bar for visual fidelity.” DirectX 12 is a single API developers can access across Windows devices, which can result in a 20% improvement in performance over DX11 running on the same machine. The Unreal Tournament […]

  • Wireless adapter for Xbox One controllers out later this year

    Microsoft announced at GDC 2015 today it will that all wireless Xbox gaming accessories will be designed for and supported on both Xbox One consoles and Windows 10 PCs moving forward. Later this year, a wireless adapter will be released, allowing current Xbox controllers and future devices to be used wirelessly on PCs. This will […]

  • Microsoft offers up more details on Spencer’s GDC 2015 talk

    Microsoft has provided more details on Cross-Buy functionality between Windows 10 and Xbox One as well as the Xbox Live SKU and other announcements made during Phil Spencer’s talk today. During the session, the head of Xbox shared “the next step” in the company’s plans for a unified platform across all Windows 10 devices which […]

  • Wasteland 2 is coming to PlayStation 4 this summer

    Wasteland 2 is coming to PlayStation 4 as a Game of the Year Edition. inXile Entertainment announced the news on the PS Blog, noting the edition contains enhancements and improvements. The game has been ported to Unity 5, which was announced over the weekend, providing upgraded visual effects, “improved character models, upgraded environments, and Unity […]

  • Cross-Buy detailed for Windows 10 and Xbox One; Elite: Dangerous coming to Xbox One

    During Xbox boss Phil Spencer’s session at GDC 2015 today, it was announced Elite: Dangerous would release on Xbox One. Spencer also outlined cross-buy functionality across Windows 10 and Xbox One. Spencer’s talk started off with Frontier Developments announcing Elite: Dangerous for release this summer as a console debut on Xbox One, suggesting the Elite: […]

  • Longbeards Culture Pack available now for Total War: Attila

    The Longbeards Culture Pack is now available for Total War: Attila and it comes with three new playable factions. The Langobards, the Burgundians and the Alamans can be played in both single and multiplayer campaign modes as well as custom and multiplayer battles. A new feature called The Lay of Ybor is also included. It […]

  • Nvidia unveils Titan X as world’s “most advanced GPU” – video

    Nvidia revealed Titan X as “the world’s most advanced GPU” during Epic founder Tim Sweeney’s State of Unreal session a t GDC 2015 today. Nvidia CEO Jen-Hsun Huang took the stage during the panel stating it contains “8 billion transistors,” and has 12GB of RAM. Pricing wasn’t announced, but it was rumored back in January […]

  • Steam sale discounts titles announced for SteamOS

    With many of the year’s most popular games heading to SteamOS, Valve has decided to host sale in celebration. Here’s a short list of titles on sale. The full list of PC, Linux, Mac and SteamOS discounts can be found through the link. The Banner Saga Borderlands: The Pre-Sequel Middle-earth: Shadow of Mordor Batman: Arkham […]

  • PayDay 2 announced for SteamOS, celebrating with franchise sale

    PayDay 2 is coming to SteamOS, Overkill has announced. Still under development, a release date will be announced at a later date. “Making sure PAYDAY 2 is available on SteamOS felt like a no-brainer,” said Bo Andersson Klint, CEO of Starbreeze in the press release. “With PAYDAY 2: Crimewave Edition coming to the next generation […]

  • Magicka 2 has a release date and a crazy new trailer

    Magicka 2 has a release date for PC and the PlayStation 4, and Paradox Interactive has released a trailer featuring “Vlad’s latest lyrical triumph,” which is his rendition of the Game of Thrones theme. Magicka arrived on PC and PS4 May 26 and the game can be pre-ordered on PC beginning today, with PS4 pre-orders […]

  • Nintendo eShop schedule: Don’t Starve: Giant Edition, Never Alone, others

    Nintendo has sent over a list of titles heading to the eShop in 2015. The schedule contains titles such as Affordable Space Adventures, Runbow, Swords & Soldiers 2, Don’t Starve: Giant Edition, Never Alone and Mario vs. Donkey Kong: Tipping Stars. Below a preliminary list of games scheduled to launch in the Nintendo eShop on […]

  • Week 8: Can you win the weekly VG247 GTA Online playlist? Play tonight at 8pm UK time!

    We’re hotdogging tonight. I don’t even know what that means. Eight weeks of ridiculous death. Such a brave, true milestone. We’re going to celebrate two entire months of playing weekly GTA Online playlists with VG247 readers with Hotdogging, a set of six jobs I named completely at random. This one ends with a straight-up border […]

  • Puzzle platformer Four Sided Fantasy coming to PC, consoles in early 2016

    Curve Digital and developer Logan Fieth’s studio Ludo Land are bringing puzzle platformer, Four Sided Fantasy, to PC all major consoles in early 2016. Ludo Land are developing the PC version, with Curve Digital handling the console and Vita versions. Four Sided Fantasy tasks players with venturing across “dreamlike levels” by controlling and manipulating the […]

  • Tropico 5 arrives on PS4 in April – video

    A release date for Tropico 5 on PlayStation 4 has been announced. This is the franchise’s first foray onto PlayStation consoles. It arrived in Europe on April 24 and in North America on April 28. A Limited Edition has also been announced, and it includes The Big Cheese DLC and the Bayo Del Olfato sandbox […]

  • Metal Gear Solid 5: The Phantom Pain Limited Edition PS4 releasing in Asia

    A limited edition Metal Gear Solid 5: The Phantom Pain PlayStation 4 system will be released in Asia. The system and its DualShock controller were designed in collaboration with Konami Digital Entertainment and targeted for the Asia region, per Gematsu. It will be released as part of PS4 Metal Gear Solid 5: The Phantom Pain […]

  • This video shows Sid Meier’s Starships being played on iPad

    Sid Meier’s Starships will be released on iPad alongside Mac and PC, and to give you an idea on how it plays on the tablet, a new video has been released. Watch below as Pete Murray and lead producer Stuart Zissu show off the iPad version. The 4X space-strategy releases on March 12.

  • Wolfenstein: The Old Blood announced as standalone prequel to Wolfenstein: The New Order

    Wolfenstein: The Old Blood, a standalone prequel to The New Order, will release May 5 on PC, PS4 and Xbox One. The game takes pace in 1946, and and players take on the role of B.J. Blazkowicz as he embarks on a two-part mission in Bavaria. Part one, Rudi Jäger and the Den of Wolves, […]

  • Observer Mode coming soon to Evolve as a free update

    Observer Mode will be released for Evolve as a free update for all platforms, 2K and Turtle Rock have announced. The community feature was designed to give Evolve players the ability to observe and add commentary as well as livestream, allowing a sixth user to “passively enter a custom game” with the ability to switch […]

  • Dragon Quest Heroes and PS4 top Media Create charts in Japan

    The PlayStation 3 and PS4 skus for Dragon Quest Heroes were the top sellers on the Media Create charts in Japan, moving a combined 594,749 units. Elsewhere on the chart, The Legend of Zelda: Majora’s Mask 3D was in third place with 39,751 units moved, and last week’s top seller, God Eater 2: Rage Burst, […]

  • Watch Hideo Kojima answer lots of your burning Phantom Pain questions

    What’s better than learning the official release date of MGS5: The Phantom pain? Hideo Kojima talking more about it, of course! Hideo Kojima has decided to answer a few fan questions about Metal Gear Solid 5: The Phantom Pain, to help boost everyone’s hype to insane levels. He talks about the game’s story, his relief […]

  • MGS5: The Phantom Pain Day 1 and Collector’s Edition revealed

    Konami has officially revealed the release date of Metal Gear Solid 5: The Phantom Pain alongside the game’s Day 1 and Collector’s Edition. Metal Gear Solid 5: The Phantom Pain will release September 1, worldwide, as previously leaked. It will be available on PlayStation 3, PlayStation 4, Xbox 360, and Xbox One. The PC Steam […]

  • EU Club Nintendo: Legend of Zelda: A Link Between Worlds soundtrack back in stock

    Club Nintendo members in Europe can once again pick up The Legend of Zelda: A Link Between Worlds soundtrack. For 3000 Stars, members of the program will receive the double-CD soundtrack which features 89 tracks with liner notes from Ryo Nagamatsu and 12 sheet music excerpts. It also comes with 16 Milk Bar Musician pieces. […]

  • HTC apologises over “confusing” Half-Life VR comments

    HTC has misspoke when it talked about Half-Life coming to VR headset Vive. HTC chairwoman Cher Wang has apologised over the comments she made yesterday about the possibility of Half-Life coming to Vive, the VR headset it’s manufacturing with the help of Valve. Sources close to Valve, have indicated to the BBC that the developer […]

  • What do Heists and Daily Objectives tell us about the future of GTA Online?

    Daily Objectives could be more important to GTA Online than Heists. These theories and more, from a giddy Matt Martin. Yesterday Rockstar dropped a bombshell. Not only is it releasing Heists next week – the mythical 4-player missions for GTA Online – but it’s also going to be introducing daily challenges and more modes to […]

  • Breaking down Hardline Premium, is it worth it?

    Having been announced just a few days ago, the Premium service for Battlefield Hardline has been a topic of constant debate among the Battlefield community. Many look at Hardline as a Battlefield off-shoot that will just tide everyone over until Battlefront comes out in the fall. EA has other plans however, announcing a $50 Premium […]

  • Watch Dogs sold more than GTA 5 and FIFA 15 in Australia in 2014

    Watch Dogs outsold GTA 5, and FIFA 15, at retail in Australia last year. According to data obtained by the Interactive Games & Entertainment Association (IGEA) from the NPD Group Australia, last year’s year retail sales charts look a bit different in Australia. The top-selling game was Call of Duty: Advanced Warfare, followed by Watch […]

  • Watch PC footage of The Witcher 3: Wild Hunt from GDC 2015

    The Witcher 3: Wild Hunt has a new gameplay video available that shows a bit of action from the PC version. The video below was captured from Nvidia’s GDC conference live-stream. Developer CD Projekt RED was on hand to show off The Witcher 3: Wild Hunt‘s graphical prowess running on a PC. Thanks, GamesHQMedia.

  • Dying Light: Hard Mode and Ultimate Survivor Bundle out March 10

    Dying Light’s second DLC drop, the Ultimate Survivor Bundle, and the free Hard Mode, have been given a solid release date alongside a new trailer. Dying Light developer Techland has confirmed that the Ultimate Survivor Bundle, the game’s second DLC drop, will release March 10. The DLC is part of the season pass, but will […]

  • Exploration puzzler Ether One is coming to PlayStation 4

    Ether One, the first-person exploration game that puts you in the minds of other people to help change events of their past is coming to PlayStation 4 this year. Ether One is coming to PlayStation 4 this year, developer White Paper Games announced at GDC 2015. A retail version will also be available alongside the […]

  • Larian “murdered” Divinity: Dragon Commander to focus on Original Sin

    Divinity: Original Sin developer Larian talked very candidly about the business side of development and the many unfortunate events that took place for the game to come out as it did. Larian Studios founder Swen Vincke gave a post-mortem on the troubled development of Divinity: Original Sin, and how it managed to overcome all of […]

  • Firewatch probably has the most natural dialogue of any game to date

    Firewatch developer Campo Santo has revealed the first ever gameplay footage of the upcoming exploration game. Firewatch is the first game from super indie studio Campo Santo. The game is set in the Wyoming forests where the player will be exploring the environment and act as a fire lookout. The game features extensive voice-acting as […]

  • White Night launch trailer is a noir thriller trip

    White Night is here, not long after it was revealed and with a mysterious launch trailer. White Night, the black-and-white survival horror set in 1930s Boston, has revealed its launch trailer. White Night is mix of old-school horror, exploration and puzzling solving in an eerie, noir setting. The game’s main mechanic is light. any object […]

  • Free-to-play is “a significant part” of PlayStation’s digital future

    Free-to-play games on PlayStation 4 have seen enough growth that Sony is now considering the model a major part of its future digital business. Sarah Thompson, senior account executive for PlayStation’s free-to-play business said at a GDC panel that Sony has witnessed impressive growth in the free-to-play sector. “We’re really looking at this as a […]

  • Double Fine Adventure Kickstarter documentary releasing free on YouTube

    Broken Age making of documentary Double Fine Adventure will be made available to all. When Double Fine turned to crowdfunding, changing the industry forever, it promised to give an unprecedented look behind the scenes with a professional documentary of the whole development process of Broken Age. That documentary was initially restricted to Kickstarter backers, but […]

  • Gone Home console ports cancelled following Midnight City difficulties

    Gone Home won’t be made available to the console masses after all. Indie hit Gone Home was announced for console release almost exactly one year ago, and we’ve heard absolutely nothing since then. Turns out, that’s because it’s not happening: developer the Fullbright Company confirmed to Eurogamer that the ports have been cancelled. “Our publishing […]

  • Microsoft rang Mojang the day Notch joked about selling

    Minecraft developer Mojang was sold because founder Markus “Notch” Persson made a joke on Twitter. Ever wondered how Minecraft came to be a Microsoft property? It’s actually a pretty great story. Remember when Notch tweeted this? Anyone want to buy my share of Mojang so I can move on with my life? Getting hate for […]

  • Halo: The Master Chief Collection matchmaking update rolling out

    Halo: The Master Chief Collection has been updated to help fix its tragic matchmaking. Again. Now almost four months old, Halo: The Master Chief Collection was still pretty broken as of this morning, with rubbish matchmaking and plenty of other issues to go around. 343 Industries is still trying to fix it, and has today […]

  • Nvidia unveils Shield, an Android 4K Smart TV set top box

    Nvidia has named yet another product “Shield” in an attempt to render us all hopelessly confused. The heart of Nvidia’s GDC 2015 press conference was the Shield, a $200 Android set top box launching in May. Apparently the “world’s first 4K Android TV”, the Shield supports 4K content encoded with h.265. The box runs on […]

  • Star Wars Battlefront footage shown behind closed doors

    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]