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Batman: Arkham Origins peels back the cowl and gets personal – gameplay & interview

Friday, 6 September 2013 08:29 GMT By Dave Cook

Batman: Arkham Origins developer Warner Montreal explains to VG247′s Dave Cook why it’s the darkest, most personal entry yet. He also goes hands-on with Deathstroke and makes a tit of himself.

Batman: Arkham Origins

Developed by Warner Montreal, Batman: Arkham Origins will launch Worldwide on October 25 for PC, PS3, Xbox 360 and Wii U.

The campaign section I saw featured crazy pyromaniac Firefly. You can see footage of him in action here.

We’ve got a new batch of screens here, showing the Batcave, Mad Hatter and more.

As with previous Arkham titles, Origins will come with a batch of alternative costume DLC. Check out what’s on offer here.

Throughout Christopher Nolan’s trilogy-closing flick The Dark Knight Rises, we hear Bruce Wayne stressing that the point of his crusade against Gotham’s criminal underbelly was to establish a symbol people could aspire to, and to show that anyone can be Batman, just as Warner Montreal has proven that any studio can make a solid Batman game.

It’s only natural that gamers out there feared for the health of the Arkham series once Rocksteady Studios announced it was taking a step back from the DC Comics brand. After all, the London outfit had released not one, but two critically-acclaimed licensed titles amid a quagmire of lazy tie-ins that do little but piss on the legacy of their source material. The team had defied convention and showed the industry how it was done.

After playing Batman: Arkham Origins at gamescom last month I sat down for a chat with Warner Montreal creative director Eric Holmes to discuss the enormity of shouldering Rocksteady’s vision, and to get a feel for how the transition has produced a game that looks to be every bit as polished as its predecessors.

It began in July 2011, after Rocksteady handed over the Arkham code-base to Warner Montreal. “I started in October,” Holmes recalled, “and by that point we were messing around with what we could do, and our team had already coded stuff in Unreal before, so we worked out how the mechanics worked and how that particular code-base was set up. But really it was up to us to decide what we wanted to do, and take the solid foundation that was there and figure out what we were looking for in this game.”

The base concept is that Batman: Arkham Origins takes place during ‘year two’ of Bruce Wayne’s campaign of justice. GCPD Captain James Gordon hasn’t earned his ‘Commissioner’ title yet, the Dark Knight’s still a wanted vigilante pursued by the cops, and he hasn’t crossed paths with The Joker yet. This is a very different, darker take on the comic book lore, and it all takes place on one cold, fateful Christmas Eve night.

I asked Holmes if there was ever any doubt that Warner Montreal would make a prequel to Batman: Arkham City, and he confirmed that the idea had been there since he joined the team. As a comic fan himself, he was always drawn to the ‘Year One’ arc, in which Bruce Wayne figured out his modus operandi, and encountered several iconic villains again for the first time. This is where the Arkham Origins’ personal plot comes into play.

“Batman in the other games is very full,” Holmes explained. “He’s very completely formed. He is exactly as he is in the standard continuity, but going back to that earlier space he’s a bit more vulnerable, a bit less complete, and so the things that happen in our story could really change who he is. So that’s why I really got attracted to the prequel space and what I wanted to

He added, “We say it’s roughly ‘year two’. If you’re a Batman fan the timeline doesn’t add up a whole lot as it’s been around for so long and there’s been so many stories that to add them all end to end, he’d be very old. In Year One he’s establishing himself. In ‘year two’ he’s part of the Gotham landscape but he’s not really understood yet. The mobsters think he’s a myth – some of them do – but there are ones who know he’s for real, who have met him and don’t like him.

“These two guys stand for different things: Batman stands for justice. Gordon stands for law. They’re very similar but they’re not the same, so those two guys are in conflict for a lot of a story.”

“The cops still consider him an outlaw. He’s not a friend of the cops or a member of the institutions of Gotham, and one of the things I think this emotionally lends us is, Batman becomes scary when he’s not understood. In the other games we’ve seen him referred to as ‘Batman’ by people. The guards in the asylum called him ‘Batman’ with a capital B as if that’s his name, rather than the idea of someone who’s ‘the winged vigilante’ or something that sounds more mysterious or scary.”

Holmes added that the name ‘Batman’ is generally not used in the game, and that you’ll get a real feel for how Bruce’s actions and his urban legend status strike fear into the populace. This notoriety has caught the eye of ruthless mobster Black Mask, who has placed a $50 million bounty on Batman’s head, drawing eight of the world’s deadliest assassins to Gotham in a bid to claim the spoils.

Beneath the action and chaos lies a personal story that tracks the strained relationship of Bruce and his loyal aide Alfred Pennyworth. There is parental struggle at play here that paints the billionaire as a petulant child obsessed with his work, while his increasingly exasperated father figure tries to steer his master away from harm.

Indeed, the section I saw in Cologne opened with jet-pack toting maniac Firefly bombing the Gotham Bridge in an attempt to lure Batman out of the shadows. The scene opened with Alfred talking to Bruce over his radio, warning him that the attack was clearly a ruse and that he should refrain from getting involved. Stubborn as always, Batman ignores his friend’s wishes and stealths his way around the bridge’s struts and maintenance rooms in a similar fashion to the previous games.

Using vents and vantage points, Batman dispatches some Falcone goons using the series’ combat mechanic which – while familiar to fans by now – looked no less impressive with age. One new addition to the player’s arsenal is a pair of electrified gauntlets that can be activated for a quick power increase, letting Bats punch through enemy shields, charge up switches to access locked rooms and more. You can charge it up mid-battle by battering any thug holding a shock stick, which adds some combo strategy to the mechanic.

Players can also use the Bat-Claw to tether two enemies and pull them together, which results in a painful knocking of heads. After deactivating a series of bombs strewn across the bridge – and ignoring Gordon’s warnings to stand down or be arrested – Batman encounters Firefly torching the surface with his flamethrower. After latching on to him with the Bat-Claw and flying off through the air, the demo comes to a close. It looked like a neat-set up to an insane boss battle. I wanted to see more.

Speaking of Gordon; Holmes explained that Origins will also delve deep into the would-be-commissioner’s relationship with the Dark Knight, and his own fight against a police force that is as rotten at the core as Gotham’s many mobs. “Without spoiling it too much, this is a big part of our story,” Holmes revealed and added, “The Gotham landscape before he became commissioner was a very different place. it was corrupt, full of very bad cops who didn’t like him and didn’t trust him because he didn’t take bribes, he wasn’t one of the boys and he stood for things they didn’t.

“The Black Mask is definitely the antagonist, as he’s the guy who put the hit out and the guy Batman is pursuing. But I’m not going to tell you what The Joker is. I’ll let you play the game and figure that out.”

“The Gotham PD that we have is that dirty, dark and corrupt one that is really another one of the gangs in the city almost. They’re answerable to the authorities but the authorities are corrupt in Gotham too. One of the things you’ll start to see happening throughout game is that people start to believe in Gordon, they start to believe in Batman.

“These two guys stand for different things: Batman stands for justice. Gordon stands for law. They’re very similar but they’re not the same, so those two guys are in conflict for a lot of a story. We know where they end up but we don’t know how they got there, so that’s part of the theme of Arkham Origins.”

With my campaign preview out of the way, I got a chance to play the game for myself, and I dived into a new mode called 1 vs 100. It’s a survival mode that offers Batman and Deathstroke as playable characters. The aim is to simply defeat 100 thugs of increasing difficulty while trapped in a tiny arena. It’s brutal and demands mastery of all facets of the game’s combat mechanic. From removing enemy shields to deftly dodging knife swipes, you’ll need to have razor sharp reflexes and discipline to survive long.

I’m being a hypocrite of course, because I only managed to defeat 22 enemies before Deathstroke fell to his knees. He’s more weighted than Bruce, but what he lacks in speed he more than makes up for in range. You can alternate staff swipes that cut through enemies with a wide arc along with ranged pistol attacks to help manage crowd control. When swarmed you can also leap into the air and toss a cluster of proximity bombs to the floor, catching hapless goons off guard.

Even with Deathstroke’s military-grade load-out to hand I still found this mode to be incredibly brutal. This is something for the Arkham aficionado for sure, and a way to test those who have grown accustomed to the series’ brand of combat. Make no mistake; if you think you’re shit-hot at the fighting mechanic already then I guarantee that you’ll be humbled by this mode. It’s a neat spin on the horde format that doesn’t let up for a moment.

With palms suitable coated in stress-induced sweat and feeling a little shit at video games, my time with Batman: Arkham Origins came to a close. But I noticed a distinct lack of The Joker throughout the session. I asked Holmes to shed some light on just how significant his role will be.

“The Black Mask is definitely the antagonist,” he replied, “as he’s the guy who put the hit out, and the guy Batman is pursuing. But I’m not going to tell you what The Joker is. I’ll let you play the game and figure that out.”

Bugger.

Batman: Arkham Origins launches on PC, PS3, Xbox 360 and Wii U worldwide on October 25.

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13 Comments

  1. mistermogul

    Hope this is as good as Asylum.

    Thought City wasn’t quite as good…

    #1 2 years ago
  2. KAP

    City was a great title just different tone to asylum.

    #2 2 years ago
  3. Edo

    What’s interesting is that the PC version wasn’t delayed…..yet.

    #3 2 years ago
  4. Ohmighty

    Why does everyone have a soft spot for the Joker? I would love to see more on Oswald and don’t forget the family feud with the cobblepot’s and the Wanes. So if that’s not a major story line then I don’t know what is?

    #4 2 years ago
  5. Dave Cook

    @4 Maybe it’ll delve into that? I know Pengiun is a key character as well. I heard the Falcone guards muttering about this ‘newcomer in Gotham called the Penguin’ and how he’s trying to seize control away from the Falcones.

    Could be some neat story in there ^

    #5 2 years ago
  6. CoryBittickThePornoCritic

    @4 The Joker is the most popular and arguably the most memorable of the Batman villains. It makes good marketing sense for Rocksteady to place the Joker as the main villain or at least a larger presence.

    I agree with you though. Heck, in my ideal world, Louie the Lilac would be the main villain.

    #6 2 years ago
  7. YoungZer0

    “it was corrupt, full of very bad cops who didn’t like him and didn’t trust him because he didn’t take bribes, he wasn’t one of the boys and he stood for things they didn’t.”

    Aha, so that’s why they had no problems to shoot at Gordon and Batman at the same time.

    I can’t wait for this game to come out. Although the environmental design seems to be lacking, the character design looks to be much more grounded in reality.

    #7 2 years ago
  8. viralshag

    Bat’s new suit looks boss.

    #8 2 years ago
  9. Djoenz

    This new Batman game and the recent MGS5 Quiet’s clothing fiasco reminded me of Val Kilmer:

    http://behindthepanels.net/wp-content/uploads/2013/08/batmanandrobin.jpeg

    #9 2 years ago
  10. viralshag

    So bad… you should be ashamed.

    #10 2 years ago
  11. YoungZer0

    I definitely prefer this Bane and Black Mask to Rocksteady’s vision. Joker doesn’t look bad either.

    http://www.destructoid.com//ul/258843-bane.jpg
    http://static.comicvine.com/uploads/original/7/78508/2086833-BaneModel1.jpg

    http://www.cinemablend.com/images/gallery/s54499/Batman__Arkham_Origins_13656012392305.jpg
    http://media.comicbookmovie.com/images/users/uploads/44646/BatmanArkhamCity-BlackMask.jpg

    http://www.cinemablend.com/images/gallery/s55881/Batman__Arkham_Origins_13690745712783.jpg
    http://spinoff.comicbookresources.com/wp-content/uploads/2011/10/joker-arkham-city.png

    Though Rocksteady’s Joker has a better smile.

    #11 2 years ago
  12. Djoenz

    Hhaha seriously it popped in my mind!

    #12 2 years ago
  13. YoungZer0

    I think I already know what the Joker wants. He has probably the same motivation he had in The Dark Knight. He’s definitely not in it for the money. Will probably backstab Black Mask and try to take over the underworld.

    #13 2 years ago

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    Star Wars Battlefront is being shown to retailers. Now we want EA to show it to us. Star Wars Battlefront is expected sometime this year, so it’s about time EA gave us a look at DICE’s latest. It turns out that while press and gamers have had to twiddle their thumbs, EA is showing it […]

  • Dragon Age lead creative moves onto mysterious new BioWare project

    Dragon Age creator David Gaider is leaving his baby behind. Dragon Age is a team effort, but Gaider was one of the key creatives behind the franchise, creating the setting of Thedas (which, I was recently amused to learn, is an acronym: “THE Dragon Age Setting”). He was lead writer on all three games and […]

  • Unity 5 available for free with “no fucking around”

    Unity 5 looks amazing, and you can download and faff about with it for free right now. “We’re not nickel-and-diming people. When we say it’s free, it’s free. We’re not charging a royalty, which I think is akin to looking for whales.” Unity Technologies announced the release of the fifth version of its popular, simple, […]

  • Five Nights at Freddy’s 3 may be the end of the series

    Five Nights at Freddy’s 3 released yesterday, and many fans theorise that it marks the end of the series. Five Nights at Freddy’s developer Scott Cawthon has released a new teaser image on his website, but rather than pointing to a new game, many fans believe the teaser signals the end of the series. The […]

  • Source 2 announced, will also be free

    Valve has formally unveiled Source Engine 2, the third major engine to go free to developers at GDC 2015. Source 2 is the successor to the engine Valve has been using since Counter-Strike: Source and Half-Life 2. Valve didn’t have much to say about the technicalities of this long-awaited release. It is apparently focused on […]

  • SteamVR: Valve’s Lighthouse tech allows you to walk around while playing

    SteamVR’s key differentiator is a piece of tech allowing headsets to connect with other devices for extra accurate, room-scale tracking. Valve has announced a new bit of technology called Lighthouse, which it is making freely available to any hardware manufacturer. Like the extra tracking LEDs on Sony’s updated Project Morpheus, Lighthouse improves the headset’s accuracy, […]

  • Steam Machines, Controller, streaming box to launch in November

    Steam Machines will finally become a reality before the end of the year. Valve’s living room PC systems will release in November, the company announced today. Well, I say Valve’s – the idea behind Steam Machines is that a number of manufacturers will offer variously priced systems. Alienware and Falcon Northwest are among the dozen […]

  • Telltale veterans form new team, announce teen thriller Oxenfree

    Oxenfree is a supernatural teen thriller from some of the team behind Telltale Games’ award-winning adventures. New indie Night School Studios unveiled Oxenfree at GDC 2015. It tells the story of a group of friends who accidentally open a “ghostly rift” at an overnight party on the coast. Night School, which is made up of […]

  • PS4 global sales now stand at over 20.2 million

    The PS4 has sold 20.2 million units worldwide. Sony announced the new PS4 sales milestone at GDC 2015 today. It’s a hell of an achievement and salt in the wounds for Microsoft, which hasn’t updated us on Xbox One sales since it shipped “almost” 10 million back in November last year, and has fallen back […]

  • PS4 VR headset Morpheus out in 2016, capable of 120 FPS – video

    Sony’s VR headset Project Morpheus has some impressive grunt. Virtual reality and Morpheus were the heart of Sony’s GDC 2015 presentation today, ahead of its newly announced first-half 2016 comemrcial launch. SCE Worldwide Studios boss Shuhei Yoshida detailed the headset’s impressive capabilities, notably the fact that it can handle 120 FPS VR games. The PS4 […]

  • Papo & Yo developer making a VR game about dinosaurs

    Some days you write a headline and it makes you so happy that that you have to do a little chair dance, you know what I mean? Papo & Yo developer Minority Media, whom I would personally go to the wall for after they cut out my heart and stomped on it via the medium […]

  • Wasteland 2, Shovel Knight and more in big ole bunch of indies coming to Xbox One

    Xbox One owners are about to receive a pile of great new indie games. At GDC 2015, Microsoft revealed a list of new indie games headed to Xbox One. Some of these titles have already released on other platforms, so it looks like Microsoft has really relaxed the parity clause of ID@Xbox – or perhaps […]

  • Here’s an indie VR game made with Unreal Engine 4

    GDC 2015 is blowing up with indie games, VR and Unreal Engine 4, so here’s a video combining all three. Loading Human is a virtual reality adventure from indie developer Untold Games. It’s in the works for Mac and PC, and Sony has given an early green light for Project Morpheus, too, so expect it […]

  • GTA Online: Daily Objectives and Adversary Mode coming next week

    Heists aren’t the only thing coming to GTA Online next week: players can also expect Adversary Modes, new Daily Objectives and other Freemode activities. GTA Online’s Adversary Modes are new PvP modes which feature a range of competitive challenges and will unlock as players progress through Heists. Here’s a rundown straight from Rockstar: Come Out […]

  • Syndicate is the latest free game download on Origin

    The latest free title to be added to EA’s Origin service is 1993′s Syndicate. For a limited time, you can download the game for free and keep it, much like previous titles such as Theme Hospital. The isometric, real-time, tactical-action game was developed by Bullfrog Productions and released in June 1993. It is a favorite […]

  • Ancient Labyrinth DLC for Lords of the Fallen now available

    The Ancient Labyrinth DLC for Lords of the Fallen is now available for PC, PlayStation 4, and Xbox One. It will run you $7.99 and builds upon the existing lore, characters, and storyline. Have a look at some new screenshots in the gallery below.

  • Shadowrun Online gets a name change and release date

    Shadowrun Online developer Cliffhanger Productions has announced the game’s name has been changed to Shadowrun Chronicles: Boston Lockdown and a release date for April has been set. The new title was formed via the developer and its Kickstarter backers, with the goal being to let those unfamiliar with the game know by the title alone […]

  • Amazon hosting Rockstar and 2K Games sale

    Amazon is hosting a Rockstar Games and 2K Games sale with discounts Max Payne titles, Bully and more. Here’s just some of the offerings listed: Manhunt 2 PC Download $3.00 Max Payne 3 PC Download $4.00 Bully: Scholarship Edition PC Download $3.00 LA Noire Xbox 360 $2.95 L.A. Noire: The Complete Edition PC Download $6.00 […]

  • Destiny weekly reset video shows off Inferno Crucible gameplay

    We have a gameplay video featuring Inferno Crucible gameplay featured in the Destiny weekly reset for you. In it, Arekkz Gaming gives you a look at Inferno Crucible and goes over the various intricacies. You can read up on the weekly reset through the links.

  • Resident Evil: Revelations 2 Episode 2 available from today

    Episode 2 for Resident Evil: Revelations 2 is now available. If you’ve purchased the Complete Season, you’ll be able to download Episode 2 on PS3, PS4 and Xbox One. Steam players should see the episode go live around 9-10pm PST, and Xbox 360 owners should be able to download very early tomorrow morning, per Capcom […]

  • Here’s a sneak peek video for Warhammer: End Times – Vermintide

    Fatshark Games has released a sneak peek video for its upcoming Games Workshop title, Warhammer: End Times – Vermintide. Vermintide is a FPS, co-op action title coming to PC, PlayStation 4 and Xbox One, and its set during the End Times of the Warhammer universe in the city of Ubersreik. Warhammer: End Times – Vermintide […]

  • Call of Duty: Advanced Warfare video shows Ascendance DLC early access weapon

    As you know, Xbox Season Pass holders now have early access to the Ascendance DLC Pack bonus weapons for Call of Duty: Advanced Warfare. Now you can watch a trailer for the weapon. The OHM directed energy hybrid weapon can switch between an LMG and Shotgun “on the fly,” and it also includes the OHM-Werewolf […]

  • March PS Plus games include OlliOlli 2, Oddworld: New ‘n’ Tasty, more

    March PlayStation Plus titles have popped up on the PS Plus page. Noticed by NeoGAF user skynidas, the titles include: OlliOlli2 (PS4/VITA) Valiant Hearts: The Great War (PS4) Oddworld: New ‘n’ Tasty (PS4) Counterspy (PS4/PS3) Papo & Yo (PS3) Sherlock Holmes: Crimes and Punishment (PS3) A notice has also been posted on the EU PS […]

  • Sci-fi horror game Caffeine will release on Xbox One, PS4 alongside PC – new trailer

    Caffeine creator Dylan Browne has announced the Unreal Engine 4 game will be released on Xbox One. The game will be published through Microsoft’s Indie Program. As previously announced, it is also coming to PC and and now PlayStation 4. Caffeine is a sci-fi horror game which stars a young boy who has been abandoned […]

  • Xbox 360 Preview program invites going out this month

    Much like the Xbox One Preview program, starting early this month, invites for the Xbox 360 Preview program will start rolling out. Select invitees will be able to join program directly from their Xbox 360. A special Xbox Live message will be sent, directing users to head over to their Settings page. Further instructions are […]

  • Tron: Legacy director in negotiations for Gran Turismo film

    Tron: Legacy director Joseph Kosinski is said to be in early negotiations to direct the Gran Turismo film. This is according to the Hollywood Reporter, which states Michael De Luca is still slated as one of the producers alongside Matt Milam, Dana Brunetti, Josh Bratman, DeVon Franklin and Elizabeth Cantillon. Plot details are still unknown […]

  • Fifth add-on pack for Alien: Isolation is available for download

    The Trigger, which is is the fifth add-on pack for Alien: Isolation, is available to download from today. In it, players will “compete against the clock” across three new maps in Survivor Mode. Set before the events of the main game, players step into the shoes of Sevastopol Station’s Ricardo who will do what he […]

  • HBO Go app now available on PlayStation 4

    Sony has announced the HBO Go app will be made available for download later today for PlayStation 4. The app works just like the PS version. Now you can watch True Detective, Game of Thrones, Veep and more through your console. Information on installation is available through the PS Blog.

  • Skyrim mods no longer restricted to 100MB in size

    Bethesda has announced a beta for Creation Kit update 1.9.33, lifts the 100MB size restriction for Skyrim mod makers. The beta is for both Skyrim’s PC launcher and the Creation Kit which will allow for unlimited file sizes. Here are the notes: Creation Kit 1.9.33 Update Creation Kit now supports unlimited file sizes for mods […]

  • Mad Max release date set for September, PS3 and Xbox 360 versions canned

    Mad Max from Just Cause developer Avalanche Studios has been given a September release date, along with the new of a last-gen cancellation. The axing of the PlayStation 3 and Xbox 360 versions were announced via Game Informer. Mad Max is the magazine’s featured game for the April issue. Avalanche, according GI, nixed development on […]

  • MGS 5: The Phantom Pain out in September, Kojima “closing the loop” on saga

    Metal Gear Solid 5: The Phantom Pain will be released in September, according to an IGN Italy video, which also features Hideo Kojima discussing “With Metal Gear Solid 5, I’m finally “closing the loop” on the Metal Gear saga. The video has since been removed, but an image cap of the date is posted above. […]

  • Forza Horizon 2 Rockstar Energy Car Pack now available

    The Rockstar Energy Car Pack for Forza Horizon 2 for Xbox One is available now, alongside the free car for March. The free car is the Acura Integra Type-R, and the Rockstar pack included the following vehicles: 2014 Volkswagen Beetle GRC 2015 Subaru WRX STI 1996 BMW 850CSi 2015 Jaguar XFR-S 1970 Volkswagen #1107 Desert […]

  • 3DS firmware update kills web browser exploit

    Nintendo has issued a 3DS firmware update which fixes a web browser exploit that was being used to run pirated Game Boy Color ROMs since January as well as inject code within downloadable games. Another piece of code, per Eurogamer, changed the setting on the handheld to make it region-free. The exploit was only available […]

  • Unreal Tournament video shows updated textures on Outpost 23

    The latest footage from Epic’s new Unreal Tournament has surfaced, and it shows off the game’s first high-textured map which is called Outpost 23. As you can see from Zaccubus’ video, its the same are which Epic showed in the flythrough video from last year, only with updated textures and some new areas outside. The […]

  • Final add-on for Sunset Overdrive arrives in April

    The final add-on for Sunset Overdrive, Dawn of the Rise of the Fallen Machines, will be released in April. On April 1 to be exact. No, that’s not an April Fool’s joke from Insomniac Games either. Below, you can watch a fist-look at the new story, area, and traversal mechanic.

  • Heroes of the Storm playable at EGX Rezzed

    Heroes of the Storm will be playable at EGX Rezzed. This will be the first UK public hands-on with the online team brawler. Blizzard will also host giveaways and friendly tournaments at its stand. Tickets for all three days of Rezzed are still available, and you can purchase a pass through the official website. EGX […]

  • PES 2015 Data Pack 4 coming next week with Winter Transfers, new faces

    Data Pack 4 for Pro Evolution Soccer 2015 has been dated, and it updates the game with Winter Transfers, new player faces, and additional stadiums. The latest free update contains real-time player transfers made within the January window, and player ratings have also been updated. Additionally, a number of improved likenesses to key players will […]

  • Here’s the changelog for Dragon Age: Inquisition Patch 5

    Notes for upcoming Patch 5 for Dragon Age: Inquisition have been posted, noting improvements to gameplay and stability, and the new features outlined back in early February. Along with the new party storage system added to the Undercroft at Skyhold, players also have the ability to adjust the size of subtitles. Below you will find […]

  • Game of Thrones, Mortal Kombat X, Batman mobile games on the way

    Warner Bros. has announced free-to-play mobile titles spanning its DC Comics, Mortal Kombat and Game of Thrones properties. The following five new games under development are: Mortal Kombat X from NetherRealm Studios: The game blends fighting and card collection with cinematic gameplay and Fatalities. Play as both classic and fighters, and if you own the […]

  • Win! Beta access to new MMORPG Skyforge and DLC worth $70

    We have ten Wrath of the Gods Founders Packs to giveaway for new RPG Skyforge, worth over $70. All you need to do to win a Wrath of the Gods pack is enter your details in the form below and we’ll pick 10 winners at random on Thursday, March 5, after 3pm GMT. Skyforge is […]

  • PC gaming expected to be worth $35 billion by 2018

    PC gaming is alive and well. In fact, it’s expected to be worth $35 billion by 2018. According to game-business group Open Gaming Alliance, the PC gaming industry is expected to grow beyond its current $26 billion worth and to a massive $35 billion by the year 2018. The information is based on data collected […]