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PS4 at gamescom 2013: Sony brings its next-gen darlings to Cologne

Wednesday, 21 August 2013 19:42 GMT By Dave Cook

PlayStation 4 is firing on all cylinders in Cologne this week. VG247′s Dave Cook checks out The Order: 1886, Assassin’s Creed 4: Black Flag, Driveclub and inFamous: Second Son to see how they stack up.

I saw an industry in contrast here in Cologne yesterday.

In the morning, Microsoft continued its scramble to make clear new policies and the company’s commitment to the independent arena. Xbox One’s race to launch looks less like an aimless stumble with each passing day, and as I wrote in this piece, the console finally has a clear strategy despite some initial failings. It’s a positive transition to witness.

Sony, on the other hand, played its conference cool, with one exec even finding time to hurl an acid-tipped barb Microsoft’s way that put the company down for its shifting message. PlayStation 4 isn’t stumbling its way to the launch day finish line; it’s strolling along casually while spinning a cane.

Now is not the time for complacency however, as Sony and Microsoft’s pledge to the independent developer has entered both parties into a content arms race; a battle to get more rising talent and innovative IP on their store before the other. The flood of interesting IP will add value to both platforms, and we’ll all come away richer for the experience.

But for just now, I’m focusing on the system sellers and triple-a pack. I thought it’d be both neat and useful to you if I compiled all of my Sony gamescom appointments into one day and gave you an all-encompassing account of what I’ve seen. So I’ve done just that here.

Worry not Xbox One fans, as you will get the same treatment on Friday, so stay tuned for my hands-on impressions and new discussion on Titanfall, Ryse: Son of Rome, Forza Motorsport 5, Dead Rising 3 and much, much more.

Enough gab. Let’s do this thing.

The Order: 1886

Ready At Dawn CEO Ru Weerasuriya addressed the games press in a behind closed doors presentation of the studio’s shooter The Order: 1886. The game was conceptualised in 2006 and was derived from short stories penned by Weerasuriya. It’s now a full-scale project with a 95-strong team and running on the bespoke RAD engine 4.0.

The Order is a third-person shooter, and it’s billed as the first game in a franchise of titles that may also spill out into other forms of media. Set in an alternate post-industrial revolution London, the game’s steampunk, almost Dickensian veneer was researched by a snap-happy studio trip to London, in which Weerasuriya and his crew took over 38,000 photos of the city.

Why? Well, the game’s core hook isn’t steampunk, or the arkane, or even those brilliant twirled moustaches we’ve seen so far. Those photos were actually research for both the game’s aesthetic design and the team’s material creation tools, as well as its bespoke ‘Abel’ physics engine. We were shown photos of zoomed-in cobblestones, of granite and gravel, each taken to make the world of The Order visually impressive, believable and most importantly – destructible.

The game has dynamic destruction, and while we’re not talking about Battlefield 4 levels of military bombast, Ready At Dawn’s surface and environmental destruction is rather impressive. We saw Weerasuriya jump into a stone courtyard and pumped rounds from the protagonist’s Combogun – an assault rifle and shotgun hybrid – into a brass fixture set into a wall. The object crumpled and imploded with force after each round found its mark, deforming it in real-time.

He then spawned in a bunch of teddy bears and went all Robocop on their stuffed asses, first blowing off a head, and then four limbs one at a time. This might sound like a gimmick, but we were all assured that dynamic destruction, texture warping and convincing object physics lie at the heart of The Order: 1886′s gameplay. When the crowd asked why, we were told it wasn’t yet time for that particular discussion.

What I can tell you is that the game looks brilliant, as in next-gen brilliant, not just a small leap in fidelity. We were treated to a fly-over through an underground plaza lined with pubs, meandering NPCs and street lamps so convincing you could almost hear the bulbs hum. At the end of the street sat a mosaic, with each raised tile impacting the way those lights dances across its surface.

This is what a large part of next-gen gaming is about; the dynamic factor, and The Order: 1886 already seems to have that in spades. It’s an intriguing project that both Sony and the developer are being coy about, but I’m intrigued to learn more, especially to see how on earth textures and destruction impact gameplay as Weerasuriya promised. I’m looking on with keen interest for some sort of clarity.

inFamous: Second Son

I’ve been playing a lot of Saints Row 4 recently, and it’s a game that absolutely nails the fun factor of open world traversal dead-on. While playing I even started to wonder if Volition Inc. had even pipped inFamous: Second Son in the fun stakes, but after what I saw of Sucker Punch’s game today, I can safely say that they both make being a superhero look damn cool.

To begin this session, game director Nate Fox showed us the studio’s latest trailer, in which protagonist Delsin Rowe absorbs the powers of Abigail ‘Fetch’ Walker, giving him the ability to manipulate neon. We then heard more tech-talk about how the game’s depiction of Seattle will feel alive and pack a suite of visual tricks to re-enforce that tangible atmosphere.

Showing off some new DualShock 4 functions, Fox took Deslin to a D.U.P. checkpoint, which have been established across the city to root out super-powered Conduits and exterminate them without trial. Following the destruction left in Cole McGrath’s wake, the organisation isn’t take any chances, and this vetting sees Deslin placing a finger on a D.U.P. scanner.

To do this in-game, you must place your finger on the controller’s touch pad as it rumbles and the on-board speaker beeps. It’s a small touch, but neat nonetheless. Phone calls will also come through the DualShock 4 speaker, stealth take-downs can be executed by jabbing the touch pad in range, while a whole range of unannounced features are said to change the way we approach control. You can watch the game’s control dev diary here.

I managed to ask Fox some questions about the studio’s take on Seattle and next-gen world building, given the additional technical clout at hand. You can read the full conversation on VG247 soon – and it’s a big one, trust me, but for now I can tell you that the team has something neat in store when it comes to how Deslin switches between powers, and I was told that when he moves between smoke or neon mode – the two powers announced so far – his method of traversal changes drastically.

Visually, it’s something special indeed, and when you see it running with your own eyes I think you can better appreciate just how crisp and bustling any one scene can be. Whether standing in a rainy street and watching drop splash convincingly into puddles, or the way light reflects off the sodden tarmac, everything I’ve seen so far is a real treat to behold. We’ll have more on inFamous: Second Son soon.

Driveclub

Evolution Studios was up next, and this session went a bit wrong as technical difficulties meant there was no live gameplay demo as promised, but we still managed to see captured footage and to prize some interesting facts out of the studio’s hands. Driveclub is playable on PS Vita via remote play, and we saw recorded footage of the team playing it without lag or any of that nonsense. We also saw another staff member playing the game via PS4 on the same couch.

But then a neat twist; a third developer logged into the Driveclub phone app and selected a custom time trial challenge he made on his PS4 the night before. He then sent it to the members of his club and within seconds it was flagged up on both player’s screens. At the touch of a button they were both playing the challenge as posed by the phone user, and each trying to beat his record time.

We were then told that anyone can send these created challenges to their friends, and Evolution hopes that they will go viral and in turn create a thriving, competitive community of racers around the world. The club component is interesting as well, because every action – from a hard-fought victory to a simple drift – earns your posse Overdrive, which progresses your club’s unlocks and overall standing.

We saw a snippet of gameplay around a hill-top circuit, flanked by observatories and blue skies that stretched to mountains in the distance. We were told that the mountains weren’t just flat backdrops, but fully-modelled terrain that actually bore their own tracks. While visually-slick, I would have liked it if we were shown more, but it’s clear that Driveclub is no visual slouch.

The game will launch as both a free download and Blu-Ray release along with PS4, and game director Cole Rodgers confirmed that every mode and feature from the paid release will appear in the free version. The only difference is in the volume of cars and tracks. While Rodgers was cagey about the differences in volume, the room was assured that the freebie won’t be light on content.

Finally, the game was built in an all-new engine, with no hangovers from the Motorstorm franchise, and while Evolution is targeting 60FPS, the gamescom build was locked to 30 for now. DualShock 4 tilt steering is a control option and the Havok engine is in there too. It fuels Driveclub’s car damage model, but it should be noted however, that damage is purely cosmetic and doesn’t impact a vehicle’s handling.

If the game can succeed in forging a strong community – and it may just do that thanks to confirmed weekly events and challenges, along with a stream of new cars – then Evolution and Sony could be looking at a solid day-one release that has the potential to sustain well into the PS4′s life-span.

And finally…

I played Need for Speed: Rivals on PS4 and it’s pretty much a very shiny-looking, thoroughly enhanced edition of Criterion’s Hot Pursuit at base level. It’s got the countryside stretches, the big hillside curves, the insane action of cop chases and of course, lots of speed. I could only play it for a few minutes until I was summoned to play Titanfall, so I can’t say for sure if it’s ace or not, but the Hot Pursuit fan in me liked it.

Following a big Assassin’s Creed 4: Black Flag interview over at Ubisoft’s booth – which you can read on VG247 soon – I managed to watch some of the press play around with naval missions and on-land sections as well. Ubisoft Singapore associate producer Karl Von Der Luhe assured me that content across PS3 and PS4 versions of the game are identical, but stressed that cosmetic differences help the next-gen build shine.

He wasn’t kidding. I saw Edward Kenway stealth his way along the side of a wooden pier to avoid patrolling guards as dynamic, shimmering waves lapped at wooden struts just inches below. I watched one player climb up the side of a galleon to reach Kenway’s target and the view from up there – the clear blue skies, swaying trees and the town stretching off into the distance looked wonderful, like a true generational leap.

There you have it folks. Pat yourself on the back if you made it this far and let us know what you think of PS4′s presence at gamescom so far.

Don’t forget to check out my similar Xbox One article on Friday. It’s going to be big.

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37 Comments

  1. redwood

    you lost me at ass-creed … :D
    just kidding.. cool article man.. looking forward to the Infamous article.
    cheers and thanks for covering the entire thing.

    keep rocking!!!

    #1 2 years ago
  2. Dragon246

    @Dave,
    I am most interested about how Multiplatform games perform on both PS4 and X1. Any dibs on that?
    Some rather interesting news coming from AMD about power discrepancies between 2 consoles.

    #2 2 years ago
  3. Dave Cook

    @2 From what I’ve seen so far, PS4 games have the edge in the visual stakes, but this being an expo with unfinished builds and such, I can’t say with any certainty which versions look better.

    Ask me again when both consoles are out and I’ll let you know for sure. I might even do a feature on it – a copy of the same game on PS4 and Xbox One, running side by side.

    Would you like to see that?

    @1 thanks bud. The inFamous interview was fun, mostly about how Sucker Punch built the world and made it sing. It’s interesting.

    #3 2 years ago
  4. Belmont

    Infamous is looking great, Drvieclub is (for me) not quite there yet. it is looking good however. and The Order is looking very interesting so far.

    Great read Dave! any opinion,preview or else on KZ Shadowfall ? That is looking nice.

    #4 2 years ago
  5. Dave Cook

    @4 thanks chief. Pat’s your man for Killzone: Shadow Fall as he played it. It over-lapped with something big so I had to pass on it sadly. I watched multiplayer being played though, it looks very shiny, properly great visuals.

    #5 2 years ago
  6. Dragon246

    @Dave,
    Yup. Sure!
    I am pretty sure many people would like to know that before deciding their purchase. 3rd party content is always the “main dish” of a console with exclusives being the proverbial “cherry on the pie”.

    #6 2 years ago
  7. Dave Cook

    @6 Cool, I’ll speak with Sam about how what we could do to showcase both formats side-by-side, and yeah I agree fully about third party content. it’s massively important too.

    #7 2 years ago
  8. 2021vince

    @Dave great read i too would love to read that comparison piece and quick question out of what your seen as far the ps4 goes what got you the most excited

    #8 2 years ago
  9. zoopdeloop

    Very interested to hear more and see gameplay footage from The Order.From your article i can tell of a game with high production values,amazing visuals, and an engaging gameplay along with the concept.sounds like the only truly next gen game so far on both consoles.We’ll have to see

    #9 2 years ago
  10. Dave Cook

    @8 thanks, much appreciated :)

    On PS4 inFamous has me most keen for the visuals, the scope of the world and the fun factor of being massively powerful and influencing the game world.

    In general, I played two matches of Titanfall and it blew me away. Just genuinely stunning stuff. The mechs and parkour add so much to the shooter template.

    #10 2 years ago
  11. Dave Cook

    @9 Yeah I agree totally, I really want to know what these secret gameplay mechanics are and how the textures and physics relate. They teased it to us well during the session.

    #11 2 years ago
  12. SplatteredHouse

    Great article, Dave. Interesting games. Is there any chance of seeing a hands-on report on Driveclub before launch?
    It would be great to be able to get an idea of what this racing game is like to play, as its very much a tactile genre; though, of course, I get that conditions weren’t prevailing here, for that to happen at GC.
    Did you get enough gametime in, for a full Titanfall article?

    #12 2 years ago
  13. Dave Cook

    @12 There will be I’m sure. My guess is at Eurogamer Expo. We’ll be there for sure. Stay tuned.

    #13 2 years ago
  14. 2021vince

    @Dave Np all the games they showed i liked very much but the UI at the start of the conference got me so kiddish lol i love how they kept the xmb and added so muck to it it just looked like everything i want to see when i start up my console

    #14 2 years ago
  15. Dave Cook

    @14 It’s a very slick interface isn’t it? I like it as well, but couldn’t fault the Xbox One panels too much. They both function fluidly enough.

    #15 2 years ago
  16. SplatteredHouse

    @13 oh yeah. It’s about a month away! Hopefully, there will be lots of great games and content on show!

    #16 2 years ago
  17. SplatteredHouse

    @14 Do you think it’s going to use the exhale audio when it starts up?

    #17 2 years ago
  18. mistermogul

    @2 – Yeah do you mean the huMA thingy that PS4 has over Xbone?

    Will be interesting to see what difference that makes in real world results. If any…

    http://www.psu.com/a020650/PS4-has-huMA-Xbox-One-doesnt-3D-performance-way-better-apparently

    #18 2 years ago
  19. 2021vince

    @17 lol if they did i might get to play my games because of how much i would restart my console lol

    #19 2 years ago
  20. 2021vince

    @17 which racing game do you think grabs you the most???? i WANT the crew that game does something to me everytime i see it

    #20 2 years ago
  21. Eregol

    @Dave No offence man, I love comparisons and all, but I have a feeling Digital Foundry would beat you to such an article. They’re seriously champing at the bit to do comparisons for these multiplat games.

    #21 2 years ago
  22. fearmonkey

    Good stuff Dave, I especially liked the Driveclub and The order information, as we havent heard or seen too much of either really.

    Did anyone get to play Knack? I’m hoping that turns out to be a good title, it looks like a animated movie.

    #22 2 years ago
  23. Dave Cook

    @21 oh yeah totally, those guys are rapid, but I reckon we could do it with a voice-over and some impressions on the game to mix it up :)

    @22 Thanks :) I think Pat saw Knack but didn’t play it. Yeah it’s like a playable Pixar movie.

    #23 2 years ago
  24. machy

    hey Mr Dave why U NO leak footage from the order to ur readers

    #24 2 years ago
  25. Javinator

    Where are the AAA PS4 games?… With all these Indy games, i think PS4 isn’t competing with the Xbox One, instead it’s competing against the Ouya which is pretty sad lol.
    $400 for PS4 or $100 for Ouya…

    #25 2 years ago
  26. TF_PtMaster

    @25 lol a lonely fanboy

    #26 2 years ago
  27. machy

    ^^ he post that everywhere copy/paste ..

    #27 2 years ago
  28. Juice_Man101

    @20 The Crew looks better than any racing game i’ve seen so far. I haven’t been this excited for a racing game since Burnout Paradise.

    #28 2 years ago
  29. Javinator

    After seeing the Sony Conf, i just got one question:
    Is everybody ready to spend $400 for the Sony Ouya?? Lol

    #29 2 years ago
  30. Units

    @Dave Cook: How many PS4′s is Sony giving you for posting this bias bullcrap?

    #30 2 years ago
  31. 2021vince

    @28 yes it does i feel how i felt when the first need for speed most wanted come out but only way more in love

    #31 2 years ago
  32. sebastien rivas

    Javinator
    Your comments are as good as my today’s biological expel.
    Something you want to get rid off and it is pleasing to see that useless thing gone.

    #32 2 years ago
  33. PS4FANB0Y

    @32 – “Your comments are as good as my biological expel from today”. And it’s “rid of”, not “rid off”.

    And the PS4 is not a $400 Ouya! The PS4 has exclusive indie games that will not be coming to the Ouya.

    #33 2 years ago
  34. redwood

    @javinator, roflcopter!! have u even tried the ouya? it’s a clunky underpowered cash-in (for now) I have my hopes up for that amazon console cause Amazon has much better muscle to bring in content and devs, and to deliver something awesome.
    anyway.. @dave.. like the wise man said.. “why u no leak footage from the order!”.

    #34 2 years ago
  35. Joe Musashi

    Units/Woe offended by percieved bias?? Riiight!

    JM

    #35 2 years ago
  36. Dave Cook

    @24 because we don’t have it. It was shown on screen behind closed doors. No filming was allowed.

    #36 2 years ago
  37. Dave Cook

    @30 Bias? I’m not sure I follow. Also, none.

    I’m writing an Xbox One round up tomorrow similar to this? Will you tell me that it’s also biased or are you just being immature and having trouble accepting my opinion?

    Christ…

    #37 2 years ago

Comments are now closed on this article.

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    More GTA 5 information has been posted by modders poking around in the files of the PC version. This time, instead of zombies and horses, textures for the Army Cavalcade, Feroci and SuperGT vehicles have been found. New leaked vehicles Barbarian, Detonator and Tampa are also mentioned in the thread. A screencap of the files […]

  • Sony leaks: Uncharted movie similar to National Treasure but more “intense” and not as “silly”

    Sony Pictures wants the Uncharted film to be similar in tone to the National Treasure franchise, but not as soft or silly, and with deeper romantic storyline than the Nicolas Cage films. The information on the upcoming film was pulled from emails and database files derived from the Sony Pictures hack last year by North […]

  • Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” says DICE

    DICE boss Patrick Bach has promised Star Wars: Battlefront isn’t just a “big-budget Battlefield mod,” as the game carries the Battlefront title for a reason. Speaking with Eurogamer during Day 2 of the Star Wars Celebration yesterday, Bach said the team stayed true to the “core ethos” of the Battlefront series by adhering to what […]

  • New Steam policy restricts accounts to protect users from phishing scams and spam

    Valve has implemented a new policy on Steam which limits user accounts which have spent less than $5 through the store. The new policy is to protect users from phishing scams and spam. If the users hasn’t spent anything on the store, they at least have to have $5 sitting in their Steam Wallet. This […]

  • Latest Flash Sale on the US PlayStation Store discounts action games and movies

    Sony is hosting another Flash Sale on the North American store with plenty of action games, and some films, to help get your weekend started. The list is super long, so here’s a few highlights: Army of TWO The Devil’s Cartel Battlefield: Bad Company 2 Bayonetta Beyond Good & Evil HD Castlevania: Harmony of Despair […]

  • A new expansion for Postal 2 called Paradise Lost was released today

    It appears Postal 2 has a new add-on available. No, it’s not for the 2003 version, but the Complete Edition which was greenlit on Steam 10 years later. Called Paradise Lost, the add-on stars the Dude and contains a new single-player story campaign and new areas featuring free-roam gameplay. The original voice actor for the […]

  • GTA 5 patch 1.01 is now available for PC, fixes launcher and framerate issues

    Rockstar has released patch 1.01 for the PC version of GTA 5 and along with a fix to the character’s facial features changing when transferring to PC, the launcher will no longer drain your CPU and crash. Here are the full patch notes: Fixed an issue where the GTAV Launcher would use an abnormally high […]

  • Ultra Street Fighter 4 will arrive on the PS Store for PS4 in May

    Ultra Street Fighter 4 will be released on PlayStation 4 in May, Capcom has announced. All characters, levels and previous DLC will be included in the PS4 version, including a fix to input lag found in the PS3 version’s controls. The fighting game will be released digitally on the PS Store May 26 for $24.99 […]

  • Upcoming Dark Souls 2 patch to fix weapon degradation glitch

    Weapon degradation wan’t an intentional feature in Dark Souls 2, and now that it has carried over into Scholar of the First Sin, the glitch will be patched out in an upcoming update. The glitch also affected the framerate of Dark Souls 2 on PC, and on all platforms with Scholar of the First Sin. […]

  • Star Wars: Battlefront is now available for pre-order on Origin, Amazon, others

    Star Wars: Battlefront is now available for pre-order through EA’s Origin service as well as Amazon and GameStop. Star Wars: Battlefront pre-orders, as previously reported, will include early access to the free Battle of Jakku DLC. The planet is included in the upcoming film, Star Wars: The Force Awakens, and finds the New Republic coming […]

  • Star Wars: Battlefront – watch the lovely reveal trailer here

    The first trailer for Star Wars: Battlefront was released today after much anticipation. Watch the lovely game reveal below, all captured on PlayStation 4. The trailer was revealed during an EA panel today at the Star Wars Celebration, and featured Lucasfilm concept artist Doug Chiang, the game’s senior producer Sigurlina Ingvarsdottir, and other members of […]

  • Star Wars: Battlefront has 40-player battles, play as Darth Vader and Boba Fett

    Star Wars: Battlefront will take place during the original film trilogy’s timeline, according to a report from the Associated Press. It appears the information was posted ahead of time, (via Kotaku) as the report is written in past tense. According to the report, players will take part in “frenzied shoot-outs between up to 40 players” […]

  • Microsoft confirms departure of Xbox Europe VP Phil Harrison

    Microsoft has confirmed the departure of Phil Harrison, its corporate VP of Xbox in Europe. According to a statement, Harrison left to pursue interests outside of the company, Xbox boss Phil Spencer told GI.biz. “Following a successful tenure as Corporate Vice President in Xbox in Europe, Phil Harrison has chosen to pursue business interests outside […]

  • Battlefield Hardline Rent-a-Server option coming to both last and current-gen consoles

    Battlefield Hardline players will be able to take part in the Rent-a-Server program, similar to the one in Battlefield 4, when the first patch for the shooter is released. Rental servers will come to both last and current-gen consoles, and CPU issues will be addressed in the patch as well, which PC players will be […]

  • Chip’s Challenge and unreleased sequel Chip’s Challenge 2 arrive on Steam next month

    Chip’s Challenge, the 1989 top-down tile-based puzzler created by Chuck Sommerville, is heading to Steam along with the unreleased sequel Chip’s Challenge 2. After the release of the first game, Sommerville spent two years developing the sequel, only to find the trademark had been sold. The trademark’s new owners wanted him to fund the publishing, […]

  • Pillars of Eternity patch betas hitting Steam, update 1.05 to drop in May

    Patch 1.04 for Pillars of Eternity dropped yesterday, and according to Obsidian Entertainment, players can expect the next round of fixes to arrive in May. According to a post on the Kickstarter page, patch 1.04 contained quite a bit of fixes, and going forward, the team plans to continue squishing bugs, adding additional polish and […]

  • Goat Simulator comes to Xbox platforms

    Goat Simulator continues its plan to dominate all platforms under the sun by releasing on Xbox consoles. Goat Simulator has been released on Xbox 360 and Xbox One. The store page for the Xbox One version is now live, but the 360 one is lagging behind. Don’t know what this game is or what it’s […]

  • Alienation: first co-op footage revealed

    We have our first look at gameplay footage from Housemarque’s Alienation. Housemarque has finally given us a look at their upcoming shooter project, Alienation. The twin-stick shooter will feature co-op and the new video shows it in action. It’s a short one but still manages to demo several environments. The game was shown off at […]

  • ReShade SweetFX supports GTA 5, user-made presets begin popping up

    GTA 5 modders started making presets for ReShade SweetFX as soon as they realised the tool supports it. To the modding community’s delightful surprise, shader-altering tool ReShade SweetFX was discovered to support GTA 5. What this means is that anyone can download the tool, mess around with the post-processing options, and inject them into GTA […]

  • Project Cars goes gold, full track list revealed

    Project Cars has finally gone gold. Project Cars developer Slightly Mad has announced that the racer has reached gold master milestone. “We know the wait for the game to be released was worth it, as we’re confident the quality and realism level we have achieved will provide our fans with the game they are all […]

  • Dragon Quest Heroes has a stupid subtitle in the West

    The Western release of Dragon Quest Heroes has been given the most absurd subtitle. Square Enix announced a while back that Dragon Quest Heroes will come to North America and Europe this year. Unlike in Japan, it will launch only on PlayStation 4. Earlier today, the Japanese publisher revealed what the game’s logo will look […]

  • Minecraft vulnerability allows users to crash servers remotely [UPDATE]

    A security flaw discovered in Minecraft’s code that could give perpetrators the ability to crash servers remotely has been fixed via a patch by Mojang. Update: Mojang has released an update to Minecraft patch 1.8, listed as version 1.8.4, and it is available now. It fixes reported security issues, in addition to some other minor […]

  • Official Bloodborne merchandise now available, including a limited edition statue

    The PlayStation gear store has added a new section dedicated to Bloodborne merchandise. The first set of items is as good as you’d expect. If you’re a fan of Bloodborne and want to make sure everyone around you knows it, you’ll be happy to know that Sony has added a few pieces of Bloodborne-branded gear […]

  • Destiny Xur update: should you buy The Last Word?

    Xur is selling one of Destiny’s top hand cannons today: The Last Word. Is it worth grinding the coins for? The answer is a resounding YES. The Last Word is one of Destiny’s best Exotics, and one of the best Hand Cannons in the game. Our Destiny expert Alex notes that it’s one of the […]

  • Destiny: Xur location and inventory for April 17, 18 – The Last Word edition

    What did our good buddy Xur bring for us this week? Xur: Agent of the Nine, Destiny’s weekend vendor is back with more Exotic offers. Xur is your guy if you’re after Exotic weapons or armour, provided you have the Strange Coins for them. Head over to the lounge in the Tower Hangar, you’ll find […]

  • The Witcher 3: Wild Hunt discounted for Gold members, pre-load now live

    The Witcher 3: Wild Hunt files are now live on the Xbox Store. Xbox One owners with The Witcher 3: Wild Hunt pre-orders can start downloading the full game to be ready for launch. The file size was confirmed earlier to be just over 25GB. Those who have yet to pre-order can do so at […]

  • GTA 5 files accessed by modders, reveal horses, zombies, more

    Modders have managed to pry GTA 5′s file lock open and expose many of its interesting innards. GTA community modders have gained access to several of GTA 5′s archives on PC. These files were previously believed to be inaccessible. Popular modding tool OpenIV, which was used in editing files in GTA 4 (hence the name), […]

  • Bethesda’s E3 invite features Dishonored, Doom, Wolfenstein… but no Fallout

    Bethesda is going first at E3 this year with a showcase of games on Sunday night. What clues can we see in the press invite? Skyrim publisher Bethesda has sent out confirmation of its E3 showcase, taking place Sunday June 14. The invite includes a number of Bethesda game characters including Wolfenstein’s BJ Blazcowicz, a […]

  • Here’s Crytek’s VR demo, because dinosaurs

    Dinosaurs! This is precisely what virtual reality is for. VR demos are all over the place and CryEngine developer Crytek has produced one of its own, showing off how the engine is flexible enough t- Look, let me level with you: I don’t care. I only care about dinosaurs. Hush now and watch the dinosaurs. […]

  • StreetPass update adds birthday collecting, VIP Miis and more

    StreetPass collecters should take advantage of an optional update. It’s International StreetPass Week, so now’s the time to break out the 3DS and go hunting. Don’t leave your home network without first checking out a new optional update, though. Kotaku reports the update prompt is available from the leftmost icon in your StreetPass Mii Plaza. […]

  • Massive Uplay sale offers cheap games in time for the weekend

    PC gamers can grab a sweet saving or two in Uplay’s Spring Sale. Assassin’s Creed: Unity, Far Cry 4, South Park: The Stick of Truth, Dragon Age: Inquisition and Alien: Isolation are all on sale as part of Uplay’s Spring Sale, among many other titles. The sale offers discounts of up to 85% off digital […]

  • Fix for GTA 5 PC Windows install bug releasing today

    Rockstar is set to release a patch today that will fix a bug preventing players from installing the game. The bug is tied to Windows usernames that use certain characters not supported by Rockstar. There’s already a workaround available on the Rockstar Support site, but those waiting for an official update will be able to […]

  • Prey 2 dev’s new mobile horror Lost Within out now on iOS and Fire

    Remember Lost Within, that mobile survival horror erstwhile Prey 2 developer Human Head Studios was making with Amazon Game Studios? It’s now available on iOS and for Amazon’s Fire devices, through the appropriate App Stores. There’s a little bit of extra info on it on the AGS blog, if you’re keen; unfortunately the blog doesn’t […]

  • Let’s take a look at Blood Bowl 2′s Chaos faction

    Blood Bowl 2: The Chaos Theory is only the latest in a much loved series of games based on a game based on two other games. Blood Bowl is a popular Games Workshop tabletop game which blends the fantasy universe of Warhammer with a fantasy sport drawing inspiration from American football and related games. It’s […]

  • “Second-person” shooter Screencheat coming to PS4 and Xbox One

    Goldeneye players should be familiar with the concept of screencheating, which is what this new indie is all about. Screencheat has been on our radars for a while but has now been confirmed for PS4, sparking a new wave of interest with a trailer and PS Blog post. However, it was one of a number […]

  • World of Warcraft Timewalking will make old dungeons fun again

    World of Warcraft will soon introduce a feature called Timewalking, designed to make you feel young again. When WoW players participate in a Timewalking event, they’ll be transported to a randomly selected classic dungeon. Upon entering, their level and gear will be scaled way, way down to the Dungeon’s Heroic level – so they won’t […]

  • Bloodborne and Dark Souls messaging – in real life

    Soapstone is a cool little app that mimics the messaging system found in Bloodborne, Dark Souls and Demon’s Souls. Bloodborne and Dark Souls fans will surely agree that the asynchronous multiplayer side of things, with players leaving anonymous tips, encouragement and jokes for each other, is one of the cooler aspects of the From Software […]

  • Mass Effect fans, get a load of this My Talking Elcor plushie

    I have been waiting to write about this all day because oh my god. Mass Effect attracted a devoted fanbase and Bioware has found tons of clever ways to satisfy that fanbase’s desire for clothes, collectibles, books, comics and toys related to the future world of Commander Shepard and company. The company has been so […]

  • Homeworld Remastered Collection headed to retail

    Homeworld fans can purchase a neat little package of gloriously remastered nostalgia soon. The Homeworld Remastered Collection has been available online since the end of February, but is now on its way to retail thanks to a deal between new rights holder Gearbox and Ubisoft. The PC exclusive will launch in physical form from May […]

  • The Witcher 3: Wild Hunt download size lower than predicted

    The Witcher 3: Wild Hunt has a hefty install footprint, but it’s not as bad as we expected. The Witcher 3 was expected to be a 50GB download after a note to this effect was added to the PlayStation Store. It looks like that might have been a placeholder figure, as DualShockers noted today that […]

  • Bloodborne, beaten with a Guitar Hero controller

    Come on now, you didn’t expect anything less from the Souls community, did you? Bloodborne has been vanquished with a Guitar Hero controller, just a few weeks after its release. Kotaku reports Bearzly took nine hours to finish the game, which is probably less than many players using a Dual Shock. You can watch a […]

  • Vendors? New social space? Your House of Wolves questions will be answered

    Destiny players learned more about House of Wolves in this week’s Bungie update than you might realise at first glance. Resident Destiny expert Arekkz cast his eagle eye over this week’s Bungie Weekly Update, which announced next week’s Reef tour livestream. I personally am most excited to learn about gear upgrade paths, but Arekkz points […]

  • GTA 5 playable with Virtuix Omni VR treadmill

    You’ve seen GTA 5 with Oculus Rift, Now see GTA 5 with the Virtuix Omni. GTA 5 PC has unlocked a number of exciting possibilities. Modders and hackers are still working on making the game’s files accessible to third-party creation tools, but several cool things have been produced even with this barrier still in place. […]

  • Mortal Kombat X: play as Rain and other locked characters on PC

    Mortal Kombat X players comfortable with tinkering with the game’s files can unlock unplayable characters. Mortal Kombat X includes a number of familiar fighters available only as opponents, not playable characters. if you’re super keen to try out Rain, Baraka and co, you can – with a bit of fiddling. Redditor XVermillion figured out that […]

  • Madden 16 release date set for August, of course

    Madden NFL 16 has a deeply unsurprising release date. Madden’s release date always falls at the end of US summer, and Madden 16 is no exception. EA Sports has announced that the NFL sim will release on PlayStation 3, PS4, Xbox 360 and Xbox One on August 26. We have absolutely no further information at […]

  • Star Wars Battlefront won’t have Battlelog support

    Star Wars Battlefront is not just Battlefield in a Hallowe’en costume, so don’t expect the same suite of features. Star Wars Battlefront is the subject of intense anticipation and curiosity, so it’s not surprising a bunch of rumours have turned up. One of these rumours suggests that Battlefront will have its own version of Battlelog, […]

  • Battlefield Hardline beats Bloodborne to top March NPD chart

    PS4 had a good month but it was EA’s multi-platform Battlefield Hardline that was the best-selling game. March 2015 NPD at a glance Total spend down 6% YoY. Hardware and software both down. Console hardware blamed for significant hardware dip. Accessories up. Battlefield Hardline tops software chart. PS4 outsells other consoles. Wii U, 3DS and […]

  • Destiny: House of Wolves gear upgrade paths will be revealed next week

    Destiny developer Bungie will reveal new equipment upgrade paths during a livestream next week. Destiny: House of Wolves will release on May 19, the developer announced last week, promising a full schedule of reveals over the next few weeks. It also gave a broad outline of some of the things it will be discussing in […]

  • Don’t forget: the Elder Scrolls Online Welcome Back Weekend kicks off tomorrow

    Just a quick heads up to remind you that The Elder Scrolls Online Welcome Back Weekend kicks off tomorrow, April 17 at 10am EDT. The free weekend is an incentive to bring back beta players which tried the game, but decided not to pursue a purchase. You can play the MMO until 10am EDT on […]

  • Tale of Tales announces May release for Kickstarter success Sunset

    Those attending Kill Screen’s Two5six Festival next month will be able to play Tale of Tales upcoming title Sunset before it’s released. Along with the news provided to us by BeefJack, Tale of Tales have also released new set of lovely screenshots which we have posted below. Sunset will be released on Linux, Mac and […]

  • Take 50% off select racing titles through the Codemasters online store

    Codemasters has launched an online store and is celebrating by giving you 50% off the titles listed. Here’s what’s on sale: F1 2013 Classic Edition F1 2014 – F1 RACE STARS BUNDLE F1 2013 GRID 2 GRID 2 Reloaded GRID Autosport DIRT 3 Complete Edition DIRT Showdown Toybox Turbos F1 RACE STARS Hit up the […]

  • Spy_Watch coming to Apple Watch from Surgeon Simulator devs

    Surgeon Simulator developers Bossa Studios have announced its working on an Apple Watch game called Spy_Watch. Spy_Watch, according to the developer, has players heading up a spy agency which isn’t faring too well. Players will need to train a spy and then send him out on various missions to “reclaim the agency’s former glory.” Real-time […]

  • Trine 3: The Artifacts of Power hits Steam Early Access next week

    Frozenbyte has announced Trine 3: The Artifacts of Power will launch on Steam Early Access next week. The early access title will run you $19.99/€19.99/£14.99 and you can purchase it come April 21. If the short video above isn’t enough to tempt you, a video showing nine minutes of gameplay was released last week.

  • Journey, Flower, flOw trilogy to be released this summer on PS4 in 1080p at 60fps

    A remastered version of the Journey Collector’s Edition is coming to PlayStation 4 from ThatGameCompany. According to Gamespot, the trilogy will contain PS3 titles flOw, Flower and Journey on one disc, and it will run in 1080p at 60fps. A standalone version of Journey will arrive close to the trilogy’s release on PS4 through the […]

  • Here’s a few screenshots of PS4-exclusive Alienation from Housemarque

    Screenshots for Alienation, Housemarque’s four-player co-op PlayStation 4 exclusive, have been released and you can have a look at them in the gallery we’ve posted. Announced at gamescom 2014, the game features three main character classes, weapon customization, and various team set-ups. The game has players shooting at things with twin-stick gameplay with a top […]

  • Star Wars: Battlefront website notes November 17 release, teaser video and first image hit

    The first Star Wars: Battlefront image has been posted, and apparently it appeared on the official website at some point this morning. The game will also be released on November 17, according to the official website’s source code. The release date is noted in the code located in the image below. Props to Gematsu for […]

  • Mortal Kombat X is the fastest selling entry in the series to date

    Mortal Kombat X has sold faster than any other game in the series to date, making it the “biggest launch” in Mortal Kombat history, according to creator Ed Boon. Speaking in a series of tweets, Boon said both the mobile and console versions have “literally millions of players getting online” resulting in the servers being […]

  • Shadow of the Beast reboot resurfaces with some new screenshots

    The Shadow of the Beast reboot, which was announced in 2013, has show its face once more with early screenshots. Screenshots of the Amiga classic remake show off the Karamoon’s desert and the main character, Aarbron. According Matt Birch, CEO and founder of Heavy Spectrum, the team is currently hard at work on the “core […]

  • Halo: Spartan Strike arrives on Windows 8, iOS and Steam today

    Halo: Spartan Strike is now available on Windows 8, Steam, iOS devices and Windows 8 phones. The mobile top-down shooter will run you $5.99. Halo: Spartan Strike tells a new story in the Halo universe set during the events of Halo 2 on New Mombasa in 2552. Those playing on Windows 8 devices can compete […]