Sony confirms it considered bio-sensors for DualShock 4

Tuesday, 16th July 2013 11:56 GMT By Dave Cook

PlayStation 4′s architect Mark Cerny has confirmed that Sony was – at one point – considering biometric sensor strips for its DualShock 4 controller, and that the final design was made with FPS fans in mind.

Speaking with Stuff, Cerny said that the DualShock 4′s creation process took a long time and that at one point the biometric strips were designed to track data regarding a player’s emotions and more. The feature was ultimately ditched in the final design.

He added of the sensors, “Would it help to measure the galvanic response of the skin? We tried out a tremendous number of things – and then we went to the game teams to ask them what they thought they could use from the controller.”

Confirming that DualShock 4 was designed with FPS fans in mind, Cerny added, “Historically we have heard many times that our controllers have not been ideal for first-person shooters, so we wanted to make sure we had something that would be much better for that genre.

“We tested the throw of the triggers, the position of the triggers, how much pressure it takes. We looked at the joysticks, the dead spot, we looked at convexity and concavity. I haven’t heard a negative comment about it yet. For a controller with a very different form factor that was just amazing to see.”

I interviewed Warframe developer Digital Extremes recently, and they told me that DualShock 4 is the best controller they’ve ever held. Check out what they said here.

Thanks CVG.




    Well that’s a good fit as all we ever seem to get these days are generic FPS games. :(

    #1 1 year ago
  2. xXNapsterManXx

    If they wanted to please fps fans they should have ditched the stupid in line thumb sticks

    #2 1 year ago
  3. stretch215


    #3 1 year ago
  4. Chris8bits

    @2 No, because the D-pad on the left pleases fighting game fans who don’t care much about FPS like me. :)

    #4 1 year ago
  5. DrDamn

    Don’t really care much about stick position, but sensitivity, dead zone, resistance are all much more important and by all accounts improved.

    #5 1 year ago
  6. silkvg247

    Be interesting to see how they feel in smaller hands.

    #6 1 year ago
  7. Chris8bits

    Also, I’ve been saying symmetrically placed analog sticks makes more sense for years, and if you notice, Wii U, 3DS, Playstation, and Vita all use this design now. Microsoft remains the only one still using staggered analog sticks.

    #7 1 year ago
  8. DrDamn

    They have said it was redesigned after testing found the triggers were too tricky for an eight year old to reach, so hopefully better for you than current designs anyway.

    #8 1 year ago
  9. mistermogul

    @2 – Agreed

    #9 1 year ago
  10. Ireland Michael

    As a man with piano fingers that could give Salad Fingers a run for his money… the Dualshock 4 scares me.

    It’s bleedin’ tiiiiiiiny. Why the hell is it so tiiiiiiny? I mean seriously, they chopped of like half the outer bulk.

    #10 1 year ago
  11. Digital Bamboo

    FPS fans have nothing to worry about since the PS4 is mouse & kb compatible.

    #11 1 year ago
  12. DrDamn

    It’s still actually very similar dimension wise though isn’t it? In fact most controllers seem to be very similar in terms of width/height etc. Sticks are a bit further apart too.

    #12 1 year ago
  13. Ireland Michael

    @12 The outer countour does seem to have a nice hand shape to it, but the shrinking of the main body looks really odd. In half the pictures I’ve seen, it looks like people’s fingers are cramped into the thing. A bigger body gives your fingers more room to rest.

    The real taste test will be holding the thing, of course. It’s impossible to really judge it until then.

    #13 1 year ago
  14. Christopher Jack

    @2, Disagreed. Lower feels better. (In my opinion of course)

    @10, I recall hearing that the DS4 was larger & heaver than both the DS3 & XBOne controllers.
    -EDIT- Found a pic of both the DS4 & Xbone controller
    & of the DS4 & DS3
    Certainly looks larger which in my opinion is better.

    #14 1 year ago
  15. Phoenixblight


    That doesn’t mean anything. THe Ps3 is mouse and kb compatiable. THe developers are the ones that have to actually put the support in which most will not.

    #15 1 year ago
  16. Christopher Jack

    @15, It wouldn’t be hard too design an override custom mapping feature. In fact that’d be simpler in my opinion, choose the buttons you want for racers, shooters, etc instead of changing it in game. I know that would have been difficult adding it to the PS3 due to limited RAM but nothing is stopping Sony from adding it to the PS4.

    #16 1 year ago
  17. machy

    still DS is my fav gamepad

    #17 1 year ago
  18. Ireland Michael

    @14 Then why does it look like everyone has giant hands in every picture I’ve seen of it? Hahahaha.

    It must be due to the slimmer body around the buttons, I guess. That definitely looks more appealing when shown in comparison.

    #18 1 year ago
  19. Gekidami

    As shown, its the bigger pad.

    #19 1 year ago
  20. ChunkyLover112

    So they made the controller to please filthy cod fanbois?

    Everything about the pshit is a joke.

    #20 1 year ago
  21. tgchan

    rotfl ps4 pad looks like 2 black d1cks… + same lame triggers… they must be trolling with this headline… for fps gamers… rotfl

    #21 1 year ago
  22. Francis O

    Of course Sony would make designs to please the brainless FPS fans.

    #22 1 year ago
  23. Phoenixblight


    THey are the majority of gamers. Deal with it.

    #23 1 year ago
  24. Biscuitpants

    “pshit” 9/10

    #24 1 year ago
  25. Ireland Michael

    @20 The Xbox controller was designed almost entirely around first person shooters.

    Holy shit, look at this thread getting spammed by almost every troll on the site in a matter of minutes. Get someone to do something about it, for fuck sake. It’s turning the community into a goddamn cesspool.

    #25 1 year ago
  26. Biscuitpants

    @25 for me the controller felt better for tps then fps

    #26 1 year ago
  27. Clupula

    It is amazing to see all the trolls spawn in one place like this. There’s only one missing and I expect him to show up any moment.

    As for the design, the Dualshock has always been ideal for fighting games and JRPG’s, which is what I buy Playstation systems for. JRPG’s especially, have had their console home with Sony for three generations in a row.

    But I can see them changing a few of the designs of the individual sticks and buttons to please FPS fans while keeping the overall design in a way that makes their longtime fans happy. It’s a smart way of doing business.

    #27 1 year ago
  28. sg1974

    You know what would be great? A controller carcass with four holes and four self-contained controller button/stick units which you could configure in any way you wanted…..

    #28 1 year ago
  29. Lengendaryboss

    Oh shit just got real up in here: attracting trolls and a generalist parasite.

    #29 1 year ago
  30. Lengendaryboss

    Also just because a controller is designed for FPS fans doesn’t make other genres instantly unplayable.

    #30 1 year ago
  31. DrDamn

    Other genres are completely ruined by fine control, good dead zones and stick tops/triggers which your thumbs/fingers don’t regularly slip off though! Whaaaa! ;)

    #31 1 year ago
  32. Sadismek

    Is the controller PC compatible?

    #32 1 year ago
  33. xxJPRACERxx

    @Francis O: You’re the one who’s brainless and don’t realize that a company will try to please the majority of gamers. Also, you don’t need an “optimized” controller to play a RPJ.

    Last thing, why don’t you do us all a favor and jump from a bridge or the 10th+ floor of a building… and bring backup with you.

    #33 1 year ago
  34. jmg24bad

    The triggers are great, will be good for racing games too.

    #34 1 year ago

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