Both Microsoft and Sony have approached Bohemia Interactive about porting DayZ to new hardware, but creator Dean “Rocket” Hall is more in favour of the PlayStation 4 than Xbox One.
“We talked to both of them. But, as I’m sure you’re aware, Sony lets you self-publish and they don’t make you pay for updates,” Hall told Eurogamer.
“Microsoft requires you to have a publisher. They have no digital distribution strategy and they require you to pay $10,000, or whatever it is, for updates.”
Hall said that Bohemia likes Sony, and that he personally liked what he saw on the PlayStation 4.
“I like what I saw on the Xbox in a lot of cases as well,” he added. I’m not shitting on them. I’m kind of hopeful that Microsoft has just forgot to talk about its indie support. Maybe I’m being a bit naive.”
The architecture of both consoles mean Hall doesn’t see many barriers to getting DayZ running on either of them.
“It’s totally achievable. The only barriers are the ones console manufacturers put up in the way of indie devs,” he said.
“That’s the only barrier now. I’d love to see this on Xbox Live. I’d love to see it on PS4.”
A console port is probably inevitable but the DayZ team won’t start on it until the PC standalone release is finished.
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