XCOM shooter reveal confirmed by 2K, will happen in “a matter of days”

Wednesday, 24th April 2013 11:14 GMT By Dave Cook

XCOM developer 2K Marin will blow the doors off its shooter once again in a matter of days, the company has confirmed. The project was initially announced back in 2011 but was taken back to the drawing board for re-tooling. The studio confirmed that the game has “undergone an evolution” since we last saw it.

Writing on the 2K blog,the studio wrote, “The XCOM universe is expanding. In the coming days the world will get a fresh look at the long-awaited squad-based tactical shooter in development at 2K Marin. Announced back in 2010, the game has undergone an evolution since we last showed it to you at E3 2011.

“The creative development of this game has been a collaborative process of discovery and iteration. 2K’s culture allows our studios the freedom to refine their visions, to explore new ideas, and to deliver the best possible experiences for players.

“Through this exploration, 2K Marin has refined their vision, and as a result the game has evolved into a high-stakes narrative experience imbued with core XCOM concepts.The wait is nearly over and we can’t wait to share more details with you about the game in only a matter of days.”

The game name has been cheekily redacted on the blog, but rumours suggest that it’ll be called The Bureau, or something to that effect, thanks to this mysterious trailer that points to an April 26 reveal.

What did you make of the first reveal of XCOM? Should the game have gone ahead? Let us know what you think below.



  1. karma

    “squad-based tactical shooter”

    This is a sub genre that I have really missed the latter half of this gen. Seemed like every other squad tactical shooter was either watered down into a simple by the numbers, straight shooter like BIA, Rainbow 6, Ghost Recon, Colonial Marines etc, or just dropped from the market completely. So really looking forward to a different flavour of gameplay with this one. Hope it still looks as intriguing and mystery laden as the old demos showed.

    #1 2 years ago
  2. hives

    Hope it stays “squad based tactical shooter”. If it’s 100% action TPS… I’ll be sad :P

    #2 2 years ago
  3. SplatteredHouse

    “high-stakes narrative experience” That’s interesting. What does that read of, to you? How would you interpret that?

    It resparked interest in XCOM. Without this nudging fans awake, (much like Jim Sterling’s recent Prego dip example) people would not have realised how there’s an uncatered to market and fanbase, ready in number to buy and support the franchise.

    I think they were right, in hindsight, to prioritise Enemy Unknown. Simply because, XCOM was still in a formative state. There were issues, that although they could be explained away by saying what was seen was early, still it never seemed that solid. It was a promising seed for a game, with enough added to bring it on stage to demo. I am glad it received the time it clearly needed, and I hope [redacted] will have a super showing in a couple of days :D

    #3 2 years ago
  4. Erthazus

    It’s on consoles. It won’t be “Squad based tactical shooter”. This will be a TPS or FPS with “hiding behind the walls” thing with AUTO-AIM, HP regeneration, linear corridor levels that wannabe open.

    Want some Squad based tactical shooter? ArmA III

    #4 2 years ago
  5. Edo

    Kind of excited to see what are they up to and hopefully it’s not going to be delayed for what now 3rd,4th time…

    #5 2 years ago
  6. Max Payne

    Do people still love to issue squad orders in fps/tps ?
    Maybe in swat or rainbow six(older ones) but those are not ordinary shooters where you need constantly to fire but in some.
    Point is game need to be made with squad base in mind to actually be fun.

    #6 2 years ago
  7. Moonwalker1982

    Hold on…was it always said to be a squad based tactical shooter? That part has me very excited. IMO nowadays we have too little tactical shooters.

    #7 2 years ago

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