XCOM: Enemy Unknown patch will make Easy mode easier

Thursday, 1 November 2012 20:46 GMT By Jeff Dunn

If the aliens of XCOM: Enemy Unknown have been vaporizing too many of your comrades lately, fear not: 2K and Firaxis are planning on easing things up a bit.

As detailed over on the 2K Forums, the strategy game’s next patch will decrease the difficulty of its Easy mode, lessening the burden on your Earth-saving buds.

Here’s a list of all the other fixes included in the patch, which does not have a set release date right yet:

Major Fixes

  • Abductor roof visibility problems resolved
  • Interception game hang issues resolved
  • If two interceptors are sent after UFO
  • If Skyranger is returning from combat after an Interceptor was already deployed
  • SHIV inaccessible issues resolved
  • AI Alien Activity Hang resolution
  • Multiplayer connectivity optimization

Other Fixes

  • TempleShip optimization: All Soldiers properly spawn when restarting the mission after clearing the second room of TempleShip
  • Snapshot penalty should no longer apply when Overwatching without first moving.

Thanks PCGamer.